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path: root/src/control/Script.cpp
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#include "common.h"
#include "patcher.h"

#include "Script.h"
#include "ScriptCommands.h"

#include "Boat.h"
#include "Camera.h"
#include "CarCtrl.h"
#include "CivilianPed.h"
#include "Clock.h"
#include "CopPed.h"
#include "DMAudio.h"
#include "EmergencyPed.h"
#include "FileMgr.h"
#include "General.h"
#include "HandlingMgr.h"
#include "Hud.h"
#include "Messages.h"
#include "ModelIndices.h"
#include "Pad.h"
#include "PlayerInfo.h"
#include "PlayerPed.h"
#include "Pools.h"
#include "Population.h"
#include "Replay.h"
#include "Streaming.h"
#include "Text.h"
#include "User.h"
#include "Weather.h"
#include "World.h"
#include "Zones.h"

uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SPACE])*(uintptr*)0x74B248;
CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08;
int32(&CTheScripts::BaseBriefIdForContact)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x880200;
int32(&CTheScripts::OnAMissionForContactFlag)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x8622F0;
CTextLine (&CTheScripts::IntroTextLines)[MAX_NUM_INTRO_TEXT_LINES] = *(CTextLine (*)[MAX_NUM_INTRO_TEXT_LINES])*(uintptr*)0x70EA68;
CScriptRectangle (&CTheScripts::IntroRectangles)[MAX_NUM_INTRO_RECTANGLES] = *(CScriptRectangle (*)[MAX_NUM_INTRO_RECTANGLES])*(uintptr*)0x72D108;
CSprite2d (&CTheScripts::ScriptSprites)[MAX_NUM_SCRIPT_SRPITES] = *(CSprite2d(*)[MAX_NUM_SCRIPT_SRPITES])*(uintptr*)0x72B090;
CScriptSphere(&CTheScripts::ScriptSphereArray)[MAX_NUM_SCRIPT_SPHERES] = *(CScriptSphere(*)[MAX_NUM_SCRIPT_SPHERES])*(uintptr*)0x727D60;
tCollectiveData(&CTheScripts::CollectiveArray)[MAX_NUM_COLLECTIVES] = *(tCollectiveData(*)[MAX_NUM_COLLECTIVES])*(uintptr*)0x6FA008;
tUsedObject(&CTheScripts::UsedObjectArray)[MAX_NUM_USED_OBJECTS] = *(tUsedObject(*)[MAX_NUM_USED_OBJECTS])*(uintptr*)0x6E69C8;
int32(&CTheScripts::MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS] = *(int32(*)[MAX_NUM_MISSION_SCRIPTS])*(uintptr*)0x6F0558;
tBuildingSwap(&CTheScripts::BuildingSwapArray)[MAX_NUM_BUILDING_SWAPS] = *(tBuildingSwap(*)[MAX_NUM_BUILDING_SWAPS])*(uintptr*)0x880E30;
CEntity*(&CTheScripts::InvisibilitySettingArray)[MAX_NUM_INVISIBILITY_SETTINGS] = *(CEntity*(*)[MAX_NUM_INVISIBILITY_SETTINGS])*(uintptr*)0x8620F0;
bool &CTheScripts::DbgFlag = *(bool*)0x95CD87;
uint32 &CTheScripts::OnAMissionFlag = *(uint32*)0x8F1B64;
int32 &CTheScripts::StoreVehicleIndex = *(int32*)0x8F5F3C;
bool &CTheScripts::StoreVehicleWasRandom = *(bool*)0x95CDBC;
CRunningScript *&CTheScripts::pIdleScripts = *(CRunningScript**)0x9430D4;
CRunningScript *&CTheScripts::pActiveScripts = *(CRunningScript**)0x8E2BF4;
uint32 &CTheScripts::NextFreeCollectiveIndex = *(uint32*)0x942F98;
int32 &CTheScripts::LastRandomPedId = *(int32*)0x8F251C;
uint16 &CTheScripts::NumberOfUsedObjects = *(uint16*)0x95CC72;
bool &CTheScripts::bAlreadyRunningAMissionScript = *(bool*)0x95CDB3;
bool &CTheScripts::bUsingAMultiScriptFile = *(bool*)0x95CD55;
uint16 &CTheScripts::NumberOfMissionScripts = *(uint16*)0x95CC9A;
uint32 &CTheScripts::LargestMissionScriptSize = *(uint32*)0x9414C8;
uint32 &CTheScripts::MainScriptSize = *(uint32*)0x9405A4;
uint8 &CTheScripts::FailCurrentMission = *(uint8*)0x95CD41;
uint8 &CTheScripts::CountdownToMakePlayerUnsafe = *(uint8*)0x95CD51;
uint8 &CTheScripts::DelayMakingPlayerUnsafeThisTime = *(uint8*)0x95CD88;
uint16 &CTheScripts::NumScriptDebugLines = *(uint16*)0x95CC42;
uint16 &CTheScripts::NumberOfIntroRectanglesThisFrame = *(uint16*)0x95CC88;
uint16 &CTheScripts::NumberOfIntroTextLinesThisFrame = *(uint16*)0x95CC32;
bool &CTheScripts::UseTextCommands = *(bool*)0x95CD57;
CMissionCleanup (&CTheScripts::MissionCleanup) = *(CMissionCleanup*)0x8F2A24;
CUpsideDownCarCheck (&CTheScripts::UpsideDownCars) = *(CUpsideDownCarCheck*)0x6EE450;
CStuckCarCheck (&CTheScripts::StuckCars) = *(CStuckCarCheck*)0x87C588;
uint16 &CTheScripts::CommandsExecuted = *(uint16*)0x95CCA6;
uint16 &CTheScripts::ScriptsUpdated = *(uint16*)0x95CC5E;
int32(&ScriptParams)[32] = *(int32(*)[32])*(uintptr*)0x6ED460;

CMissionCleanup::CMissionCleanup()
{
	Init();
}

void CMissionCleanup::Init()
{
	for (int i = 0; i < MAX_CLEANUP; i++){
		m_sEntities[i].type = CLEANUP_UNUSED;
		m_sEntities[i].id = 0;
	}
}

CMissionCleanupEntity* CMissionCleanup::FindFree()
{
	for (int i = 0; i < MAX_CLEANUP; i++){
		if (m_sEntities[i].type == CLEANUP_UNUSED)
			return &m_sEntities[i];
	}
	assert(0);
	return nil;
}

void CMissionCleanup::AddEntityToList(int32 id, uint8 type)
{
	CMissionCleanupEntity* pNew = FindFree();
	if (!pNew)
		return;
	pNew->id = id;
	pNew->type = type;
	m_bCount++;
}

void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type)
{
	for (int i = 0; i < MAX_CLEANUP; i++){
		if (m_sEntities[i].type == type && m_sEntities[i].id == id){
			m_sEntities[i].id = 0;
			m_sEntities[i].type = CLEANUP_UNUSED;
		}
	}
}

void CMissionCleanup::Process()
{
	CPopulation::m_AllRandomPedsThisType = -1;
	CPopulation::PedDensityMultiplier = 1.0f;
	CCarCtrl::CarDensityMultiplier = 1.0;
	FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = 1.0f;
	TheCamera.Restore();
	TheCamera.SetWidescreenOff();
	DMAudio.ClearMissionAudio();
	CWeather::ReleaseWeather();
	for (int i = 0; i < NUM_OF_SPECIAL_CHARS; i++)
		CStreaming::SetMissionDoesntRequireSpecialChar(i);
	for (int i = 0; i < NUM_OF_CUTSCENE_OBJECTS; i++)
		CStreaming::SetMissionDoesntRequireModel(MI_CUTOBJ01 + i);
	CStreaming::ms_disableStreaming = false;
	CHud::m_ItemToFlash = -1;
	CHud::SetHelpMessage(nil, false);
	CUserDisplay::OnscnTimer.m_bDisabled = false;
	CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByCops = false;
	CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
	CWorld::Players[0].MakePlayerSafe(false);
	CTheScripts::StoreVehicleIndex = -1;
	CTheScripts::StoreVehicleWasRandom = true;
	CTheScripts::UpsideDownCars.Init();
	CTheScripts::StuckCars.Init();
	for (int i = 0; i < MAX_CLEANUP; i++){
		if (m_sEntities[i].type == CLEANUP_UNUSED)
			continue;
		switch (m_sEntities[i].type) {
		case CLEANUP_CAR:
		{
			CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
			if (v)
				CTheScripts::CleanUpThisVehicle(v);
			break;
		}
		case CLEANUP_CHAR:
		{
			CPed* p = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
			if (p)
				CTheScripts::CleanUpThisPed(p);
			break;
		}
		case CLEANUP_OBJECT:
		{
			CObject* o = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
			if (o)
				CTheScripts::CleanUpThisObject(o);
			break;
		}
		default:
			break;
		}
	}
}

/* NB: CUpsideDownCarCheck is not used by actual script at all
 * It has a weird usage: AreAnyCarsUpsideDown would fail any mission
 * just like death or arrest. */

void CUpsideDownCarCheck::Init()
{
	for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
		m_sCars[i].m_nVehicleIndex = -1;
		m_sCars[i].m_nVehicleIndex = 0;
	}
}

bool CUpsideDownCarCheck::IsCarUpsideDown(int32 id)
{
	CVehicle* v = CPools::GetVehiclePool()->GetAt(id);
	return v->GetUp().z <= -0.97f &&
		v->GetMoveSpeed().Magnitude() < 0.01f &&
		v->GetTurnSpeed().Magnitude() < 0.02f;
}

void CUpsideDownCarCheck::UpdateTimers()
{
	uint32 timeStep = CTimer::GetTimeStepInMilliseconds();
	for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
		CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sCars[i].m_nVehicleIndex);
		if (v){
			if (IsCarUpsideDown(m_sCars[i].m_nVehicleIndex))
				m_sCars[i].m_nUpsideDownTimer += timeStep;
			else
				m_sCars[i].m_nUpsideDownTimer = 0;
		}else{
			m_sCars[i].m_nVehicleIndex = -1;
			m_sCars[i].m_nUpsideDownTimer = 0;
		}
	}
}

bool CUpsideDownCarCheck::AreAnyCarsUpsideDown()
{
	for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
		if (m_sCars[i].m_nVehicleIndex >= 0 && m_sCars[i].m_nUpsideDownTimer > 1000)
			return true;
	}
	return false;
}

void CUpsideDownCarCheck::AddCarToCheck(int32 id)
{
	uint16 index = 0;
	while (index < MAX_UPSIDEDOWN_CAR_CHECKS && m_sCars[index].m_nVehicleIndex >= 0)
		index++;
	if (index >= MAX_UPSIDEDOWN_CAR_CHECKS)
		return;
	m_sCars[index].m_nVehicleIndex = id;
	m_sCars[index].m_nUpsideDownTimer = 0;
}

void CUpsideDownCarCheck::RemoveCarFromCheck(int32 id)
{
	for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
		if (m_sCars[i].m_nVehicleIndex == id){
			m_sCars[i].m_nVehicleIndex = -1;
			m_sCars[i].m_nUpsideDownTimer = 0;
		}
	}
}

bool CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile(int32 id)
{
	for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
		if (m_sCars[i].m_nVehicleIndex == id)
			return m_sCars[i].m_nUpsideDownTimer > 1000;
	}
	return false;
}

void CStuckCarCheckEntry::Reset()
{
	m_nVehicleIndex = -1;
	m_vecPos = CVector(-5000.0f, -5000.0f, -5000.0f);
	m_nLastCheck = -1;
	m_fRadius = 0.0f;
	m_nStuckTime = 0;
	m_bStuck = false;
}

void CStuckCarCheck::Init()
{
	for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++) {
		m_sCars[i].Reset();
	}
}

void CStuckCarCheck::Process()
{
	uint32 timer = CTimer::GetTimeInMilliseconds();
	for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){
		if (m_sCars[i].m_nVehicleIndex < 0)
			continue;
		if (timer <= m_sCars[i].m_nStuckTime + m_sCars[i].m_nLastCheck)
			continue;
		CVehicle* pv = CPools::GetVehiclePool()->GetAt(m_sCars[i].m_nVehicleIndex);
		if (!pv){
			m_sCars[i].Reset();
			continue;
		}
		float distance = (pv->GetPosition() - m_sCars[i].m_vecPos).Magnitude();
		m_sCars[i].m_bStuck = distance < m_sCars[i].m_fRadius;
		m_sCars[i].m_vecPos = pv->GetPosition();
		m_sCars[i].m_nLastCheck = timer;
	}
}

void CStuckCarCheck::AddCarToCheck(int32 id, float radius, uint32 time)
{
	CVehicle* pv = CPools::GetVehiclePool()->GetAt(id);
	if (!pv)
		return;
	int index = 0;
	while (index < MAX_STUCK_CAR_CHECKS && m_sCars[index].m_nVehicleIndex >= 0)
		index++;
	/* Would be nice to return if index >= MAX_STUCK_CAR_CHECKS... */
	m_sCars[index].m_nVehicleIndex = id;
	m_sCars[index].m_vecPos = pv->GetPosition();
	m_sCars[index].m_nLastCheck = CTimer::GetTimeInMilliseconds();
	m_sCars[index].m_fRadius = radius;
	m_sCars[index].m_nStuckTime = time;
	m_sCars[index].m_bStuck = false;
}

void CStuckCarCheck::RemoveCarFromCheck(int32 id)
{
	for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){
		if (m_sCars[i].m_nVehicleIndex == id){
			m_sCars[i].Reset();
		}
	}
}

bool CStuckCarCheck::HasCarBeenStuckForAWhile(int32 id)
{
	for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){
		if (m_sCars[i].m_nVehicleIndex == id)
			return m_sCars[i].m_bStuck;
	}
	return false;
}

void CRunningScript::CollectParameters(uint32* pIp, int16 total)
{
	for (int16 i = 0; i < total; i++){
		float tmp;
		switch (CTheScripts::Read1ByteFromScript(pIp))
		{
		case ARGUMENT_INT32:
			ScriptParams[i] = CTheScripts::Read4BytesFromScript(pIp);
			break;
		case ARGUMENT_GLOBALVAR:
			ScriptParams[i] = *((int32*)&CTheScripts::ScriptSpace[CTheScripts::Read2BytesFromScript(pIp)]);
			break;
		case ARGUMENT_LOCALVAR:
			ScriptParams[i] = m_anLocalVariables[CTheScripts::Read2BytesFromScript(pIp)];
			break;
		case ARGUMENT_INT8:
			ScriptParams[i] = CTheScripts::Read1ByteFromScript(pIp);
			break;
		case ARGUMENT_INT16:
			ScriptParams[i] = CTheScripts::Read2BytesFromScript(pIp);
			break;
		case ARGUMENT_FLOAT:
			tmp = CTheScripts::ReadFloatFromScript(pIp);
			ScriptParams[i] = *(int32*)&tmp;
			break;
		default:
			assert(0);
			break;
		}
	}
}

int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip)
{
	uint32* pIp = &ip;
	float tmp;
	switch (CTheScripts::Read1ByteFromScript(pIp))
	{
	case ARGUMENT_INT32:
		return CTheScripts::Read4BytesFromScript(pIp);
	case ARGUMENT_GLOBALVAR:
		return *((int32*)&CTheScripts::ScriptSpace[CTheScripts::Read2BytesFromScript(pIp)]);
	case ARGUMENT_LOCALVAR:
		return m_anLocalVariables[CTheScripts::Read2BytesFromScript(pIp)];
	case ARGUMENT_INT8:
		return CTheScripts::Read1ByteFromScript(pIp);
	case ARGUMENT_INT16:
		return CTheScripts::Read2BytesFromScript(pIp);
	case ARGUMENT_FLOAT:
		tmp = CTheScripts::ReadFloatFromScript(pIp);
		return *(int32*)&tmp;
	default:
		assert(0);
	}
	return -1;
}

void CRunningScript::StoreParameters(uint32* pIp, int16 number)
{
	for (int16 i = 0; i < number; i++){
		switch (CTheScripts::Read1ByteFromScript(pIp)) {
		case ARGUMENT_GLOBALVAR:
			*(int32*)&CTheScripts::ScriptSpace[CTheScripts::Read2BytesFromScript(pIp)] = ScriptParams[i];
			break;
		case ARGUMENT_LOCALVAR:
			m_anLocalVariables[CTheScripts::Read2BytesFromScript(pIp)] = ScriptParams[i];
			break;
		default:
			assert(0);
		}
	}
}

int32 *CRunningScript::GetPointerToScriptVariable(uint32* pIp, int16 type)
{
	switch (CTheScripts::Read1ByteFromScript(pIp))
	{
	case ARGUMENT_GLOBALVAR:
		assert(type == VAR_GLOBAL);
		return (int32*)&CTheScripts::ScriptSpace[CTheScripts::Read2BytesFromScript(pIp)];
	case ARGUMENT_LOCALVAR:
		assert(type == VAR_LOCAL);
		return &m_anLocalVariables[CTheScripts::Read2BytesFromScript(pIp)];
	default:
		assert(0);
	}
	return nil;
}

void CRunningScript::Init()
{
	strcpy(m_abScriptName, "noname");
	next = prev = nil;
	m_nIp = 0;
	for (int i = 0; i < MAX_STACK_DEPTH; i++)
		m_anStack[i] = 0;
	m_nStackPointer = 0;
	m_nWakeTime = 0;
	m_bCondResult = false;
	m_bIsMissionScript = false;
	m_bSkipWakeTime = false;
	for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++)
		m_anLocalVariables[i] = 0;
	m_nAndOrState = 0;
	m_bNotFlag = false;
	m_bWBCheckEnabled = true;
	m_bWBChecked = false;
	m_bMissionFlag = false;
}

#ifdef USE_DEBUG_SCRIPT_LOADER
int open_script()
{
	static int scriptToLoad = 1;

	if (GetAsyncKeyState('G') & 0x8000)
		scriptToLoad = 0;
	if (GetAsyncKeyState('R') & 0x8000)
		scriptToLoad = 1;
	if (GetAsyncKeyState('D') & 0x8000)
		scriptToLoad = 2;

	switch (scriptToLoad) {
	case 0: return CFileMgr::OpenFile("main.scm", "rb");
	case 1: return CFileMgr::OpenFile("main_freeroam.scm", "rb");
	case 2: return CFileMgr::OpenFile("main_d.scm", "rb");
	}
	return CFileMgr::OpenFile("main.scm", "rb");
}
#endif

void CTextLine::Reset()
{
	m_fScaleX = 0.48f;
	m_fScaleY = 1.12f;
	m_sColor = CRGBA(225, 225, 225, 255);
	m_bJustify = false;
	m_bRightJustify = false;
	m_bCentered = false;
	m_bBackground = false;
	m_bBackgroundOnly = false;
	m_fWrapX = 182.0f; /* TODO: scaling as bugfix */
	m_fCenterSize = 640.0f; /* --||-- */
	m_sBackgroundColor = CRGBA(128, 128, 128, 128);
	m_bTextProportional = true;
	m_bTextBeforeFade = false;
	m_nFont = 2; /* enum? */
	m_fAtX = 0.0f;
	m_fAtY = 0.0f;
	memset(&m_Text, 0, sizeof(m_Text));
}

void CTheScripts::Init()
{
	for (int i = 0; i < SIZE_SCRIPT_SPACE; i++)
		ScriptSpace[i] = 0;
	pActiveScripts = pIdleScripts = nil;
	for (int i = 0; i < MAX_NUM_SCRIPTS; i++){
		ScriptsArray[i].Init();
		ScriptsArray[i].AddScriptToList(&pIdleScripts);
	}
	MissionCleanup.Init();
	UpsideDownCars.Init();
	StuckCars.Init();
	CFileMgr::SetDir("data");
#ifdef USE_DEBUG_SCRIPT_LOADER
	int mainf = open_script();
#else
	int mainf = CFileMgr::OpenFile("main.scm", "rb");
#endif
	CFileMgr::Read(mainf, (char*)ScriptSpace, SIZE_MAIN_SCRIPT);
	CFileMgr::CloseFile(mainf);
	CFileMgr::SetDir("");
	StoreVehicleIndex = -1;
	StoreVehicleWasRandom = true;
	OnAMissionFlag = 0;
	for (int i = 0; i < MAX_NUM_CONTACTS; i++){
		BaseBriefIdForContact[i] = 0;
		OnAMissionForContactFlag[i] = 0;
	}
	for (int i = 0; i < MAX_NUM_COLLECTIVES; i++){
		CollectiveArray[i].index = -1;
		CollectiveArray[i].unk_data = 0;
	}
	NextFreeCollectiveIndex = 0;
	LastRandomPedId = -1;
	for (int i = 0; i < MAX_NUM_USED_OBJECTS; i++){
		memset(&UsedObjectArray[i].name, 0, sizeof(UsedObjectArray[i].name));
		UsedObjectArray[i].index = 0;
	}
	NumberOfUsedObjects = 0;
	ReadObjectNamesFromScript();
	UpdateObjectIndices();
	bAlreadyRunningAMissionScript = false;
	bUsingAMultiScriptFile = true;
	for (int i = 0; i < MAX_NUM_MISSION_SCRIPTS; i++)
		MultiScriptArray[i] = 0;
	NumberOfMissionScripts = 0;
	LargestMissionScriptSize = 0;
	MainScriptSize = 0;
	ReadMultiScriptFileOffsetsFromScript();
	FailCurrentMission = 0;
	CountdownToMakePlayerUnsafe = 0;
	DbgFlag = 0;
	DelayMakingPlayerUnsafeThisTime = 0;
	NumScriptDebugLines = 0;
	for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++){
		ScriptSphereArray[i].m_bInUse = false;
		ScriptSphereArray[i].m_Index = 1;
		ScriptSphereArray[i].m_Id = 0;
		ScriptSphereArray[i].m_vecCenter = CVector(0.0f, 0.0f, 0.0f);
		ScriptSphereArray[i].m_fRadius = 0.0f;
	}
	for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++){
		IntroTextLines[i].Reset();
	}
	NumberOfIntroTextLinesThisFrame = 0;
	UseTextCommands = false;
	for (int i = 0; i < MAX_NUM_INTRO_RECTANGLES; i++){
		IntroRectangles[i].m_bIsUsed = false;
		IntroRectangles[i].m_bBeforeFade = false;
		IntroRectangles[i].m_nTextureId = -1;
		IntroRectangles[i].m_sRect = CRect(0.0f, 0.0f, 0.0f, 0.0f);
		IntroRectangles[i].m_sColor = CRGBA(255, 255, 255, 255);
	}
	NumberOfIntroRectanglesThisFrame = 0;
	for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++){
		BuildingSwapArray[i].m_pBuilding = nil;
		BuildingSwapArray[i].m_nNewModel = -1;
		BuildingSwapArray[i].m_nOldModel = -1;
	}
	for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++)
		InvisibilitySettingArray[i] = nil;
}

void CRunningScript::RemoveScriptFromList(CRunningScript** ppScript)
{
	if (prev)
		prev->next = next;
	else
		*ppScript = next;
	if (next)
		next->prev = prev;
}

void CRunningScript::AddScriptToList(CRunningScript** ppScript)
{
	next = *ppScript;
	prev = nil;
	if (*ppScript)
		(*ppScript)->prev = this;
	*ppScript = this;
}

CRunningScript* CTheScripts::StartNewScript(uint32 ip)
{
	CRunningScript* pNew = pIdleScripts;
	assert(pNew);
	pNew->RemoveScriptFromList(&pIdleScripts);
	pNew->Init();
	pNew->SetIP(ip);
	pNew->AddScriptToList(&pActiveScripts);
	return pNew;
}

void CTheScripts::Process()
{
	if (CReplay::IsPlayingBack())
		return;
	CommandsExecuted = 0;
	ScriptsUpdated = 0;
	float timeStep = CTimer::GetTimeStepInMilliseconds();
	UpsideDownCars.UpdateTimers();
	StuckCars.Process();
	DrawScriptSpheres();
	if (FailCurrentMission)
		--FailCurrentMission;
	if (CountdownToMakePlayerUnsafe){
		if (--CountdownToMakePlayerUnsafe == 0)
			CWorld::Players[0].MakePlayerSafe(false);
	}
	if (UseTextCommands){
		for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++)
			IntroTextLines[i].Reset();
		NumberOfIntroRectanglesThisFrame = 0;
		for (int i = 0; i < MAX_NUM_INTRO_RECTANGLES; i++){
			IntroRectangles[i].m_bIsUsed = false;
			IntroRectangles[i].m_bBeforeFade = false;
		}
		NumberOfIntroRectanglesThisFrame = 0;
		if (UseTextCommands == 1)
			UseTextCommands = 0;
	}
	CRunningScript* script = pActiveScripts;
	while (script != nil){
		CRunningScript* next = script->GetNext();
		++ScriptsUpdated;
		script->UpdateTimers(timeStep);
		script->Process();
		script = next;
	}
	DbgFlag = false;
}

CRunningScript* CTheScripts::StartTestScript()
{
	return StartNewScript(0);
}

bool CTheScripts::IsPlayerOnAMission()
{
	return OnAMissionFlag && *(int32*)&ScriptSpace[OnAMissionFlag] == 1;
}

void CRunningScript::Process()
{
	if (m_bIsMissionScript)
		DoDeatharrestCheck();
	if (m_bMissionFlag && CTheScripts::FailCurrentMission == 1 && m_nStackPointer == 1)
		m_nIp = m_anStack[--m_nStackPointer];
	if (CTimer::GetTimeInMilliseconds() >= m_nWakeTime){
		while (!ProcessOneCommand())
			;
		return;
	}
	if (!m_bSkipWakeTime)
		return;
	if (!CPad::GetPad(0)->GetCrossJustDown())
		return;
	m_nWakeTime = 0;
	for (int i = 0; i < 6; i++){ /* TODO: add constant for number of messages */
		if (CMessages::BIGMessages[i].m_Current.m_pText)
			CMessages::BIGMessages[i].m_Current.m_nStartTime = 0;
		if (CMessages::BriefMessages[0].m_pText)
			CMessages::BriefMessages[0].m_nStartTime = 0;
	}
}

int8 CRunningScript::ProcessOneCommand()
{
	++CTheScripts::CommandsExecuted;
	int32 command = CTheScripts::Read2BytesFromScript(&m_nIp);
	m_bNotFlag = (command & 0x8000);
	command &= 0x7FFF;
	if (command < 100)
		return ProcessCommandsFrom0To99(command);
	if (command < 200)
		return ProcessCommandsFrom100To199(command);
	if (command < 300)
		return ProcessCommandsFrom200To299(command);
	if (command < 400)
		return ProcessCommandsFrom300To399(command);
	if (command < 500)
		return ProcessCommandsFrom400To499(command);
	if (command < 600)
		return ProcessCommandsFrom500To599(command);
	if (command < 700)
		return ProcessCommandsFrom600To699(command);
	if (command < 800)
		return ProcessCommandsFrom700To799(command);
	if (command < 900)
		return ProcessCommandsFrom800To899(command);
	if (command < 1000)
		return ProcessCommandsFrom900To999(command);
	if (command < 1100)
		return ProcessCommandsFrom1000To1099(command);
	if (command < 1200)
		return ProcessCommandsFrom1100To1199(command);
	return -1;
}

int8 CRunningScript::ProcessCommandsFrom0To99(int32 command)
{
	switch (command) {
	case COMMAND_NOP:
		return 0;
	case COMMAND_WAIT:
		CollectParameters(&m_nIp, 1);
		m_nWakeTime = CTimer::GetTimeInMilliseconds() + ScriptParams[0];
		return 1;
	case COMMAND_GOTO:
		CollectParameters(&m_nIp, 1);
		SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]);
		/* Known issue: GOTO to 0. It might have been "better" to use > instead of >= */
		/* simply because it never makes sense to jump to start of the script */
		/* but jumping to start of a custom mission is an issue for simple mission-like scripts */
		/* However, it's not an issue for actual mission scripts, because they follow a structure */
		/* and never start with a loop. */
		return 0;
	case COMMAND_SHAKE_CAM:
		CollectParameters(&m_nIp, 1);
		TheCamera.CamShake(ScriptParams[0] / 1000.0f);
		return 0;
	case COMMAND_SET_VAR_INT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*ptr = ScriptParams[0];
		return 0;
	}
	case COMMAND_SET_VAR_FLOAT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr = *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_SET_LVAR_INT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*ptr = ScriptParams[0];
		return 0;
	}
	case COMMAND_SET_LVAR_FLOAT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr = *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_ADD_VAL_TO_INT_VAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*ptr += ScriptParams[0];
		return 0;
	}
	case COMMAND_ADD_VAL_TO_FLOAT_VAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr += *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_ADD_VAL_TO_INT_LVAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*ptr += ScriptParams[0];
		return 0;
	}
	case COMMAND_ADD_VAL_TO_FLOAT_LVAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr += *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_SUB_VAL_FROM_INT_VAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*ptr -= ScriptParams[0];
		return 0;
	}
	case COMMAND_SUB_VAL_FROM_FLOAT_VAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr -= *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_SUB_VAL_FROM_INT_LVAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*ptr -= ScriptParams[0];
		return 0;
	}
	case COMMAND_SUB_VAL_FROM_FLOAT_LVAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr -= *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_MULT_INT_VAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*ptr *= ScriptParams[0];
		return 0;
	}
	case COMMAND_MULT_FLOAT_VAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr *= *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_MULT_INT_LVAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*ptr *= ScriptParams[0];
		return 0;
	}
	case COMMAND_MULT_FLOAT_LVAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr *= *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_DIV_INT_VAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*ptr /= ScriptParams[0];
		return 0;
	}
	case COMMAND_DIV_FLOAT_VAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr /= *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_DIV_INT_LVAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*ptr /= ScriptParams[0];
		return 0;
	}
	case COMMAND_DIV_FLOAT_LVAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr /= *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_IS_INT_VAR_GREATER_THAN_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr > ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_GREATER_THAN_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr > ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_THAN_INT_VAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(ScriptParams[0] > *ptr);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_THAN_INT_LVAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(ScriptParams[0] > *ptr);
		return 0;
	}
	case COMMAND_IS_INT_VAR_GREATER_THAN_INT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*ptr1 > *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_GREATER_THAN_INT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*ptr1 > *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_VAR_GREATER_THAN_INT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*ptr1 > *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_GREATER_THAN_INT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*ptr1 > *ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_GREATER_THAN_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*(float*)ptr > *(float*)&ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_GREATER_THAN_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*(float*)ptr > *(float*)&ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_THAN_FLOAT_VAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*(float*)&ScriptParams[0] > *(float*)ptr);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_THAN_FLOAT_LVAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)&ScriptParams[0] > *(float*)ptr);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_GREATER_THAN_FLOAT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*(float*)ptr1 > *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_GREATER_THAN_FLOAT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*(float*)ptr1 > *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_GREATER_THAN_FLOAT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)ptr1 > *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_GREATER_THAN_FLOAT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)ptr1 > *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr >= ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr >= ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_INT_VAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(ScriptParams[0] >= *ptr);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_INT_LVAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(ScriptParams[0] >= *ptr);
		return 0;
	}
	case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*ptr1 >= *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*ptr1 >= *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*ptr1 >= *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*ptr1 >= *ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*(float*)ptr >= *(float*)&ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*(float*)ptr >= *(float*)&ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_VAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*(float*)&ScriptParams[0] >= *(float*)ptr);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_LVAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)&ScriptParams[0] >= *(float*)ptr);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*(float*)ptr1 >= *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*(float*)ptr1 >= *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)ptr1 >= *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)ptr1 >= *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_INT_VAR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr == ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr == ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_INT_VAR_EQUAL_TO_INT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*ptr1 == *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_VAR_EQUAL_TO_INT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*ptr1 == *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_EQUAL_TO_INT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*ptr1 == *ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*(float*)ptr == *(float*)&ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*(float*)ptr == *(float*)&ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_EQUAL_TO_FLOAT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*(float*)ptr1 == *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_EQUAL_TO_FLOAT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)ptr1 == *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_EQUAL_TO_FLOAT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)ptr1 == *(float*)ptr2);
		return 0;
	}
	case COMMAND_GOTO_IF_TRUE:
		CollectParameters(&m_nIp, 1);
		if (m_bCondResult)
			SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]);
		/* Check COMMAND_GOTO note. */
		return 0;
	case COMMAND_GOTO_IF_FALSE:
		CollectParameters(&m_nIp, 1);
		if (!m_bCondResult)
			SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]);
		/* Check COMMAND_GOTO note. */
		return 0;
	case COMMAND_TERMINATE_THIS_SCRIPT:
		if (m_bMissionFlag)
			CTheScripts::bAlreadyRunningAMissionScript = false;
		RemoveScriptFromList(&CTheScripts::pActiveScripts);
		AddScriptToList(&CTheScripts::pIdleScripts);
		return 1;
	case COMMAND_START_NEW_SCRIPT:
	{
		CollectParameters(&m_nIp, 1);
		assert(ScriptParams[0] >= 0);
		CRunningScript* pNew = CTheScripts::StartNewScript(ScriptParams[0]);
		int8 type = CTheScripts::Read1ByteFromScript(&m_nIp);
		float tmp;
		for (int i = 0; type != ARGUMENT_END; type = CTheScripts::Read1ByteFromScript(&m_nIp), i++) {
			switch (type) {
			case ARGUMENT_INT32:
				pNew->m_anLocalVariables[i] = CTheScripts::Read4BytesFromScript(&m_nIp);
				break;
			case ARGUMENT_GLOBALVAR:
				pNew->m_anLocalVariables[i] = *(int32*)&CTheScripts::ScriptSpace[CTheScripts::Read2BytesFromScript(&m_nIp)];
				break;
			case ARGUMENT_LOCALVAR:
				pNew->m_anLocalVariables[i] = m_anLocalVariables[CTheScripts::Read2BytesFromScript(&m_nIp)];
				break;
			case ARGUMENT_INT8:
				pNew->m_anLocalVariables[i] = CTheScripts::Read1ByteFromScript(&m_nIp);
				break;
			case ARGUMENT_INT16:
				pNew->m_anLocalVariables[i] = CTheScripts::Read2BytesFromScript(&m_nIp);
				break;
			case ARGUMENT_FLOAT:
				tmp = CTheScripts::ReadFloatFromScript(&m_nIp);
				pNew->m_anLocalVariables[i] = *(int32*)&tmp;
				break;
			default:
				break;
			}
		}
		return 0;
	}
	case COMMAND_GOSUB:
		CollectParameters(&m_nIp, 1);
		assert(m_nStackPointer < MAX_STACK_DEPTH);
		m_anStack[m_nStackPointer++] = m_nIp;
		SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]);
		return 0;
	case COMMAND_RETURN:
		assert(m_nStackPointer > 0); /* No more SSU */
		SetIP(m_anStack[--m_nStackPointer]);
		return 0;
	case COMMAND_LINE:
		CollectParameters(&m_nIp, 6);
		/* Something must have been here */
		return 0;
	case COMMAND_CREATE_PLAYER:
	{
		CollectParameters(&m_nIp, 4);
		int32 index = ScriptParams[0];
		assert(index < 1); /* Constant? Also no more double player glitch */
		debug("&&&&&&&&&&&&&Creating player: %d\n", index);
		if (!CStreaming::HasModelLoaded(MI_PLAYER)) {
			CStreaming::RequestSpecialModel(MI_PLAYER, "player", STREAMFLAGS_DONT_REMOVE | STREAMFLAGS_DEPENDENCY);
			CStreaming::LoadAllRequestedModels(false);
		}
		CPlayerPed::SetupPlayerPed(index);
		CWorld::Players[index].m_pPed->CharCreatedBy = MISSION_CHAR;
		CPlayerPed::DeactivatePlayerPed(index);
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= -100.0f)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		pos.z += CWorld::Players[index].m_pPed->GetDistanceFromCentreOfMassToBaseOfModel();
		CWorld::Players[index].m_pPed->GetPosition() = pos;
		CTheScripts::ClearSpaceForMissionEntity(pos, CWorld::Players[index].m_pPed);
		CPlayerPed::ReactivatePlayerPed(index);
		ScriptParams[0] = index;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_GET_PLAYER_COORDINATES:
	{
		CVector pos;
		CollectParameters(&m_nIp, 1);
		if (CWorld::Players[ScriptParams[0]].m_pPed->bInVehicle)
			pos = CWorld::Players[ScriptParams[0]].m_pPed->m_pMyVehicle->GetPosition();
		else
			pos = CWorld::Players[ScriptParams[0]].m_pPed->GetPosition();
		*(CVector*)&ScriptParams[0] = pos;
		StoreParameters(&m_nIp, 3);
		return 0;
	}
	case COMMAND_SET_PLAYER_COORDINATES:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[1];
		int index = ScriptParams[0];
		if (pos.z <= -100.0f)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CPlayerPed* ped = CWorld::Players[index].m_pPed;
		if (!ped->bInVehicle) {
			pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
			ped->Teleport(pos);
			CTheScripts::ClearSpaceForMissionEntity(pos, ped);
			return 0;
		}
		pos.z += ped->m_pMyVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
		if (ped->m_pMyVehicle->IsBoat())
			ped->m_pMyVehicle->Teleport(pos);
		else
			ped->m_pMyVehicle->Teleport(pos);
		/* I'll keep this condition here but obviously it is absolutely pointless */
		/* It's clearly present in disassembly so it had to be in original code */
		CTheScripts::ClearSpaceForMissionEntity(pos, ped->m_pMyVehicle);
		return 0;
	}
	case COMMAND_IS_PLAYER_IN_AREA_2D:
	{
		CollectParameters(&m_nIp, 6);
		CPlayerPed* ped = CWorld::Players[ScriptParams[0]].m_pPed;
		float x1, y1, x2, y2;
		x1 = *(float*)&ScriptParams[1];
		y1 = *(float*)&ScriptParams[2];
		x2 = *(float*)&ScriptParams[3];
		y2 = *(float*)&ScriptParams[4];
		if (!ped->bInVehicle)
			UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2));
		else
			UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2));
		if (!ScriptParams[5])
			return 0;
		CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
		return 0;
	}
	case COMMAND_IS_PLAYER_IN_AREA_3D:
	{
		CollectParameters(&m_nIp, 8);
		CPlayerPed* ped = CWorld::Players[ScriptParams[0]].m_pPed;
		float x1, y1, z1, x2, y2, z2;
		x1 = *(float*)&ScriptParams[1];
		y1 = *(float*)&ScriptParams[2];
		z1 = *(float*)&ScriptParams[3];
		x2 = *(float*)&ScriptParams[4];
		y2 = *(float*)&ScriptParams[5];
		z2 = *(float*)&ScriptParams[6];
		if (ped->bInVehicle)
			UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
		else
			UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2));
		if (!ScriptParams[7])
			return 0;
		CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
		return 0;
	}
	case COMMAND_ADD_INT_VAR_TO_INT_VAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_ADD_INT_LVAR_TO_INT_VAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_ADD_INT_VAR_TO_INT_LVAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_ADD_INT_LVAR_TO_INT_LVAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_ADD_FLOAT_VAR_TO_FLOAT_VAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_VAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_ADD_FLOAT_VAR_TO_FLOAT_LVAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_LVAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SUB_INT_VAR_FROM_INT_VAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_SUB_INT_LVAR_FROM_INT_LVAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_VAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_LVAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	default:
		assert(0);
		break;
	}
	return -1;
}

void CRunningScript::UpdateCompareFlag(bool flag)
{
	if (m_bNotFlag)
		flag = !flag;
	if (m_nAndOrState == 0){
		m_bCondResult = flag;
		return;
	}
	if (m_nAndOrState >= 1 && m_nAndOrState <= 8) { /* Maybe enums?*/
		m_bCondResult &= flag;
		if (m_nAndOrState == 1){
			m_nAndOrState = 0;
			return;
		}
	}else if (m_nAndOrState >= 21 && m_nAndOrState <= 28){
		m_bCondResult |= flag;
		if (m_nAndOrState == 21) {
			m_nAndOrState = 0;
			return;
		}
	}else{
		return;
	}
	m_nAndOrState--;
}


int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
{
	switch (command) {
	case COMMAND_SUB_INT_LVAR_FROM_INT_VAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SUB_INT_VAR_FROM_INT_LVAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_VAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_LVAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_MULT_INT_VAR_BY_INT_VAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_MULT_INT_LVAR_BY_INT_VAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_MULT_INT_VAR_BY_INT_LVAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_MULT_INT_LVAR_BY_INT_LVAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_VAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_VAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_LVAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_LVAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_DIV_INT_VAR_BY_INT_VAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_DIV_INT_LVAR_BY_INT_VAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_DIV_INT_VAR_BY_INT_LVAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_DIV_INT_LVAR_BY_INT_LVAR:
		*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_VAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_VAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_LVAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_LVAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr += CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_ADD_TIMED_VAL_TO_FLOAT_LVAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr += CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_VAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr -= CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_LVAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr -= CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SET_VAR_INT_TO_VAR_INT:
		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_SET_LVAR_INT_TO_VAR_INT:
		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SET_VAR_INT_TO_LVAR_INT:
		*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_SET_LVAR_INT_TO_LVAR_INT:
		*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SET_VAR_FLOAT_TO_VAR_FLOAT:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_SET_LVAR_FLOAT_TO_VAR_FLOAT:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SET_VAR_FLOAT_TO_LVAR_FLOAT:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_SET_LVAR_FLOAT_TO_LVAR_FLOAT:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_CSET_VAR_INT_TO_VAR_FLOAT:
		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_CSET_LVAR_INT_TO_VAR_FLOAT:
		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_CSET_VAR_INT_TO_LVAR_FLOAT:
		*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_CSET_LVAR_INT_TO_LVAR_FLOAT:
		*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_CSET_VAR_FLOAT_TO_VAR_INT:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_CSET_LVAR_FLOAT_TO_VAR_INT:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_CSET_VAR_FLOAT_TO_LVAR_INT:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_CSET_LVAR_FLOAT_TO_LVAR_INT:
		*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_ABS_VAR_INT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*ptr = abs(*ptr);
		return 0;
	}
	case COMMAND_ABS_LVAR_INT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*ptr = abs(*ptr);
		return 0;
	}
	case COMMAND_ABS_VAR_FLOAT:
	{
		float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*ptr = abs(*ptr);
		return 0;
	}
	case COMMAND_ABS_LVAR_FLOAT:
	{
		float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*ptr = abs(*ptr);
		return 0;
	}
	case COMMAND_GENERATE_RANDOM_FLOAT:
	{
		float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CGeneral::GetRandomNumber();
		CGeneral::GetRandomNumber();
		CGeneral::GetRandomNumber(); /* To make it EXTRA random! */
		*ptr = CGeneral::GetRandomNumber() / 65536.0f;
		/* Between 0 and 0.5 on PC (oh well...), never used in original script. */
		return 0;
	}
	case COMMAND_GENERATE_RANDOM_INT:
		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumber();
		return 0;
	case COMMAND_CREATE_CHAR:
	{
		CollectParameters(&m_nIp, 5);
		switch (ScriptParams[1]) {
		case MI_COP:
			if (ScriptParams[0] = PEDTYPE_COP)
				ScriptParams[1] = COP_STREET;
			break;
		case MI_SWAT:
			if (ScriptParams[0] = PEDTYPE_COP)
				ScriptParams[1] = COP_SWAT;
			break;
		case MI_FBI:
			if (ScriptParams[0] = PEDTYPE_COP)
				ScriptParams[1] = COP_FBI;
			break;
		case MI_ARMY:
			if (ScriptParams[0] = PEDTYPE_COP)
				ScriptParams[1] = COP_ARMY;
			break;
		case MI_MEDIC:
			if (ScriptParams[0] = PEDTYPE_EMERGENCY)
				ScriptParams[1] = PEDTYPE_EMERGENCY;
			break;
		case MI_FIREMAN:
			if (ScriptParams[0] = PEDTYPE_FIREMAN)
				ScriptParams[1] = PEDTYPE_FIREMAN;
			break;
		default:
			break;
		}
		CPed* ped;
		if (ScriptParams[0] == PEDTYPE_COP)
			ped = new CCopPed((eCopType)ScriptParams[1]);
		else if (ScriptParams[0] == PEDTYPE_EMERGENCY || ScriptParams[0] == PEDTYPE_FIREMAN)
			ped = new CEmergencyPed(ScriptParams[1]);
		else
			ped = new CCivilianPed(ScriptParams[0], ScriptParams[1]);
		ped->CharCreatedBy = MISSION_CHAR;
		ped->bRespondsToThreats = false;
		ped->m_ped_flagG2 = false;
		CVector pos = *(CVector*)&ScriptParams[2];
		if (pos.z <= -100.0f)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		pos.z += 1.0f;
		ped->GetPosition() = pos;
		ped->SetOrientation(0.0f, 0.0f, 0.0f);
		CTheScripts::ClearSpaceForMissionEntity(pos, ped);
		CWorld::Add(ped);
		ped->m_level = CTheZones::GetLevelFromPosition(pos);
		CPopulation::ms_nTotalMissionPeds++;
		ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped);
		StoreParameters(&m_nIp, 1);
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
		return 0;
	}
	case COMMAND_DELETE_CHAR:
	{
		CollectParameters(&m_nIp, 1);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		if (ped) {
			if (ped->bInVehicle && ped->m_pMyVehicle) {
				if (ped->m_pMyVehicle->pDriver == ped) {
					ped->m_pMyVehicle->RemoveDriver();
					ped->m_pMyVehicle->m_status = STATUS_ABANDONED;
					if (ped->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
						ped->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
					if (ped->m_nPedType == PEDTYPE_COP && ped->m_pMyVehicle->IsLawEnforcementVehicle())
						ped->m_pMyVehicle->ChangeLawEnforcerState(0);
				}
				else {
					ped->m_pMyVehicle->RemovePassenger(ped);
				}
			}
			CWorld::RemoveReferencesToDeletedObject(ped);
			delete ped;
			--CPopulation::ms_nTotalMissionPeds;
		}
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
		return 0;
	}
	case COMMAND_CHAR_WANDER_DIR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		assert(ped);
		ped->ClearAll();
		int8 path = ScriptParams[1];
		if (ScriptParams[1] < 0 || ScriptParams[1] > 7)
			path = CGeneral::GetRandomNumberInRange(0, 7);
		ped->SetWanderPath(path);
		return 0;
	}
	case COMMAND_CHAR_FOLLOW_PATH:
	{
		CollectParameters(&m_nIp, 4);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		assert(ped);
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= -100.0f)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		ped->ClearAll();
		ped->SetFollowPath(pos);
		return 0;
	}
	case COMMAND_CHAR_SET_IDLE:
	{
		CollectParameters(&m_nIp, 1);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		assert(ped);
		ped->m_bScriptObjectiveCompleted = false;
		ped->SetObjective(OBJECTIVE_IDLE);
		return 0;
	}
	case COMMAND_GET_CHAR_COORDINATES:
	{
		CollectParameters(&m_nIp, 1);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		assert(ped);
		CVehicle* vehicle;
		CVector pos;
		/* Seems a bit clumsy but I'll leave original flow */
		if (ped->bInVehicle)
			vehicle = ped->m_pMyVehicle;
		else
			vehicle = nil;
		if (vehicle)
			pos = vehicle->GetPosition();
		else
			pos = ped->GetPosition();
		*(CVector*)&ScriptParams[0] = pos;
		StoreParameters(&m_nIp, 3);
		return 0;
	}
	case COMMAND_SET_CHAR_COORDINATES:
	{
		CollectParameters(&m_nIp, 4);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		assert(ped);
		CVehicle* vehicle;
		if (ped->bInVehicle)
			vehicle = ped->m_pMyVehicle;
		else
			vehicle = nil;
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= -100.0f)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		/* The following block was once again written
		 * by someone not familiar with virtual functions.
		 * It doesn't require any ifs at all.
		 * To keep as close to original as possible, I'll keep it.
		 * Maybe there was more commented out/debug
		 * stuff, but I doubt it.
		 */
		if (!vehicle) {
			pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
			ped->Teleport(pos);
			CTheScripts::ClearSpaceForMissionEntity(pos, ped);
		}
		else if (vehicle->IsBoat()) {
			pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel();
			vehicle->Teleport(pos);
			CTheScripts::ClearSpaceForMissionEntity(pos, vehicle);
		}
		else {
			pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel();
			vehicle->Teleport(pos);
			CTheScripts::ClearSpaceForMissionEntity(pos, vehicle);
		}
		/* Short version of this command.
		 *
		 * CollectParameters(&m_nIp, 4);
		 * CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		 * assert(ped);
		 * CEntity* entityToMove = ped->bInVehicle ? ped->m_pMyVehicle : ped;
		 * CVector pos = *(CVector*)&ScriptParams[1];
		 * if (pos.z <= -100.0f)
		 *	pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		 * pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
		 * entityToMove->Teleport(pos);
		 * CTheScripts::ClearSpaceForMissionEntity(pos, entityToMove);
		 *
		 */
		return 0;
	}
	case COMMAND_IS_CHAR_STILL_ALIVE:
	{
		CollectParameters(&m_nIp, 1);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		UpdateCompareFlag(ped && ped->m_status != PED_DEAD && ped->m_status != PED_DIE);
		return 0;
	}
	case COMMAND_IS_CHAR_IN_AREA_2D:
	{
		CollectParameters(&m_nIp, 6);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		assert(ped);
		CVehicle* vehicle;
		if (ped->bInVehicle)
			vehicle = ped->m_pMyVehicle;
		else
			vehicle = nil;
		float x1, y1, x2, y2;
		x1 = *(float*)&ScriptParams[1];
		y1 = *(float*)&ScriptParams[2];
		x2 = *(float*)&ScriptParams[3];
		y2 = *(float*)&ScriptParams[4];
		if (vehicle)
			UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2));
		else
			UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2));
		CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
		return 0;
	}
	case COMMAND_IS_CHAR_IN_AREA_3D:
	{
		CollectParameters(&m_nIp, 8);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		assert(ped);
		CVehicle* vehicle;
		if (ped->bInVehicle)
			vehicle = ped->m_pMyVehicle;
		else
			vehicle = nil;
		float x1, y1, z1, x2, y2, z2;
		x1 = *(float*)&ScriptParams[1];
		y1 = *(float*)&ScriptParams[2];
		z1 = *(float*)&ScriptParams[3];
		x2 = *(float*)&ScriptParams[4];
		y2 = *(float*)&ScriptParams[5];
		z2 = *(float*)&ScriptParams[6];
		if (vehicle)
			UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
		else
			UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2));
		CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
		return 0;
	}
	case COMMAND_CREATE_CAR:
	{
		CollectParameters(&m_nIp, 4);
		int32 handle;
		if (CModelInfo::IsBoatModel(ScriptParams[0])) {
			CBoat* boat = new CBoat(ScriptParams[0], MISSION_VEHICLE);
			CVector pos = *(CVector*)&ScriptParams[1];
			if (pos.z <= -100.0f)
				pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
			pos.z += boat->GetDistanceFromCentreOfMassToBaseOfModel();
			boat->GetPosition() = pos;
			CTheScripts::ClearSpaceForMissionEntity(pos, boat);
			boat->m_status = STATUS_ABANDONED;
			boat->bIsLocked = true;
			boat->m_autoPilot.m_nCarMission = MISSION_NONE;
			boat->m_autoPilot.m_nAnimationId = TEMPACT_NONE; /* Animation ID? */
			boat->m_autoPilot.m_nCruiseSpeed = boat->m_autoPilot.m_fMaxTrafficSpeed = 20.0f;
			CWorld::Add(boat);
			handle = CPools::GetVehiclePool()->GetIndex(boat);
		}
		else {
			CVehicle* car;
			if (!CModelInfo::IsBikeModel(ScriptParams[0]))
				car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE);
			CVector pos = *(CVector*)&ScriptParams[1];
			if (pos.z <= -100.0f)
				pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
			pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
			car->GetPosition() = pos;
			CTheScripts::ClearSpaceForMissionEntity(pos, car);
			car->m_status = STATUS_ABANDONED;
			car->bIsLocked = true;
			car->m_autoPilot.m_nCarMission = MISSION_NONE;
			car->m_autoPilot.m_nAnimationId = TEMPACT_NONE; /* Animation ID? */
			car->m_autoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
			car->m_autoPilot.m_nCruiseSpeed = car->m_autoPilot.m_fMaxTrafficSpeed = 9.0f;
			car->m_autoPilot.m_nPreviousLane = car->m_autoPilot.m_nCurrentLane = 0;
			car->bEngineOn = false;
			car->m_level = CTheZones::GetLevelFromPosition(pos);
			car->bHasBeenOwnedByPlayer = true;
			CWorld::Add(car);
			handle = CPools::GetVehiclePool()->GetIndex(car);
		}
		ScriptParams[0] = handle;
		StoreParameters(&m_nIp, 1);
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanup.AddEntityToList(handle, CLEANUP_CAR);
		return 0;
	}
	case COMMAND_DELETE_CAR:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		if (car) {
			CWorld::Remove(car);
			CWorld::RemoveReferencesToDeletedObject(car);
			delete car;
		}
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
		return 0;
	}
	case COMMAND_CAR_GOTO_COORDINATES:
	{
		CollectParameters(&m_nIp, 4);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		assert(car);
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= -100.0f)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
		if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, pos, false))
			car->m_autoPilot.m_nCarMission = MISSION_GOTOCOORDS_STRAIGHT;
		else
			car->m_autoPilot.m_nCarMission = MISSION_GOTOCOORDS;
		car->m_status = STATUS_PHYSICS;
		car->bEngineOn = true;
		car->m_autoPilot.m_nCruiseSpeed = max(car->m_autoPilot.m_nCruiseSpeed, 6);
		car->m_autoPilot.m_nTimeToStartMission = CTimer::GetTimeInMilliseconds();
		return 0;
	}
	case COMMAND_CAR_WANDER_RANDOMLY:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		assert(car);
		CCarCtrl::JoinCarWithRoadSystem(car);
		car->m_autoPilot.m_nCarMission = MISSION_CRUISE;
		car->bEngineOn = true;
		car->m_autoPilot.m_nCruiseSpeed = max(car->m_autoPilot.m_nCruiseSpeed, 6);
		car->m_autoPilot.m_nTimeToStartMission = CTimer::GetTimeInMilliseconds();
		return 0;
	}
	case COMMAND_CAR_SET_IDLE:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		assert(car);
		car->m_autoPilot.m_nCarMission = MISSION_NONE;
		return 0;
	}
	case COMMAND_GET_CAR_COORDINATES:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		assert(car);
		*(CVector*)&ScriptParams[0] = car->GetPosition();
		StoreParameters(&m_nIp, 3);
		return 0;
	}
	case COMMAND_SET_CAR_COORDINATES:
	{
		CollectParameters(&m_nIp, 4);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		assert(car);
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= -100.0f)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
		car->bIsStatic = false;
		/* Again weird usage of virtual functions. */
		if (car->IsBoat()) {
			car->Teleport(pos);
			CTheScripts::ClearSpaceForMissionEntity(pos, car);
		}
		else {
			car->Teleport(pos);
			CTheScripts::ClearSpaceForMissionEntity(pos, car);
			/* May the following be inlined CCarCtrl function? */
			switch (car->m_autoPilot.m_nCarMission) {
			case MISSION_CRUISE:
				CCarCtrl::JoinCarWithRoadSystem(car);
				break;
			case MISSION_RAMPLAYER_FARAWAY:
			case MISSION_RAMPLAYER_CLOSE:
			case MISSION_BLOCKPLAYER_FARAWAY:
			case MISSION_BLOCKPLAYER_CLOSE:
			case MISSION_BLOCKPLAYER_HANDBRAKESTOP:
				CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, FindPlayerCoors(), false);
				break;
			case MISSION_GOTOCOORDS:
			case MISSION_GOTOCOORDS_STRAIGHT:
				CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, car->m_autoPilot.m_vecDestinationCoors, false);
				break;
			case MISSION_GOTOCOORDS_ACCURATE:
			case MISSION_GOTO_COORDS_STRAIGHT_ACCURATE:
				CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, car->m_autoPilot.m_vecDestinationCoors, false);
				break;
			case MISSION_RAMCAR_FARAWAY:
			case MISSION_RAMCAR_CLOSE:
			case MISSION_BLOCKCAR_FARAWAY:
			case MISSION_BLOCKCAR_CLOSE:
			case MISSION_BLOCKCAR_HANDBRAKESTOP:
				CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, car->m_autoPilot.m_pTargetCar->GetPosition(), false);
				break;
			default:
				break;
			}
		}
		return 0;
	}
	case COMMAND_IS_CAR_STILL_ALIVE:
	{
		CollectParameters(&m_nIp, 4);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		UpdateCompareFlag(car && car->m_status != STATUS_WRECKED && (car->IsBoat() || !car->bIsInWater));
		return 0;
	}
	case COMMAND_SET_CAR_CRUISE_SPEED:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		assert(car);
		car->m_autoPilot.m_nCruiseSpeed = min(*(float*)&ScriptParams[1], 60.0f * car->m_handling->TransmissionData.fUnkMaxVelocity);
		return 0;
	}
	case COMMAND_SET_CAR_DRIVING_STYLE:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		assert(car);
		car->m_autoPilot.m_nDrivingStyle = (eCarDrivingStyle)ScriptParams[1];
		return 0;
	}
	case COMMAND_SET_CAR_MISSION:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		assert(car);
		car->m_autoPilot.m_nCarMission = (eCarMission)ScriptParams[1];
		car->m_autoPilot.m_nTimeToStartMission = CTimer::GetTimeInMilliseconds();
		car->bEngineOn = true;
		return 0;
	}
	case COMMAND_IS_CAR_IN_AREA_2D:
	{
		CollectParameters(&m_nIp, 6);
		CVehicle* vehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		assert(vehicle);
		float x1, y1, x2, y2;
		x1 = *(float*)&ScriptParams[1];
		y1 = *(float*)&ScriptParams[2];
		x2 = *(float*)&ScriptParams[3];
		y2 = *(float*)&ScriptParams[4];
		UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, x2, y2));
		CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
		return 0;
	}
	case COMMAND_IS_CAR_IN_AREA_3D:
	{
		CollectParameters(&m_nIp, 8);
		CVehicle* vehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		assert(vehicle);
		float x1, y1, z1, x2, y2, z2;
		x1 = *(float*)&ScriptParams[1];
		y1 = *(float*)&ScriptParams[2];
		z1 = *(float*)&ScriptParams[3];
		x2 = *(float*)&ScriptParams[4];
		y2 = *(float*)&ScriptParams[5];
		z2 = *(float*)&ScriptParams[6];
		UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
		CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
		return 0;
	}
	case COMMAND_SPECIAL_0:
	case COMMAND_SPECIAL_1:
	case COMMAND_SPECIAL_2:
	case COMMAND_SPECIAL_3:
	case COMMAND_SPECIAL_4:
	case COMMAND_SPECIAL_5:
	case COMMAND_SPECIAL_6:
	case COMMAND_SPECIAL_7:
		assert(0);
		return 0;
	case COMMAND_PRINT_BIG:
	{
		wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
		m_nIp += 8;
		CollectParameters(&m_nIp, 2);
		CMessages::AddBigMessage(key, ScriptParams[0], ScriptParams[1] - 1);
		return 0;
	}
	case COMMAND_PRINT:
	{
		wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
		m_nIp += 8;
		CollectParameters(&m_nIp, 2);
		CMessages::AddMessage(key, ScriptParams[0], ScriptParams[1]);
		return 0;
	}
	case COMMAND_PRINT_NOW:
	{
		wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
		m_nIp += 8;
		CollectParameters(&m_nIp, 2);
		CMessages::AddMessageJumpQ(key, ScriptParams[0], ScriptParams[1]);
		return 0;
	}
	case COMMAND_PRINT_SOON:
	{
		wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
		m_nIp += 8;
		CollectParameters(&m_nIp, 2);
		CMessages::AddMessage(key, ScriptParams[0], ScriptParams[1]);
		return 0;
	}
	case COMMAND_CLEAR_PRINTS:
		CMessages::ClearMessages();
		return 0;
	case COMMAND_GET_TIME_OF_DAY:
		ScriptParams[0] = CClock::GetHours();
		ScriptParams[1] = CClock::GetMinutes();
		StoreParameters(&m_nIp, 2);
		return 0;
	case COMMAND_SET_TIME_OF_DAY:
		CollectParameters(&m_nIp, 2);
		CClock::SetGameClock(ScriptParams[0], ScriptParams[1]);
		return 0;
	case COMMAND_GET_MINUTES_TO_TIME_OF_DAY:
		CollectParameters(&m_nIp, 2);
		ScriptParams[0] = CClock::GetGameClockMinutesUntil(ScriptParams[0], ScriptParams[1]);
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_IS_POINT_ON_SCREEN:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= -100)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		UpdateCompareFlag(TheCamera.IsSphereVisible(pos, *(float*)&ScriptParams[3]));
	}
	case COMMAND_DEBUG_ON:
		CTheScripts::DbgFlag = true;
		return 0;
	case COMMAND_DEBUG_OFF:
		CTheScripts::DbgFlag = false;
		return 0;
	case COMMAND_RETURN_TRUE:
		UpdateCompareFlag(true);
		return 0;
	case COMMAND_RETURN_FALSE:
		UpdateCompareFlag(false);
		return 0;
	default:
		assert(0);
		break;
	}
	return -1;
}

WRAPPER int8 CRunningScript::ProcessCommandsFrom200To299(int32 command) { EAXJMP(0x43D530); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { EAXJMP(0x43ED30); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) { EAXJMP(0x440CB0); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom500To599(int32 command) { EAXJMP(0x4429C0); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { EAXJMP(0x444B20); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom800To899(int32 command) { EAXJMP(0x448240); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom900To999(int32 command) { EAXJMP(0x44CB80); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom1000To1099(int32 command) { EAXJMP(0x588490); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom1100To1199(int32 command) { EAXJMP(0x589D00); }

WRAPPER void CTheScripts::DrawScriptSpheres() { EAXJMP(0x44FAC0); }
WRAPPER void CRunningScript::DoDeatharrestCheck() { EAXJMP(0x452A30); }
WRAPPER void CTheScripts::DrawDebugSquare(float, float, float, float) { EAXJMP(0x452D00); }
WRAPPER void CTheScripts::DrawDebugCube(float, float, float, float, float, float) { EAXJMP(0x453100); }
WRAPPER void CTheScripts::ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2) { EAXJMP(0x4534E0); }
WRAPPER void CTheScripts::ClearSpaceForMissionEntity(const CVector&, CEntity*) { EAXJMP(0x454060); }
WRAPPER void CTheScripts::HighlightImportantArea(uint32, float, float, float, float, float) { EAXJMP(0x454320); }
WRAPPER void CTheScripts::CleanUpThisVehicle(CVehicle*) { EAXJMP(0x4548D0); }
WRAPPER void CTheScripts::CleanUpThisPed(CPed*) { EAXJMP(0x4547A0); }
WRAPPER void CTheScripts::CleanUpThisObject(CObject*) { EAXJMP(0x454910); }
WRAPPER void CTheScripts::ReadObjectNamesFromScript() { EAXJMP(0x454960); }
WRAPPER void CTheScripts::UpdateObjectIndices() { EAXJMP(0x454AD0); }
WRAPPER void CTheScripts::ReadMultiScriptFileOffsetsFromScript() { EAXJMP(0x454BC0); }

STARTPATCHES
InjectHook(0x437AE0, &CMissionCleanup::Init, PATCH_JUMP);
InjectHook(0x437BA0, &CMissionCleanup::AddEntityToList, PATCH_JUMP);
InjectHook(0x437BD0, &CMissionCleanup::RemoveEntityFromList, PATCH_JUMP);
InjectHook(0x437C10, &CMissionCleanup::Process, PATCH_JUMP);
InjectHook(0x437DC0, &CUpsideDownCarCheck::Init, PATCH_JUMP);
InjectHook(0x437EE0, &CUpsideDownCarCheck::UpdateTimers, PATCH_JUMP);
InjectHook(0x437F80, &CUpsideDownCarCheck::AreAnyCarsUpsideDown, PATCH_JUMP);
InjectHook(0x437FB0, &CUpsideDownCarCheck::AddCarToCheck, PATCH_JUMP);
InjectHook(0x437FE0, &CUpsideDownCarCheck::RemoveCarFromCheck, PATCH_JUMP);
InjectHook(0x438010, &CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile, PATCH_JUMP);
InjectHook(0x438050, &CStuckCarCheck::Init, PATCH_JUMP);
InjectHook(0x4380A0, &CStuckCarCheck::Process, PATCH_JUMP);
InjectHook(0x4381C0, &CStuckCarCheck::AddCarToCheck, PATCH_JUMP);
InjectHook(0x438240, &CStuckCarCheck::RemoveCarFromCheck, PATCH_JUMP);
InjectHook(0x4382A0, &CStuckCarCheck::HasCarBeenStuckForAWhile, PATCH_JUMP);
InjectHook(0x4382E0, &CRunningScript::CollectParameters, PATCH_JUMP);
InjectHook(0x438460, &CRunningScript::CollectNextParameterWithoutIncreasingPC, PATCH_JUMP);
InjectHook(0x4385A0, &CRunningScript::StoreParameters, PATCH_JUMP);
InjectHook(0x438640, &CRunningScript::GetPointerToScriptVariable, PATCH_JUMP);
InjectHook(0x438790, &CTheScripts::Init, PATCH_JUMP);
InjectHook(0x439000, &CTheScripts::StartNewScript, PATCH_JUMP);
InjectHook(0x439040, &CTheScripts::Process, PATCH_JUMP);
InjectHook(0x439400, &CTheScripts::StartTestScript, PATCH_JUMP);
InjectHook(0x439410, &CTheScripts::IsPlayerOnAMission, PATCH_JUMP);
ENDPATCHES