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author | withmorten <morten.with@gmail.com> | 2021-06-28 13:31:35 +0200 |
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committer | withmorten <morten.with@gmail.com> | 2021-06-28 13:31:35 +0200 |
commit | cb3b3855b844c14c0e943c1a7614fc29820cf666 (patch) | |
tree | 8e9a6ae74e9c98515b813f412476058274d3fde4 /src/audio/AudioLogic.cpp | |
parent | Less invasive red tint on Delete Game page (diff) | |
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Diffstat (limited to 'src/audio/AudioLogic.cpp')
-rw-r--r-- | src/audio/AudioLogic.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 8472cda6..fdc7305b 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -1220,7 +1220,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CAutomobile * CurrentPretendGear = 1; } if (CReplay::IsPlayingBack()) - accelerateState = 255.f * clamp(automobile->m_fGasPedal, 0.0f, 1.0f); + accelerateState = 255.f * Clamp(automobile->m_fGasPedal, 0.0f, 1.0f); else accelerateState = Pads[0].GetAccelerate(); @@ -1229,7 +1229,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CAutomobile * velocityChange = params.m_fVelocityChange; relativeVelocityChange = 2.0f * velocityChange / transmission->fMaxVelocity; - accelerationMultipler = clamp(relativeVelocityChange, 0.0f, 1.0f); + accelerationMultipler = Clamp(relativeVelocityChange, 0.0f, 1.0f); gasPedalAudio = accelerationMultipler; currentGear = params.m_pVehicle->m_nCurrentGear; |