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path: root/source/cPluginManager.cpp (unfollow)
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2012-06-14Renamed HOOK_WEATHER_CHANGE to HOOK_WEATHER_CHANGED, added the glue code for it to actually workmadmaxoft@gmail.com1-0/+21
2012-06-14Added a world parameter to HOOK_CHUNK_GENERATING.madmaxoft@gmail.com1-22/+21
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-748/+748
2012-06-13Added a BlockToPickup hook for modifying pickups when a player breaks a block.madmaxoft@gmail.com1-0/+24
2012-06-12Added working crafting hooks HOOK_PRE_CRAFTING, HOOK_CRAFTING_NO_RECIPE and HOOK_POST_CRAFTINGmadmaxoft@gmail.com1-25/+99
2012-06-11Added implementation of E_PLUGIN_CHUNK_GENERATING lua hookfaketruth1-13/+36
2012-06-05New hook, E_PLUGIN_CHUNK_GENERATED, called after each chunk is generated (the chunk is already present in cWorld)madmaxoft@gmail.com1-0/+19
2012-03-28Got rid of sPluginManagerStatefaketruth1-64/+67
2012-02-18Thread-safe chunk generation, storage and generator are queried for progress while initializing servermadmaxoft@gmail.com1-1/+0
2012-02-08cPluginManager: slight cleanupmadmaxoft@gmail.com1-178/+272
2012-02-04Fixed a bug in source/cClientHandle.hadmin@omencraft.com1-1/+1
2012-02-01Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()!madmaxoft@gmail.com1-7/+4
2012-01-29VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com1-1/+7
2012-01-26Working on a new plugin design with Lua. While retaining backwards compatibility of course...faketruth1-0/+18
2011-11-08It's a Squirrel!!faketruth1-9/+78
2011-10-03MCServer c++ source filesfaketruth1-0/+423