diff options
Diffstat (limited to 'src')
42 files changed, 100 insertions, 101 deletions
diff --git a/src/Bindings/DeprecatedBindings.cpp b/src/Bindings/DeprecatedBindings.cpp index d2e60945d..07b1a29fd 100644 --- a/src/Bindings/DeprecatedBindings.cpp +++ b/src/Bindings/DeprecatedBindings.cpp @@ -25,9 +25,9 @@ static int tolua_get_AllToLua_g_BlockLightValue(lua_State* tolua_S) #ifndef TOLUA_RELEASE { tolua_Error tolua_err; - if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) + if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) { - tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } } #endif @@ -36,7 +36,7 @@ static int tolua_get_AllToLua_g_BlockLightValue(lua_State* tolua_S) { tolua_error(tolua_S, "array indexing out of range.", NULL); } - tolua_pushnumber(tolua_S,(lua_Number)cBlockInfo::GetLightValue((BLOCKTYPE)BlockType)); + tolua_pushnumber(tolua_S, (lua_Number)cBlockInfo::GetLightValue((BLOCKTYPE)BlockType)); return 1; } #endif // #ifndef TOLUA_DISABLE @@ -53,8 +53,8 @@ static int tolua_get_AllToLua_g_BlockSpreadLightFalloff(lua_State* tolua_S) #ifndef TOLUA_RELEASE { tolua_Error tolua_err; - if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) - tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); @@ -79,8 +79,8 @@ static int tolua_get_AllToLua_g_BlockTransparent(lua_State* tolua_S) #ifndef TOLUA_RELEASE { tolua_Error tolua_err; - if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) - tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); @@ -105,8 +105,8 @@ static int tolua_get_AllToLua_g_BlockOneHitDig(lua_State* tolua_S) #ifndef TOLUA_RELEASE { tolua_Error tolua_err; - if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) - tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); @@ -131,8 +131,8 @@ static int tolua_get_AllToLua_g_BlockPistonBreakable(lua_State* tolua_S) #ifndef TOLUA_RELEASE { tolua_Error tolua_err; - if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) - tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); @@ -157,8 +157,8 @@ static int tolua_get_AllToLua_g_BlockIsSnowable(lua_State* tolua_S) #ifndef TOLUA_RELEASE { tolua_Error tolua_err; - if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) - tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); @@ -183,8 +183,8 @@ static int tolua_get_AllToLua_g_BlockRequiresSpecialTool(lua_State* tolua_S) #ifndef TOLUA_RELEASE { tolua_Error tolua_err; - if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) - tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); @@ -209,8 +209,8 @@ static int tolua_get_AllToLua_g_BlockIsSolid(lua_State* tolua_S) #ifndef TOLUA_RELEASE { tolua_Error tolua_err; - if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) - tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); @@ -235,8 +235,8 @@ static int tolua_get_AllToLua_g_BlockFullyOccupiesVoxel(lua_State* tolua_S) #ifndef TOLUA_RELEASE { tolua_Error tolua_err; - if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) - tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index 7d918cf2b..e123a87c9 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -1336,9 +1336,8 @@ void cLuaState::LogStack(lua_State * a_LuaState, const char * a_Header) { UNUSED(a_Header); // The param seems unused when compiling for release, so the compiler warns - // Format string consisting only of %s is used to appease the compiler - LOGD("%s",(a_Header != NULL) ? a_Header : "Lua C API Stack contents:"); + LOGD("%s", (a_Header != NULL) ? a_Header : "Lua C API Stack contents:"); for (int i = lua_gettop(a_LuaState); i > 0; i--) { AString Value; diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index 530101d47..4047adc3a 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -958,7 +958,7 @@ tolua_lerror: static int tolua_cWorld_TryGetHeight(lua_State * tolua_S) { // Exported manually, because tolua would require the out-only param a_Height to be used when calling - // Takes (a_World,) a_BlockX, a_BlockZ + // Takes a_World, a_BlockX, a_BlockZ // Returns Height, IsValid #ifndef TOLUA_RELEASE tolua_Error tolua_err; @@ -1926,12 +1926,12 @@ static int tolua_cPluginLua_AddWebTab(lua_State * tolua_S) int Reference = LUA_REFNIL; if ( - tolua_isstring(tolua_S, 2, 0, &tolua_err ) && - lua_isfunction(tolua_S, 3 ) + tolua_isstring(tolua_S, 2, 0, &tolua_err) && + lua_isfunction(tolua_S, 3) ) { Reference = luaL_ref(tolua_S, LUA_REGISTRYINDEX); - Title = ((std::string) tolua_tocppstring(tolua_S,2,0)); + Title = ((std::string)tolua_tocppstring(tolua_S, 2, 0)); } else { @@ -2591,7 +2591,7 @@ static int tolua_cBlockArea_LoadFromSchematicFile(lua_State * tolua_S) } AString Filename = tolua_tostring(tolua_S, 2, 0); - bool res = cSchematicFileSerializer::LoadFromSchematicFile(*self,Filename); + bool res = cSchematicFileSerializer::LoadFromSchematicFile(*self, Filename); tolua_pushboolean(tolua_S, res); return 1; } @@ -2651,7 +2651,7 @@ static int tolua_cBlockArea_SaveToSchematicFile(lua_State * tolua_S) return 0; } AString Filename = tolua_tostring(tolua_S, 2, 0); - bool res = cSchematicFileSerializer::SaveToSchematicFile(*self,Filename); + bool res = cSchematicFileSerializer::SaveToSchematicFile(*self, Filename); tolua_pushboolean(tolua_S, res); return 1; } @@ -3065,13 +3065,13 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "AddWebTab", tolua_cPluginLua_AddWebTab); tolua_endmodule(tolua_S); - tolua_cclass(tolua_S,"HTTPRequest","HTTPRequest","",NULL); - tolua_beginmodule(tolua_S,"HTTPRequest"); - // tolua_variable(tolua_S,"Method",tolua_get_HTTPRequest_Method,tolua_set_HTTPRequest_Method); - // tolua_variable(tolua_S,"Path",tolua_get_HTTPRequest_Path,tolua_set_HTTPRequest_Path); - tolua_variable(tolua_S,"FormData",tolua_get_HTTPRequest_FormData,0); - tolua_variable(tolua_S,"Params",tolua_get_HTTPRequest_Params,0); - tolua_variable(tolua_S,"PostParams",tolua_get_HTTPRequest_PostParams,0); + tolua_cclass(tolua_S, "HTTPRequest", "HTTPRequest", "", NULL); + tolua_beginmodule(tolua_S, "HTTPRequest"); + // tolua_variable(tolua_S, "Method", tolua_get_HTTPRequest_Method, tolua_set_HTTPRequest_Method); + // tolua_variable(tolua_S, "Path", tolua_get_HTTPRequest_Path, tolua_set_HTTPRequest_Path); + tolua_variable(tolua_S, "FormData", tolua_get_HTTPRequest_FormData, 0); + tolua_variable(tolua_S, "Params", tolua_get_HTTPRequest_Params, 0); + tolua_variable(tolua_S, "PostParams", tolua_get_HTTPRequest_PostParams, 0); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cWebAdmin"); diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp index fbf98044c..fbc82b440 100644 --- a/src/Blocks/BlockBed.cpp +++ b/src/Blocks/BlockBed.cpp @@ -15,7 +15,7 @@ void cBlockBedHandler::OnPlacedByPlayer( if (a_BlockMeta < 8) { Vector3i Direction = MetaDataToDirection(a_BlockMeta); - a_ChunkInterface.SetBlock(a_WorldInterface,a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8); + a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8); } } diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h index 51e79b888..bf9d9c01d 100644 --- a/src/Blocks/BlockBed.h +++ b/src/Blocks/BlockBed.h @@ -16,7 +16,7 @@ class cBlockBedHandler : { public: cBlockBedHandler(BLOCKTYPE a_BlockType) - : cMetaRotator<cBlockHandler, 0x3, 0x02, 0x03, 0x00, 0x01,true>(a_BlockType) + : cMetaRotator<cBlockHandler, 0x3, 0x02, 0x03, 0x00, 0x01, true>(a_BlockType) { } diff --git a/src/Blocks/BlockLadder.h b/src/Blocks/BlockLadder.h index 72acced41..284d1d732 100644 --- a/src/Blocks/BlockLadder.h +++ b/src/Blocks/BlockLadder.h @@ -103,7 +103,7 @@ public: } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface,int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { // TODO: Use AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison eBlockFace BlockFace = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h index d0baab013..797824506 100644 --- a/src/Blocks/BlockLeaves.h +++ b/src/Blocks/BlockLeaves.h @@ -11,7 +11,7 @@ // Leaves can be this many blocks that away (inclusive) from the log not to decay #define LEAVES_CHECK_DISTANCE 6 -#define PROCESS_NEIGHBOR(x,y,z) \ +#define PROCESS_NEIGHBOR(x, y, z) \ switch (a_Area.GetBlockType(x, y, z)) \ { \ case E_BLOCK_LEAVES: a_Area.SetBlockType(x, y, z, (BLOCKTYPE)(E_BLOCK_SPONGE + i + 1)); break; \ diff --git a/src/Blocks/BlockPortal.h b/src/Blocks/BlockPortal.h index 9ee5d69e2..fc74e89d0 100644 --- a/src/Blocks/BlockPortal.h +++ b/src/Blocks/BlockPortal.h @@ -70,7 +70,7 @@ public: } PortalCheck[] = { { 0, 1, 0}, - { 0,-1, 0}, + { 0, -1, 0}, { 1, 0, 0}, {-1, 0, 0}, } ; @@ -95,7 +95,7 @@ public: } PortalCheck[] = { { 0, 1, 0}, - { 0,-1, 0}, + { 0, -1, 0}, { 0, 0, -1}, { 0, 0, 1}, } ; diff --git a/src/Blocks/ChunkInterface.h b/src/Blocks/ChunkInterface.h index f9cbe3a2d..3bab60be6 100644 --- a/src/Blocks/ChunkInterface.h +++ b/src/Blocks/ChunkInterface.h @@ -18,7 +18,7 @@ public: BLOCKTYPE GetBlock(int a_BlockX, int a_BlockY, int a_BlockZ) { - return m_ChunkMap->GetBlock(a_BlockX,a_BlockY,a_BlockZ); + return m_ChunkMap->GetBlock(a_BlockX, a_BlockY, a_BlockZ); } BLOCKTYPE GetBlock(const Vector3i & a_Pos) { diff --git a/src/BoundingBox.cpp b/src/BoundingBox.cpp index ce831c200..6b163b01e 100644 --- a/src/BoundingBox.cpp +++ b/src/BoundingBox.cpp @@ -191,7 +191,7 @@ bool cBoundingBox::IsInside(const Vector3d & a_Point) -bool cBoundingBox::IsInside(double a_X, double a_Y,double a_Z) +bool cBoundingBox::IsInside(double a_X, double a_Y, double a_Z) { return IsInside(m_Min, m_Max, a_X, a_Y, a_Z); } diff --git a/src/BoundingBox.h b/src/BoundingBox.h index a7c6c3eea..793466302 100644 --- a/src/BoundingBox.h +++ b/src/BoundingBox.h @@ -49,7 +49,7 @@ public: bool IsInside(const Vector3d & a_Point); /// Returns true if the point is inside the bounding box - bool IsInside(double a_X, double a_Y,double a_Z); + bool IsInside(double a_X, double a_Y, double a_Z); /// Returns true if a_Other is inside this bounding box bool IsInside(cBoundingBox & a_Other); diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 6fb615f1c..6e2d3509d 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -455,7 +455,7 @@ void cChunk::CollectMobCensus(cMobCensus& toFill) currentPosition = Monster.GetPosition(); for (std::list<const Vector3d*>::const_iterator itr2 = playerPositions.begin(); itr2 != playerPositions.end(); ++itr2) { - toFill.CollectMob(Monster,*this,(currentPosition-**itr2).SqrLength()); + toFill.CollectMob(Monster, *this, (currentPosition - **itr2).SqrLength()); } } } // for itr - m_Entitites[] @@ -464,7 +464,7 @@ void cChunk::CollectMobCensus(cMobCensus& toFill) -void cChunk::GetThreeRandomNumbers(int & a_X, int & a_Y, int & a_Z,int a_MaxX, int a_MaxY, int a_MaxZ) +void cChunk::GetThreeRandomNumbers(int & a_X, int & a_Y, int & a_Z, int a_MaxX, int a_MaxY, int a_MaxZ) { ASSERT(a_MaxX * a_MaxY * a_MaxZ * 8 < 0x00ffffff); int Random = m_World->GetTickRandomNumber(0x00ffffff); @@ -638,7 +638,7 @@ void cChunk::TickBlock(int a_RelX, int a_RelY, int a_RelZ) ASSERT(Handler != NULL); // Happenned on server restart, FS #243 cChunkInterface ChunkInterface(this->GetWorld()->GetChunkMap()); cBlockInServerPluginInterface PluginInterface(*this->GetWorld()); - Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface,*this, a_RelX, a_RelY, a_RelZ); + Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface, *this, a_RelX, a_RelY, a_RelZ); } diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 58247a836..cf78b19c5 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -1070,7 +1070,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo ItemHandler->OnBlockDestroyed(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ); // The ItemHandler is also responsible for spawning the pickups cChunkInterface ChunkInterface(World->GetChunkMap()); - BlockHandler(a_OldBlock)->OnDestroyedByPlayer(ChunkInterface,*World, m_Player, a_BlockX, a_BlockY, a_BlockZ); + BlockHandler(a_OldBlock)->OnDestroyedByPlayer(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ); World->BroadcastSoundParticleEffect(2001, a_BlockX, a_BlockY, a_BlockZ, a_OldBlock, this); World->DigBlock(a_BlockX, a_BlockY, a_BlockZ); @@ -1361,7 +1361,7 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, e m_Player->GetInventory().RemoveOneEquippedItem(); } cChunkInterface ChunkInterface(World->GetChunkMap()); - NewBlock->OnPlacedByPlayer(ChunkInterface,*World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta); + NewBlock->OnPlacedByPlayer(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta); // Step sound with 0.8f pitch is used as block placement sound World->BroadcastSoundEffect(NewBlock->GetStepSound(), (double)a_BlockX, (double)a_BlockY, (double)a_BlockZ, 1.0f, 0.8f); diff --git a/src/CraftingRecipes.h b/src/CraftingRecipes.h index 90e41eddc..0250d2f68 100644 --- a/src/CraftingRecipes.h +++ b/src/CraftingRecipes.h @@ -127,7 +127,7 @@ protected: typedef std::vector<cRecipeSlot> cRecipeSlots; /** A single recipe, stored. Each recipe is normalized right after parsing (NormalizeIngredients()) - A normalized recipe starts at (0,0) + A normalized recipe starts at (0, 0) */ struct cRecipe { diff --git a/src/Entities/TNTEntity.cpp b/src/Entities/TNTEntity.cpp index fd9a4e7ac..53af446cc 100644 --- a/src/Entities/TNTEntity.cpp +++ b/src/Entities/TNTEntity.cpp @@ -42,7 +42,7 @@ void cTNTEntity::Explode(void) { m_FuseTicks = 0; Destroy(true); - LOGD("BOOM at {%f,%f,%f}", GetPosX(), GetPosY(), GetPosZ()); + LOGD("BOOM at {%f, %f, %f}", GetPosX(), GetPosY(), GetPosZ()); m_World->DoExplosionAt(4.0, GetPosX() + 0.49, GetPosY() + 0.49, GetPosZ() + 0.49, true, esPrimedTNT, this); } diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp index 3571b29d4..21bfd98b8 100644 --- a/src/Generating/Caves.cpp +++ b/src/Generating/Caves.cpp @@ -559,7 +559,7 @@ AString cCaveTunnel::ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) cons char Prefix = 'M'; // The first point needs "M" prefix, all the others need "L" for (cCaveDefPoints::const_iterator itr = m_Points.begin(); itr != m_Points.end(); ++itr) { - AppendPrintf(SVG, "%c %d,%d ", Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ); + AppendPrintf(SVG, "%c %d, %d ", Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ); Prefix = 'L'; } SVG.append("\"/>\n"); diff --git a/src/Generating/ChunkGenerator.cpp b/src/Generating/ChunkGenerator.cpp index 0947eeae5..9383a3adf 100644 --- a/src/Generating/ChunkGenerator.cpp +++ b/src/Generating/ChunkGenerator.cpp @@ -180,7 +180,7 @@ BLOCKTYPE cChunkGenerator::GetIniBlock(cIniFile & a_IniFile, const AString & a_S BLOCKTYPE Block = BlockStringToType(BlockType); if (Block < 0) { - LOGWARN("[%s].%s Could not parse block value \"%s\". Using default: \"%s\".", a_SectionName.c_str(), a_ValueName.c_str(), BlockType.c_str(),a_Default.c_str()); + LOGWARN("[%s].%s Could not parse block value \"%s\". Using default: \"%s\".", a_SectionName.c_str(), a_ValueName.c_str(), BlockType.c_str(), a_Default.c_str()); return BlockStringToType(a_Default); } return Block; diff --git a/src/Generating/Ravines.cpp b/src/Generating/Ravines.cpp index 86e27d8ed..70b9d0b62 100644 --- a/src/Generating/Ravines.cpp +++ b/src/Generating/Ravines.cpp @@ -287,34 +287,34 @@ AString cStructGenRavines::cRavine::ExportAsSVG(int a_Color, int a_OffsetX, int char Prefix = 'M'; // The first point needs "M" prefix, all the others need "L" for (cRavDefPoints::const_iterator itr = m_Points.begin(); itr != m_Points.end(); ++itr) { - AppendPrintf(SVG, "%c %d,%d ", Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ); + AppendPrintf(SVG, "%c %d, %d ", Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ); Prefix = 'L'; } SVG.append("\"/>\n"); // Base point highlight: - AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n", + AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d, %d L %d, %d\"/>\n", a_OffsetX + m_OriginX - 5, a_OffsetZ + m_OriginZ, a_OffsetX + m_OriginX + 5, a_OffsetZ + m_OriginZ ); - AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n", + AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d, %d L %d, %d\"/>\n", a_OffsetX + m_OriginX, a_OffsetZ + m_OriginZ - 5, a_OffsetX + m_OriginX, a_OffsetZ + m_OriginZ + 5 ); // A gray line from the base point to the first point of the ravine, for identification: - AppendPrintf(SVG, "<path style=\"fill:none;stroke:#cfcfcf;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n", + AppendPrintf(SVG, "<path style=\"fill:none;stroke:#cfcfcf;stroke-width:1px;\"\nd=\"M %d, %d L %d, %d\"/>\n", a_OffsetX + m_OriginX, a_OffsetZ + m_OriginZ, a_OffsetX + m_Points.front().m_BlockX, a_OffsetZ + m_Points.front().m_BlockZ ); // Offset guides: if (a_OffsetX > 0) { - AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M %d,0 L %d,1024\"/>\n", + AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M %d, 0 L %d, 1024\"/>\n", a_OffsetX, a_OffsetX ); } if (a_OffsetZ > 0) { - AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M 0,%d L 1024,%d\"/>\n", + AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M 0, %d L 1024, %d\"/>\n", a_OffsetZ, a_OffsetZ ); } diff --git a/src/Generating/Trees.h b/src/Generating/Trees.h index 00f343a3d..1f6ac4dff 100644 --- a/src/Generating/Trees.h +++ b/src/Generating/Trees.h @@ -70,7 +70,7 @@ void GetAcaciaTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noi void GetDarkoakTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks); /// Generates an image of a random large birch tree -void GetTallBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks,sSetBlockVector & a_OtherBlocks); +void GetTallBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks); /// Generates an image of a random conifer tree void GetConiferTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks); diff --git a/src/Globals.h b/src/Globals.h index 9b2f25f36..932040ec2 100644 --- a/src/Globals.h +++ b/src/Globals.h @@ -252,7 +252,7 @@ template class SizeChecker<UInt16, 2>; #include "MCLogger.h" #else // Logging functions -void inline LOGERROR(const char* a_Format, ...) FORMATSTRING(1,2); +void inline LOGERROR(const char* a_Format, ...) FORMATSTRING(1, 2); void inline LOGERROR(const char* a_Format, ...) { diff --git a/src/GroupManager.cpp b/src/GroupManager.cpp index ffba68200..135a1636a 100644 --- a/src/GroupManager.cpp +++ b/src/GroupManager.cpp @@ -125,7 +125,7 @@ bool cGroupManager::LoadGroups() IniFile.SetValue("Owner", "Permissions", "*", true); IniFile.SetValue("Owner", "Color", "2", true); - IniFile.SetValue("Moderator", "Permissions", "core.time,core.item,core.tpa,core.tpaccept,core.ban,core.unban,core.save-all,core.toggledownfall"); + IniFile.SetValue("Moderator", "Permissions", "core.time, core.item, core.tpa, core.tpaccept, core.ban, core.unban, core.save-all, core.toggledownfall"); IniFile.SetValue("Moderator", "Color", "2", true); IniFile.SetValue("Moderator", "Inherits", "Player", true); @@ -133,7 +133,7 @@ bool cGroupManager::LoadGroups() IniFile.SetValue("Player", "Color", "f", true); IniFile.SetValue("Player", "Inherits", "Default", true); - IniFile.SetValue("Default", "Permissions", "core.help,core.plugins,core.spawn,core.worlds,core.back,core.motd,core.build,core.locate,core.viewdistance", true); + IniFile.SetValue("Default", "Permissions", "core.help, core.plugins, core.spawn, core.worlds, core.back, core.motd, core.build, core.locate, core.viewdistance", true); IniFile.SetValue("Default", "Color", "f", true); IniFile.WriteFile("groups.ini"); diff --git a/src/Items/ItemBucket.h b/src/Items/ItemBucket.h index 6d7926fa4..a17c4838b 100644 --- a/src/Items/ItemBucket.h +++ b/src/Items/ItemBucket.h @@ -117,7 +117,7 @@ public: return false; } cItem Item(E_ITEM_BUCKET, 1); - if (!a_Player->GetInventory().AddItem(Item,true,true)) + if (!a_Player->GetInventory().AddItem(Item, true, true)) { return false; } diff --git a/src/Items/ItemShovel.h b/src/Items/ItemShovel.h index 333ba46e8..78cfe26fe 100644 --- a/src/Items/ItemShovel.h +++ b/src/Items/ItemShovel.h @@ -28,7 +28,7 @@ public: { cChunkInterface ChunkInterface(a_World->GetChunkMap()); cBlockInServerPluginInterface PluginInterface(*a_World); - BlockHandler(Block)->DropBlock(ChunkInterface,*a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ); + BlockHandler(Block)->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); a_Player->UseEquippedItem(); diff --git a/src/Log.cpp b/src/Log.cpp index d96e3e9e4..69b9c13a2 100644 --- a/src/Log.cpp +++ b/src/Log.cpp @@ -130,7 +130,7 @@ void cLog::Log(const char * a_Format, va_list argList) // Print to console: #if defined(ANDROID_NDK) - // __android_log_vprint(ANDROID_LOG_ERROR,"MCServer", a_Format, argList); + // __android_log_vprint(ANDROID_LOG_ERROR, "MCServer", a_Format, argList); __android_log_print(ANDROID_LOG_ERROR, "MCServer", "%s", Line.c_str() ); // CallJavaFunction_Void_String(g_JavaThread, "AddToLog", Line ); #else diff --git a/src/MobProximityCounter.cpp b/src/MobProximityCounter.cpp index a89fa72df..f5d3e970c 100644 --- a/src/MobProximityCounter.cpp +++ b/src/MobProximityCounter.cpp @@ -8,12 +8,12 @@ void cMobProximityCounter::CollectMob(cEntity& a_Monster, cChunk& a_Chunk, double a_Distance) { - // LOGD("Collecting monster %s, with distance %f",a_Monster->GetClass(),a_Distance); + // LOGD("Collecting monster %s, with distance %f", a_Monster->GetClass(), a_Distance); tMonsterToDistance::iterator it = m_MonsterToDistance.find(&a_Monster); if (it == m_MonsterToDistance.end()) { - sDistanceAndChunk newDistanceAndChunk(a_Distance,a_Chunk); - std::pair<tMonsterToDistance::iterator,bool> result = m_MonsterToDistance.insert(tMonsterToDistance::value_type(&a_Monster,newDistanceAndChunk)); + sDistanceAndChunk newDistanceAndChunk(a_Distance, a_Chunk); + std::pair<tMonsterToDistance::iterator, bool> result = m_MonsterToDistance.insert(tMonsterToDistance::value_type(&a_Monster, newDistanceAndChunk)); if (!result.second) { ASSERT(!"A collected Monster was not found inside distance map using find(), but insert() said there already is a key for it"); @@ -36,7 +36,7 @@ void cMobProximityCounter::convertMaps() { for(tMonsterToDistance::const_iterator itr = m_MonsterToDistance.begin(); itr != m_MonsterToDistance.end(); ++itr) { - m_DistanceToMonster.insert(tDistanceToMonster::value_type(itr->second.m_Distance,sMonsterAndChunk(*itr->first,*itr->second.m_Chunk))); + m_DistanceToMonster.insert(tDistanceToMonster::value_type(itr->second.m_Distance, sMonsterAndChunk(*itr->first, *itr->second.m_Chunk))); } } diff --git a/src/MobProximityCounter.h b/src/MobProximityCounter.h index cadfc48ae..8c6c11d68 100644 --- a/src/MobProximityCounter.h +++ b/src/MobProximityCounter.h @@ -28,8 +28,8 @@ protected : }; public : - typedef std::map<cEntity*,sDistanceAndChunk> tMonsterToDistance; - typedef std::multimap<double,sMonsterAndChunk> tDistanceToMonster; + typedef std::map<cEntity*, sDistanceAndChunk> tMonsterToDistance; + typedef std::multimap<double, sMonsterAndChunk> tDistanceToMonster; protected : // this map is filled during collection phase, it will be later transformed into DistanceToMonster diff --git a/src/MobSpawner.cpp b/src/MobSpawner.cpp index da3e7c406..ce1187452 100644 --- a/src/MobSpawner.cpp +++ b/src/MobSpawner.cpp @@ -8,7 +8,7 @@ -cMobSpawner::cMobSpawner(cMonster::eFamily a_MonsterFamily,const std::set<cMonster::eType>& a_AllowedTypes) : +cMobSpawner::cMobSpawner(cMonster::eFamily a_MonsterFamily, const std::set<cMonster::eType>& a_AllowedTypes) : m_MonsterFamily(a_MonsterFamily), m_NewPack(true), m_MobType(cMonster::mtInvalidType) diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 8d612fbaa..db45db5b9 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -126,7 +126,7 @@ void cMonster::TickPathFinding() { 1, 0}, {-1, 0}, { 0, 1}, - { 0,-1}, + { 0, -1}, } ; if ((PosY - 1 < 0) || (PosY + 2 > cChunkDef::Height) /* PosY + 1 will never be true if PosY + 2 is not */) diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index 4af7cf4f1..bbc3ebd35 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -73,7 +73,7 @@ public: // tolua_end enum MState{ATTACKING, IDLE, CHASING, ESCAPING} m_EMState; - enum MPersonality{PASSIVE,AGGRESSIVE,COWARDLY} m_EMPersonality; + enum MPersonality{PASSIVE, AGGRESSIVE, COWARDLY} m_EMPersonality; /** Creates the mob object. If a_ConfigName is not empty, the configuration is loaded using GetMonsterConfig() diff --git a/src/OSSupport/Socket.cpp b/src/OSSupport/Socket.cpp index 7d4d9e598..47d9f331d 100644 --- a/src/OSSupport/Socket.cpp +++ b/src/OSSupport/Socket.cpp @@ -138,7 +138,7 @@ int cSocket::WSAStartup(void) #ifdef _WIN32 WSADATA wsaData; memset(&wsaData, 0, sizeof(wsaData)); - return ::WSAStartup(MAKEWORD(2, 2),&wsaData); + return ::WSAStartup(MAKEWORD(2, 2), &wsaData); #else return 0; #endif diff --git a/src/OSSupport/Thread.cpp b/src/OSSupport/Thread.cpp index 084e0810e..163c9b0c9 100644 --- a/src/OSSupport/Thread.cpp +++ b/src/OSSupport/Thread.cpp @@ -92,11 +92,11 @@ void cThread::Start( bool a_bWaitOnDelete /* = true */ ) #else DWORD ThreadID = 0; HANDLE hThread = CreateThread(NULL // security - ,0 // stack size + , 0 // stack size , (LPTHREAD_START_ROUTINE) MyThread // function name - ,this // parameters - ,0 // flags - ,&ThreadID ); // thread id + , this // parameters + , 0 // flags + , &ThreadID ); // thread id CloseHandle( hThread ); #ifdef _MSC_VER diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 37a9fdf47..67a5e97b1 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -2533,7 +2533,7 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item) if (!a_Item.m_Enchantments.IsEmpty()) { const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench"; - EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments,Writer, TagName); + EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments, Writer, TagName); } if (!a_Item.IsBothNameAndLoreEmpty()) { diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index 3991b84de..e62f9d216 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -331,7 +331,7 @@ void cProtocolRecognizer::SendEntityVelocity(const cEntity & a_Entity) void cProtocolRecognizer::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) { ASSERT(m_Protocol != NULL); - m_Protocol->SendExplosion(a_BlockX,a_BlockY,a_BlockZ,a_Radius, a_BlocksAffected, a_PlayerMotion); + m_Protocol->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, a_Radius, a_BlocksAffected, a_PlayerMotion); } diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp index 9433a8c68..2164b6b10 100644 --- a/src/Simulator/FireSimulator.cpp +++ b/src/Simulator/FireSimulator.cpp @@ -98,7 +98,7 @@ void cFireSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChun int x = itr->x; int y = itr->y; int z = itr->z; - BLOCKTYPE BlockType = a_Chunk->GetBlock(x,y,z); + BLOCKTYPE BlockType = a_Chunk->GetBlock(x, y, z); if (!IsAllowedBlock(BlockType)) { diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index 3dd6417dc..ada8de4b8 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -570,10 +570,10 @@ void cIncrementalRedstoneSimulator::HandleRedstoneWire(int a_RelBlockX, int a_Re {-1, 1, 0}, { 0, 1, 1}, { 0, 1, -1}, /* Wires one higher, surrounding self stop */ - { 1,-1, 0}, /* Wires one lower, surrounding self start */ - {-1,-1, 0}, - { 0,-1, 1}, - { 0,-1, -1}, /* Wires one lower, surrounding self stop */ + { 1, -1, 0}, /* Wires one lower, surrounding self start */ + {-1, -1, 0}, + { 0, -1, 1}, + { 0, -1, -1}, /* Wires one lower, surrounding self stop */ } ; static const struct // Define which directions the wire will check for repeater prescence @@ -584,7 +584,7 @@ void cIncrementalRedstoneSimulator::HandleRedstoneWire(int a_RelBlockX, int a_Re { 1, 0, 0 }, {-1, 0, 0 }, { 0, 0, 1 }, - { 0, 0,-1 }, + { 0, 0, -1 }, { 0, 1, 0 }, }; diff --git a/src/StringUtils.cpp b/src/StringUtils.cpp index f60ed1248..9074ac7c2 100644 --- a/src/StringUtils.cpp +++ b/src/StringUtils.cpp @@ -785,10 +785,10 @@ AString Base64Decode(const AString & a_Base64String) AString Base64Encode(const AString & a_Input) { static const char BASE64[64] = { - 'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P', - 'Q','R','S','T','U','V','W','X','Y','Z','a','b','c','d','e','f', - 'g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v', - 'w','x','y','z','0','1','2','3','4','5','6','7','8','9','+','/' + 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', + 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', + 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', + 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/' }; AString output; diff --git a/src/Tracer.cpp b/src/Tracer.cpp index 54b4716e3..fd8a297c0 100644 --- a/src/Tracer.cpp +++ b/src/Tracer.cpp @@ -18,11 +18,11 @@ cTracer::cTracer(cWorld * a_World) : m_World(a_World) { m_NormalTable[0].Set(-1, 0, 0); - m_NormalTable[1].Set( 0, 0,-1); + m_NormalTable[1].Set( 0, 0, -1); m_NormalTable[2].Set( 1, 0, 0); m_NormalTable[3].Set( 0, 0, 1); m_NormalTable[4].Set( 0, 1, 0); - m_NormalTable[5].Set( 0,-1, 0); + m_NormalTable[5].Set( 0, -1, 0); } @@ -245,7 +245,7 @@ bool cTracer::Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int // return 1 = hit, other is not hit -int LinesCross(float x0,float y0,float x1,float y1,float x2,float y2,float x3,float y3) +int LinesCross(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) { // float linx, liny; diff --git a/src/World.cpp b/src/World.cpp index c27fd462b..d90383884 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -2469,7 +2469,7 @@ cPlayer * cWorld::FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, { if (a_CheckLineOfSight) { - if(!LineOfSight.Trace(a_Pos,(Pos - a_Pos),(int)(Pos - a_Pos).Length())) + if(!LineOfSight.Trace(a_Pos, (Pos - a_Pos), (int)(Pos - a_Pos).Length())) { ClosestDistance = Distance; ClosestPlayer = *itr; diff --git a/src/World.h b/src/World.h index f0e8d5cf3..5e0af6340 100644 --- a/src/World.h +++ b/src/World.h @@ -859,7 +859,7 @@ private: Int64 m_LastTimeUpdate; // The tick in which the last time update has been sent. Int64 m_LastUnload; // The last WorldAge (in ticks) in which unloading was triggerred Int64 m_LastSave; // The last WorldAge (in ticks) in which save-all was triggerred - std::map<cMonster::eFamily,Int64> m_LastSpawnMonster; // The last WorldAge (in ticks) in which a monster was spawned (for each megatype of monster) // MG TODO : find a way to optimize without creating unmaintenability (if mob IDs are becoming unrowed) + std::map<cMonster::eFamily, Int64> m_LastSpawnMonster; // The last WorldAge (in ticks) in which a monster was spawned (for each megatype of monster) // MG TODO : find a way to optimize without creating unmaintenability (if mob IDs are becoming unrowed) NIBBLETYPE m_SkyDarkness; diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index 5b629f017..9f8714404 100644 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -153,7 +153,7 @@ protected: void LoadPickupFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadTNTFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadExpOrbFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); - void LoadHangingFromNBT (cHangingEntity & a_Hanging,const cParsedNBT & a_NBT, int a_TagIdx); + void LoadHangingFromNBT (cHangingEntity & a_Hanging, const cParsedNBT & a_NBT, int a_TagIdx); void LoadItemFrameFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadMinecartRFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); diff --git a/src/WorldStorage/WorldStorage.cpp b/src/WorldStorage/WorldStorage.cpp index 155aa6b14..d0b2acf3b 100644 --- a/src/WorldStorage/WorldStorage.cpp +++ b/src/WorldStorage/WorldStorage.cpp @@ -163,7 +163,7 @@ void cWorldStorage::QueueSaveChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) void cWorldStorage::UnqueueLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ) { - m_LoadQueue.Remove(sChunkLoad(a_ChunkX, a_ChunkY, a_ChunkZ,true)); + m_LoadQueue.Remove(sChunkLoad(a_ChunkX, a_ChunkY, a_ChunkZ, true)); } @@ -182,8 +182,8 @@ void cWorldStorage::UnqueueSave(const cChunkCoords & a_Chunk) void cWorldStorage::InitSchemas(int a_StorageCompressionFactor) { // The first schema added is considered the default - m_Schemas.push_back(new cWSSAnvil (m_World,a_StorageCompressionFactor)); - m_Schemas.push_back(new cWSSCompact (m_World,a_StorageCompressionFactor)); + m_Schemas.push_back(new cWSSAnvil (m_World, a_StorageCompressionFactor)); + m_Schemas.push_back(new cWSSCompact (m_World, a_StorageCompressionFactor)); m_Schemas.push_back(new cWSSForgetful(m_World)); // Add new schemas here diff --git a/src/WorldStorage/WorldStorage.h b/src/WorldStorage/WorldStorage.h index bf764a539..4d4c46a71 100644 --- a/src/WorldStorage/WorldStorage.h +++ b/src/WorldStorage/WorldStorage.h @@ -109,7 +109,7 @@ protected: }; }; - typedef cQueue<sChunkLoad,FuncTable> sChunkLoadQueue; + typedef cQueue<sChunkLoad, FuncTable> sChunkLoadQueue; cWorld * m_World; AString m_StorageSchemaName; |