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-rw-r--r--src/UI/DropSpenserWindow.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/UI/DropSpenserWindow.h b/src/UI/DropSpenserWindow.h
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+++ b/src/UI/DropSpenserWindow.h
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+
+// DropSpenserWindow.h
+
+// Representing the UI window for the dropper/dispenser block
+
+
+
+
+
+#pragma once
+
+#include "Window.h"
+#include "../BlockEntities/DropSpenserEntity.h"
+
+
+
+
+
+class cDropSpenserWindow :
+ public cWindow
+{
+ typedef cWindow super;
+
+public:
+ cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_DropSpenser);
+
+ virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
+};
+
+
+
+