diff options
Diffstat (limited to 'src/Entities/Entity.h')
-rw-r--r-- | src/Entities/Entity.h | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 8975803a2..0293968ab 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -374,6 +374,12 @@ public: virtual bool MoveToWorld(const AString & a_WorldName, cWorld * a_World = NULL, bool a_ShouldSendRespawn = true); // tolua_end + + /** Returns if the entity is travelling through a portal. Set to true by MoveToWorld and to false when the entity is removed by the old chunk */ + bool IsTravellingThroughPortal(void) const { return m_IsTravellingThroughPortal; } + + /** Sets if the entity has begun travelling through a portal or not */ + void SetIsTravellingThroughPortal(bool a_Flag) { m_IsTravellingThroughPortal = a_Flag; } /// Updates clients of changes in the entity. virtual void BroadcastMovementUpdate(const cClientHandle * a_Exclude = NULL); @@ -470,6 +476,9 @@ protected: /** True when entity is initialised (Initialize()) and false when destroyed pending deletion (Destroy()) */ bool m_IsInitialized; + /** True when entity is being moved across worlds, false anytime else */ + bool m_IsTravellingThroughPortal; + eEntityType m_EntityType; cWorld * m_World; @@ -492,7 +501,6 @@ protected: /// Time, in ticks, since the last damage dealt by the void. Reset to zero when moving out of the void. int m_TicksSinceLastVoidDamage; - virtual void Destroyed(void) {} // Called after the entity has been destroyed /** Called in each tick to handle air-related processing i.e. drowning */ |