#include "common.h"
#include "Script.h"
#include "ScriptCommands.h"
#include "AnimBlendAssociation.h"
#include "BulletInfo.h"
#include "CarAI.h"
#include "CarCtrl.h"
#include "CivilianPed.h"
#include "Cranes.h"
#include "DMAudio.h"
#include "Darkel.h"
#include "Explosion.h"
#include "Fire.h"
#include "Frontend.h"
#include "Garages.h"
#include "General.h"
#include "Heli.h"
#include "Hud.h"
#include "Messages.h"
#include "ParticleObject.h"
#include "PedRoutes.h"
#include "Phones.h"
#include "Pickups.h"
#include "Plane.h"
#include "Pools.h"
#include "Population.h"
#include "Radar.h"
#include "Record.h"
#include "RpAnimBlend.h"
#include "Rubbish.h"
#include "SpecialFX.h"
#include "Stats.h"
#include "Streaming.h"
#include "TxdStore.h"
#include "User.h"
#include "WaterLevel.h"
#include "World.h"
#include "Zones.h"
#include "Bike.h"
#include "Wanted.h"
// LCS: file done except TODOs
#ifdef FIX_BUGS
static bool IsSlideObjectUsedWrongByScript(const CVector& posTarget, const CVector& slideBy)
{
// TODO?
return false;
}
#endif
int8 CRunningScript::ProcessCommands800To899(int32 command)
{
CMatrix tmp_matrix;
switch (command) {
case COMMAND_IS_CHAR_IN_PLAYERS_GROUP:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
CPed* pLeader = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed;
script_assert(pPed);
script_assert(pLeader);
UpdateCompareFlag(pPed->m_leader == pLeader && !pPed->bWaitForLeaderToComeCloser);
return 0;
}
case COMMAND_EXPLODE_CHAR_HEAD:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->InflictDamage(nil, WEAPONTYPE_SNIPERRIFLE, 1000.0f, PEDPIECE_HEAD, 0);
return 0;
}
case COMMAND_EXPLODE_PLAYER_HEAD:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
pPed->InflictDamage(nil, WEAPONTYPE_SNIPERRIFLE, 1000.0f, PEDPIECE_HEAD, 0);
return 0;
}
case COMMAND_ANCHOR_BOAT:
{
CollectParameters(&m_nIp, 2);
CBoat* pBoat = (CBoat*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pBoat && pBoat->m_vehType == VEHICLE_TYPE_BOAT);
pBoat->m_bIsAnchored = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_SET_ZONE_GROUP:
{
char zone[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CollectParameters(&m_nIp, 2);
int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_INFO);
if (zone_id < 0) {
printf("Couldn't find zone - %s\n", zone);
return 0;
}
while (zone_id >= 0) {
CTheZones::SetPedGroup(zone_id, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
zone_id = CTheZones::FindNextZoneByLabelAndReturnIndex(zone, ZONE_INFO);
}
return 0;
}
case COMMAND_START_CAR_FIRE:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
SET_INTEGER_PARAM(0, gFireManager.StartScriptFire(pVehicle->GetPosition(), pVehicle, 0.8f, 1));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_START_CHAR_FIRE:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
SET_INTEGER_PARAM(0, gFireManager.StartScriptFire(pPed->GetPosition(), pPed, 0.8f, 1));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA:
{
CollectParameters(&m_nIp, 5);
int handle = -1;
uint32 i = CPools::GetVehiclePool()->GetSize();
float infX = GET_FLOAT_PARAM(0);
float infY = GET_FLOAT_PARAM(1);
float supX = GET_FLOAT_PARAM(2);
float supY = GET_FLOAT_PARAM(3);
while (i--) {
CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
if (!pVehicle)
continue;
if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE)
continue;
if (!pVehicle->bUsesCollision)
continue;
if (GET_INTEGER_PARAM(4) != pVehicle->GetModelIndex() && GET_INTEGER_PARAM(4) >= 0)
continue;
if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
continue;
if (!pVehicle->IsWithinArea(infX, infY, supX, supY))
continue;
handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
pVehicle->VehicleCreatedBy = MISSION_VEHICLE;
++CCarCtrl::NumMissionCars;
--CCarCtrl::NumRandomCars;
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.AddEntityToList(handle, CLEANUP_CAR);
}
SET_INTEGER_PARAM(0, handle);
StoreParameters(&m_nIp, 1);
return 0;
}
/*
case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE:
{
char zone[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
if (zone_id != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
CZone* pZone = CTheZones::GetNavigationZone(zone_id);
CollectParameters(&m_nIp, 1);
int handle = -1;
uint32 i = CPools::GetVehiclePool()->GetSize();
while (i--) {
CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
if (!pVehicle)
continue;
if (GET_INTEGER_PARAM(0) != pVehicle->GetModelIndex() && GET_INTEGER_PARAM(0) >= 0)
continue;
if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
continue;
if (!CTheZones::PointLiesWithinZone(&pVehicle->GetPosition(), pZone))
continue;
handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
pVehicle->VehicleCreatedBy = MISSION_VEHICLE;
++CCarCtrl::NumMissionCars;
--CCarCtrl::NumRandomCars;
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.AddEntityToList(handle, CLEANUP_CAR);
}
SET_INTEGER_PARAM(0, handle);
StoreParameters(&m_nIp, 1);
return 0;
}
*/
case COMMAND_HAS_RESPRAY_HAPPENED:
{
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CGarages::HasResprayHappened(GET_INTEGER_PARAM(0)));
return 0;
}
case COMMAND_SET_CAMERA_ZOOM:
{
CollectParameters(&m_nIp, 1);
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED)
TheCamera.SetZoomValueFollowPedScript(GET_INTEGER_PARAM(0));
else if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_CAM_ON_A_STRING)
TheCamera.SetZoomValueCamStringScript(GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_CREATE_PICKUP_WITH_AMMO:
{
CollectParameters(&m_nIp, 6);
int16 model = GET_INTEGER_PARAM(0);
if (model < 0)
model = CTheScripts::UsedObjectArray[-model].index;
CVector pos = GET_VECTOR_PARAM(3);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, model, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2)));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_CAR_RAM_CAR:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTarget);
CCarAI::TellCarToRamOtherCar(pVehicle, pTarget);
return 0;
}
/*
case COMMAND_SET_CAR_BLOCK_CAR:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTarget);
CCarAI::TellCarToBlockOtherCar(pVehicle, pTarget);
return 0;
}
case COMMAND_SET_CHAR_OBJ_CATCH_TRAIN:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_CATCH_TRAIN);
return 0;
}
#ifdef GTA_SCRIPT_COLLECTIVE
case COMMAND_SET_COLL_OBJ_CATCH_TRAIN:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_CATCH_TRAIN);
return 0;
#endif
*/
case COMMAND_SET_PLAYER_NEVER_GETS_TIRED:
{
CollectParameters(&m_nIp, 2);
CPlayerInfo* pPlayer = &CWorld::Players[GET_INTEGER_PARAM(0)];
pPlayer->m_bInfiniteSprint = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_SET_PLAYER_FAST_RELOAD:
{
CollectParameters(&m_nIp, 2);
CPlayerInfo* pPlayer = &CWorld::Players[GET_INTEGER_PARAM(0)];
pPlayer->m_bFastReload = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_SET_CHAR_BLEEDING:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bPedIsBleeding = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
/*
case COMMAND_SET_CAR_FUNNY_SUSPENSION:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
// no action
return 0;
*/
case COMMAND_SET_CAR_BIG_WHEELS:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
CAutomobile* pCar = (CAutomobile*)pVehicle;
pCar->bBigWheels = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_SET_FREE_RESPRAYS:
CollectParameters(&m_nIp, 1);
CGarages::SetFreeResprays(GET_INTEGER_PARAM(0) != 0);
return 0;
case COMMAND_SET_PLAYER_VISIBLE:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
pPed->bIsVisible = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_SET_CHAR_VISIBLE:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bIsVisible = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_SET_CAR_VISIBLE:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->bIsVisible = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_IS_AREA_OCCUPIED:
{
CollectParameters(&m_nIp, 11);
float infX = GET_FLOAT_PARAM(0);
float infY = GET_FLOAT_PARAM(1);
float infZ = GET_FLOAT_PARAM(2);
float supX = GET_FLOAT_PARAM(3);
float supY = GET_FLOAT_PARAM(4);
float supZ = GET_FLOAT_PARAM(5);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(0);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(1);
}
if (infZ > supZ) {
infZ = GET_FLOAT_PARAM(5);
supZ = GET_FLOAT_PARAM(2);
}
int16 total;
CWorld::FindObjectsIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil,
!!GET_INTEGER_PARAM(6), !!GET_INTEGER_PARAM(7), !!GET_INTEGER_PARAM(8), !!GET_INTEGER_PARAM(9), !!GET_INTEGER_PARAM(10));
UpdateCompareFlag(total > 0);
return 0;
}
/*
case COMMAND_START_DRUG_RUN:
CPlane::CreateIncomingCesna();
return 0;
case COMMAND_HAS_DRUG_RUN_BEEN_COMPLETED:
UpdateCompareFlag(CPlane::HasCesnaLanded());
return 0;
case COMMAND_HAS_DRUG_PLANE_BEEN_SHOT_DOWN:
UpdateCompareFlag(CPlane::HasCesnaBeenDestroyed());
return 0;
case COMMAND_SAVE_PLAYER_FROM_FIRES:
CollectParameters(&m_nIp, 1);
gFireManager.ExtinguishPoint(CWorld::Players[GET_INTEGER_PARAM(0)].GetPos(), 3.0f);
return 0;
*/
case COMMAND_DISPLAY_TEXT:
{
CollectParameters(&m_nIp, 2);
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = GET_FLOAT_PARAM(0);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = GET_FLOAT_PARAM(1);
uint16 len = CMessages::GetWideStringLength(text);
for (uint16 i = 0; i < len; i++)
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = text[i];
for (uint16 i = len; i < SCRIPT_TEXT_MAX_LENGTH; i++)
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = 0;
++CTheScripts::NumberOfIntroTextLinesThisFrame;
return 0;
}
case COMMAND_SET_TEXT_SCALE:
{
CollectParameters(&m_nIp, 2);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleX = GET_FLOAT_PARAM(0);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleY = GET_FLOAT_PARAM(1);
return 0;
}
case COMMAND_SET_TEXT_COLOUR:
{
CollectParameters(&m_nIp, 4);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sColor =
CRGBA(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3));
return 0;
}
case COMMAND_SET_TEXT_JUSTIFY:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bJustify = (GET_INTEGER_PARAM(0) != 0);
return 0;
}
case COMMAND_SET_TEXT_CENTRE:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bCentered = (GET_INTEGER_PARAM(0) != 0);
return 0;
}
case COMMAND_SET_TEXT_WRAPX:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fWrapX = GET_FLOAT_PARAM(0);
return 0;
}
/*
case COMMAND_SET_TEXT_CENTRE_SIZE:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fCenterSize = GET_FLOAT_PARAM(0);
return 0;
}
*/
case COMMAND_SET_TEXT_BACKGROUND:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackground = (GET_INTEGER_PARAM(0) != 0);
return 0;
}
/*
case COMMAND_SET_TEXT_BACKGROUND_COLOUR:
{
CollectParameters(&m_nIp, 4);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sBackgroundColor =
CRGBA(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3));
return 0;
}
case COMMAND_SET_TEXT_BACKGROUND_ONLY_TEXT:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackgroundOnly = (GET_INTEGER_PARAM(0) != 0);
return 0;
}
*/
case COMMAND_SET_TEXT_PROPORTIONAL:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextProportional = (GET_INTEGER_PARAM(0) != 0);
return 0;
}
/*
case COMMAND_SET_TEXT_FONT:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_nFont = GET_INTEGER_PARAM(0);
return 0;
}
*/
case COMMAND_INDUSTRIAL_PASSED:
CollectParameters(&m_nIp, 1);
CStats::IndustrialPassed = GET_INTEGER_PARAM(0);
return 0;
case COMMAND_COMMERCIAL_PASSED:
CollectParameters(&m_nIp, 1);
CStats::CommercialPassed = GET_INTEGER_PARAM(0);
return 0;
case COMMAND_SUBURBAN_PASSED:
CollectParameters(&m_nIp, 1);
CStats::SuburbanPassed = GET_INTEGER_PARAM(0);
return 0;
case COMMAND_ROTATE_OBJECT:
{
CollectParameters(&m_nIp, 4);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
float fx = pObject->GetForward().x;
float fy = pObject->GetForward().y;
float heading = LimitAngleOnCircle(
RADTODEG(Atan2(-pObject->GetForward().x, pObject->GetForward().y)));
float headingTarget = GET_FLOAT_PARAM(1);
#ifdef FIX_BUGS
float rotateBy = GET_FLOAT_PARAM(2) * CTimer::GetTimeStepFix();
#else
float rotateBy = GET_FLOAT_PARAM(2);
#endif
if (headingTarget == heading) { // using direct comparasion here is fine
UpdateCompareFlag(true);
return 0;
}
float angleClockwise = LimitAngleOnCircle(headingTarget - heading);
float angleCounterclockwise = LimitAngleOnCircle(heading - headingTarget);
float newHeading;
if (angleClockwise < angleCounterclockwise)
newHeading = rotateBy < angleClockwise ? heading + rotateBy : headingTarget;
else
newHeading = rotateBy < angleCounterclockwise ? heading - rotateBy : headingTarget;
bool obstacleInPath = false;
if (GET_INTEGER_PARAM(3)) {
CVector pos = pObject->GetPosition();
tmp_matrix.SetRotateZ(DEGTORAD(newHeading));
tmp_matrix.GetPosition() += pos;
CColModel* pColModel = pObject->GetColModel();
CVector cp1 = tmp_matrix * pColModel->boundingBox.min;
CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z);
CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z);
CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z);
int16 collisions;
CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, pos,
Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))),
Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))),
Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))),
Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))),
&collisions, 2, nil, false, true, true, false, false);
if (collisions > 0)
obstacleInPath = true;
}
if (obstacleInPath) {
UpdateCompareFlag(true);
return 0;
}
pObject->SetHeading(DEGTORAD(newHeading));
pObject->GetMatrix().UpdateRW();
pObject->UpdateRwFrame();
UpdateCompareFlag(newHeading == headingTarget); // using direct comparasion here is fine
return 0;
}
case COMMAND_SLIDE_OBJECT:
{
CollectParameters(&m_nIp, 8);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
CVector pos = pObject->GetPosition();
CVector posTarget = GET_VECTOR_PARAM(1);
CVector slideBy = GET_VECTOR_PARAM(4);
#ifdef FIX_BUGS
// the check is a hack for original script, where some objects are moved
// via SLIDE_OBJECT instead of SET_OBJECT_POSITION
// assuming the slide will take exactly one frame, which is true
// only without accounting time step (which is a bug)
if (!IsSlideObjectUsedWrongByScript(posTarget, slideBy))
slideBy *= CTimer::GetTimeStepFix();
#endif
if (posTarget == pos) { // using direct comparasion here is fine
UpdateCompareFlag(true);
return 0;
}
CVector posDiff = pos - posTarget;
CVector newPosition;
if (posDiff.x < 0)
newPosition.x = -posDiff.x < slideBy.x ? posTarget.x : pos.x + slideBy.x;
else
newPosition.x = posDiff.x < slideBy.x ? posTarget.x : pos.x - slideBy.x;
if (posDiff.y < 0)
newPosition.y = -posDiff.y < slideBy.y ? posTarget.y : pos.y + slideBy.y;
else
newPosition.y = posDiff.y < slideBy.y ? posTarget.y : pos.y - slideBy.y;
if (posDiff.z < 0)
newPosition.z = -posDiff.z < slideBy.z ? posTarget.z : pos.z + slideBy.z;
else
newPosition.z = posDiff.z < slideBy.z ? posTarget.z : pos.z - slideBy.z;
bool obstacleInPath = false;
if (GET_INTEGER_PARAM(7)) {
tmp_matrix = pObject->GetMatrix();
tmp_matrix.GetPosition() = newPosition;
CColModel* pColModel = pObject->GetColModel();
CVector cp1 = tmp_matrix * pColModel->boundingBox.min;
CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z);
CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z);
CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z);
int16 collisions;
CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, newPosition,
Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))),
Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))),
Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))),
Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))),
&collisions, 2, nil, false, true, true, false, false);
if (collisions > 0)
obstacleInPath = true;
}
if (obstacleInPath) {
UpdateCompareFlag(true);
return 0;
}
pObject->Teleport(newPosition);
UpdateCompareFlag(newPosition == posTarget); // using direct comparasion here is fine
return 0;
}
case COMMAND_REMOVE_CHAR_ELEGANTLY:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
if (pPed && pPed->CharCreatedBy == MISSION_CHAR){
CWorld::RemoveReferencesToDeletedObject(pPed);
if (pPed->bInVehicle && pPed->m_pMyVehicle)
CTheScripts::RemoveThisPed(pPed);
else{
pPed->CharCreatedBy = RANDOM_CHAR;
pPed->bRespondsToThreats = true;
pPed->bScriptObjectiveCompleted = false;
pPed->ClearLeader();
--CPopulation::ms_nTotalMissionPeds;
pPed->bFadeOut = true;
CWorld::RemoveReferencesToDeletedObject(pPed);
}
}
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.RemoveEntityFromList(GET_INTEGER_PARAM(0), CLEANUP_CHAR);
return 0;
}
case COMMAND_SET_CHAR_STAY_IN_SAME_PLACE:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bKindaStayInSamePlace = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
/*
case COMMAND_IS_NASTY_GAME:
UpdateCompareFlag(CGame::nastyGame);
return 0;
*/
case COMMAND_UNDRESS_CHAR:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
char name[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, name);
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
name[i] = tolower(name[i]);
m_nIp += KEY_LENGTH_IN_SCRIPT;
pPed->Undress(name);
return 0;
}
case COMMAND_DRESS_CHAR:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->Dress();
return 0;
}
/*
case COMMAND_START_CHASE_SCENE:
CollectParameters(&m_nIp, 1);
CTimer::Suspend();
CStreaming::DeleteAllRwObjects();
CRecordDataForChase::StartChaseScene(GET_FLOAT_PARAM(0));
CTimer::Resume();
return 0;
case COMMAND_STOP_CHASE_SCENE:
CRecordDataForChase::CleanUpChaseScene();
return 0;
*/
case COMMAND_IS_EXPLOSION_IN_AREA:
{
CollectParameters(&m_nIp, 7);
float infX = GET_FLOAT_PARAM(1);
float infY = GET_FLOAT_PARAM(2);
float infZ = GET_FLOAT_PARAM(3);
float supX = GET_FLOAT_PARAM(4);
float supY = GET_FLOAT_PARAM(5);
float supZ = GET_FLOAT_PARAM(6);
if (infX > supX) {
infX = GET_FLOAT_PARAM(4);
supX = GET_FLOAT_PARAM(1);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(5);
supY = GET_FLOAT_PARAM(2);
}
if (infZ > supZ) {
infZ = GET_FLOAT_PARAM(6);
supZ = GET_FLOAT_PARAM(3);
}
UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)GET_INTEGER_PARAM(0),
infX, supX, infY, supY, infZ, supZ));
return 0;
}
/*
case COMMAND_IS_EXPLOSION_IN_ZONE:
{
CollectParameters(&m_nIp, 1);
char zone[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
if (zone_id != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
CZone* pZone = CTheZones::GetNavigationZone(zone_id);
UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)GET_INTEGER_PARAM(0),
pZone->minx, pZone->maxx, pZone->miny, pZone->maxy, pZone->minz, pZone->maxz));
return 0;
}
case COMMAND_START_DRUG_DROP_OFF:
CPlane::CreateDropOffCesna();
return 0;
case COMMAND_HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN:
UpdateCompareFlag(CPlane::HasDropOffCesnaBeenShotDown());
return 0;
case COMMAND_FIND_DROP_OFF_PLANE_COORDINATES:
{
CVector pos = CPlane::FindDropOffCesnaCoordinates();
SET_VECTOR_PARAM(0, pos);
StoreParameters(&m_nIp, 3);
return 0;
}
case COMMAND_CREATE_FLOATING_PACKAGE:
{
CollectParameters(&m_nIp, 3);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, MI_FLOATPACKAGE1, PICKUP_FLOATINGPACKAGE, 0));
StoreParameters(&m_nIp, 1);
return 0;
}
*/
case COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR:
{
CollectParameters(&m_nIp, 5);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pVehicle);
CVector offset = GET_VECTOR_PARAM(2);
CPhysical::PlacePhysicalRelativeToOtherPhysical(pVehicle, pObject, offset);
return 0;
}
case COMMAND_MAKE_OBJECT_TARGETTABLE:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
CPlayerPed* pPlayerPed = CWorld::Players[CWorld::PlayerInFocus].m_pPed;
script_assert(pPlayerPed);
pPlayerPed->MakeObjectTargettable(GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_ADD_ARMOUR_TO_PLAYER:
{
CollectParameters(&m_nIp, 2);
CPlayerPed* pPlayerPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPlayerPed);
pPlayerPed->m_fArmour = Clamp(pPlayerPed->m_fArmour + GET_INTEGER_PARAM(1), 0.0f, CWorld::Players[GET_INTEGER_PARAM(0)].m_nMaxArmour);
return 0;
}
case COMMAND_ADD_ARMOUR_TO_CHAR:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->m_fArmour = Clamp(pPed->m_fArmour + GET_INTEGER_PARAM(1), 0.0f, 100.0f);
return 0;
}
case COMMAND_OPEN_GARAGE:
{
CollectParameters(&m_nIp, 1);
CGarages::OpenGarage(GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_CLOSE_GARAGE:
{
CollectParameters(&m_nIp, 1);
CGarages::CloseGarage(GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD:
{
CollectParameters(&m_nIp, 4);
CPed *pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CVector pos = GET_VECTOR_PARAM(1);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
if (pPed->bInVehicle){
if (pPed->m_pMyVehicle->bIsBus)
pPed->bRenderPedInCar = true;
if (pPed->m_pMyVehicle->pDriver == pPed){
pPed->m_pMyVehicle->RemoveDriver();
pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
pPed->m_pMyVehicle->bEngineOn = false;
pPed->m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
pPed->m_pMyVehicle->SetMoveSpeed(0.0f, 0.0f, -0.00001f);
pPed->m_pMyVehicle->SetTurnSpeed(0.0f, 0.0f, 0.0f);
}else{
pPed->m_pMyVehicle->RemovePassenger(pPed);
}
if (pPed->m_vehDoor) {
eDoors door;
switch (pPed->m_vehDoor) {
case CAR_DOOR_LF:
door = DOOR_FRONT_LEFT;
break;
case CAR_DOOR_RF:
door = DOOR_FRONT_RIGHT;
break;
case CAR_DOOR_LR:
door = DOOR_REAR_LEFT;
break;
case CAR_DOOR_RR:
door = DOOR_REAR_RIGHT;
break;
}
if (pPed->GetPedState() == PED_EXIT_CAR || pPed->GetPedState() == PED_DRAG_FROM_CAR || !pPed->m_pMyVehicle->IsDoorClosed(door)) {
uint8 flags = 0;
if (pPed->m_pMyVehicle->IsBike()) {
if (pPed->m_vehDoor == CAR_DOOR_LF ||
pPed->m_vehDoor == CAR_DOOR_RF ||
pPed->m_vehDoor == CAR_WINDSCREEN)
flags = CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_RF;
else if (pPed->m_vehDoor == CAR_DOOR_LR ||
pPed->m_vehDoor == CAR_DOOR_RR)
flags = CAR_DOOR_FLAG_LR | CAR_DOOR_FLAG_RR;
}
else {
switch (pPed->m_vehDoor) {
case CAR_DOOR_LF:
flags = pPed->m_pMyVehicle->m_nNumMaxPassengers != 0 ? CAR_DOOR_FLAG_LF : CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_LR;
break;
case CAR_DOOR_LR:
flags = pPed->m_pMyVehicle->m_nNumMaxPassengers != 0 ? CAR_DOOR_FLAG_LR : CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_LR;
break;
case CAR_DOOR_RF:
flags = CAR_DOOR_FLAG_RF;
break;
case CAR_DOOR_RR:
flags = CAR_DOOR_FLAG_RR;
break;
}
}
pPed->m_pMyVehicle->m_nGettingOutFlags &= ~flags;
pPed->m_pMyVehicle->ProcessOpenDoor(pPed->m_vehDoor, ANIM_STD_NUM, 0.0f);
}
}
}
pPed->RemoveInCarAnims();
pPed->bInVehicle = false;
pPed->m_pMyVehicle = nil;
pPed->SetPedState(PED_IDLE);
pPed->m_nLastPedState = PED_NONE;
pPed->bUsesCollision = true;
pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
pPed->ReplaceWeaponWhenExitingVehicle();
if (pPed->m_pVehicleAnim)
pPed->m_pVehicleAnim->blendDelta = -1000.0f;
pPed->m_pVehicleAnim = nil;
pPed->RestartNonPartialAnims();
pPed->SetMoveState(PEDMOVE_NONE);
CAnimManager::BlendAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_STD_IDLE, 1000.0f);
pos.z += pPed->GetDistanceFromCentreOfMassToBaseOfModel();
pPed->Teleport(pos);
CTheScripts::ClearSpaceForMissionEntity(pos, pPed);
return 0;
}
case COMMAND_SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE:
{
CollectParameters(&m_nIp, 6);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float range = GET_FLOAT_PARAM(3);
int mi = GET_INTEGER_PARAM(4) < 0 ? CTheScripts::UsedObjectArray[-GET_INTEGER_PARAM(4)].index : GET_INTEGER_PARAM(4);
int16 total;
CEntity* apEntities[16];
CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, true, false, false, true, true);
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, range, true, &total, 16, apEntities);
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, range, true, &total, 16, apEntities);
CEntity* pClosestEntity = nil;
float min_dist = 2.0f * range;
for (int i = 0; i < total; i++) {
float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
if (dist < min_dist) {
min_dist = dist;
pClosestEntity = apEntities[i];
}
}
if (pClosestEntity) {
pClosestEntity->bIsVisible = (GET_INTEGER_PARAM(5) != 0);
CTheScripts::AddToInvisibilitySwapArray(pClosestEntity, GET_INTEGER_PARAM(5) != 0);
}
return 0;
}
case COMMAND_HAS_CHAR_SPOTTED_CHAR:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTarget);
UpdateCompareFlag(pPed->OurPedCanSeeThisOne(pTarget));
return 0;
}
case COMMAND_SET_CHAR_OBJ_HAIL_TAXI:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_HAIL_TAXI);
return 0;
}
case COMMAND_HAS_OBJECT_BEEN_DAMAGED:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
UpdateCompareFlag(pObject->bRenderDamaged || !pObject->bIsVisible);
return 0;
}
case COMMAND_START_KILL_FRENZY_HEADSHOT:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 8);
CDarkel::StartFrenzy((eWeaponType)GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2),
GET_INTEGER_PARAM(3), text, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5),
GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7) != 0, true);
return 0;
}
case COMMAND_ACTIVATE_MILITARY_CRANE:
{
CollectParameters(&m_nIp, 10);
float infX = GET_FLOAT_PARAM(2);
float infY = GET_FLOAT_PARAM(3);
float supX = GET_FLOAT_PARAM(4);
float supY = GET_FLOAT_PARAM(5);
if (infX > supX) {
infX = GET_FLOAT_PARAM(4);
supX = GET_FLOAT_PARAM(2);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(5);
supY = GET_FLOAT_PARAM(3);
}
CCranes::ActivateCrane(infX, supX, infY, supY,
GET_FLOAT_PARAM(6), GET_FLOAT_PARAM(7), GET_FLOAT_PARAM(8),
DEGTORAD(GET_FLOAT_PARAM(9)), false, true,
GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1));
return 0;
}
case COMMAND_WARP_PLAYER_INTO_CAR:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pVehicle);
pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
pPed->WarpPedIntoCar(pVehicle);
pPed->RestorePreviousObjective();
return 0;
}
case COMMAND_WARP_CHAR_INTO_CAR:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pVehicle);
pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
pPed->WarpPedIntoCar(pVehicle);
pPed->RestorePreviousObjective();
return 0;
}
case COMMAND_SWITCH_CAR_RADIO:
CollectParameters(&m_nIp, 1);
DMAudio.ChangeMusicMode(GET_INTEGER_PARAM(0));
return 0;
//case COMMAND_SET_AUDIO_STREAM:
case COMMAND_PRINT_WITH_2_NUMBERS_BIG:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 4);
CMessages::AddBigMessageWithNumber(text, GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3) - 1, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), -1, -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_3_NUMBERS_BIG:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 5);
CMessages::AddBigMessageWithNumber(text, GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4) - 1, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), -1, -1, -1);
return 0;
}
/*
case COMMAND_PRINT_WITH_4_NUMBERS_BIG:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 6);
CMessages::AddBigMessageWithNumber(text, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5) - 1, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_5_NUMBERS_BIG:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 7);
CMessages::AddBigMessageWithNumber(text, GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6) - 1, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4), -1);
return 0;
}
case COMMAND_PRINT_WITH_6_NUMBERS_BIG:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 8);
CMessages::AddBigMessageWithNumber(text, GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7) - 1, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5));
return 0;
}
*/
case COMMAND_SET_CHAR_WAIT_STATE:
{
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->SetWaitState((eWaitState)GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2) >= 0 ? &GET_INTEGER_PARAM(2) : nil);
return 0;
}
case COMMAND_SET_CAMERA_BEHIND_PLAYER:
TheCamera.SetCameraDirectlyBehindForFollowPed_CamOnAString();
return 0;
/*
case COMMAND_SET_MOTION_BLUR:
CollectParameters(&m_nIp, 1);
TheCamera.SetMotionBlur(0, 0, 0, 0, GET_INTEGER_PARAM(0));
return 0;
case COMMAND_PRINT_STRING_IN_STRING:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* string = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 2);
CMessages::AddMessageWithString(text, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), string);
return 0;
}
*/
case COMMAND_CREATE_RANDOM_CHAR:
{
CollectParameters(&m_nIp, 3);
CZoneInfo zoneinfo;
CTheZones::GetZoneInfoForTimeOfDay(&CWorld::Players[CWorld::PlayerInFocus].GetPos(), &zoneinfo);
int mi;
ePedType pedtype = PEDTYPE_COP;
int attempt = 0;
while (pedtype != PEDTYPE_CIVMALE && pedtype != PEDTYPE_CIVFEMALE && attempt < 5) {
mi = CPopulation::ChooseCivilianOccupation(zoneinfo.pedGroup);
if (CModelInfo::GetModelInfo(mi)->GetRwObject())
pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType;
attempt++;
}
if (!CModelInfo::GetModelInfo(mi)->GetRwObject()) {
mi = MI_MALE01;
pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType;
}
CPed* ped = new CCivilianPed(pedtype, mi);
ped->CharCreatedBy = MISSION_CHAR;
ped->bRespondsToThreats = false;
ped->bAllowMedicsToReviveMe = false;
ped->bIsPlayerFriend = false;
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pos.z += 1.0f;
ped->SetPosition(pos);
ped->SetOrientation(0.0f, 0.0f, 0.0f);
CTheScripts::ClearSpaceForMissionEntity(pos, ped);
if (m_bIsMissionScript)
ped->bIsStaticWaitingForCollision = true;
CWorld::Add(ped);
ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
CPopulation::ms_nTotalMissionPeds++;
SET_INTEGER_PARAM(0, CPools::GetPedPool()->GetIndex(ped));
StoreParameters(&m_nIp, 1);
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.AddEntityToList(GET_INTEGER_PARAM(0), CLEANUP_CHAR);
return 0;
}
case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_STEAL_ANY_CAR);
return 0;
}
/*
case COMMAND_SET_2_REPEATED_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_Repeatedly(GET_INTEGER_PARAM(0), text1, text2, nil, nil, nil, nil);
return 0;
}
case COMMAND_SET_2_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_JustOnce(GET_INTEGER_PARAM(0), text1, text2, nil, nil, nil, nil);
return 0;
}
case COMMAND_SET_3_REPEATED_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_Repeatedly(GET_INTEGER_PARAM(0), text1, text2, text3, nil, nil, nil);
return 0;
}
case COMMAND_SET_3_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_JustOnce(GET_INTEGER_PARAM(0), text1, text2, text3, nil, nil, nil);
return 0;
}
case COMMAND_SET_4_REPEATED_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_Repeatedly(GET_INTEGER_PARAM(0), text1, text2, text3, text4, nil, nil);
return 0;
}
case COMMAND_SET_4_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_JustOnce(GET_INTEGER_PARAM(0), text1, text2, text3, text4, nil, nil);
return 0;
}
*/
case COMMAND_IS_SNIPER_BULLET_IN_AREA:
{
CollectParameters(&m_nIp, 6);
float infX = GET_FLOAT_PARAM(0);
float infY = GET_FLOAT_PARAM(1);
float infZ = GET_FLOAT_PARAM(2);
float supX = GET_FLOAT_PARAM(3);
float supY = GET_FLOAT_PARAM(4);
float supZ = GET_FLOAT_PARAM(5);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(0);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(1);
}
if (infZ > supZ) {
infZ = GET_FLOAT_PARAM(5);
supZ = GET_FLOAT_PARAM(2);
}
UpdateCompareFlag(CBulletInfo::TestForSniperBullet(infX, supX, infY, supY, infZ, supZ));
return 0;
}
/*
case COMMAND_GIVE_PLAYER_DETONATOR:
CGarages::GivePlayerDetonator();
return 0;
#ifdef GTA_SCRIPT_COLLECTIVE
case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_STEAL_ANY_CAR);
return 0;
#endif
*/
case COMMAND_SET_OBJECT_VELOCITY:
{
CollectParameters(&m_nIp, 4);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
pObject->SetMoveSpeed(GET_VECTOR_PARAM(1) * METERS_PER_SECOND_TO_GAME_SPEED);
return 0;
}
case COMMAND_SET_OBJECT_COLLISION:
{
CollectParameters(&m_nIp, 2);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
pObject->bUsesCollision = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_IS_ICECREAM_JINGLE_ON:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
// Adding this check to correspond to command name.
// All original game scripts always assume that the vehicle is actually Mr. Whoopee,
// but maybe there are mods that use it as "is alarm activated"?
script_assert(pVehicle->GetModelIndex() == MI_MRWHOOP);
UpdateCompareFlag(pVehicle->m_bSirenOrAlarm);
return 0;
}
default:
script_assert(0);
}
return -1;
}
int8 CRunningScript::ProcessCommands900To999(int32 command)
{
char str[52];
char onscreen_str[KEY_LENGTH_IN_SCRIPT];
switch (command) {
case COMMAND_PRINT_STRING_IN_STRING_NOW:
{
wchar* source = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* pstr = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 2);
CMessages::AddMessageJumpQWithString(source, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), pstr);
return 0;
}
//case COMMAND_PRINT_STRING_IN_STRING_SOON:
/*
case COMMAND_SET_5_REPEATED_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_Repeatedly(GET_INTEGER_PARAM(0), text1, text2, text3, text4, text5, nil);
return 0;
}
case COMMAND_SET_5_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_JustOnce(GET_INTEGER_PARAM(0), text1, text2, text3, text4, text5, nil);
return 0;
}
case COMMAND_SET_6_REPEATED_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_Repeatedly(GET_INTEGER_PARAM(0), text1, text2, text3, text4, text5, text6);
return 0;
}
case COMMAND_SET_6_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_JustOnce(GET_INTEGER_PARAM(0), text1, text2, text3, text4, text5, text6);
return 0;
}
*/
case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY:
{
CollectParameters(&m_nIp, 6);
float infX = GET_FLOAT_PARAM(0) - GET_FLOAT_PARAM(3);
float supX = GET_FLOAT_PARAM(0) + GET_FLOAT_PARAM(3);
float infY = GET_FLOAT_PARAM(1) - GET_FLOAT_PARAM(4);
float supY = GET_FLOAT_PARAM(1) + GET_FLOAT_PARAM(4);
float infZ = GET_FLOAT_PARAM(2) - GET_FLOAT_PARAM(5);
float supZ = GET_FLOAT_PARAM(2) + GET_FLOAT_PARAM(5);
if (infX > supX) {
float tmp = infX;
infX = supX;
supX = tmp;
}
if (infY > supY) {
float tmp = infY;
infY = supY;
supY = tmp;
}
if (infZ > supZ) {
float tmp = infZ;
infZ = supZ;
supZ = tmp;
}
int16 total;
CWorld::FindMissionEntitiesIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil, true, true, true);
UpdateCompareFlag(total > 0);
return 0;
}
case COMMAND_LOAD_ALL_MODELS_NOW:
#ifdef FIX_BUGS
CTimer::Suspend();
#else
CTimer::Stop();
#endif
CStreaming::LoadAllRequestedModels(false);
#ifdef FIX_BUGS
CTimer::Resume();
#else
CTimer::Update();
#endif
return 0;
case COMMAND_ADD_TO_OBJECT_VELOCITY:
{
CollectParameters(&m_nIp, 4);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
pObject->AddToMoveSpeed(GET_VECTOR_PARAM(1) * METERS_PER_SECOND_TO_GAME_SPEED);
return 0;
}
/*
case COMMAND_DRAW_SPRITE:
{
CollectParameters(&m_nIp, 9);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = GET_INTEGER_PARAM(0) - 1;
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2), GET_FLOAT_PARAM(1) + GET_FLOAT_PARAM(3), GET_FLOAT_PARAM(2) + GET_FLOAT_PARAM(4));
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7), GET_INTEGER_PARAM(8));
CTheScripts::NumberOfIntroRectanglesThisFrame++;
return 0;
}
case COMMAND_DRAW_RECT:
{
CollectParameters(&m_nIp, 8);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = -1;
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(0) + GET_FLOAT_PARAM(2), GET_FLOAT_PARAM(1) + GET_FLOAT_PARAM(3));
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7));
CTheScripts::NumberOfIntroRectanglesThisFrame++;
return 0;
}
case COMMAND_LOAD_SPRITE:
{
CollectParameters(&m_nIp, 1);
strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
str[i] = tolower(str[i]);
m_nIp += KEY_LENGTH_IN_SCRIPT;
int slot = CTxdStore::FindTxdSlot("script");
CTxdStore::PushCurrentTxd();
CTxdStore::SetCurrentTxd(slot);
CTheScripts::ScriptSprites[GET_INTEGER_PARAM(0) - 1].SetTexture(str);
CTxdStore::PopCurrentTxd();
return 0;
}
case COMMAND_LOAD_TEXTURE_DICTIONARY:
{
strcpy(str, "models\\");
strncpy(str + sizeof("models\\"), (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
strcat(str, ".txd");
m_nIp += KEY_LENGTH_IN_SCRIPT;
int slot = CTxdStore::FindTxdSlot("script");
if (slot == -1)
slot = CTxdStore::AddTxdSlot("script");
CTxdStore::LoadTxd(slot, str);
CTxdStore::AddRef(slot);
return 0;
}
case COMMAND_REMOVE_TEXTURE_DICTIONARY:
{
CTheScripts::RemoveScriptTextureDictionary();
return 0;
}
*/
case COMMAND_SET_OBJECT_DYNAMIC:
{
CollectParameters(&m_nIp, 2);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
if (GET_INTEGER_PARAM(1)) {
if (pObject->bIsStatic) {
pObject->SetIsStatic(false);
pObject->AddToMovingList();
}
}
else {
if (!pObject->bIsStatic) {
pObject->SetIsStatic(true);
pObject->RemoveFromMovingList();
}
}
return 0;
}
/*
case COMMAND_SET_CHAR_ANIM_SPEED:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CAnimBlendAssociation* pAssoc = RpAnimBlendClumpGetFirstAssociation(pPed->GetClump());
if (pAssoc)
pAssoc->speed = GET_FLOAT_PARAM(1);
return 0;
}
*/
case COMMAND_PLAY_MISSION_PASSED_TUNE:
{
CollectParameters(&m_nIp, 1);
DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
DMAudio.PlayFrontEndTrack(GET_INTEGER_PARAM(0) + STREAMED_SOUND_MISSION_COMPLETED - 1, FALSE);
#ifndef GTA_PSP
//DMAudio.SaveAnnouncementsWhenMissionPassedPlayed(); // TODO!
#endif
return 0;
}
case COMMAND_CLEAR_AREA:
{
CollectParameters(&m_nIp, 5);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CWorld::ClearExcitingStuffFromArea(pos, GET_FLOAT_PARAM(3), GET_INTEGER_PARAM(4));
#ifdef GTA_MOBILE
// CPopulation::ms_blockPedCreationForAFrame = true;
#endif
return 0;
}
case COMMAND_FREEZE_ONSCREEN_TIMER:
CollectParameters(&m_nIp, 1);
CUserDisplay::OnscnTimer.m_bDisabled = GET_INTEGER_PARAM(0) != 0;
return 0;
case COMMAND_SWITCH_CAR_SIREN:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->m_bSirenOrAlarm = GET_INTEGER_PARAM(1) != 0;
return 0;
}
/*
case COMMAND_SWITCH_PED_ROADS_ON_ANGLED:
{
CollectParameters(&m_nIp, 7);
ThePaths.SwitchRoadsInAngledArea(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2),
GET_FLOAT_PARAM(3), GET_FLOAT_PARAM(4), GET_FLOAT_PARAM(5), GET_FLOAT_PARAM(6), 0, 1);
return 0;
}
*/
case COMMAND_SWITCH_PED_ROADS_OFF_ANGLED:
CollectParameters(&m_nIp, 7);
ThePaths.SwitchRoadsInAngledArea(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2),
GET_FLOAT_PARAM(3), GET_FLOAT_PARAM(4), GET_FLOAT_PARAM(5), GET_FLOAT_PARAM(6), 0, 0);
return 0;
/*
case COMMAND_SWITCH_ROADS_ON_ANGLED:
CollectParameters(&m_nIp, 7);
ThePaths.SwitchRoadsInAngledArea(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2),
GET_FLOAT_PARAM(3), GET_FLOAT_PARAM(4), GET_FLOAT_PARAM(5), GET_FLOAT_PARAM(6), 1, 1);
return 0;
case COMMAND_SWITCH_ROADS_OFF_ANGLED:
CollectParameters(&m_nIp, 7);
ThePaths.SwitchRoadsInAngledArea(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2),
GET_FLOAT_PARAM(3), GET_FLOAT_PARAM(4), GET_FLOAT_PARAM(5), GET_FLOAT_PARAM(6), 1, 0);
return 0;
*/
case COMMAND_SET_CAR_WATERTIGHT:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
if (pVehicle->IsBike()) {
CBike* pBike = (CBike*)pVehicle;
pBike->bWaterTight = GET_INTEGER_PARAM(1) != 0;
}
else if (pVehicle->IsCar()) {
CAutomobile* pCar = (CAutomobile*)pVehicle;
pCar->bWaterTight = GET_INTEGER_PARAM(1) != 0;
}
return 0;
}
case COMMAND_ADD_MOVING_PARTICLE_EFFECT:
{
CollectParameters(&m_nIp, 12);
CVector pos = GET_VECTOR_PARAM(1);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float size = Max(0.0f, GET_FLOAT_PARAM(7));
eParticleObjectType type = (eParticleObjectType)GET_INTEGER_PARAM(0);
RwRGBA color;
if (type == POBJECT_SMOKE_TRAIL){
color.alpha = -1;
color.red = GET_INTEGER_PARAM(8);
color.green = GET_INTEGER_PARAM(9);
color.blue = GET_INTEGER_PARAM(10);
}else{
color.alpha = color.red = color.blue = color.green = 0;
}
CVector target = GET_VECTOR_PARAM(4);
CParticleObject::AddObject(type, pos, target, size, GET_INTEGER_PARAM(11), color, 1);
return 0;
}
case COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bDontDragMeOutCar = GET_INTEGER_PARAM(1) != 0;
return 0;
}
case COMMAND_TURN_CAR_TO_FACE_COORD:
{
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
const CVector& pos = pVehicle->GetPosition();
float heading = CGeneral::GetATanOfXY(pos.x - GET_FLOAT_PARAM(1), pos.y - GET_FLOAT_PARAM(2)) + HALFPI;
if (heading > TWOPI)
heading -= TWOPI;
pVehicle->SetHeading(heading);
return 0;
}
case COMMAND_IS_CRANE_LIFTING_CAR:
{
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(2));
UpdateCompareFlag(CCranes::IsThisCarPickedUp(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), pVehicle));
return 0;
}
case COMMAND_DRAW_SPHERE:
{
CollectParameters(&m_nIp, 4);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, MARKERTYPE_CYLINDER, pos, GET_FLOAT_PARAM(3),
SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A,
SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
return 0;
}
case COMMAND_SET_CAR_STATUS:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->SetStatus(GET_INTEGER_PARAM(1));
return 0;
}
case COMMAND_IS_CHAR_MALE:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->m_nPedType != PEDTYPE_CIVFEMALE && pPed->m_nPedType != PEDTYPE_PROSTITUTE);
return 0;
}
case COMMAND_SCRIPT_NAME:
{
strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
str[i] = tolower(str[i]);
m_nIp += KEY_LENGTH_IN_SCRIPT;
strncpy(m_abScriptName, str, KEY_LENGTH_IN_SCRIPT);
return 0;
}
/*
case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
{
CollectParameters(&m_nIp, 3);
CGarages::ChangeGarageType(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2));
return 0;
}
case COMMAND_FIND_DRUG_PLANE_COORDINATES:
SET_VECTOR_PARAM(0, CPlane::FindDrugPlaneCoordinates());
StoreParameters(&m_nIp, 3);
return 0;
*/
case COMMAND_SAVE_INT_TO_DEBUG_FILE:
// TODO: implement something here
CollectParameters(&m_nIp, 1);
return 0;
case COMMAND_SAVE_FLOAT_TO_DEBUG_FILE:
CollectParameters(&m_nIp, 1);
return 0;
case COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE:
return 0;
case COMMAND_POLICE_RADIO_MESSAGE:
CollectParameters(&m_nIp, 3);
DMAudio.PlaySuspectLastSeen(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2));
return 0;
case COMMAND_SET_CAR_STRONG:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->bTakeLessDamage = GET_INTEGER_PARAM(1) != 0;
return 0;
}
case COMMAND_REMOVE_ROUTE:
CollectParameters(&m_nIp, 1);
CRouteNode::RemoveRoute(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_SWITCH_RUBBISH:
CollectParameters(&m_nIp, 1);
CRubbish::SetVisibility(GET_INTEGER_PARAM(0) != 0);
return 0;
case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA:
{
CollectParameters(&m_nIp, 6);
float x1 = GET_FLOAT_PARAM(0);
float y1 = GET_FLOAT_PARAM(1);
float z1 = GET_FLOAT_PARAM(2);
float x2 = GET_FLOAT_PARAM(3);
float y2 = GET_FLOAT_PARAM(4);
float z2 = GET_FLOAT_PARAM(5);
CParticleObject* tmp = CParticleObject::pCloseListHead;
while (tmp) {
CParticleObject* next = tmp->m_pNext;
if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2))
tmp->RemoveObject();
tmp = next;
}
tmp = CParticleObject::pFarListHead;
while (tmp) {
CParticleObject* next = tmp->m_pNext;
if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2))
tmp->RemoveObject();
tmp = next;
}
return 0;
}
case COMMAND_SWITCH_STREAMING:
CollectParameters(&m_nIp, 1);
CStreaming::ms_disableStreaming = GET_INTEGER_PARAM(0) == 0;
return 0;
case COMMAND_IS_GARAGE_OPEN:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CGarages::IsGarageOpen(GET_INTEGER_PARAM(0)));
return 0;
case COMMAND_IS_GARAGE_CLOSED:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CGarages::IsGarageClosed(GET_INTEGER_PARAM(0)));
return 0;
/*
case COMMAND_START_CATALINA_HELI:
CHeli::StartCatalinaFlyBy();
return 0;
case COMMAND_CATALINA_HELI_TAKE_OFF:
CHeli::CatalinaTakeOff();
return 0;
case COMMAND_REMOVE_CATALINA_HELI:
CHeli::RemoveCatalinaHeli();
return 0;
case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN:
UpdateCompareFlag(CHeli::HasCatalinaBeenShotDown());
return 0;
*/
case COMMAND_SWAP_NEAREST_BUILDING_MODEL:
{
CollectParameters(&m_nIp, 6);
CTheScripts::SwapNearestBuildingModel(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2), GET_FLOAT_PARAM(3), GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5));
return 0;
}
case COMMAND_SWITCH_WORLD_PROCESSING:
CollectParameters(&m_nIp, 1);
CWorld::bProcessCutsceneOnly = GET_INTEGER_PARAM(0) == 0;
return 0;
case COMMAND_REMOVE_ALL_PLAYER_WEAPONS:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
pPed->ClearWeapons();
return 0;
}
/*
case COMMAND_GRAB_CATALINA_HELI:
{
CHeli* pHeli = CHeli::FindPointerToCatalinasHeli();
SET_INTEGER_PARAM(0, pHeli ? CPools::GetVehiclePool()->GetIndex(pHeli) : -1);
StoreParameters(&m_nIp, 1);
return 0;
}
*/
case COMMAND_CLEAR_AREA_OF_CARS:
{
CollectParameters(&m_nIp, 6);
float infX = GET_FLOAT_PARAM(0);
float infY = GET_FLOAT_PARAM(1);
float infZ = GET_FLOAT_PARAM(2);
float supX = GET_FLOAT_PARAM(3);
float supY = GET_FLOAT_PARAM(4);
float supZ = GET_FLOAT_PARAM(5);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(0);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(1);
}
if (infZ > supZ) {
infZ = GET_FLOAT_PARAM(5);
supZ = GET_FLOAT_PARAM(2);
}
CWorld::ClearCarsFromArea(infX, infY, infZ, supX, supY, supZ);
return 0;
}
case COMMAND_SET_ROTATING_GARAGE_DOOR:
CollectParameters(&m_nIp, 1);
CGarages::SetGarageDoorToRotate(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_ADD_SPHERE:
{
CollectParameters(&m_nIp, 4);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = GET_FLOAT_PARAM(3);
CTheScripts::GetActualScriptSphereIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
SET_INTEGER_PARAM(0, CTheScripts::AddScriptSphere((uintptr)this + m_nIp, pos, radius));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_REMOVE_SPHERE:
CollectParameters(&m_nIp, 1);
CTheScripts::RemoveScriptSphere(GET_INTEGER_PARAM(0));
return 0;
/*
case COMMAND_CATALINA_HELI_FLY_AWAY:
CHeli::MakeCatalinaHeliFlyAway();
return 0;
*/
case COMMAND_SET_EVERYONE_IGNORE_PLAYER:
{
CollectParameters(&m_nIp, 2);
CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
if (GET_INTEGER_PARAM(1)) {
pPed->m_pWanted->m_bIgnoredByEveryone = true;
CWorld::StopAllLawEnforcersInTheirTracks();
}
else {
pPed->m_pWanted->m_bIgnoredByEveryone = false;
}
return 0;
}
case COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
SET_INTEGER_PARAM(0, CPools::GetVehiclePool()->GetIndex(pVehicle));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
SET_INTEGER_PARAM(0, CPools::GetVehiclePool()->GetIndex(pVehicle));
StoreParameters(&m_nIp, 1);
return 0;
}
/*
case COMMAND_IS_PHONE_DISPLAYING_MESSAGE:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(gPhoneInfo.IsMessageBeingDisplayed(GET_INTEGER_PARAM(0)));
return 0;
*/
case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING:
{
uint16 var = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
CollectParameters(&m_nIp, 1);
wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CUserDisplay::OnscnTimer.AddClock(var, onscreen_str, GET_INTEGER_PARAM(0) != 0);
return 0;
}
case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING:
{
uint16 var = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
CollectParameters(&m_nIp, 1);
wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CUserDisplay::OnscnTimer.AddCounter(var, GET_INTEGER_PARAM(0), onscreen_str, 0, -1, nil, 0);
return 0;
}
case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK:
{
CollectParameters(&m_nIp, 4);
if (CCarCtrl::NumRandomCars >= 30)
return 0;
int attempts;
int model = -1;
int index = CGeneral::GetRandomNumberInRange(0, MAXVEHICLESLOADED);
for (attempts = 0; attempts < MAXVEHICLESLOADED; attempts++) {
if (model != -1)
break;
model = CStreaming::ms_vehiclesLoaded[index];
if (model == -1)
continue;
if (CModelInfo::IsCarModel(model) || CModelInfo::IsBikeModel(model)) {
switch (model) {
case MI_LANDSTAL:
case MI_LINERUN:
case MI_RIO:
case MI_FIRETRUCK:
case MI_TRASH:
case MI_STRETCH:
case MI_VOODOO:
case MI_MULE:
case MI_AMBULAN:
case MI_FBICAR:
case MI_MRWHOOP:
case MI_BFINJECT:
case MI_HEARSE:
case MI_HUNTER:
case MI_POLICE:
case MI_ENFORCER:
case MI_SECURICA:
case MI_PREDATOR:
case MI_BUS:
case MI_RHINO:
case MI_BARRACKS:
case MI_CUBAN:
case MI_CHOPPER:
case MI_ANGEL:
case MI_COACH:
case MI_RCBANDIT:
case MI_PACKER:
case MI_SENTXS:
case MI_SQUALO:
case MI_SEASPAR:
case MI_PIZZABOY:
case MI_NOODLEBOY:
case MI_ANGEL2:
case MI_SANCHEZ2:
case MI_GANGBUR:
case MI_AIRTRAIN:
case MI_DEADDODO:
case MI_SPEEDER:
case MI_REEFER:
case MI_TROPIC:
case MI_FLATBED:
case MI_YANKEE:
case MI_CADDY:
case MI_BORGNINE:
case MI_TOPFUN:
case MI_CAMPVAN:
case MI_BALLOT:
case MI_SKIMMER:
case MI_RCBARON:
case MI_RCRAIDER:
case MI_SPARROW:
case MI_PATRIOT:
case MI_LOVEFIST:
case MI_COASTG:
case MI_DINGHY:
case MI_HERMES:
case MI_SABRETUR:
case MI_PHEONIX:
case MI_WALTON:
case MI_COMET:
case MI_DELUXO:
case MI_BURRITO:
case MI_SPAND:
case MI_MARQUIS:
case MI_BAGGAGE:
case MI_KAUFMAN:
case MI_MAVERICK:
case MI_VCNMAV:
case MI_RANCHER:
case MI_FBIRANCH:
case MI_JETMAX:
case MI_HOTRING:
case MI_SANDKING:
case MI_BLISTAC:
case MI_POLMAV:
case MI_BOXVILLE:
case MI_BENSON:
case MI_MESA:
case MI_RCGOBLIN:
case MI_HOTRINA:
case MI_HOTRINB:
case MI_BLOODRA:
case MI_BLOODRB:
case MI_VICECHEE:
case MI_CABBIE:
case MI_MAFIA:
model = -1;
break;
case MI_IDAHO:
case MI_STINGER:
case MI_PEREN:
case MI_SENTINEL:
case MI_MANANA:
case MI_INFERNUS:
case MI_PONY:
case MI_CHEETAH:
case MI_MOONBEAM:
case MI_ESPERANT:
case MI_TAXI:
case MI_WASHING:
case MI_BOBCAT:
case MI_BANSHEE:
case MI_STALLION:
case MI_RUMPO:
case MI_ADMIRAL:
case MI_PCJ600:
case MI_FAGGIO:
case MI_FREEWAY:
case MI_GLENDALE:
case MI_OCEANIC:
case MI_SANCHEZ:
case MI_SABRE:
case MI_REGINA:
case MI_VIRGO:
case MI_GREENWOO:
break;
default:
printf("CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n", CStreaming::ms_vehiclesLoaded[index]);
model = -1;
break;
}
}
else
model = -1;
if (++index >= 50)
index = 0;
}
if (model == -1)
return 0;
CVehicle* car;
if (CModelInfo::IsBikeModel(model)) {
car = new CBike(model, RANDOM_VEHICLE);
((CBike*)(car))->bIsStanding = true;
}
else
car = new CAutomobile(model, RANDOM_VEHICLE);
CVector pos = GET_VECTOR_PARAM(0);
pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
car->SetPosition(pos);
car->SetHeading(DEGTORAD(GET_FLOAT_PARAM(3)));
CTheScripts::ClearSpaceForMissionEntity(pos, car);
car->SetStatus(STATUS_ABANDONED);
car->bIsLocked = false;
car->bIsCarParkVehicle = true;
CCarCtrl::JoinCarWithRoadSystem(car);
car->AutoPilot.m_nCarMission = MISSION_NONE;
car->AutoPilot.m_nTempAction = TEMPACT_NONE;
car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f;
car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0;
car->bEngineOn = false;
car->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
CWorld::Add(car);
return 0;
}
case COMMAND_IS_COLLISION_IN_MEMORY:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CGame::currLevel == GET_INTEGER_PARAM(0));
return 0;
case COMMAND_SET_WANTED_MULTIPLIER:
CollectParameters(&m_nIp, 1);
FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = GET_FLOAT_PARAM(0);
return 0;
case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER:
TheCamera.SetCameraDirectlyInFrontForFollowPed_CamOnAString();
return 0;
case COMMAND_IS_CAR_VISIBLY_DAMAGED:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
UpdateCompareFlag(pVehicle->bIsDamaged);
return 0;
}
case COMMAND_DOES_OBJECT_EXIST:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)));
return 0;
case COMMAND_LOAD_SCENE:
{
CollectParameters(&m_nIp, 3);
CVector pos = GET_VECTOR_PARAM(0);
#ifdef FIX_BUGS
CTimer::Suspend();
#else
CTimer::Stop();
#endif
CStreaming::LoadSceneCollision(pos);
#ifdef FIX_BUGS
CTimer::Suspend();
#else
CTimer::Update();
#endif
return 0;
}
case COMMAND_ADD_STUCK_CAR_CHECK:
{
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CTheScripts::StuckCars.AddCarToCheck(GET_INTEGER_PARAM(0), GET_FLOAT_PARAM(1), GET_INTEGER_PARAM(2));
return 0;
}
case COMMAND_REMOVE_STUCK_CAR_CHECK:
{
CollectParameters(&m_nIp, 1);
CTheScripts::StuckCars.RemoveCarFromCheck(GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_IS_CAR_STUCK:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CTheScripts::StuckCars.HasCarBeenStuckForAWhile(GET_INTEGER_PARAM(0)));
return 0;
case COMMAND_LOAD_MISSION_AUDIO:
{
CollectParameters(&m_nIp, 1);
strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
str[i] = tolower(str[i]);
m_nIp += KEY_LENGTH_IN_SCRIPT;
DMAudio.PreloadMissionAudio(GET_INTEGER_PARAM(0) - 1, str);
return 0;
}
case COMMAND_HAS_MISSION_AUDIO_LOADED:
{
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus(GET_INTEGER_PARAM(0) - 1) == 1);
return 0;
}
case COMMAND_PLAY_MISSION_AUDIO:
CollectParameters(&m_nIp, 1);
DMAudio.PlayLoadedMissionAudio(GET_INTEGER_PARAM(0) - 1);
return 0;
case COMMAND_HAS_MISSION_AUDIO_FINISHED:
{
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished(GET_INTEGER_PARAM(0) - 1));
return 0;
}
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
{
CollectParameters(&m_nIp, 3);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
int node = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
SET_VECTOR_PARAM(0, ThePaths.FindNodeCoorsForScript(node));
SET_FLOAT_PARAM(3, ThePaths.FindNodeOrientationForCarPlacement(node));
StoreParameters(&m_nIp, 4);
return 0;
}
case COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED:
{
CollectParameters(&m_nIp, 2);
UpdateCompareFlag(CGarages::HasImportExportGarageCollectedThisCar(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1) - 1));
return 0;
}
case COMMAND_CLEAR_THIS_PRINT:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CMessages::ClearThisPrint(text);
return 0;
}
case COMMAND_CLEAR_THIS_BIG_PRINT:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CMessages::ClearThisBigPrint(text);
return 0;
}
case COMMAND_SET_MISSION_AUDIO_POSITION:
{
CollectParameters(&m_nIp, 4);
CVector pos = GET_VECTOR_PARAM(1);
DMAudio.SetMissionAudioLocation(GET_INTEGER_PARAM(0) - 1, pos.x, pos.y, pos.z);
return 0;
}
case COMMAND_ACTIVATE_SAVE_MENU:
{
CStats::SafeHouseVisits++;
FrontEndMenuManager.m_bActivateSaveMenu = true;
FindPlayerPed()->SetMoveSpeed(0.0f, 0.0f, 0.0f);
FindPlayerPed()->SetTurnSpeed(0.0f, 0.0f, 0.0f);
return 0;
}
case COMMAND_HAS_SAVE_GAME_FINISHED:
UpdateCompareFlag(!FrontEndMenuManager.m_bMenuActive && !FrontEndMenuManager.m_bActivateSaveMenu);
return 0;
case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE:
CollectParameters(&m_nIp, 1);
CGarages::SetLeaveCameraForThisGarage(GET_INTEGER_PARAM(0));
return 0;
/*
case COMMAND_ADD_BLIP_FOR_PICKUP_OLD:
{
CollectParameters(&m_nIp, 3);
CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(GET_INTEGER_PARAM(0))].m_pObject;
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
SET_INTEGER_PARAM(0, CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), GET_INTEGER_PARAM(1), (eBlipDisplay)GET_INTEGER_PARAM(2)));
StoreParameters(&m_nIp, 1);
return 0;
}
*/
case COMMAND_ADD_BLIP_FOR_PICKUP:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(GET_INTEGER_PARAM(0))].m_pObject;
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH);
CRadar::ChangeBlipScale(handle, 3);
SET_INTEGER_PARAM(0, handle);
StoreParameters(&m_nIp, 1);
return 0;
}
/*
case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP:
{
CollectParameters(&m_nIp, 2);
CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(GET_INTEGER_PARAM(0))].m_pObject;
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH);
CRadar::SetBlipSprite(handle, GET_INTEGER_PARAM(1));
SET_INTEGER_PARAM(0, handle);
StoreParameters(&m_nIp, 1);
return 0;
}
*/
case COMMAND_SET_PED_DENSITY_MULTIPLIER:
CollectParameters(&m_nIp, 1);
CPopulation::PedDensityMultiplier = GET_FLOAT_PARAM(0);
return 0;
case COMMAND_FORCE_RANDOM_PED_TYPE:
CollectParameters(&m_nIp, 1);
CPopulation::m_AllRandomPedsThisType = GET_INTEGER_PARAM(0);
return 0;
/*
case COMMAND_SET_TEXT_DRAW_BEFORE_FADE:
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextBeforeFade = GET_INTEGER_PARAM(0) != 0;
return 0;
*/
case COMMAND_GET_COLLECTABLE1S_COLLECTED:
SET_INTEGER_PARAM(0, CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages);
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_SET_CHAR_OBJ_LEAVE_ANY_CAR:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle);
return 0;
}
/*
case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
CollectParameters(&m_nIp, 1);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bBeforeFade = GET_INTEGER_PARAM(0) != 0;
return 0;
*/
case COMMAND_SET_TEXT_RIGHT_JUSTIFY:
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bRightJustify = GET_INTEGER_PARAM(0) != 0;
return 0;
case COMMAND_PRINT_HELP:
{
/* maybe will be useful? TODO
if (CCamera::m_bUseMouse3rdPerson && (
strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "HELP15") == 0 ||
strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2A") == 0 ||
strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2C") == 0 ||
strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2D") == 0)) {
m_nIp += KEY_LENGTH_IN_SCRIPT;
return 0;
}
*/
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CHud::SetHelpMessage(text, false);
return 0;
}
case COMMAND_CLEAR_HELP:
//CHud::gLastPrintForeverString = false; TODO
CHud::SetHelpMessage(nil, false);
return 0;
case COMMAND_FLASH_HUD_OBJECT:
CollectParameters(&m_nIp, 1);
CHud::m_ItemToFlash = GET_INTEGER_PARAM(0);
return 0;
default:
script_assert(0);
}
return -1;
}
int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index)
{
if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1)
ScriptSphereArray[index].m_Index = 1;
else
ScriptSphereArray[index].m_Index++;
return (uint16)index | ScriptSphereArray[index].m_Index << 16;
}
int32 CTheScripts::GetActualScriptSphereIndex(int32 index)
{
if (index == -1)
return -1;
uint16 check = (uint32)index >> 16;
uint16 array_idx = index & (0xFFFF);
script_assert(array_idx < ARRAY_SIZE(ScriptSphereArray));
if (check != ScriptSphereArray[array_idx].m_Index)
return -1;
return array_idx;
}
void CTheScripts::DrawScriptSpheres()
{
for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
if (ScriptSphereArray[i].m_bInUse)
C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, MARKERTYPE_CYLINDER, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius,
SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
}
}
int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius)
{
int16 i = 0;
for (i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
if (!ScriptSphereArray[i].m_bInUse)
break;
}
#ifdef FIX_BUGS
if (i == MAX_NUM_SCRIPT_SPHERES)
return -1;
#endif
ScriptSphereArray[i].m_bInUse = true;
ScriptSphereArray[i].m_Id = id;
ScriptSphereArray[i].m_vecCenter = pos;
ScriptSphereArray[i].m_fRadius = radius;
return GetNewUniqueScriptSphereIndex(i);
}
void CTheScripts::RemoveScriptSphere(int32 index)
{
index = GetActualScriptSphereIndex(index);
if (index == -1)
return;
ScriptSphereArray[index].m_bInUse = false;
ScriptSphereArray[index].m_Id = 0;
}
void CTheScripts::SwapNearestBuildingModel(float x, float y, float z, float radius, int mi1, int mi2)
{
CVector pos(x, y, z);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
if (mi1 < 0)
mi1 = CTheScripts::UsedObjectArray[-mi1].index;
if (mi2 < 0)
mi2 = CTheScripts::UsedObjectArray[-mi2].index;
int16 total;
CEntity* apEntities[16];
CWorld::FindObjectsOfTypeInRange(mi1, pos, radius, true, &total, 16, apEntities, true, false, false, false, false);
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, radius, true, &total, 16, apEntities);
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, radius, true, &total, 16, apEntities);
CEntity* pClosestEntity = nil;
float min_dist = 2.0f * radius;
for (int i = 0; i < total; i++) {
float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
if (dist < min_dist) {
min_dist = dist;
pClosestEntity = apEntities[i];
}
}
CBuilding* pReplacedBuilding = ((CBuilding*)pClosestEntity);
if (pReplacedBuilding) {
pReplacedBuilding->ReplaceWithNewModel(mi2);
AddToBuildingSwapArray(pReplacedBuilding, mi1, mi2);
}
}
void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model)
{
int i = 0;
bool found = false;
while (i < MAX_NUM_BUILDING_SWAPS && !found) {
if (BuildingSwapArray[i].m_pBuilding == pBuilding)
found = true;
else
i++;
}
if (found) {
if (BuildingSwapArray[i].m_nOldModel == new_model) {
BuildingSwapArray[i].m_pBuilding = nil;
BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1;
}
else {
BuildingSwapArray[i].m_nNewModel = new_model;
}
}
else {
i = 0;
while (i < MAX_NUM_BUILDING_SWAPS && !found) {
if (BuildingSwapArray[i].m_pBuilding == nil)
found = true;
else
i++;
}
if (found) {
BuildingSwapArray[i].m_pBuilding = pBuilding;
BuildingSwapArray[i].m_nNewModel = new_model;
BuildingSwapArray[i].m_nOldModel = old_model;
}
}
}
void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove)
{
int i = 0;
bool found = false;
while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
if (InvisibilitySettingArray[i] == pEntity)
found = true;
else
i++;
}
if (found) {
if (remove)
InvisibilitySettingArray[i] = nil;
}
else if (!remove) {
i = 0;
while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
if (InvisibilitySettingArray[i] == nil)
found = true;
else
i++;
}
if (found)
InvisibilitySettingArray[i] = pEntity;
}
}
void CTheScripts::UndoBuildingSwaps()
{
for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
if (BuildingSwapArray[i].m_pBuilding) {
BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nOldModel);
BuildingSwapArray[i].m_pBuilding = nil;
BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1;
}
}
}
void CTheScripts::UndoEntityInvisibilitySettings()
{
for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) {
if (InvisibilitySettingArray[i]) {
InvisibilitySettingArray[i]->bIsVisible = true;
InvisibilitySettingArray[i] = nil;
}
}
}