diff options
Diffstat (limited to 'src/ClientHandle.cpp')
-rw-r--r-- | src/ClientHandle.cpp | 19 |
1 files changed, 18 insertions, 1 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 94f031ed6..03b1b0dc2 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -31,6 +31,8 @@ #include "CompositeChat.h" #include "Items/ItemSword.h" +#include "WorldStorage/StatSerializer.h" + #include "md5/md5.h" @@ -336,7 +338,13 @@ void cClientHandle::Authenticate(const AString & a_Name, const AString & a_UUID) // Send scoreboard data World->GetScoreBoard().SendTo(*this); - + +#if 0 + // Load stats + cStatSerializer StatSerializer(World->GetName(), m_Player->GetName(), &m_Player->GetStatManager()); + StatSerializer.Load(); +#endif + // Delay the first ping until the client "settles down" // This should fix #889, "BadCast exception, cannot convert bit to fm" error in client cTimer t1; @@ -2437,6 +2445,15 @@ void cClientHandle::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTy +void cClientHandle::SendStatistics(const cStatManager & a_Manager) +{ + m_Protocol->SendStatistics(a_Manager); +} + + + + + void cClientHandle::SendTabCompletionResults(const AStringVector & a_Results) { m_Protocol->SendTabCompletionResults(a_Results); |