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-rw-r--r--src/BoundingBox.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/BoundingBox.cpp b/src/BoundingBox.cpp
index d0943d42a..86d4546c7 100644
--- a/src/BoundingBox.cpp
+++ b/src/BoundingBox.cpp
@@ -228,7 +228,7 @@ bool cBoundingBox::IsInside(const Vector3d & a_Min, const Vector3d & a_Max, doub
-bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, char & a_Face)
+bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, eBlockFace & a_Face)
{
return CalcLineIntersection(m_Min, m_Max, a_Line1, a_Line2, a_LineCoeff, a_Face);
}
@@ -237,7 +237,7 @@ bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Line1, const Vector3d
-bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Min, const Vector3d & a_Max, const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, char & a_Face)
+bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Min, const Vector3d & a_Max, const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, eBlockFace & a_Face)
{
if (IsInside(a_Min, a_Max, a_Line1))
{
@@ -247,7 +247,7 @@ bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Min, const Vector3d &
return true;
}
- char Face = BLOCK_FACE_NONE;
+ eBlockFace Face = BLOCK_FACE_NONE;
double Coeff = Vector3d::NO_INTERSECTION;
// Check each individual bbox face for intersection with the line, remember the one with the lowest coeff