diff options
Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/RedstoneBlockHandler.h')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/RedstoneBlockHandler.h | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneBlockHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneBlockHandler.h index 18a775b7d..4151fc9ad 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneBlockHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneBlockHandler.h @@ -12,13 +12,9 @@ class cRedstoneBlockHandler : public cRedstoneHandler typedef cRedstoneHandler super; public: - cRedstoneBlockHandler(cWorld & a_World) : - super(a_World) - { - } - - virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override + virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override { + UNUSED(a_World); UNUSED(a_Position); UNUSED(a_BlockType); UNUSED(a_Meta); @@ -26,22 +22,24 @@ public: return cIncrementalRedstoneSimulator::IsMechanism(a_QueryBlockType) ? 15 : 0; } - virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + virtual unsigned char GetPowerLevel(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { + UNUSED(a_World); UNUSED(a_Position); UNUSED(a_BlockType); UNUSED(a_Meta); return 15; } - virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override + virtual cVector3iArray Update(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override { // LOGD("Evaluating crimson the redstone block (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); return {}; } - virtual cVector3iArray GetValidSourcePositions(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { + UNUSED(a_World); UNUSED(a_Position); UNUSED(a_BlockType); UNUSED(a_Meta); |