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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Guardian.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Mobs/Guardian.cpp b/src/Mobs/Guardian.cpp index 6efd4a42b..cfe7861a6 100644 --- a/src/Mobs/Guardian.cpp +++ b/src/Mobs/Guardian.cpp @@ -43,13 +43,13 @@ void cGuardian::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) Vector3d Pos = GetPosition(); // TODO: Not a real behavior, but cool :D - int RelY = static_cast<int>(floor(Pos.y)); + int RelY = FloorC(Pos.y); if ((RelY < 0) || (RelY >= cChunkDef::Height)) { return; } - int RelX = static_cast<int>(floor(Pos.x)) - a_Chunk.GetPosX() * cChunkDef::Width; - int RelZ = static_cast<int>(floor(Pos.z)) - a_Chunk.GetPosZ() * cChunkDef::Width; + int RelX = FloorC(Pos.x) - a_Chunk.GetPosX() * cChunkDef::Width; + int RelZ = FloorC(Pos.z) - a_Chunk.GetPosZ() * cChunkDef::Width; BLOCKTYPE BlockType; if (a_Chunk.UnboundedRelGetBlockType(RelX, RelY, RelZ, BlockType) && !IsBlockWater(BlockType) && !IsOnFire()) { |