diff options
Diffstat (limited to '')
-rw-r--r-- | src/World.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/World.h b/src/World.h index 7d8d8bf7f..f1f0b307f 100644 --- a/src/World.h +++ b/src/World.h @@ -39,7 +39,7 @@ class cRedstoneSimulator; class cItem; class cPlayer; class cClientHandle; -typedef SharedPtr<cClientHandle> cClientHandlePtr; +typedef std::shared_ptr<cClientHandle> cClientHandlePtr; typedef std::list<cClientHandlePtr> cClientHandlePtrs; typedef std::list<cClientHandle *> cClientHandles; class cEntity; @@ -63,7 +63,7 @@ class cDeadlockDetect; typedef std::list< cPlayer * > cPlayerList; typedef std::list< std::pair< cPlayer *, cWorld * > > cAwaitingPlayerList; -typedef SharedPtr<cSetChunkData> cSetChunkDataPtr; // TODO: Change to unique_ptr once we go C++11 +typedef std::unique_ptr<cSetChunkData> cSetChunkDataPtr; typedef std::vector<cSetChunkDataPtr> cSetChunkDataPtrs; typedef cItemCallback<cPlayer> cPlayerListCallback; @@ -237,7 +237,7 @@ public: /** Puts the chunk data into a queue to be set into the chunkmap in the tick thread. If the chunk data doesn't contain valid biomes, the biomes are calculated before adding the data into the queue. */ - void QueueSetChunkData(const cSetChunkDataPtr & a_SetChunkData); + void QueueSetChunkData(cSetChunkDataPtr a_SetChunkData); void ChunkLighted( int a_ChunkX, int a_ChunkZ, |