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#pragma once
#include "Defines.h"
#include "Mobs/MonsterTypes.h"
#include "Registries/Statistics.h"
namespace NamespaceSerializer
{
enum class Namespace
{
Minecraft,
Cuberite,
Unknown
};
unsigned DataVersion();
std::string_view From(CustomStatistic a_ID);
std::string_view From(eMonsterType a_ID);
std::string_view From(BannerPattern a_ID);
CustomStatistic ToCustomStatistic(std::string_view a_ID);
eMonsterType ToMonsterType(std::string_view a_ID);
std::pair<Namespace, std::string_view> SplitNamespacedID(std::string_view ID);
}
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