Commit message (Collapse) | Author | Files | Lines | ||
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2020-04-16 | Using Super. | Mattes D | 1 | -2/+2 | |
2019-09-29 | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 1 | -1/+1 | |
2017-09-19 | Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959) | Lane Kolbly | 1 | -12/+8 | |
* Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos | |||||
2017-08-17 | Changed int parameters to vector parameters in cCuboid and simulators (#3874) | Lane Kolbly | 1 | -4/+4 | |
2017-02-15 | Updated sounds and effect IDs (#3422) | mathiascode | 1 | -3/+3 | |
2016-11-18 | Removed ClientHandle.h dependencies from common headers. | Mattes D | 1 | -0/+1 | |
2015-12-18 | Reorganised the redstone simulator | Tiger Wang | 1 | -12/+4 | |
-> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan! * Uses classes and inheritance now * Speed should be improved | |||||
2015-07-29 | Silenced and fixed many warning messages across multiple files. | Samuel Barney | 1 | -3/+3 | |
2015-03-10 | Moved window code into cpp files | Howaner | 1 | -0/+141 | |