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Diffstat (limited to 'src/Mobs/PassiveAggressiveMonster.cpp')
-rw-r--r-- | src/Mobs/PassiveAggressiveMonster.cpp | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/src/Mobs/PassiveAggressiveMonster.cpp b/src/Mobs/PassiveAggressiveMonster.cpp new file mode 100644 index 000000000..28de65905 --- /dev/null +++ b/src/Mobs/PassiveAggressiveMonster.cpp @@ -0,0 +1,38 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "PassiveAggressiveMonster.h" + +#include "../Entities/Player.h" + + + + + +cPassiveAggressiveMonster::cPassiveAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) : + super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height) +{ + m_EMPersonality = PASSIVE; +} + + + + + +void cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI) +{ + super::DoTakeDamage(a_TDI); + + if ((m_Target != NULL) && (m_Target->IsPlayer())) + { + cPlayer * Player = (cPlayer *) m_Target; + if (Player->GetGameMode() != 1) + { + m_EMState = CHASING; + } + } +} + + + + |