blob: 1fab10a11040fe502baf411f6ac49cf23a12c601 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
|
#pragma once
#include "BlockHandler.h"
class cBlockSeaLanternHandler :
public cBlockHandler
{
using Super = cBlockHandler;
public:
using Super::Super;
private:
virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) const override
{
// Drop self only when using silk-touch:
if (ToolHasSilkTouch(a_Tool))
{
return cItem(E_BLOCK_SEA_LANTERN, 1, 0);
}
else
{
unsigned int DropNum = GetRandomProvider().RandInt<char>(2, 3 + ToolFortuneLevel(a_Tool));
// cap the dropnum to the max amount of 5
DropNum = std::min<unsigned int>(DropNum, 5);
// Reset meta to 0
return cItem(E_ITEM_PRISMARINE_CRYSTALS, DropNum, 0);
}
}
} ;
|