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author | Sergeanur <s.anureev@yandex.ua> | 2021-07-22 20:17:55 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-07-22 20:17:55 +0200 |
commit | cc13e31264730502d2055912d223a36d3733f9cd (patch) | |
tree | 50a7624c33e5c76158fd082a617e0db2854e8782 /src/audio/AudioLogic.cpp | |
parent | Merge branch 'miami' into lcs (diff) | |
parent | Possible fix of RemoveAndAdd crash (diff) | |
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Diffstat (limited to 'src/audio/AudioLogic.cpp')
-rw-r--r-- | src/audio/AudioLogic.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 2d8cebc2..2e2b7e1f 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -2965,7 +2965,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) CPed *pPed = params.m_pVehicle->pDriver; if(!pPed) break; - if(!pPed->HasWeaponSlot(WEAPONSLOT_SUBMACHINEGUN)) { + if(!pPed->HasWeaponSlot(WEAPONSLOT_SUBMACHINEGUN) || (params.m_pVehicle->GetModelIndex() == MI_PREDATOR && !pPed->IsPedDoingDriveByShooting())) { sampleIndex = SFX_UZI_LEFT; frequency = SampleManager.GetSampleBaseFrequency(sampleIndex); frequency += RandomDisplacement(frequency / 32); |