diff options
Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemThrowable.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/Items/ItemThrowable.h b/src/Items/ItemThrowable.h index eaeb118f0..7bdba17cc 100644 --- a/src/Items/ItemThrowable.h +++ b/src/Items/ItemThrowable.h @@ -36,8 +36,7 @@ public: Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff; // Play sound - cFastRandom Random; - a_World->BroadcastSoundEffect("entity.arrow.shoot", a_Player->GetPosX(), a_Player->GetPosY() - a_Player->GetHeight(), a_Player->GetPosZ(), 0.5f, 0.4f / (Random.NextFloat(1.0f) * 0.4f + 0.8f)); + a_World->BroadcastSoundEffect("entity.arrow.shoot", a_Player->GetPosX(), a_Player->GetPosY() - a_Player->GetHeight(), a_Player->GetPosZ(), 0.5f, 0.4f / GetRandomProvider().RandReal(0.8f, 1.2f)); if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &a_Player->GetEquippedItem(), &Speed) == cEntity::INVALID_ID) { |