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-rw-r--r--src/Protocol/MojangAPI.cpp52
1 files changed, 22 insertions, 30 deletions
diff --git a/src/Protocol/MojangAPI.cpp b/src/Protocol/MojangAPI.cpp
index 9fdf07380..a7aea5490 100644
--- a/src/Protocol/MojangAPI.cpp
+++ b/src/Protocol/MojangAPI.cpp
@@ -190,8 +190,7 @@ void cMojangAPI::Start(cIniFile & a_SettingsIni)
AString cMojangAPI::GetUUIDFromPlayerName(const AString & a_PlayerName, bool a_UseOnlyCached)
{
// Convert the playername to lowercase:
- AString lcPlayerName(a_PlayerName);
- StrToLower(lcPlayerName);
+ AString lcPlayerName = StrToLower(a_PlayerName);
// Request the cache to query the name if not yet cached:
if (!a_UseOnlyCached)
@@ -219,7 +218,7 @@ AString cMojangAPI::GetUUIDFromPlayerName(const AString & a_PlayerName, bool a_U
AString cMojangAPI::GetPlayerNameFromUUID(const AString & a_UUID, bool a_UseOnlyCached)
{
// Normalize the UUID to lowercase short format that is used as the map key:
- AString UUID = StrToLower(MakeUUIDShort(a_UUID));
+ AString UUID = MakeUUIDShort(a_UUID);
// Retrieve from caches:
{
@@ -260,8 +259,7 @@ AStringVector cMojangAPI::GetUUIDsFromPlayerNames(const AStringVector & a_Player
AStringVector PlayerNames;
for (AStringVector::const_iterator itr = a_PlayerNames.begin(), end = a_PlayerNames.end(); itr != end; ++itr)
{
- AString Lower(*itr);
- PlayerNames.push_back(StrToLower(Lower));
+ PlayerNames.push_back(StrToLower(*itr));
} // for itr - a_PlayerNames[]
// Request the cache to populate any names not yet contained:
@@ -292,12 +290,11 @@ AStringVector cMojangAPI::GetUUIDsFromPlayerNames(const AStringVector & a_Player
void cMojangAPI::AddPlayerNameToUUIDMapping(const AString & a_PlayerName, const AString & a_UUID)
{
- AString lcName(a_PlayerName);
- AString UUID = StrToLower(MakeUUIDShort(a_UUID));
+ AString UUID = MakeUUIDShort(a_UUID);
Int64 Now = time(NULL);
{
cCSLock Lock(m_CSNameToUUID);
- m_NameToUUID[StrToLower(lcName)] = sProfile(a_PlayerName, UUID, "", "", Now);
+ m_NameToUUID[StrToLower(a_PlayerName)] = sProfile(a_PlayerName, UUID, "", "", Now);
}
{
cCSLock Lock(m_CSUUIDToName);
@@ -311,12 +308,11 @@ void cMojangAPI::AddPlayerNameToUUIDMapping(const AString & a_PlayerName, const
void cMojangAPI::AddPlayerProfile(const AString & a_PlayerName, const AString & a_UUID, const Json::Value & a_Properties)
{
- AString lcName(a_PlayerName);
- AString UUID = StrToLower(MakeUUIDShort(a_UUID));
+ AString UUID = MakeUUIDShort(a_UUID);
Int64 Now = time(NULL);
{
cCSLock Lock(m_CSNameToUUID);
- m_NameToUUID[StrToLower(lcName)] = sProfile(a_PlayerName, UUID, "", "", Now);
+ m_NameToUUID[StrToLower(a_PlayerName)] = sProfile(a_PlayerName, UUID, "", "", Now);
}
{
cCSLock Lock(m_CSUUIDToName);
@@ -395,13 +391,13 @@ AString cMojangAPI::MakeUUIDShort(const AString & a_UUID)
{
case 32:
{
- // Already is a short UUID
- return a_UUID;
+ // Already is a short UUID, only lowercase
+ return StrToLower(a_UUID);
}
case 36:
{
- // Remove the dashes from the string:
+ // Remove the dashes from the string by appending together the parts between them:
AString res;
res.reserve(32);
res.append(a_UUID, 0, 8);
@@ -409,7 +405,7 @@ AString cMojangAPI::MakeUUIDShort(const AString & a_UUID)
res.append(a_UUID, 14, 4);
res.append(a_UUID, 19, 4);
res.append(a_UUID, 24, 12);
- return res;
+ return StrToLower(res);
}
}
LOGWARNING("%s: Not an UUID: \"%s\".", __FUNCTION__, a_UUID.c_str());
@@ -427,8 +423,8 @@ AString cMojangAPI::MakeUUIDDashed(const AString & a_UUID)
{
case 36:
{
- // Already is a dashed UUID
- return a_UUID;
+ // Already is a dashed UUID, only lowercase
+ return StrToLower(a_UUID);
}
case 32:
@@ -445,7 +441,7 @@ AString cMojangAPI::MakeUUIDDashed(const AString & a_UUID)
res.append(a_UUID, 16, 4);
res.push_back('-');
res.append(a_UUID, 20, 12);
- return res;
+ return StrToLower(res);
}
}
LOGWARNING("%s: Not an UUID: \"%s\".", __FUNCTION__, a_UUID.c_str());
@@ -487,9 +483,8 @@ void cMojangAPI::LoadCachesFromDisk(void)
AString PlayerName = stmt.getColumn(0);
AString UUID = stmt.getColumn(1);
Int64 DateTime = stmt.getColumn(2);
- AString lcPlayerName = PlayerName;
- UUID = StrToLower(MakeUUIDShort(UUID));
- m_NameToUUID[StrToLower(lcPlayerName)] = sProfile(PlayerName, UUID, "", "", DateTime);
+ UUID = MakeUUIDShort(UUID);
+ m_NameToUUID[StrToLower(PlayerName)] = sProfile(PlayerName, UUID, "", "", DateTime);
m_UUIDToName[UUID] = sProfile(PlayerName, UUID, "", "", DateTime);
}
}
@@ -502,9 +497,8 @@ void cMojangAPI::LoadCachesFromDisk(void)
AString Textures = stmt.getColumn(2);
AString TexturesSignature = stmt.getColumn(2);
Int64 DateTime = stmt.getColumn(4);
- AString lcPlayerName = PlayerName;
- UUID = StrToLower(MakeUUIDShort(UUID));
- m_UUIDToProfile[StrToLower(lcPlayerName)] = sProfile(PlayerName, UUID, Textures, TexturesSignature, DateTime);
+ UUID = MakeUUIDShort(UUID);
+ m_UUIDToProfile[UUID] = sProfile(PlayerName, UUID, Textures, TexturesSignature, DateTime);
}
}
}
@@ -669,13 +663,12 @@ void cMojangAPI::CacheNamesToUUIDs(const AStringVector & a_PlayerNames)
{
Json::Value & Val = root[idx];
AString JsonName = Val.get("name", "").asString();
- AString JsonUUID = StrToLower(MakeUUIDShort(Val.get("id", "").asString()));
+ AString JsonUUID = MakeUUIDShort(Val.get("id", "").asString());
if (JsonUUID.empty())
{
continue;
}
- AString lcName = JsonName;
- m_NameToUUID[StrToLower(lcName)] = sProfile(JsonName, JsonUUID, "", "", Now);
+ m_NameToUUID[StrToLower(JsonName)] = sProfile(JsonName, JsonUUID, "", "", Now);
} // for idx - root[]
} // cCSLock (m_CSNameToUUID)
@@ -686,7 +679,7 @@ void cMojangAPI::CacheNamesToUUIDs(const AStringVector & a_PlayerNames)
{
Json::Value & Val = root[idx];
AString JsonName = Val.get("name", "").asString();
- AString JsonUUID = StrToLower(MakeUUIDShort(Val.get("id", "").asString()));
+ AString JsonUUID = MakeUUIDShort(Val.get("id", "").asString());
if (JsonUUID.empty())
{
continue;
@@ -796,9 +789,8 @@ void cMojangAPI::CacheUUIDToProfile(const AString & a_UUID)
m_UUIDToName[a_UUID] = sProfile(PlayerName, a_UUID, Properties, Now);
}
{
- AString lcPlayerName(PlayerName);
cCSLock Lock(m_CSNameToUUID);
- m_NameToUUID[StrToLower(lcPlayerName)] = sProfile(PlayerName, a_UUID, Properties, Now);
+ m_NameToUUID[StrToLower(PlayerName)] = sProfile(PlayerName, a_UUID, Properties, Now);
}
}