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-rw-r--r--src/OSSupport/Socket.cpp393
1 files changed, 393 insertions, 0 deletions
diff --git a/src/OSSupport/Socket.cpp b/src/OSSupport/Socket.cpp
new file mode 100644
index 000000000..f25f800c2
--- /dev/null
+++ b/src/OSSupport/Socket.cpp
@@ -0,0 +1,393 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "Socket.h"
+
+#ifndef _WIN32
+ #include <netdb.h>
+ #include <unistd.h>
+ #include <arpa/inet.h> //inet_ntoa()
+#else
+ #define socklen_t int
+#endif
+
+
+
+
+
+cSocket::cSocket(xSocket a_Socket)
+ : m_Socket(a_Socket)
+{
+}
+
+
+
+
+
+cSocket::~cSocket()
+{
+ // Do NOT close the socket; this class is an API wrapper, not a RAII!
+}
+
+
+
+
+
+cSocket::operator cSocket::xSocket() const
+{
+ return m_Socket;
+}
+
+
+
+
+
+cSocket::xSocket cSocket::GetSocket() const
+{
+ return m_Socket;
+}
+
+
+
+
+
+bool cSocket::IsValidSocket(cSocket::xSocket a_Socket)
+{
+ #ifdef _WIN32
+ return (a_Socket != INVALID_SOCKET);
+ #else // _WIN32
+ return (a_Socket >= 0);
+ #endif // else _WIN32
+}
+
+
+
+
+
+void cSocket::CloseSocket()
+{
+ #ifdef _WIN32
+
+ closesocket(m_Socket);
+
+ #else // _WIN32
+
+ if (shutdown(m_Socket, SHUT_RDWR) != 0)//SD_BOTH);
+ {
+ LOGWARN("Error on shutting down socket %d (%s): %s", m_Socket, m_IPString.c_str(), GetLastErrorString().c_str());
+ }
+ if (close(m_Socket) != 0)
+ {
+ LOGWARN("Error closing socket %d (%s): %s", m_Socket, m_IPString.c_str(), GetLastErrorString().c_str());
+ }
+
+ #endif // else _WIN32
+
+ // Invalidate the socket so that this object can be re-used for another connection
+ m_Socket = INVALID_SOCKET;
+}
+
+
+
+
+
+AString cSocket::GetErrorString( int a_ErrNo )
+{
+ char buffer[ 1024 ];
+ AString Out;
+
+ #ifdef _WIN32
+
+ FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, a_ErrNo, 0, buffer, ARRAYCOUNT(buffer), NULL);
+ Printf(Out, "%d: %s", a_ErrNo, buffer);
+ if (!Out.empty() && (Out[Out.length() - 1] == '\n'))
+ {
+ Out.erase(Out.length() - 2);
+ }
+ return Out;
+
+ #else // _WIN32
+
+ // According to http://linux.die.net/man/3/strerror_r there are two versions of strerror_r():
+
+ #if ( _GNU_SOURCE ) && !defined(ANDROID_NDK) // GNU version of strerror_r()
+
+ char * res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
+ if( res != NULL )
+ {
+ Printf(Out, "%d: %s", a_ErrNo, res);
+ return Out;
+ }
+
+ #else // XSI version of strerror_r():
+
+ int res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
+ if( res == 0 )
+ {
+ Printf(Out, "%d: %s", a_ErrNo, buffer);
+ return Out;
+ }
+
+ #endif // strerror_r() version
+
+ else
+ {
+ Printf(Out, "Error %d while getting error string for error #%d!", errno, a_ErrNo);
+ return Out;
+ }
+
+ #endif // else _WIN32
+}
+
+
+
+
+int cSocket::GetLastError()
+{
+#ifdef _WIN32
+ return WSAGetLastError();
+#else
+ return errno;
+#endif
+}
+
+
+
+
+
+bool cSocket::SetReuseAddress(void)
+{
+ #if defined(_WIN32) || defined(ANDROID_NDK)
+ char yes = 1;
+ #else
+ int yes = 1;
+ #endif
+ return (setsockopt(m_Socket, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == 0);
+}
+
+
+
+
+
+int cSocket::WSAStartup(void)
+{
+#ifdef _WIN32
+ WSADATA wsaData;
+ memset(&wsaData, 0, sizeof(wsaData));
+ return ::WSAStartup(MAKEWORD(2, 2),&wsaData);
+#else
+ return 0;
+#endif
+}
+
+
+
+
+
+cSocket cSocket::CreateSocket(eFamily a_Family)
+{
+ return socket((int)a_Family, SOCK_STREAM, 0);
+}
+
+
+
+
+
+bool cSocket::BindToAnyIPv4(unsigned short a_Port)
+{
+ sockaddr_in local;
+ memset(&local, 0, sizeof(local));
+
+ local.sin_family = AF_INET;
+ local.sin_port = htons((u_short)a_Port);
+
+ return (bind(m_Socket, (sockaddr *)&local, sizeof(local)) == 0);
+}
+
+
+
+
+
+bool cSocket::BindToAnyIPv6(unsigned short a_Port)
+{
+ sockaddr_in6 local;
+ memset(&local, 0, sizeof(local));
+
+ local.sin6_family = AF_INET6;
+ local.sin6_port = htons((u_short)a_Port);
+
+ return (bind(m_Socket, (sockaddr *)&local, sizeof(local)) == 0);
+}
+
+
+
+
+
+bool cSocket::BindToLocalhostIPv4(unsigned short a_Port)
+{
+ sockaddr_in local;
+ memset(&local, 0, sizeof(local));
+
+ local.sin_family = AF_INET;;
+ local.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
+ local.sin_port = htons((u_short)a_Port);
+
+ return (bind(m_Socket, (sockaddr*)&local, sizeof(local)) == 0);
+}
+
+
+
+
+
+bool cSocket::Listen(int a_Backlog)
+{
+ return (listen(m_Socket, a_Backlog) == 0);
+}
+
+
+
+
+
+cSocket cSocket::AcceptIPv4(void)
+{
+ sockaddr_in from;
+ socklen_t fromlen = sizeof(from);
+
+ cSocket SClient = accept(m_Socket, (sockaddr *)&from, &fromlen);
+
+ if (SClient.IsValid() && (from.sin_addr.s_addr != 0)) // Get IP in string form
+ {
+ SClient.m_IPString = inet_ntoa(from.sin_addr);
+ }
+ return SClient;
+}
+
+
+
+
+
+cSocket cSocket::AcceptIPv6(void)
+{
+ sockaddr_in6 from;
+ socklen_t fromlen = sizeof(from);
+
+ cSocket SClient = accept(m_Socket, (sockaddr *)&from, &fromlen);
+
+ // Get IP in string form:
+ if (SClient.IsValid())
+ {
+ #if defined(_WIN32)
+ // Windows XP doesn't have inet_ntop, so we need to improvise. And MSVC has different headers than GCC
+ #ifdef _MSC_VER
+ // MSVC version
+ Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
+ from.sin6_addr.u.Word[0],
+ from.sin6_addr.u.Word[1],
+ from.sin6_addr.u.Word[2],
+ from.sin6_addr.u.Word[3],
+ from.sin6_addr.u.Word[4],
+ from.sin6_addr.u.Word[5],
+ from.sin6_addr.u.Word[6],
+ from.sin6_addr.u.Word[7]
+ );
+ #else // _MSC_VER
+ // MinGW
+ Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
+ from.sin6_addr.s6_addr16[0],
+ from.sin6_addr.s6_addr16[1],
+ from.sin6_addr.s6_addr16[2],
+ from.sin6_addr.s6_addr16[3],
+ from.sin6_addr.s6_addr16[4],
+ from.sin6_addr.s6_addr16[5],
+ from.sin6_addr.s6_addr16[6],
+ from.sin6_addr.s6_addr16[7]
+ );
+ #endif // else _MSC_VER
+ #else
+ char buffer[INET6_ADDRSTRLEN];
+ inet_ntop(AF_INET6, &(from.sin6_addr), buffer, sizeof(buffer));
+ SClient.m_IPString.assign(buffer);
+ #endif // _WIN32
+ }
+ return SClient;
+}
+
+
+
+
+
+bool cSocket::ConnectToLocalhostIPv4(unsigned short a_Port)
+{
+ sockaddr_in server;
+ server.sin_family = AF_INET;
+ server.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
+ server.sin_port = htons(a_Port);
+ return (connect(m_Socket, (sockaddr *)&server, sizeof(server)) == 0);
+}
+
+
+
+
+
+bool cSocket::ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Port)
+{
+ // First try IP Address string to hostent conversion, because it's faster
+ unsigned long addr = inet_addr(a_HostNameOrAddr.c_str());
+ if (addr == INADDR_NONE)
+ {
+ // It is not an IP Address string, but rather a regular hostname, resolve:
+ hostent * hp = gethostbyname(a_HostNameOrAddr.c_str());
+ if (hp == NULL)
+ {
+ LOGWARNING("%s: Could not resolve hostname \"%s\"", __FUNCTION__, a_HostNameOrAddr.c_str());
+ CloseSocket();
+ return false;
+ }
+ addr = *((unsigned long*)hp->h_addr);
+ }
+
+ sockaddr_in server;
+ server.sin_addr.s_addr = addr;
+ server.sin_family = AF_INET;
+ server.sin_port = htons((unsigned short)a_Port);
+ return (connect(m_Socket, (sockaddr *)&server, sizeof(server)) == 0);
+}
+
+
+
+
+
+int cSocket::Receive(char* a_Buffer, unsigned int a_Length, unsigned int a_Flags)
+{
+ return recv(m_Socket, a_Buffer, a_Length, a_Flags);
+}
+
+
+
+
+
+int cSocket::Send(const char * a_Buffer, unsigned int a_Length)
+{
+ return send(m_Socket, a_Buffer, a_Length, 0);
+}
+
+
+
+
+
+unsigned short cSocket::GetPort(void) const
+{
+ ASSERT(IsValid());
+
+ sockaddr_in Addr;
+ socklen_t AddrSize = sizeof(Addr);
+ if (getsockname(m_Socket, (sockaddr *)&Addr, &AddrSize) != 0)
+ {
+ return 0;
+ }
+ return ntohs(Addr.sin_port);
+}
+
+
+
+