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-rw-r--r--src/Protocol/Protocol132.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp
index 302d1298c..29fbb4bba 100644
--- a/src/Protocol/Protocol132.cpp
+++ b/src/Protocol/Protocol132.cpp
@@ -367,8 +367,8 @@ void cProtocol132::SendPlayerSpawn(const cPlayer & a_Player)
WriteInt ((int)(a_Player.GetPosX() * 32));
WriteInt ((int)(a_Player.GetPosY() * 32));
WriteInt ((int)(a_Player.GetPosZ() * 32));
- WriteByte ((char)((a_Player.GetRot().x / 360.f) * 256));
- WriteByte ((char)((a_Player.GetRot().y / 360.f) * 256));
+ WriteByte ((char)((a_Player.GetYaw() / 360.f) * 256));
+ WriteByte ((char)((a_Player.GetPitch() / 360.f) * 256));
WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType);
// Player metadata: just use a default metadata value, since the client doesn't like starting without any metadata:
WriteByte (0); // Index 0, byte (flags)
@@ -421,8 +421,8 @@ void cProtocol132::SendSpawnMob(const cMonster & a_Mob)
WriteInt (a_Mob.GetUniqueID());
WriteByte (a_Mob.GetMobType());
WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32));
- WriteByte ((Byte)((a_Mob.GetRotation() / 360.f) * 256));
- WriteByte ((Byte)((a_Mob.GetPitch() / 360.f) * 256));
+ WriteByte ((Byte)((a_Mob.GetYaw() / 360.f) * 256));
+ WriteByte ((Byte)((a_Mob.GetPitch() / 360.f) * 256));
WriteByte ((Byte)((a_Mob.GetHeadYaw() / 360.f) * 256));
WriteShort ((short)(a_Mob.GetSpeedX() * 400));
WriteShort ((short)(a_Mob.GetSpeedY() * 400));