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-rw-r--r--src/Bindings/PluginManager.cpp4
-rw-r--r--src/Bindings/PluginManager.h4
-rw-r--r--src/LightingThread.cpp2
-rw-r--r--src/MobProximityCounter.cpp2
-rw-r--r--src/OSSupport/Queue.h4
-rw-r--r--src/Root.cpp2
-rw-r--r--src/Server.cpp2
-rw-r--r--src/SetChunkData.cpp2
8 files changed, 11 insertions, 11 deletions
diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp
index 58faf54d3..9d86c64a2 100644
--- a/src/Bindings/PluginManager.cpp
+++ b/src/Bindings/PluginManager.cpp
@@ -771,7 +771,7 @@ bool cPluginManager::CallHookPlayerFoodLevelChange(cPlayer & a_Player, int a_New
-bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems a_Reward)
+bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
{
FIND_HOOK(HOOK_PLAYER_FISHED);
VERIFY_HOOK;
@@ -847,7 +847,7 @@ bool cPluginManager::CallHookPlayerLeftClick(cPlayer & a_Player, int a_BlockX, i
-bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition)
+bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition)
{
FIND_HOOK(HOOK_PLAYER_MOVING);
VERIFY_HOOK;
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h
index 7b35e92c4..97e91c1df 100644
--- a/src/Bindings/PluginManager.h
+++ b/src/Bindings/PluginManager.h
@@ -203,12 +203,12 @@ public:
bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
bool CallHookPlayerDestroyed (cPlayer & a_Player);
bool CallHookPlayerEating (cPlayer & a_Player);
- bool CallHookPlayerFished (cPlayer & a_Player, const cItems a_Reward);
+ bool CallHookPlayerFished (cPlayer & a_Player, const cItems & a_Reward);
bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward);
bool CallHookPlayerFoodLevelChange (cPlayer & a_Player, int a_NewFoodLevel);
bool CallHookPlayerJoined (cPlayer & a_Player);
bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);
- bool CallHookPlayerMoving (cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition);
+ bool CallHookPlayerMoving (cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition);
bool CallHookPlayerPlacedBlock (cPlayer & a_Player, const sSetBlock & a_BlockChange);
bool CallHookPlayerPlacingBlock (cPlayer & a_Player, const sSetBlock & a_BlockChange);
bool CallHookPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
diff --git a/src/LightingThread.cpp b/src/LightingThread.cpp
index ced95d4e1..effde03d0 100644
--- a/src/LightingThread.cpp
+++ b/src/LightingThread.cpp
@@ -197,7 +197,7 @@ void cLightingThread::Execute(void)
{
{
cCSLock Lock(m_CS);
- if (m_Queue.size() == 0)
+ if (m_Queue.empty())
{
cCSUnlock Unlock(Lock);
m_evtItemAdded.Wait();
diff --git a/src/MobProximityCounter.cpp b/src/MobProximityCounter.cpp
index 82ba771ff..cfd52440b 100644
--- a/src/MobProximityCounter.cpp
+++ b/src/MobProximityCounter.cpp
@@ -50,7 +50,7 @@ cMobProximityCounter::sIterablePair cMobProximityCounter::getMobWithinThosesDist
a_DistanceMin *= a_DistanceMin;// this is because is use square distance
a_DistanceMax *= a_DistanceMax;
- if (m_DistanceToMonster.size() <= 0)
+ if (m_DistanceToMonster.empty())
{
convertMaps();
}
diff --git a/src/OSSupport/Queue.h b/src/OSSupport/Queue.h
index 82f221453..afbde1b0d 100644
--- a/src/OSSupport/Queue.h
+++ b/src/OSSupport/Queue.h
@@ -86,7 +86,7 @@ public:
bool TryDequeueItem(ItemType & item)
{
cCSLock Lock(m_CS);
- if (m_Contents.size() == 0)
+ if (m_Contents.empty())
{
return false;
}
@@ -101,7 +101,7 @@ public:
ItemType DequeueItem(void)
{
cCSLock Lock(m_CS);
- while (m_Contents.size() == 0)
+ while (m_Contents.empty())
{
cCSUnlock Unlock(Lock);
m_evtAdded.Wait();
diff --git a/src/Root.cpp b/src/Root.cpp
index 8951bafe6..eaacf3608 100644
--- a/src/Root.cpp
+++ b/src/Root.cpp
@@ -639,7 +639,7 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac
bool cRoot::DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback)
{
- for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end();itr++)
+ for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr)
{
if (itr->second->DoWithPlayerByUUID(a_PlayerUUID, a_Callback))
{
diff --git a/src/Server.cpp b/src/Server.cpp
index 3eaf6e096..4dbe59ac6 100644
--- a/src/Server.cpp
+++ b/src/Server.cpp
@@ -764,7 +764,7 @@ void cServer::cNotifyWriteThread::Execute(void)
while (!m_ShouldTerminate)
{
cCSLock Lock(m_CS);
- while (m_Clients.size() == 0)
+ while (m_Clients.empty())
{
cCSUnlock Unlock(Lock);
m_Event.Wait();
diff --git a/src/SetChunkData.cpp b/src/SetChunkData.cpp
index e335176a8..5a0bea980 100644
--- a/src/SetChunkData.cpp
+++ b/src/SetChunkData.cpp
@@ -132,7 +132,7 @@ void cSetChunkData::RemoveInvalidBlockEntities(void)
ItemTypeToString(WorldBlockType).c_str(), WorldBlockType
);
cBlockEntityList::iterator itr2 = itr;
- itr2++;
+ ++itr2;
delete *itr;
m_BlockEntities.erase(itr);
itr = itr2;