diff options
Diffstat (limited to 'src/BlockEntities/ChestEntity.h')
-rw-r--r-- | src/BlockEntities/ChestEntity.h | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/src/BlockEntities/ChestEntity.h b/src/BlockEntities/ChestEntity.h index ce16f84d7..310618504 100644 --- a/src/BlockEntities/ChestEntity.h +++ b/src/BlockEntities/ChestEntity.h @@ -34,8 +34,8 @@ public: // tolua_end - /// Constructor used for normal operation - cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); + /** Constructor used for normal operation */ + cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World, BLOCKTYPE a_Type); virtual ~cChestEntity(); @@ -48,8 +48,20 @@ public: virtual void SendTo(cClientHandle & a_Client) override; virtual void UsedBy(cPlayer * a_Player) override; - /// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate. + /** Opens a new chest window for this chest. + Scans for neighbors to open a double chest window, if appropriate. */ void OpenNewWindow(void); + + /** Gets the number of players who currently have this chest open */ + int GetNumberOfPlayers(void) const { return m_NumActivePlayers; } + + /** Sets the number of players who currently have this chest open */ + void SetNumberOfPlayers(int a_NumActivePlayers) { m_NumActivePlayers = a_NumActivePlayers; } + +private: + + /** Number of players who currently have this chest open */ + int m_NumActivePlayers; } ; // tolua_export |