diff options
Diffstat (limited to 'src/Protocol/Protocol_1_9.cpp')
-rw-r--r-- | src/Protocol/Protocol_1_9.cpp | 28 |
1 files changed, 16 insertions, 12 deletions
diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp index c440a94ca..475047417 100644 --- a/src/Protocol/Protocol_1_9.cpp +++ b/src/Protocol/Protocol_1_9.cpp @@ -1124,9 +1124,10 @@ void cProtocol_1_9_0::SendPlayerSpawn(const cPlayer & a_Player) cPacketizer Pkt(*this, 0x05); // Spawn Player packet Pkt.WriteVarInt32(a_Player.GetUniqueID()); Pkt.WriteUUID(a_Player.GetUUID()); - Pkt.WriteBEDouble(a_Player.GetPosX()); - Pkt.WriteBEDouble(a_Player.GetPosY() + 0.001); // The "+ 0.001" is there because otherwise the player falls through the block they were standing on. - Pkt.WriteBEDouble(a_Player.GetPosZ()); + Vector3d LastSentPos = a_Player.GetLastSentPos(); + Pkt.WriteBEDouble(LastSentPos.x); + Pkt.WriteBEDouble(LastSentPos.y + 0.001); // The "+ 0.001" is there because otherwise the player falls through the block they were standing on. + Pkt.WriteBEDouble(LastSentPos.z); Pkt.WriteByteAngle(a_Player.GetYaw()); Pkt.WriteByteAngle(a_Player.GetPitch()); WriteEntityMetadata(Pkt, a_Player); @@ -1359,9 +1360,10 @@ void cProtocol_1_9_0::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock Pkt.WriteBEUInt64(0); Pkt.WriteBEUInt64(a_FallingBlock.GetUniqueID()); Pkt.WriteBEUInt8(70); // Falling block - Pkt.WriteBEDouble(a_FallingBlock.GetPosX()); - Pkt.WriteBEDouble(a_FallingBlock.GetPosY()); - Pkt.WriteBEDouble(a_FallingBlock.GetPosZ()); + Vector3d LastSentPos = a_FallingBlock.GetLastSentPos(); + Pkt.WriteBEDouble(LastSentPos.x); + Pkt.WriteBEDouble(LastSentPos.y); + Pkt.WriteBEDouble(LastSentPos.z); Pkt.WriteByteAngle(a_FallingBlock.GetYaw()); Pkt.WriteByteAngle(a_FallingBlock.GetPitch()); Pkt.WriteBEInt32(static_cast<Int32>(a_FallingBlock.GetBlockType()) | (static_cast<Int32>(a_FallingBlock.GetBlockMeta()) << 12)); @@ -1384,9 +1386,10 @@ void cProtocol_1_9_0::SendSpawnMob(const cMonster & a_Mob) Pkt.WriteBEUInt64(0); Pkt.WriteBEUInt64(a_Mob.GetUniqueID()); Pkt.WriteBEUInt8(static_cast<Byte>(a_Mob.GetMobType())); - Pkt.WriteBEDouble(a_Mob.GetPosX()); - Pkt.WriteBEDouble(a_Mob.GetPosY()); - Pkt.WriteBEDouble(a_Mob.GetPosZ()); + Vector3d LastSentPos = a_Mob.GetLastSentPos(); + Pkt.WriteBEDouble(LastSentPos.x); + Pkt.WriteBEDouble(LastSentPos.y); + Pkt.WriteBEDouble(LastSentPos.z); Pkt.WriteByteAngle(a_Mob.GetPitch()); Pkt.WriteByteAngle(a_Mob.GetHeadYaw()); Pkt.WriteByteAngle(a_Mob.GetYaw()); @@ -1443,9 +1446,10 @@ void cProtocol_1_9_0::SendSpawnVehicle(const cEntity & a_Vehicle, char a_Vehicle Pkt.WriteBEUInt64(0); Pkt.WriteBEUInt64(a_Vehicle.GetUniqueID()); Pkt.WriteBEUInt8(static_cast<UInt8>(a_VehicleType)); - Pkt.WriteBEDouble(a_Vehicle.GetPosX()); - Pkt.WriteBEDouble(a_Vehicle.GetPosY()); - Pkt.WriteBEDouble(a_Vehicle.GetPosZ()); + Vector3d LastSentPos = a_Vehicle.GetLastSentPos(); + Pkt.WriteBEDouble(LastSentPos.x); + Pkt.WriteBEDouble(LastSentPos.y); + Pkt.WriteBEDouble(LastSentPos.z); Pkt.WriteByteAngle(a_Vehicle.GetPitch()); Pkt.WriteByteAngle(a_Vehicle.GetYaw()); Pkt.WriteBEInt32(a_VehicleSubType); |