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-rw-r--r--src/Entities/SplashPotionEntity.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/Entities/SplashPotionEntity.h b/src/Entities/SplashPotionEntity.h
index 264dc0eb9..c9831ce88 100644
--- a/src/Entities/SplashPotionEntity.h
+++ b/src/Entities/SplashPotionEntity.h
@@ -23,37 +23,37 @@ class cSplashPotionEntity :
public cProjectileEntity
{
typedef cProjectileEntity super;
-
+
public:
-
+
// tolua_end
-
+
CLASS_PROTODEF(cSplashPotionEntity)
-
+
cSplashPotionEntity(
cEntity * a_Creator,
double a_X, double a_Y, double a_Z,
const Vector3d & a_Speed,
const cItem & a_Item
);
-
+
// tolua_begin
cEntityEffect::eType GetEntityEffectType(void) const { return m_EntityEffectType; }
cEntityEffect GetEntityEffect(void) const { return m_EntityEffect; }
int GetPotionColor(void) const { return m_PotionColor; }
-
+
void SetEntityEffectType(cEntityEffect::eType a_EntityEffectType) { m_EntityEffectType = a_EntityEffectType; }
void SetEntityEffect(cEntityEffect a_EntityEffect) { m_EntityEffect = a_EntityEffect; }
void SetPotionColor(int a_PotionColor) { m_PotionColor = a_PotionColor; }
// tolua_end
-
+
protected:
-
+
cEntityEffect::eType m_EntityEffectType;
cEntityEffect m_EntityEffect;
int m_PotionColor;
-
+
// cProjectileEntity overrides:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
@@ -74,11 +74,11 @@ protected:
super::Tick(a_Dt, a_Chunk);
}
}
-
+
/** Splashes the potion, fires its particle effects and sounds
@param a_HitPos The position where the potion will splash */
void Splash(const Vector3d & a_HitPos);
-
+
virtual void SpawnOn(cClientHandle & a_Client) override;
private: