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-rw-r--r--source/Mobs/PassiveMonster.cpp46
1 files changed, 46 insertions, 0 deletions
diff --git a/source/Mobs/PassiveMonster.cpp b/source/Mobs/PassiveMonster.cpp
new file mode 100644
index 000000000..bc3f70b4b
--- /dev/null
+++ b/source/Mobs/PassiveMonster.cpp
@@ -0,0 +1,46 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "PassiveMonster.h"
+#include "../MersenneTwister.h"
+
+
+
+
+
+cPassiveMonster::cPassiveMonster()
+{
+ m_EMPersonality = PASSIVE;
+}
+
+cPassiveMonster::~cPassiveMonster()
+{
+}
+
+void cPassiveMonster::TakeDamage(int a_Damage, cEntity* a_Instigator)
+{
+ cMonster::TakeDamage(a_Damage, a_Instigator);
+ if(a_Instigator != this)
+ m_EMState = ESCAPING;
+}
+
+void cPassiveMonster::Tick(float a_Dt)
+{
+ cMonster::Tick(a_Dt);
+
+ m_SeePlayerInterval += a_Dt;
+
+ if(m_SeePlayerInterval > 1)
+ {
+ MTRand r1;
+ int rem = r1.randInt() % 3 + 1; //check most of the time but miss occasionally
+
+ m_SeePlayerInterval = 0.0;
+ if(rem >= 2) {
+ if(m_EMState == ESCAPING)
+ {
+ CheckEventLostPlayer();
+ }
+ }
+ }
+} \ No newline at end of file