diff options
Diffstat (limited to 'src/BlockEntities')
-rw-r--r-- | src/BlockEntities/ChestEntity.h | 2 | ||||
-rw-r--r-- | src/BlockEntities/HopperEntity.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/BlockEntities/ChestEntity.h b/src/BlockEntities/ChestEntity.h index 8ead8bda0..6eb72fc77 100644 --- a/src/BlockEntities/ChestEntity.h +++ b/src/BlockEntities/ChestEntity.h @@ -55,7 +55,7 @@ private: int m_NumActivePlayers; /** cItemGrid::cListener overrides: */ - virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) + virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) override { UNUSED(a_SlotNum); ASSERT(a_Grid == &m_Contents); diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp index 203f47534..662212c4d 100644 --- a/src/BlockEntities/HopperEntity.cpp +++ b/src/BlockEntities/HopperEntity.cpp @@ -507,7 +507,7 @@ bool cHopperEntity::MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_Sl auto PreviousCount = m_Contents.GetSlot(i).m_ItemCount; m_Contents.ChangeSlotCount(i, 1); - if (PreviousCount == m_Contents.GetSlot(i).m_ItemCount + 1) + if (PreviousCount + 1 == m_Contents.GetSlot(i).m_ItemCount) { // Successfully added a new item. (Failure condition consistutes: stack full) return true; |