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-rw-r--r--src/UI/SlotArea.cpp13
1 files changed, 3 insertions, 10 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp
index df3687fda..318c099e9 100644
--- a/src/UI/SlotArea.cpp
+++ b/src/UI/SlotArea.cpp
@@ -87,11 +87,8 @@ void cSlotArea::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickA
{
DraggingItem.m_ItemCount = (char)(((float)Slot.m_ItemCount) / 2.f + 0.5f);
Slot.m_ItemCount -= DraggingItem.m_ItemCount;
- DraggingItem.m_ItemType = Slot.m_ItemType;
- DraggingItem.m_ItemDamage = Slot.m_ItemDamage;
- DraggingItem.m_Enchantments = Slot.m_Enchantments;
- DraggingItem.m_CustomName = Slot.m_CustomName;
- DraggingItem.m_Lore = Slot.m_Lore;
+
+ DraggingItem.CustomCopy(Slot, true, false, true, true, true, true);
if (Slot.m_ItemCount <= 0)
{
@@ -104,14 +101,10 @@ void cSlotArea::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickA
cItemHandler * Handler = ItemHandler(Slot.m_ItemType);
if ((DraggingItem.m_ItemCount > 0) && (Slot.m_ItemCount < Handler->GetMaxStackSize()))
{
- Slot.m_ItemType = DraggingItem.m_ItemType;
Slot.m_ItemCount++;
- Slot.m_ItemDamage = DraggingItem.m_ItemDamage;
DraggingItem.m_ItemCount--;
- Slot.m_Enchantments = DraggingItem.m_Enchantments;
- Slot.m_CustomName = DraggingItem.m_CustomName;
- Slot.m_Lore = DraggingItem.m_Lore;
+ Slot.CustomCopy(DraggingItem, true, false, true, true, true, true);
}
if (DraggingItem.m_ItemCount <= 0)
{