diff options
Diffstat (limited to 'source/cEnderman.cpp')
-rw-r--r-- | source/cEnderman.cpp | 126 |
1 files changed, 63 insertions, 63 deletions
diff --git a/source/cEnderman.cpp b/source/cEnderman.cpp index 8fbad6a39..61bdfe06b 100644 --- a/source/cEnderman.cpp +++ b/source/cEnderman.cpp @@ -1,63 +1,63 @@ -
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cEnderman.h"
-
-
-
-
-
-cEnderman::cEnderman()
-{
- m_MobType = 58;
- GetMonsterConfig("Enderman");
-}
-
-
-
-
-
-cEnderman::~cEnderman()
-{
-}
-
-
-
-
-
-bool cEnderman::IsA( const char* a_EntityType )
-{
- if( strcmp( a_EntityType, "cEnderman" ) == 0 ) return true;
- return cMonster::IsA( a_EntityType );
-}
-
-
-
-
-
-void cEnderman::Tick(float a_Dt)
-{
- cMonster::Tick(a_Dt);
-
- //TODO Same as stated in cSkeleton
- if (GetWorld()->GetWorldTime() < (12000 + 1000) && GetMetaData() != BURNING) { //if daylight
- SetMetaData(BURNING); // BURN, BABY, BURN! >:D
- }
-}
-
-
-
-
-
-void cEnderman::KilledBy( cEntity* a_Killer )
-{
- cItems Drops;
- AddRandomDropItem(Drops, 0, 1, E_ITEM_ENDER_PEARL);
- m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z);
-
- cMonster::KilledBy( a_Killer );
-}
-
-
-
-
+ +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "cEnderman.h" + + + + + +cEnderman::cEnderman() +{ + m_MobType = 58; + GetMonsterConfig("Enderman"); +} + + + + + +cEnderman::~cEnderman() +{ +} + + + + + +bool cEnderman::IsA( const char* a_EntityType ) +{ + if( strcmp( a_EntityType, "cEnderman" ) == 0 ) return true; + return cMonster::IsA( a_EntityType ); +} + + + + + +void cEnderman::Tick(float a_Dt) +{ + cMonster::Tick(a_Dt); + + //TODO Same as stated in cSkeleton + if (GetWorld()->GetWorldTime() < (12000 + 1000) && GetMetaData() != BURNING) { //if daylight + SetMetaData(BURNING); // BURN, BABY, BURN! >:D + } +} + + + + + +void cEnderman::KilledBy( cEntity* a_Killer ) +{ + cItems Drops; + AddRandomDropItem(Drops, 0, 1, E_ITEM_ENDER_PEARL); + m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z); + + cMonster::KilledBy( a_Killer ); +} + + + + |