diff options
Diffstat (limited to 'src/Blocks/BlockLadder.h')
-rw-r--r-- | src/Blocks/BlockLadder.h | 28 |
1 files changed, 18 insertions, 10 deletions
diff --git a/src/Blocks/BlockLadder.h b/src/Blocks/BlockLadder.h index a605edf3f..120396c7d 100644 --- a/src/Blocks/BlockLadder.h +++ b/src/Blocks/BlockLadder.h @@ -3,17 +3,19 @@ #include "BlockHandler.h" #include "../World.h" +#include "ClearMetaOnDrop.h" class cBlockLadderHandler : - public cMetaRotator<cBlockHandler, 0x07, 0x02, 0x05, 0x03, 0x04> + public cClearMetaOnDrop<cMetaRotator<cBlockHandler, 0x07, 0x02, 0x05, 0x03, 0x04> > { + typedef cClearMetaOnDrop<cMetaRotator<cBlockHandler, 0x07, 0x02, 0x05, 0x03, 0x04> > super; public: cBlockLadderHandler(BLOCKTYPE a_BlockType) - : cMetaRotator<cBlockHandler, 0x07, 0x02, 0x05, 0x03, 0x04>(a_BlockType) + : super(a_BlockType) { } @@ -41,21 +43,27 @@ public: } - static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction) // tolua_export - { // tolua_export + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.Add(m_BlockType, 1, 0); // Reset meta + } + + + static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction) + { switch (a_Direction) { case BLOCK_FACE_ZM: return 0x2; case BLOCK_FACE_ZP: return 0x3; case BLOCK_FACE_XM: return 0x4; case BLOCK_FACE_XP: return 0x5; - default: return 0x2; + default: return 0x2; } - } // tolua_export + } - static eBlockFace MetaDataToDirection(NIBBLETYPE a_MetaData) // tolua_export - { // tolua_export + static eBlockFace MetaDataToDirection(NIBBLETYPE a_MetaData) + { switch (a_MetaData) { case 0x2: return BLOCK_FACE_ZM; @@ -64,10 +72,10 @@ public: case 0x5: return BLOCK_FACE_XP; default: return BLOCK_FACE_ZM; } - } // tolua_export + } - /// Finds a suitable Direction for the Ladder. Returns BLOCK_FACE_BOTTOM on failure + /** Finds a suitable Direction for the Ladder. Returns BLOCK_FACE_BOTTOM on failure */ static eBlockFace FindSuitableBlockFace(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { for (int FaceInt = BLOCK_FACE_ZM; FaceInt <= BLOCK_FACE_XP; FaceInt++) |