diff options
Diffstat (limited to 'source/Simulator/RedstoneSimulator.h')
-rw-r--r-- | source/Simulator/RedstoneSimulator.h | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/source/Simulator/RedstoneSimulator.h b/source/Simulator/RedstoneSimulator.h index d68c6daeb..ab88f51e2 100644 --- a/source/Simulator/RedstoneSimulator.h +++ b/source/Simulator/RedstoneSimulator.h @@ -97,14 +97,23 @@ private: /* ===================== */ /* ====== Helper functions ====== */ + ///<summary>Marks a block as powered</summary> void SetBlockPowered(int a_BlockX, int a_BlockY, int a_BlockZ, int a_SourceX, int a_SourceY, int a_SourceZ, BLOCKTYPE a_SourceBlock); + ///<summary>Marks a block as being powered through another block</summary> void SetBlockLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ, int a_MiddleX, int a_MiddleY, int a_MiddleZ, int a_SourceX, int a_SourceY, int a_SourceZ, BLOCKTYPE a_SourceBlock, BLOCKTYPE a_MiddeBlock); - void SetDirectionLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Direction, BLOCKTYPE a_SourceType); + ///<summary>Marks the second block in a direction as linked powered</summary> + void SetDirectionLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Direction, BLOCKTYPE a_SourceBlock); + ///<summary>Marks all blocks immediately surrounding a coordinate as powered</summary> + void SetAllDirsAsPowered(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_SourceBlock); + ///<summary>Returns if a coordiante is powered or linked powered</summary> bool AreCoordsPowered(int a_BlockX, int a_BlockY, int a_BlockZ); + ///<summary>Returns if a repeater is powered</summary> bool IsRepeaterPowered(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta); + ///<summary>Returns if lever metadata marks it as emitting power</summary> bool IsLeverOn(NIBBLETYPE a_BlockMeta); + ///<summary>Returns if button metadata marks it as emitting power</summary> bool IsButtonOn(NIBBLETYPE a_BlockMeta); /* ============================== */ @@ -112,11 +121,16 @@ private: { switch (Block) { + case E_BLOCK_ACTIVATOR_RAIL: case E_BLOCK_PISTON: case E_BLOCK_STICKY_PISTON: case E_BLOCK_DISPENSER: case E_BLOCK_DROPPER: + case E_BLOCK_FENCE_GATE: + case E_BLOCK_HOPPER: + case E_BLOCK_NOTE_BLOCK: case E_BLOCK_TNT: + case E_BLOCK_TRAPDOOR: case E_BLOCK_REDSTONE_LAMP_OFF: case E_BLOCK_REDSTONE_LAMP_ON: case E_BLOCK_WOODEN_DOOR: |