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-rw-r--r--src/Bindings/AllToLua.pkg1
-rw-r--r--src/Bindings/DeprecatedBindings.cpp117
-rw-r--r--src/Bindings/LuaState.h6
-rw-r--r--src/Bindings/ManualBindings.cpp76
-rw-r--r--src/Bindings/Plugin.h2
-rw-r--r--src/Bindings/PluginLua.cpp2
-rw-r--r--src/Bindings/PluginLua.h2
-rw-r--r--src/Bindings/PluginManager.cpp11
-rw-r--r--src/Bindings/PluginManager.h2
9 files changed, 207 insertions, 12 deletions
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg
index 7b78578ee..7e174e770 100644
--- a/src/Bindings/AllToLua.pkg
+++ b/src/Bindings/AllToLua.pkg
@@ -74,6 +74,7 @@ $cfile "../BlockEntities/JukeboxEntity.h"
$cfile "../BlockEntities/NoteEntity.h"
$cfile "../BlockEntities/SignEntity.h"
$cfile "../BlockEntities/MobHeadEntity.h"
+$cfile "../BlockEntities/MobSpawnerEntity.h"
$cfile "../BlockEntities/FlowerPotEntity.h"
$cfile "../WebAdmin.h"
$cfile "../Root.h"
diff --git a/src/Bindings/DeprecatedBindings.cpp b/src/Bindings/DeprecatedBindings.cpp
index ded7a0142..6dd6a4e59 100644
--- a/src/Bindings/DeprecatedBindings.cpp
+++ b/src/Bindings/DeprecatedBindings.cpp
@@ -7,6 +7,9 @@
#include "../BlockInfo.h"
+#include "../World.h"
+#include "../Entities/Player.h"
+#include "LuaState.h"
@@ -49,7 +52,9 @@ static int tolua_get_AllToLua_g_BlockSpreadLightFalloff(lua_State* tolua_S)
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ {
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
+ }
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
@@ -75,7 +80,9 @@ static int tolua_get_AllToLua_g_BlockTransparent(lua_State* tolua_S)
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ {
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
+ }
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
@@ -101,7 +108,9 @@ static int tolua_get_AllToLua_g_BlockOneHitDig(lua_State* tolua_S)
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ {
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
+ }
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
@@ -127,7 +136,9 @@ static int tolua_get_AllToLua_g_BlockPistonBreakable(lua_State* tolua_S)
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ {
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
+ }
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
@@ -153,7 +164,9 @@ static int tolua_get_AllToLua_g_BlockIsSnowable(lua_State* tolua_S)
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ {
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
+ }
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
@@ -179,7 +192,9 @@ static int tolua_get_AllToLua_g_BlockIsSolid(lua_State* tolua_S)
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ {
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
+ }
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
@@ -205,7 +220,9 @@ static int tolua_get_AllToLua_g_BlockFullyOccupiesVoxel(lua_State* tolua_S)
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ {
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
+ }
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
@@ -222,6 +239,100 @@ static int tolua_get_AllToLua_g_BlockFullyOccupiesVoxel(lua_State* tolua_S)
+/* function: StringToMobType */
+static int tolua_AllToLua_StringToMobType00(lua_State* tolua_S)
+{
+ cLuaState LuaState(tolua_S);
+
+ #ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_iscppstring(tolua_S, 1, 0, &tolua_err) ||
+ !tolua_isnoobj(tolua_S, 2, &tolua_err)
+ )
+ goto tolua_lerror;
+ else
+ #endif
+ {
+ const AString a_MobString = tolua_tocppstring(LuaState, 1, 0);
+ eMonsterType MobType = cMonster::StringToMobType(a_MobString);
+ tolua_pushnumber(LuaState, (lua_Number) MobType);
+ tolua_pushcppstring(LuaState, (const char *) a_MobString);
+ }
+
+ LOGWARNING("Warning in function call 'StringToMobType': StringToMobType() is deprecated. Please use cMonster:StringToMobType()");
+ LuaState.LogStackTrace(0);
+ return 2;
+
+ #ifndef TOLUA_RELEASE
+tolua_lerror:
+ tolua_error(LuaState, "#ferror in function 'StringToMobType'.", &tolua_err);
+ return 0;
+ #endif
+}
+
+
+
+
+
+/** function: cWorld:SetSignLines */
+static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
+{
+ cLuaState LuaState(tolua_S);
+
+ #ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype (LuaState, 1, "cWorld", 0, &tolua_err) ||
+ !tolua_isnumber (LuaState, 2, 0, &tolua_err) ||
+ !tolua_isnumber (LuaState, 3, 0, &tolua_err) ||
+ !tolua_isnumber (LuaState, 4, 0, &tolua_err) ||
+ !tolua_iscppstring(LuaState, 5, 0, &tolua_err) ||
+ !tolua_iscppstring(LuaState, 6, 0, &tolua_err) ||
+ !tolua_iscppstring(LuaState, 7, 0, &tolua_err) ||
+ !tolua_iscppstring(LuaState, 8, 0, &tolua_err) ||
+ !tolua_isusertype (LuaState, 9, "cPlayer", 1, &tolua_err) ||
+ !tolua_isnoobj (LuaState, 10, &tolua_err)
+ )
+ goto tolua_lerror;
+ else
+ #endif
+ {
+ cWorld * self = (cWorld *) tolua_tousertype (LuaState, 1, nullptr);
+ int BlockX = (int) tolua_tonumber (LuaState, 2, 0);
+ int BlockY = (int) tolua_tonumber (LuaState, 3, 0);
+ int BlockZ = (int) tolua_tonumber (LuaState, 4, 0);
+ const AString Line1 = tolua_tocppstring(LuaState, 5, 0);
+ const AString Line2 = tolua_tocppstring(LuaState, 6, 0);
+ const AString Line3 = tolua_tocppstring(LuaState, 7, 0);
+ const AString Line4 = tolua_tocppstring(LuaState, 8, 0);
+ cPlayer * Player = (cPlayer *)tolua_tousertype (LuaState, 9, nullptr);
+ #ifndef TOLUA_RELEASE
+ if (self == nullptr)
+ {
+ tolua_error(LuaState, "invalid 'self' in function 'UpdateSign'", nullptr);
+ }
+ #endif
+ {
+ bool res = self->SetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player);
+ tolua_pushboolean(LuaState, res ? 1 : 0);
+ }
+ }
+ LOGWARNING("Warning in function call 'UpdateSign': UpdateSign() is deprecated. Please use SetSignLines()");
+ LuaState.LogStackTrace(0);
+ return 1;
+
+ #ifndef TOLUA_RELEASE
+tolua_lerror:
+ tolua_error(LuaState, "#ferror in function 'UpdateSign'.", &tolua_err);
+ return 0;
+ #endif
+}
+
+
+
+
+
void DeprecatedBindings::Bind(lua_State * tolua_S)
{
tolua_beginmodule(tolua_S, nullptr);
@@ -235,6 +346,12 @@ void DeprecatedBindings::Bind(lua_State * tolua_S)
tolua_array(tolua_S, "g_BlockIsSolid", tolua_get_AllToLua_g_BlockIsSolid, nullptr);
tolua_array(tolua_S, "g_BlockFullyOccupiesVoxel", tolua_get_AllToLua_g_BlockFullyOccupiesVoxel, nullptr);
+ tolua_function(tolua_S, "StringToMobType", tolua_AllToLua_StringToMobType00);
+
+ tolua_beginmodule(tolua_S, "cWorld");
+ tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines);
+ tolua_endmodule(tolua_S);
+
tolua_endmodule(tolua_S);
}
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index d1e9923b4..c13e36188 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -247,7 +247,11 @@ public:
template <typename FnT, typename... Args>
bool Call(const FnT & a_Function, Args &&... args)
{
- PushFunction(a_Function);
+ if (!PushFunction(a_Function))
+ {
+ // Pushing the function failed
+ return false;
+ }
return PushCallPop(args...);
}
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index a4a5d79b4..56f2e73bc 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -1034,11 +1034,11 @@ static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
#ifndef TOLUA_RELEASE
if (self == nullptr)
{
- tolua_error(tolua_S, "invalid 'self' in function 'SetSignLines' / 'UpdateSign'", nullptr);
+ tolua_error(tolua_S, "invalid 'self' in function 'SetSignLines'", nullptr);
}
#endif
{
- bool res = self->UpdateSign(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player);
+ bool res = self->SetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player);
tolua_pushboolean(tolua_S, res ? 1 : 0);
}
}
@@ -1046,7 +1046,7 @@ static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S, "#ferror in function 'SetSignLines' / 'UpdateSign'.", &tolua_err);
+ tolua_error(tolua_S, "#ferror in function 'SetSignLines'.", &tolua_err);
return 0;
#endif
}
@@ -1874,6 +1874,72 @@ static int tolua_cWorld_ChunkStay(lua_State * tolua_S)
+static int tolua_cWorld_PrepareChunk(lua_State * tolua_S)
+{
+ /* Function signature:
+ World:PrepareChunk(ChunkX, ChunkZ, Callback)
+ */
+
+ // Check the param types:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamUserType (1, "cWorld") ||
+ !L.CheckParamNumber (2, 3) ||
+ !L.CheckParamFunctionOrNil(4)
+ )
+ {
+ return 0;
+ }
+
+ // Read the params:
+ cWorld * world = nullptr;
+ int chunkX = 0, chunkZ = 0;
+ L.GetStackValues(1, world, chunkX, chunkZ);
+ if (world == nullptr)
+ {
+ LOGWARNING("World:PrepareChunk(): invalid world parameter");
+ L.LogStackTrace();
+ return 0;
+ }
+
+ // Wrap the Lua callback inside a C++ callback class:
+ class cCallback:
+ public cChunkCoordCallback
+ {
+ public:
+ cCallback(lua_State * a_LuaState):
+ m_LuaState(a_LuaState),
+ m_Callback(m_LuaState, 4)
+ {
+ }
+
+ // cChunkCoordCallback override:
+ virtual void Call(int a_CBChunkX, int a_CBChunkZ) override
+ {
+ if (m_Callback.IsValid())
+ {
+ m_LuaState.Call(m_Callback, a_CBChunkX, a_CBChunkZ);
+ }
+
+ // This is the last reference of this object, we must delete it so that it doesn't leak:
+ delete this;
+ }
+
+ protected:
+ cLuaState m_LuaState;
+ cLuaState::cRef m_Callback;
+ };
+ cCallback * callback = new cCallback(tolua_S);
+
+ // Call the chunk preparation:
+ world->PrepareChunk(chunkX, chunkZ, callback);
+ return 0;
+}
+
+
+
+
+
static int tolua_cPlayer_GetPermissions(lua_State * tolua_S)
{
// Function signature: cPlayer:GetPermissions() -> {permissions-array}
@@ -3368,6 +3434,7 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_beginmodule(tolua_S, "cRoot");
tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith <cRoot, cPlayer, &cRoot::FindAndDoWithPlayer>);
+ tolua_function(tolua_S, "DoWithPlayerByUUID", tolua_DoWith <cRoot, cPlayer, &cRoot::DoWithPlayerByUUID>);
tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach<cRoot, cPlayer, &cRoot::ForEachPlayer>);
tolua_function(tolua_S, "ForEachWorld", tolua_ForEach<cRoot, cWorld, &cRoot::ForEachWorld>);
tolua_function(tolua_S, "GetFurnaceRecipe", tolua_cRoot_GetFurnaceRecipe);
@@ -3389,6 +3456,7 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_function(tolua_S, "DoWithFlowerPotAt", tolua_DoWithXYZ<cWorld, cFlowerPotEntity, &cWorld::DoWithFlowerPotAt>);
tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>);
tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
+ tolua_function(tolua_S, "DoWithPlayerByUUID", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayerByUUID>);
tolua_function(tolua_S, "ForEachBlockEntityInChunk", tolua_ForEachInChunk<cWorld, cBlockEntity, &cWorld::ForEachBlockEntityInChunk>);
tolua_function(tolua_S, "ForEachChestInChunk", tolua_ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>);
tolua_function(tolua_S, "ForEachEntity", tolua_ForEach< cWorld, cEntity, &cWorld::ForEachEntity>);
@@ -3399,11 +3467,11 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_function(tolua_S, "GetBlockInfo", tolua_cWorld_GetBlockInfo);
tolua_function(tolua_S, "GetBlockTypeMeta", tolua_cWorld_GetBlockTypeMeta);
tolua_function(tolua_S, "GetSignLines", tolua_cWorld_GetSignLines);
+ tolua_function(tolua_S, "PrepareChunk", tolua_cWorld_PrepareChunk);
tolua_function(tolua_S, "QueueTask", tolua_cWorld_QueueTask);
tolua_function(tolua_S, "ScheduleTask", tolua_cWorld_ScheduleTask);
tolua_function(tolua_S, "SetSignLines", tolua_cWorld_SetSignLines);
tolua_function(tolua_S, "TryGetHeight", tolua_cWorld_TryGetHeight);
- tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cMapManager");
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h
index 8cc9ff0cd..08677553c 100644
--- a/src/Bindings/Plugin.h
+++ b/src/Bindings/Plugin.h
@@ -54,7 +54,7 @@ public:
virtual bool OnChunkUnloaded (cWorld & a_World, int a_ChunkX, int a_ChunkZ) = 0;
virtual bool OnChunkUnloading (cWorld & a_World, int a_ChunkX, int a_ChunkZ) = 0;
virtual bool OnCollectingPickup (cPlayer & a_Player, cPickup & a_Pickup) = 0;
- virtual bool OnCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe * a_Recipe) = 0;
+ virtual bool OnCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) = 0;
virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) = 0;
virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) = 0;
virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) = 0;
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp
index 391d8bcbe..ea782ea3f 100644
--- a/src/Bindings/PluginLua.cpp
+++ b/src/Bindings/PluginLua.cpp
@@ -382,7 +382,7 @@ bool cPluginLua::OnCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup)
-bool cPluginLua::OnCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe * a_Recipe)
+bool cPluginLua::OnCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h
index 6bb134efc..7de5ffec4 100644
--- a/src/Bindings/PluginLua.h
+++ b/src/Bindings/PluginLua.h
@@ -78,7 +78,7 @@ public:
virtual bool OnChunkUnloaded (cWorld & a_World, int a_ChunkX, int a_ChunkZ) override;
virtual bool OnChunkUnloading (cWorld & a_World, int a_ChunkX, int a_ChunkZ) override;
virtual bool OnCollectingPickup (cPlayer & a_Player, cPickup & a_Pickup) override;
- virtual bool OnCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual bool OnCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) override;
virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) override;
virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) override;
virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) override;
diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp
index f63578885..406a540f4 100644
--- a/src/Bindings/PluginManager.cpp
+++ b/src/Bindings/PluginManager.cpp
@@ -448,7 +448,7 @@ bool cPluginManager::CallHookCollectingPickup(cPlayer & a_Player, cPickup & a_Pi
-bool cPluginManager::CallHookCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe * a_Recipe)
+bool cPluginManager::CallHookCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
{
FIND_HOOK(HOOK_CRAFTING_NO_RECIPE);
VERIFY_HOOK;
@@ -1459,11 +1459,16 @@ cPluginManager::CommandResult cPluginManager::HandleCommand(cPlayer & a_Player,
-cPlugin * cPluginManager::GetPlugin( const AString & a_Plugin) const
+cPlugin * cPluginManager::GetPlugin(const AString & a_Plugin) const
{
for (PluginMap::const_iterator itr = m_Plugins.begin(); itr != m_Plugins.end(); ++itr)
{
- if (itr->second == nullptr) continue;
+ if (itr->second == nullptr)
+ {
+ // The plugin is currently unloaded
+ continue;
+ }
+
if (itr->second->GetName().compare(a_Plugin) == 0)
{
return itr->second;
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h
index bc8c1f5e6..3a2aecc92 100644
--- a/src/Bindings/PluginManager.h
+++ b/src/Bindings/PluginManager.h
@@ -187,7 +187,7 @@ public:
bool CallHookChunkUnloaded (cWorld & a_World, int a_ChunkX, int a_ChunkZ);
bool CallHookChunkUnloading (cWorld & a_World, int a_ChunkX, int a_ChunkZ);
bool CallHookCollectingPickup (cPlayer & a_Player, cPickup & a_Pickup);
- bool CallHookCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe * a_Recipe);
+ bool CallHookCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe);
bool CallHookDisconnect (cClientHandle & a_Client, const AString & a_Reason);
bool CallHookEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier);
bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split); // If a_Player == nullptr, it is a console cmd