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author | Sergeanur <s.anureev@yandex.ua> | 2020-01-25 11:41:22 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-01-25 11:48:27 +0100 |
commit | da253837d162686627c64f0faaedd5549db444da (patch) | |
tree | d061108eccd39287c37ec09aa00af1eac5298b56 /src/audio/AudioManager.cpp | |
parent | Partial CBoat (diff) | |
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Diffstat (limited to 'src/audio/AudioManager.cpp')
-rw-r--r-- | src/audio/AudioManager.cpp | 1371 |
1 files changed, 26 insertions, 1345 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index a27508ce..0418379d 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -34,9 +34,7 @@ #include "Vehicle.h" #include "WaterCannon.h" #include "Weather.h" -#include "World.h" #include "ZoneCull.h" -#include "Zones.h" #include "sampman.h" cAudioManager &AudioManager = *(cAudioManager *)0x880FC0; @@ -51,12 +49,8 @@ uint32 &gCellNextTime = *(uint32*)0x6508BC; uint32 &gNextCryTime = *(uint32*)0x6508C0; uint8 &jumboVolOffset = *(uint8 *)0x6508ED; uint8 &gJumboVolOffsetPercentage = *(uint8 *)0x6508ED; -char &g_nMissionAudioPlayingStatus = *(char *)0x60ED88; -int32 &g_nMissionAudioSfx = *(int32 *)0x60ED84; bool &bPlayerJustEnteredCar = *(bool *)0x6508C4; bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E; -uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828; -uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D; constexpr bool hornPatternsArray[8][44] = { {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, @@ -86,10 +80,6 @@ constexpr bool hornPatternsArray[8][44] = { }; constexpr int totalAudioEntitiesSlots = 200; -constexpr int maxVolume = 127; -constexpr int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); -constexpr int policeChannel = channels + 1; -constexpr int allChannels = channels + 2; constexpr uint8 panTable[64]{0, 3, 8, 12, 16, 19, 22, 24, 26, 28, 30, 31, 33, 34, 36, 37, 39, 40, 41, 42, 44, 45, 46, 47, 48, 49, 49, 50, 51, 52, 53, 53, 54, 55, 55, 56, 56, 57, 57, 58, 58, 58, 59, 59, @@ -227,7 +217,7 @@ cPedComments::Process() AudioManager.m_sQueueSample.m_nLoopCount = 1; AudioManager.m_sQueueSample.m_nLoopStart = 0; AudioManager.m_sQueueSample.m_nLoopEnd = -1; - AudioManager.m_sQueueSample.m_bEmittingVolume = maxVolume; + AudioManager.m_sQueueSample.m_bEmittingVolume = AudioManager.maxVolume; AudioManager.m_sQueueSample.field_48 = 3.0f; switch(sampleIndex) { case SFX_POLICE_HELI_1: @@ -280,63 +270,6 @@ cPedComments::Process() } void -cAudioCollisionManager::AddCollisionToRequestedQueue() -{ - int32 collisionsIndex; - int32 i; - - if(m_bCollisionsInQueue >= 10) { - collisionsIndex = m_bIndicesTable[9]; - if(m_sQueue.m_fDistance >= m_asCollisions1[collisionsIndex].m_fDistance) return; - } else { - collisionsIndex = m_bCollisionsInQueue++; - } - - m_asCollisions1[collisionsIndex] = m_sQueue; - - i = 0; - if(collisionsIndex) { - while(m_asCollisions1[m_bIndicesTable[i]].m_fDistance <= m_asCollisions1[collisionsIndex].m_fDistance) { - if(++i >= collisionsIndex) { - m_bIndicesTable[i] = collisionsIndex; - return; - } - } - memmove(&m_bIndicesTable[i + 1], &m_bIndicesTable[i], 9 - i); - } - m_bIndicesTable[i] = collisionsIndex; -} - -void -cAudioScriptObject::Reset() -{ - AudioId = 125; - Posn = {0.0f, 0.0f, 0.0f}; - AudioEntity = AEHANDLE_NONE; -} - -void * -cAudioScriptObject::operator new(size_t sz) -{ - return CPools::GetAudioScriptObjectPool()->New(); -} -void * -cAudioScriptObject::operator new(size_t sz, int handle) -{ - return CPools::GetAudioScriptObjectPool()->New(handle); -} -void -cAudioScriptObject::operator delete(void *p, size_t sz) -{ - CPools::GetAudioScriptObjectPool()->Delete((cAudioScriptObject *)p); -} -void -cAudioScriptObject::operator delete(void *p, int handle) -{ - CPools::GetAudioScriptObjectPool()->Delete((cAudioScriptObject *)p); -} - -void cAudioManager::AddDetailsToRequestedOrderList(uint8 sample) { uint32 i = 0; @@ -509,16 +442,6 @@ cAudioManager::AddSampleToRequestedQueue() } void -cAudioManager::AgeCrimes() -{ - for(uint8 i = 0; i < 10; i++) { - if(crimes[i].type) { - if(++crimes[i].timer > 1500) crimes[i].type = 0; - } - } -} - -void cAudioManager::CalculateDistance(bool &distCalculated, float dist) { if(!distCalculated) { @@ -628,7 +551,7 @@ cAudioManager::ComputeVolume(uint8 emittingVolume, float soundIntensity, float d if((soundIntensity * 0.2f) <= distance) { newSoundIntensity = soundIntensity * 0.2f; emittingVolume = - sq((soundIntensity - distance) / (soundIntensity - newSoundIntensity)) * emittingVolume; + sq((soundIntensity - newSoundIntensity - (distance - newSoundIntensity)) / (soundIntensity - newSoundIntensity)) * emittingVolume; } return emittingVolume; } @@ -711,29 +634,6 @@ cAudioManager::DoJumboVolOffset() const if(!(m_nTimeOfRecentCrime % (m_anRandomTable[0] % 6 + 3))) jumboVolOffset = m_anRandomTable[1] % 60; } -void -cAudioManager::DoPoliceRadioCrackle() -{ - m_sQueueSample.m_nEntityIndex = m_nPoliceChannelEntity; - m_sQueueSample.m_counter = 0; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE; - m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_bIsDistant = 1; - m_sQueueSample.field_16 = 10; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE); - m_sQueueSample.m_bVolume = m_anRandomTable[2] % 20 + 15; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_bEmittingVolume = m_sQueueSample.m_bVolume; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(188); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(188); - m_sQueueSample.field_56 = 0; - m_sQueueSample.m_bReverbFlag = 0; - m_sQueueSample.m_bOffset = 63; - m_sQueueSample.field_76 = 3; - m_sQueueSample.m_bRequireReflection = 0; - AddSampleToRequestedQueue(); -} - uint32 cAudioManager::GetPlayerTalkSfx(int16 sound) { @@ -766,7 +666,7 @@ cAudioManager::GetCopTalkSfx(int16 sound) GetPhrase(&sfx, &lastSfx, SFX_COP_VOICE_1_CHASE_1, 7); } - return 13 * (m_sQueueSample.m_nEntityIndex % 5) + sfx; + return (SFX_COP_VOICE_2_ARREST_1 - SFX_COP_VOICE_1_ARREST_1) * (m_sQueueSample.m_nEntityIndex % 5) + sfx; } uint32 @@ -786,7 +686,7 @@ cAudioManager::GetSwatTalkSfx(int16 sound) GetPhrase(&sfx, &lastSfx, SFX_SWAT_VOICE_1_CHASE_1, 6); } - return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; + return (SFX_SWAT_VOICE_2_CHASE_1 - SFX_SWAT_VOICE_1_CHASE_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx; } uint32 @@ -806,7 +706,7 @@ cAudioManager::GetFBITalkSfx(int16 sound) GetPhrase(&sfx, &lastSfx, SFX_FBI_VOICE_1_CHASE_1, 6); } - return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; + return (SFX_FBI_VOICE_2_CHASE_1 - SFX_FBI_VOICE_1_CHASE_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx; } uint32 @@ -822,7 +722,7 @@ cAudioManager::GetArmyTalkSfx(int16 sound) if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE; GetPhrase(&sfx, &lastSfx, SFX_ARMY_VOICE_1_CHASE_1, 15); - return 15 * (m_sQueueSample.m_nEntityIndex % 1) + sfx; + return (SFX_ARMY_VOICE_2_CHASE_1 - SFX_ARMY_VOICE_1_CHASE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; } uint32 @@ -839,7 +739,7 @@ cAudioManager::GetMedicTalkSfx(int16 sound) case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); } - return 37 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; + return (SFX_MEDIC_VOICE_2_GUN_PANIC_1 - SFX_MEDIC_VOICE_1_GUN_PANIC_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; } uint32 @@ -882,7 +782,7 @@ cAudioManager::GetTaxiDriverTalkSfx(int16 sound) if(sound != SOUND_PED_CAR_COLLISION) return GetGenericMaleTalkSfx(sound); GetPhrase(&sfx, &lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1, 6); } - return 13 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; + return (SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_1 - SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; } uint32 @@ -920,7 +820,7 @@ cAudioManager::GetMafiaTalkSfx(int16 sound) case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_CHAT_1, 7); break; default: return GetGenericMaleTalkSfx(sound); } - return 30 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; + return (SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx; } uint32 @@ -964,7 +864,7 @@ cAudioManager::GetDiabloTalkSfx(int16 sound) case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); } - return 30 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; + return (SFX_DIABLO_MALE_VOICE_2_CHAT_1 - SFX_DIABLO_MALE_VOICE_1_CHAT_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; } uint32 @@ -982,7 +882,7 @@ cAudioManager::GetYakuzaTalkSfx(int16 sound) case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); } - return 24 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; + return (SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; } uint32 @@ -1002,7 +902,7 @@ cAudioManager::GetYardieTalkSfx(int16 sound) case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_CHAT_1, 8); break; default: return GetGenericMaleTalkSfx(sound); } - return 31 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; + return (SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; } uint32 @@ -1021,7 +921,7 @@ cAudioManager::GetColumbianTalkSfx(int16 sound) case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); } - return 27 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; + return (SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; } uint32 @@ -1042,7 +942,7 @@ cAudioManager::GetHoodTalkSfx(int16 sound) default: return GetGenericMaleTalkSfx(sound); break; } - return 35 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; + return (SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; } uint32 @@ -1128,7 +1028,7 @@ cAudioManager::GetBlackProjectMaleTalkSfx(int16 sound, int32 model) default: return GetGenericMaleTalkSfx(sound); } - if(model == MI_P_MAN2) sfx += 34; + if(model == MI_P_MAN2) sfx += (SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1); return sfx; } @@ -1336,7 +1236,7 @@ cAudioManager::GetBlackFemaleProstituteTalkSfx(int16 sound) case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_1, 4); break; default: return GetGenericFemaleTalkSfx(sound); } - return 28 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; + return (SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_1 - SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; } uint32 @@ -1362,7 +1262,7 @@ cAudioManager::GetWhiteFemaleProstituteTalkSfx(int16 sound) case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_1, 4); break; default: return GetGenericFemaleTalkSfx(sound); } - return 25 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; + return (SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_1 - SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; } uint32 @@ -1545,7 +1445,7 @@ cAudioManager::GetLittleItalyMaleTalkSfx(int16 sound) case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); } - return 30 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; + return (SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; } uint32 @@ -1754,7 +1654,7 @@ cAudioManager::GetBusinessMaleYoungTalkSfx(int16 sound, int32 model) default: return GetGenericMaleTalkSfx(sound); } - if(model == 61) sfx += 32; + if(model == MI_B_MAN3) sfx += (SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_1 - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1); return sfx; } @@ -1806,7 +1706,7 @@ cAudioManager::GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model) default: return GetGenericFemaleTalkSfx(sound); } - if(model == MI_B_WOM2) sfx += 34; + if(model == MI_B_WOM2) sfx += (SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_1 - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1); return sfx; } @@ -1921,7 +1821,7 @@ cAudioManager::GetStewardFemaleTalkSfx(int16 sound) case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_CHAT_1, 5); break; default: return GetGenericFemaleTalkSfx(sound); } - return 18 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; + return (SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_1 - SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; } uint32 @@ -1939,7 +1839,7 @@ cAudioManager::GetFanMaleTalkSfx(int16 sound, int32 model) default: return GetGenericMaleTalkSfx(sound); } - if(model == MI_FAN_MAN2) sfx += 20; + if(model == MI_FAN_MAN2) sfx += (SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1); return sfx; } @@ -1959,7 +1859,7 @@ cAudioManager::GetFanFemaleTalkSfx(int16 sound) case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_1, 6); break; default: return GetGenericFemaleTalkSfx(sound); } - return 18 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; + return (SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_1 - SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; } uint32 @@ -2073,9 +1973,9 @@ cAudioManager::GetShopperFemaleTalkSfx(int16 sound, int32 model) } if(model == MI_SHOPPER2) { - sfx += 28; + sfx += (SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_1 - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1); } else if(model == MI_SHOPPER3) { - sfx += 56; + sfx += (SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_1 - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1); } return sfx; } @@ -2315,67 +2215,6 @@ cAudioManager::GetCurrent3DProviderIndex() const } float -cAudioManager::GetCollisionLoopingRatio(uint32 a, uint32 b, float c) const -{ - return GetCollisionRatio(c, 0.0f, 0.02f, 0.02f); -} - -float -cAudioManager::GetCollisionOneShotRatio(int32 a, float b) const -{ - float result; - - switch(a) { - case SURFACE_DEFAULT: - case SURFACE_TARMAC: - case SURFACE_PAVEMENT: - case SURFACE_STONE: - case SURFACE_BOLLARD: result = GetCollisionRatio(b, 10.f, 60.f, 50.f); break; - case SURFACE_GRASS: - case SURFACE_LOOSE30: result = GetCollisionRatio(b, 0.f, 2.f, 2.f); break; - case SURFACE_DIRT: result = GetCollisionRatio(b, 0.f, 2.f, 2.f); break; - case SURFACE_DIRTTRACK: result = GetCollisionRatio(b, 0.f, 2.f, 2.f); break; - case SURFACE_METAL6: result = GetCollisionRatio(b, 6.f, 50.f, 44.f); break; - case SURFACE_GLASS: result = GetCollisionRatio(b, 0.1f, 10.f, 9.9f); break; - case SURFACE_SCAFFOLD: - case SURFACE_STEEL: result = GetCollisionRatio(b, 30.f, 130.f, 100.f); break; - case SURFACE_METAL_DOOR: result = GetCollisionRatio(b, 20.f, 100.f, 80.f); break; - case SURFACE_BILLBOARD: result = GetCollisionRatio(b, 0.f, 4.f, 4.f); break; - case SURFACE_METAL_POLE: - case SURFACE_GATE: result = GetCollisionRatio(b, 1.f, 10.f, 9.f); break; - case SURFACE_STREET_LIGHT: result = GetCollisionRatio(b, 1.f, 10.f, 9.f); break; - case SURFACE_METAL14: result = GetCollisionRatio(b, 1.f, 15.f, 14.f); break; - case SURFACE_METAL15: result = GetCollisionRatio(b, 8.f, 50.f, 42.f); break; - case SURFACE_METAL_FENCE: result = GetCollisionRatio(b, 0.1f, 10.f, 9.9f); break; - case SURFACE_FLESH: result = GetCollisionRatio(b, 0.f, 20.f, 20.f); break; - case SURFACE_SAND: result = GetCollisionRatio(b, 0.f, 10.f, 10.f); break; - case SURFACE_PUDDLE: result = GetCollisionRatio(b, 0.f, 10.f, 10.f); break; - case SURFACE_WOOD: result = GetCollisionRatio(b, 1.f, 4.f, 3.f); break; - case SURFACE_WOOD_BOX: result = GetCollisionRatio(b, 0.1f, 5.f, 4.9f); break; - case SURFACE_WOOD_PLANK: result = GetCollisionRatio(b, 0.1f, 40.f, 39.9f); break; - case SURFACE_TIRE: - case SURFACE_RUBBER29: result = GetCollisionRatio(b, 0.f, 10.f, 10.f); break; - case SURFACE_HARD24: result = GetCollisionRatio(b, 0.1f, 4.f, 3.9f); break; - case SURFACE_HEDGE: result = GetCollisionRatio(b, 0.f, 0.5f, 0.5f); break; - case SURFACE_METAL27: result = GetCollisionRatio(b, 4.f, 40.f, 36.f); break; - case SURFACE_METAL28: result = GetCollisionRatio(b, 0.f, 5.f, 5.f); break; - default: result = 0.f; break; - } - - return result; -} - -float -cAudioManager::GetCollisionRatio(float a, float b, float c, float d) const -{ - float e; - e = a; - if(a <= b) return 0.0f; - if(c <= a) e = c; - return (e - b) / d; -} - -float cAudioManager::GetDistanceSquared(CVector *v) const { const CVector &c = TheCamera.GetPosition(); @@ -2396,12 +2235,6 @@ cAudioManager::GetMissionAudioLoadingStatus() const return true; } -char -cAudioManager::GetMissionScriptPoliceAudioPlayingStatus() const -{ - return g_nMissionAudioPlayingStatus; -} - uint8 cAudioManager::GetNum3DProvidersAvailable() const { @@ -2594,109 +2427,6 @@ cAudioManager::Initialise() } void -cAudioManager::InitialisePoliceRadio() -{ - policeChannelTimer = 0; - policeChannelTimerSeconds = 0; - policeChannelCounterSeconds = 0; - for(int32 i = 0; i < ARRAY_SIZE(crimes); i++) { crimes[i].type = 0; } - - SampleManager.SetChannelReverbFlag(policeChannel, 0); - gSpecialSuspectLastSeenReport = 0; - for(int32 i = 0; i < 17; i++) { gMinTimeToNextReport[i] = m_nTimeOfRecentCrime; } -} - -struct tPoliceRadioZone { - char m_aName[8]; - uint32 m_nSampleIndex; - int32 field_12; -}; - -tPoliceRadioZone *ZoneSfx = (tPoliceRadioZone *)0x880240; -char *SubZo2Label = (char *)0x6E9918; -char *SubZo3Label = (char *)0x6E9870; - -void -cAudioManager::InitialisePoliceRadioZones() -{ - for(int32 i = 0; i < NUMAUDIOZONES; i++) - memset(ZoneSfx[i].m_aName, 0, 8); - - strcpy(ZoneSfx[0].m_aName, "HOSPI_2"); - ZoneSfx[0].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD; - strcpy(ZoneSfx[1].m_aName, "CONSTRU"); - ZoneSfx[1].m_nSampleIndex = SFX_POLICE_RADIO_FORT_STAUNTON; - strcpy(ZoneSfx[2].m_aName, "STADIUM"); - ZoneSfx[2].m_nSampleIndex = SFX_POLICE_RADIO_ASPATRIA; - strcpy(ZoneSfx[3].m_aName, "YAKUSA"); - ZoneSfx[3].m_nSampleIndex = SFX_POLICE_RADIO_TORRINGTON; - strcpy(ZoneSfx[4].m_aName, "SHOPING"); - ZoneSfx[4].m_nSampleIndex = SFX_POLICE_RADIO_BEDFORD_POINT; - strcpy(ZoneSfx[5].m_aName, "COM_EAS"); - ZoneSfx[5].m_nSampleIndex = SFX_POLICE_RADIO_NEWPORT; - strcpy(ZoneSfx[6].m_aName, "PARK"); - ZoneSfx[6].m_nSampleIndex = SFX_POLICE_RADIO_BELLEVILLE_PARK; - strcpy(ZoneSfx[7].m_aName, "UNIVERS"); - ZoneSfx[7].m_nSampleIndex = SFX_POLICE_RADIO_LIBERTY_CAMPUS; - strcpy(ZoneSfx[8].m_aName, "BIG_DAM"); - ZoneSfx[8].m_nSampleIndex = SFX_POLICE_RADIO_COCHRANE_DAM; - strcpy(ZoneSfx[9].m_aName, "SUB_IND"); - ZoneSfx[9].m_nSampleIndex = SFX_POLICE_RADIO_PIKE_CREEK; - strcpy(ZoneSfx[10].m_aName, "SWANKS"); - ZoneSfx[10].m_nSampleIndex = SFX_POLICE_RADIO_CEDAR_GROVE; - strcpy(ZoneSfx[11].m_aName, "PROJECT"); - ZoneSfx[11].m_nSampleIndex = SFX_POLICE_RADIO_WICHITA_GARDENS; - strcpy(ZoneSfx[12].m_aName, "AIRPORT"); - ZoneSfx[12].m_nSampleIndex = SFX_POLICE_RADIO_FRANCIS_INTERNATIONAL_AIRPORT; - strcpy(ZoneSfx[13].m_aName, "PORT_W"); - ZoneSfx[13].m_nSampleIndex = SFX_POLICE_RADIO_CALLAHAN_POINT; - strcpy(ZoneSfx[14].m_aName, "PORT_S"); - ZoneSfx[14].m_nSampleIndex = SFX_POLICE_RADIO_ATLANTIC_QUAYS; - strcpy(ZoneSfx[15].m_aName, "PORT_E"); - ZoneSfx[15].m_nSampleIndex = SFX_POLICE_RADIO_PORTLAND_HARBOUR; - strcpy(ZoneSfx[16].m_aName, "PORT_I"); - ZoneSfx[16].m_nSampleIndex = SFX_POLICE_RADIO_TRENTON; - strcpy(ZoneSfx[17].m_aName, "CHINA"); - ZoneSfx[17].m_nSampleIndex = SFX_POLICE_RADIO_CHINATOWN; - strcpy(ZoneSfx[18].m_aName, "REDLIGH"); - ZoneSfx[18].m_nSampleIndex = SFX_POLICE_RADIO_RED_LIGHT_DISTRICT; - strcpy(ZoneSfx[19].m_aName, "TOWERS"); - ZoneSfx[19].m_nSampleIndex = SFX_POLICE_RADIO_HEPBURN_HEIGHTS; - strcpy(ZoneSfx[20].m_aName, "LITTLEI"); - ZoneSfx[20].m_nSampleIndex = SFX_POLICE_RADIO_SAINT_MARKS; - strcpy(ZoneSfx[21].m_aName, "HARWOOD"); - ZoneSfx[21].m_nSampleIndex = SFX_POLICE_RADIO_HARWOOD; - strcpy(ZoneSfx[22].m_aName, "EASTBAY"); - ZoneSfx[22].m_nSampleIndex = SFX_POLICE_RADIO_PORTLAND_BEACH; - strcpy(ZoneSfx[23].m_aName, "S_VIEW"); - ZoneSfx[23].m_nSampleIndex = SFX_POLICE_RADIO_PORTLAND_STRAIGHTS; - strcpy(ZoneSfx[24].m_aName, "CITYZON"); - ZoneSfx[24].m_nSampleIndex = SFX_POLICE_RADIO_LIBERTY_CITY; - strcpy(ZoneSfx[25].m_aName, "IND_ZON"); - ZoneSfx[25].m_nSampleIndex = SFX_POLICE_RADIO_PORTLAND; - strcpy(ZoneSfx[26].m_aName, "COM_ZON"); - ZoneSfx[26].m_nSampleIndex = SFX_POLICE_RADIO_STAUNTON_ISLAND; - strcpy(ZoneSfx[27].m_aName, "SUB_ZON"); - ZoneSfx[27].m_nSampleIndex = SFX_POLICE_RADIO_SHORESIDE_VALE; - strcpy(ZoneSfx[28].m_aName, "SUB_ZO2"); - ZoneSfx[28].m_nSampleIndex = SFX_POLICE_RADIO_SHORESIDE_VALE; - strcpy(ZoneSfx[29].m_aName, "SUB_ZO3"); - ZoneSfx[29].m_nSampleIndex = SFX_POLICE_RADIO_SHORESIDE_VALE; - strcpy(ZoneSfx[30].m_aName, "A"); - ZoneSfx[30].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD; - strcpy(ZoneSfx[31].m_aName, "A"); - ZoneSfx[31].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD; - strcpy(ZoneSfx[32].m_aName, "A"); - ZoneSfx[32].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD; - strcpy(ZoneSfx[33].m_aName, "A"); - ZoneSfx[33].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD; - strcpy(ZoneSfx[34].m_aName, "A"); - ZoneSfx[34].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD; - strcpy(SubZo2Label, "SUB_ZO2"); - strcpy(SubZo3Label, "SUB_ZO3"); -} - -void cAudioManager::InterrogateAudioEntities() { for(int32 i = 0; i < m_nAudioEntitiesTotal; i++) { @@ -2813,175 +2543,6 @@ cAudioManager::PlayOneShot(int32 index, int16 sound, float vol) } void -cAudioManager::PlaySuspectLastSeen(float x, float y, float z) -{ - int16 audioZone; - CZone *zone; - int32 i; - float rangeX; - float rangeY; - float halfX; - float halfY; - float quarterX; - float quarterY; - int32 sample; - bool processed = false; - CVector vec = {x, y, z}; - - if(m_bIsInitialised) { - if(MusicManager.m_nMusicMode != 2 && 60 - policeChannelTimer > 9) { - - audioZone = CTheZones::FindAudioZone(&vec); - if(audioZone >= 0 && audioZone < 36) { - i = 0; - zone = &CTheZones::ZoneArray[CTheZones::AudioZoneArray[audioZone]]; - while(strcmp(zone->name, ZoneSfx[i].m_aName) != 0) { - ++i; - if(i >= 36) return; - } - sample = ZoneSfx[i].m_nSampleIndex; - if(i < 36) { - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[4] % 3 + - SFX_POLICE_RADIO_MESSAGE_NOISE_1; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - SFX_POLICE_RADIO_SUSPECT; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - SFX_POLICE_RADIO_LAST_SEEN; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - SFX_IN; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(sample == SFX_POLICE_RADIO_SHORESIDE_VALE && - (strcmp(zone->name, SubZo2Label) == 0 || - strcmp(zone->name, SubZo3Label) == 0)) { - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - SFX_NORTH; - ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer == 60) { - gSpecialSuspectLastSeenReport = 1; - return; - } - crimesSamples[policeChannelTimerSeconds] = - SFX_EAST; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - rangeX = zone->maxx - zone->minx; - rangeY = zone->maxy - zone->miny; - halfX = 0.5f * rangeX + zone->minx; - halfY = 0.5f * rangeY + zone->miny; - quarterX = 0.25f * rangeX; - quarterY = 0.25f * rangeY; - if(halfY + quarterY < vec.y) { - if(halfY - quarterY > vec.y) { - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - SFX_SOUTH; - ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; - processed = 1; - } - } - } else if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - SFX_NORTH; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - processed = 1; - } - if(halfX + quarterX < vec.x) { - if(halfX - quarterX <= vec.x) { - if(processed || policeChannelTimer == 60) { - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - sample; - ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[2] % 3 + - SFX_POLICE_RADIO_MESSAGE_NOISE_1; - ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - TOTAL_AUDIO_SAMPLES; - ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; - } - gSpecialSuspectLastSeenReport = 1; - return; - } - crimesSamples[policeChannelTimerSeconds] = - SFX_CENTRAL; - ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - SFX_WEST; - ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; - } - } else if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - SFX_EAST; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = sample; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[2] % 3 + - SFX_POLICE_RADIO_MESSAGE_NOISE_1; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - gSpecialSuspectLastSeenReport = 1; - return; - } - } - } - } -} - -void cAudioManager::PlayerJustGotInCar() const { if(m_bIsInitialised) { bPlayerJustEnteredCar = true; } @@ -7990,68 +7551,6 @@ cAudioManager::ReleaseDigitalHandle() const } void -cAudioManager::ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2, float collisionPower, - float velocity) -{ - float dist; - CVector v1; - CVector v2; - - if(!m_bIsInitialised || m_nCollisionEntity < 0 || m_bUserPause || - (velocity < 0.0016f && collisionPower < 0.01f)) - return; - - if(entity1->IsBuilding()) { - v1 = v2 = entity2->GetPosition(); - } else if(entity2->IsBuilding()) { - v1 = v2 = entity1->GetPosition(); - } else { - v1 = entity1->GetPosition(); - v2 = entity2->GetPosition(); - } - CVector pos = (v1 + v2) * 0.5f; - dist = GetDistanceSquared(&pos); - if(dist < SQR(60.f)) { - m_sCollisionManager.m_sQueue.m_pEntity1 = entity1; - m_sCollisionManager.m_sQueue.m_pEntity2 = entity2; - m_sCollisionManager.m_sQueue.m_bSurface1 = surface1; - m_sCollisionManager.m_sQueue.m_bSurface2 = surface2; - m_sCollisionManager.m_sQueue.m_fIntensity1 = collisionPower; - m_sCollisionManager.m_sQueue.m_fIntensity2 = velocity; - m_sCollisionManager.m_sQueue.m_vecPosition = pos; - m_sCollisionManager.m_sQueue.m_fDistance = dist; - m_sCollisionManager.AddCollisionToRequestedQueue(); - } -} - -void -cAudioManager::ReportCrime(int32 type, const CVector *pos) -{ - int32 lastCrime = 10; - if(m_bIsInitialised && MusicManager.m_nMusicMode != 2 && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && - (type > 0 || type < 17) && m_nTimeOfRecentCrime >= gMinTimeToNextReport[type]) { - for(int32 i = 0; i < 10; i++) { - if(crimes[i].type) { - if(crimes[i].type == type) { - crimes[i].position = *pos; - crimes[i].timer = 0; - return; - } - } else { - lastCrime = i; - } - } - - if(lastCrime < 10) { - crimes[lastCrime].type = type; - crimes[lastCrime].position = *pos; - crimes[lastCrime].timer = 0; - gMinTimeToNextReport[type] = m_nTimeOfRecentCrime + 500; - } - } -} - -void cAudioManager::ResetAudioLogicTimers(uint32 timer) { gPornNextTime = timer; @@ -8077,15 +7576,6 @@ cAudioManager::ResetAudioLogicTimers(uint32 timer) } void -cAudioManager::ResetPoliceRadio() -{ - if(m_bIsInitialised) { - if(SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel); - InitialisePoliceRadio(); - } -} - -void cAudioManager::ResetTimers(uint32 time) { if(m_bIsInitialised) { @@ -8128,138 +7618,6 @@ cAudioManager::Service() } } -WRAPPER -void -cAudioManager::ServiceCollisions() -{ - EAXJMP(0x5686D0); -} - -void -cAudioManager::ServicePoliceRadio() -{ - int32 wantedLevel = 0; // bug?; - static uint32 nLastSeen = 300; - - if(m_bIsInitialised) { - if(!m_bUserPause) { - bool crimeReport = SetupCrimeReport(); - wantedLevel = FindPlayerPed()->m_pWanted->m_nWantedLevel; - if(!crimeReport) { - if(wantedLevel) { - if(nLastSeen) { - --nLastSeen; - } else { - nLastSeen = m_anRandomTable[1] % 1000 + 2000; - SetupSuspectLastSeenReport(); - } - } - } - } - ServicePoliceRadioChannel(wantedLevel); - } -} - -void -cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) -{ - bool processed = false; - uint32 sample; - int32 freq; - - static int cWait = 0; - static bool bChannelOpen = 0; - static uint8 bMissionAudioPhysicalPlayingStatus = 0; - static int32 PoliceChannelFreq = 5500; - - if(m_bIsInitialised) { - if(m_bUserPause) { - if(SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel); - if(g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && bMissionAudioPhysicalPlayingStatus == 1 && - SampleManager.IsStreamPlaying(1)) { - SampleManager.PauseStream(1, 1); - } - } else { - if(m_bPreviousUserPause && g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && - bMissionAudioPhysicalPlayingStatus == 1) { - SampleManager.PauseStream(0, 1); - } - if(!policeChannelTimer) bChannelOpen = 0; - if(cWait) { - --cWait; - return; - } - if(g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && !bChannelOpen) { - if(g_nMissionAudioPlayingStatus) { - if(g_nMissionAudioPlayingStatus == 1 && !bMissionAudioPhysicalPlayingStatus && - SampleManager.IsStreamPlaying(1)) { - bMissionAudioPhysicalPlayingStatus = 1; - } - if(bMissionAudioPhysicalPlayingStatus == 1) { - if(SampleManager.IsStreamPlaying(1)) { - DoPoliceRadioCrackle(); - } else { - bMissionAudioPhysicalPlayingStatus = 2; - g_nMissionAudioPlayingStatus = 2; - g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES; - cWait = 30; - } - return; - } - } else if(!SampleManager.GetChannelUsedFlag(policeChannel)) { - SampleManager.PreloadStreamedFile(g_nMissionAudioSfx, 1); - SampleManager.SetStreamedVolumeAndPan(maxVolume, 63, 1, 1); - SampleManager.StartPreloadedStreamedFile(1); - g_nMissionAudioPlayingStatus = 1; - bMissionAudioPhysicalPlayingStatus = 0; - return; - } - } - if(bChannelOpen) DoPoliceRadioCrackle(); - if((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || g_nMissionAudioPlayingStatus != 1) && - !SampleManager.GetChannelUsedFlag(policeChannel) && policeChannelTimer) { - if(policeChannelTimer) { - sample = crimesSamples[policeChannelCounterSeconds]; - --policeChannelTimer; - policeChannelCounterSeconds = (policeChannelCounterSeconds + 1) % 60; - } else { - sample = TOTAL_AUDIO_SAMPLES; - } - if(!wantedLevel) { - if(gSpecialSuspectLastSeenReport) { - gSpecialSuspectLastSeenReport = 0; - } else if((unsigned int)(sample - 212) <= 2 || sample == TOTAL_AUDIO_SAMPLES) { - bChannelOpen = 0; - processed = 1; - } - } - if(sample == TOTAL_AUDIO_SAMPLES) { - if(!processed) cWait = 30; - } else { - SampleManager.InitialiseChannel(policeChannel, sample, 0); - switch(sample) { - case SFX_POLICE_RADIO_MESSAGE_NOISE_1: - case SFX_POLICE_RADIO_MESSAGE_NOISE_2: - case SFX_POLICE_RADIO_MESSAGE_NOISE_3: - freq = m_anRandomTable[4] % 2000 + 10025; - bChannelOpen = bChannelOpen == 0; - break; - default: freq = SampleManager.GetSampleBaseFrequency(sample); break; - } - PoliceChannelFreq = freq; - SampleManager.SetChannelFrequency(policeChannel, freq); - SampleManager.SetChannelVolume(policeChannel, 100); - SampleManager.SetChannelPan(policeChannel, 63); - SampleManager.SetChannelLoopCount(policeChannel, 1); - SampleManager.SetChannelLoopPoints(policeChannel, 0, -1); - SampleManager.StartChannel(policeChannel); - } - if(processed) ResetPoliceRadio(); - } - } - } -} - void cAudioManager::ServiceSoundEffects() { @@ -8354,47 +7712,6 @@ cAudioManager::SetEntityStatus(int32 id, uint8 status) } } -uint32 -cAudioManager::SetLoopingCollisionRequestedSfxFreqAndGetVol(cAudioCollision *audioCollision) -{ - uint8 surface1 = audioCollision->m_bSurface1; - uint8 surface2 = audioCollision->m_bSurface2; - int32 vol; - float ratio; - - if(surface1 == SURFACE_GRASS || surface2 == SURFACE_GRASS || surface1 == SURFACE_HEDGE || - surface2 == SURFACE_HEDGE) { - ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f); - m_sQueueSample.m_nSampleIndex = SFX_RAIN; - m_sQueueSample.m_nFrequency = 13000.f * ratio + 35000; - vol = 50.f * ratio; - } else { - if(surface1 == SURFACE_PUDDLE || surface2 == SURFACE_PUDDLE) { - ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f); - m_sQueueSample.m_nSampleIndex = SFX_BOAT_WATER_LOOP; - m_sQueueSample.m_nFrequency = 6050.f * ratio + 16000; - vol = 30.f * ratio; - - } else { - if(surface1 == SURFACE_DIRT || surface2 == SURFACE_DIRT || surface1 == SURFACE_DIRTTRACK || - surface2 == SURFACE_DIRTTRACK || surface1 == SURFACE_SAND || surface2 == SURFACE_SAND) { - ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f); - m_sQueueSample.m_nSampleIndex = SFX_GRAVEL_SKID; - m_sQueueSample.m_nFrequency = 6000.f * ratio + 10000; - vol = 50.f * ratio; - } else { - if(surface1 == SURFACE_FLESH || surface2 == SURFACE_FLESH) { return 0; } - ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f); - m_sQueueSample.m_nSampleIndex = SFX_SCRAPE_CAR_1; - m_sQueueSample.m_nFrequency = 10000.f * ratio + 10000; - vol = 40.f * ratio; - } - } - } - if(audioCollision->m_nBaseVolume < 2) vol = audioCollision->m_nBaseVolume * vol / 2; - return vol; -} - void cAudioManager::SetMissionAudioLocation(float x, float y, float z) { @@ -8405,17 +7722,6 @@ cAudioManager::SetMissionAudioLocation(float x, float y, float z) } void -cAudioManager::SetMissionScriptPoliceAudio(int32 sfx) const -{ - if(m_bIsInitialised) { - if(g_nMissionAudioPlayingStatus != 1) { - g_nMissionAudioPlayingStatus = 0; - g_nMissionAudioSfx = sfx; - } - } -} - -void cAudioManager::SetMusicFadeVolume(uint8 volume) const { SampleManager.SetMusicFadeVolume(volume); @@ -8433,336 +7739,6 @@ cAudioManager::SetSpeakerConfig(int32 conf) const SampleManager.SetSpeakerConfig(conf); } -void -cAudioManager::SetUpLoopingCollisionSound(cAudioCollision *col, uint8 counter) -{ - if(col->m_fIntensity2 > 0.0016f) { - uint8 emittingVol = SetLoopingCollisionRequestedSfxFreqAndGetVol(col); - if(emittingVol) { - m_sQueueSample.m_fDistance = Sqrt(col->m_fDistance); - m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 60.f, m_sQueueSample.m_fDistance); - if(m_sQueueSample.m_bVolume) { - m_sQueueSample.m_counter = counter; - m_sQueueSample.m_vecPos = col->m_vecPosition; - m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_bIsDistant = 0; - m_sQueueSample.field_16 = 7; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_bEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.field_48 = 4.0f; - m_sQueueSample.m_fSoundIntensity = 60.0f; - m_sQueueSample.field_56 = 0; - m_sQueueSample.field_76 = 5; - m_sQueueSample.m_bReverbFlag = 1; - m_sQueueSample.m_bRequireReflection = 0; - AddSampleToRequestedQueue(); - } - } - } -} - -void -cAudioManager::SetUpOneShotCollisionSound(cAudioCollision *col) -{ - static constexpr int32 gOneShotCol[] = { - SFX_COL_TARMAC_1, SFX_COL_TARMAC_1, SFX_COL_GRASS_1, - SFX_COL_GRAVEL_1, SFX_COL_MUD_1, SFX_COL_TARMAC_1, - SFX_COL_CAR_1, SFX_COL_GRASS_1, SFX_COL_SCAFFOLD_POLE_1, - SFX_COL_GARAGE_DOOR_1, SFX_COL_CAR_PANEL_1, SFX_COL_THICK_METAL_PLATE_1, - SFX_COL_SCAFFOLD_POLE_1, SFX_COL_LAMP_POST_1, SFX_COL_HYDRANT_1, - SFX_COL_HYDRANT_1, SFX_COL_METAL_CHAIN_FENCE_1, SFX_COL_PED_1, - SFX_COL_SAND_1, SFX_SPLASH_1, SFX_COL_WOOD_CRATES_1, - SFX_COL_WOOD_BENCH_1, SFX_COL_WOOD_SOLID_1, SFX_COL_GRASS_1, - SFX_COL_GRASS_1, SFX_COL_VEG_1, SFX_COL_TARMAC_1, - SFX_COL_CONTAINER_1, SFX_COL_NEWS_VENDOR_1, SFX_TYRE_BUMP, - SFX_COL_CARDBOARD_1, SFX_COL_TARMAC_1, SFX_COL_GATE}; - - int16 s1; - int16 s2; - - int32 emittingVol; - float ratio; - - static uint16 counter = 28; - - for(int32 i = 0; i < 2; i++) { - if(i) { - s1 = col->m_bSurface2; - s2 = col->m_bSurface1; - } else { - s1 = col->m_bSurface1; - s2 = col->m_bSurface2; - } - ratio = GetCollisionOneShotRatio(s1, col->m_fIntensity1); - if(s1 == SURFACE_METAL6 && s2 == SURFACE_FLESH) ratio = 0.25f * ratio; - if(s1 == SURFACE_METAL6 && ratio < 0.6f) { - s1 = SURFACE_BILLBOARD; - ratio = min(1.f, 2.f * ratio); - } - emittingVol = 40.f * ratio; - if(emittingVol) { - m_sQueueSample.m_fDistance = Sqrt(col->m_fDistance); - m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 60.f, m_sQueueSample.m_fDistance); - if(m_sQueueSample.m_bVolume) { - m_sQueueSample.m_nSampleIndex = gOneShotCol[s1]; - switch(m_sQueueSample.m_nSampleIndex) { - case SFX_COL_TARMAC_1: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] % 5; - break; - case SFX_COL_CAR_PANEL_1: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[0] % 6; - break; - case SFX_COL_LAMP_POST_1: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] & 1; - break; - case SFX_COL_METAL_CHAIN_FENCE_1: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] & 3; - break; - case SFX_COL_PED_1: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[4] % 5; - break; - case SFX_COL_WOOD_CRATES_1: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[4] & 3; - break; - case SFX_COL_WOOD_BENCH_1: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] & 3; - break; - case SFX_COL_VEG_1: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[2] % 5; - break; - case SFX_COL_NEWS_VENDOR_1: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[2] % 3; - break; - case SFX_COL_CAR_1: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] % 5; - break; - case SFX_COL_CARDBOARD_1: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] & 1; - break; - default: break; - } - switch(s1) { - case SURFACE_GLASS: m_sQueueSample.m_nFrequency = 13500; break; - case SURFACE_METAL15: m_sQueueSample.m_nFrequency = 8819; break; - case SURFACE_PUDDLE: - m_sQueueSample.m_nFrequency = - 2 * SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - break; - case SURFACE_TIRE: m_sQueueSample.m_nFrequency = 6000; break; - case SURFACE_HARD24: m_sQueueSample.m_nFrequency = 8000; break; - default: - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - break; - } - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); - m_sQueueSample.m_counter = counter++; - if(counter >= 255) counter = 28; - m_sQueueSample.m_vecPos = col->m_vecPosition; - m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_bIsDistant = 0; - m_sQueueSample.field_16 = 11; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.field_48 = 4.0; - m_sQueueSample.m_fSoundIntensity = 60.0; - m_sQueueSample.field_56 = 1; - m_sQueueSample.m_bReverbFlag = 1; - m_sQueueSample.m_bRequireReflection = 0; - AddSampleToRequestedQueue(); - } - } - } -} - -bool -cAudioManager::SetupCrimeReport() -{ - int16 audioZoneId; - CZone *zone; - int j; - float rangeX; - float rangeY; - float halfX; - float halfY; - float quarterX; - float quarterY; - int i; - int32 sampleIndex; - bool processed = false; - - if(MusicManager.m_nMusicMode == 2) return 0; - - if(60 - policeChannelTimer <= 9) { - AgeCrimes(); - return 1; - } - - for(i = 0; i < 10; i++) { - if(crimes[i].type) break; - } - - if(i == 10) return 0; - audioZoneId = CTheZones::FindAudioZone(&crimes[i].position); - if(audioZoneId >= 0 && audioZoneId < 36) { - j = 0; - zone = &CTheZones::ZoneArray[CTheZones::AudioZoneArray[audioZoneId]]; - while(strcmp(zone->name, ZoneSfx[j].m_aName) != 0) { - ++j; - if(j >= 36) { - crimes[i].type = 0; - AgeCrimes(); - return 1; - } - } - sampleIndex = ZoneSfx[j].m_nSampleIndex; - - if(j < 36) { - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[0] % 3 + SFX_WEVE_GOT; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - (m_anRandomTable[1] & 1) + SFX_A_10_1; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - switch(crimes[i].type) { - case CRIME_PED_BURNED: crimes[i].type = 2; break; - case CRIME_COP_BURNED: crimes[i].type = 3; break; - case CRIME_VEHICLE_BURNED: crimes[i].type = 6; break; - case CRIME_DESTROYED_CESSNA: crimes[i].type = 12; break; - default: break; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - crimes[i].type + SFX_A_10_2; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = SFX_IN; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(sampleIndex == SFX_POLICE_RADIO_SHORESIDE_VALE && - (strcmp(zone->name, SubZo2Label) == 0 || strcmp(zone->name, SubZo3Label) == 0)) { - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = SFX_NORTH; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer == 60) { - crimes[i].type = 0; - AgeCrimes(); - return 1; - } - crimesSamples[policeChannelTimerSeconds] = SFX_EAST; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - rangeX = zone->maxx - zone->minx; - rangeY = zone->maxy - zone->miny; - halfX = 0.5f * rangeX + zone->minx; - halfY = 0.5f * rangeY + zone->miny; - quarterX = 0.25f * rangeX; - quarterY = 0.25f * rangeY; - if(halfY + quarterY < crimes[i].position.y) { - if(halfY - quarterY > crimes[i].position.y) { - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - SFX_SOUTH; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - processed = 1; - } - } else if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = SFX_NORTH; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - processed = 1; - } - - if(halfX + quarterX < crimes[i].position.x) { - if(halfX - quarterX <= crimes[i].position.x) { - if(processed || policeChannelTimer == 60) { - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = sampleIndex; - ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[2] % 3 + - SFX_POLICE_RADIO_MESSAGE_NOISE_1; - ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; - ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; - } - crimes[i].type = 0; - AgeCrimes(); - return 1; - } - crimesSamples[policeChannelTimerSeconds] = SFX_CENTRAL; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = SFX_WEST; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - } else if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = SFX_EAST; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = sampleIndex; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - } - } - crimes[i].type = 0; - AgeCrimes(); - return 1; -} - WRAPPER bool cAudioManager::SetupJumboEngineSound(uint8, int32) { EAXJMP(0x56F140); } @@ -9007,281 +7983,6 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) } void -cAudioManager::SetupSuspectLastSeenReport() -{ - CVehicle *veh; - uint8 color1; - int32 main_color; - int32 sample; - - int32 color_pre_modifier; - int32 color_post_modifier; - - constexpr int32 gCarColourTable[][3] = { - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLACK, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_WHITE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_BRIGHT, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_BLUE, SFX_POLICE_RADIO_GREY}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES} - }; - - if(MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE) { - veh = FindPlayerVehicle(); - if(veh) { - if(60 - policeChannelTimer > 9) { - color1 = veh->m_currentColour1; - if(color1 >= ARRAY_SIZE(gCarColourTable)) { - debug("\n *** UNKNOWN CAR COLOUR %d *** ", color1); - } else { - main_color = gCarColourTable[color1][1]; - color_pre_modifier = gCarColourTable[color1][0]; - color_post_modifier = gCarColourTable[color1][2]; - switch(veh->m_modelIndex) { - case MI_LANDSTAL: - case MI_BLISTA: sample = SFX_POLICE_RADIO_CRUISER; break; - case MI_IDAHO: - case MI_STALLION: sample = SFX_POLICE_RADIO_CONVERTIBLE; break; - case MI_STINGER: - case MI_INFERNUS: - case MI_CHEETAH: - case MI_BANSHEE: sample = SFX_POLICE_RADIO_SPORTS_CAR; break; - case MI_PEREN: - case MI_SENTINEL: - case MI_FBICAR: sample = SFX_POLICE_RADIO_SALOON; break; - case MI_PATRIOT: - case MI_BOBCAT: sample = SFX_POLICE_RADIO_PICKUP; break; - case MI_FIRETRUCK: sample = SFX_POLICE_RADIO_FIRE_TRUCK; break; - case MI_TRASH: - case MI_BARRACKS: sample = SFX_POLICE_RADIO_TRUCK; break; - case MI_STRETCH: sample = SFX_POLICE_RADIO_LIMO; break; - case MI_MANANA: - case MI_ESPERANT: sample = SFX_POLICE_RADIO_2_DOOR; break; - case MI_PONY: - case MI_MULE: - case MI_MOONBEAM: - case MI_ENFORCER: - case MI_SECURICA: - case MI_RUMPO: sample = SFX_POLICE_RADIO_VAN; break; - case MI_AMBULAN: sample = SFX_POLICE_RADIO_AMBULANCE; break; - case MI_TAXI: - case MI_CABBIE: - case MI_BORGNINE: sample = SFX_POLICE_RADIO_TAXI; break; - case MI_MRWHOOP: - sample = SFX_POLICE_RADIO_ICE_CREAM_VAN; - break; - case MI_BFINJECT: sample = SFX_POLICE_RADIO_BUGGY; break; - case MI_POLICE: sample = SFX_POLICE_RADIO_POLICE_CAR; break; - case MI_PREDATOR: sample = SFX_POLICE_RADIO_BOAT; break; - case MI_BUS: - case MI_COACH: sample = SFX_POLICE_RADIO_BUS; break; - case MI_RHINO: - sample = SFX_POLICE_RADIO_TANK; - main_color = TOTAL_AUDIO_SAMPLES; - color_post_modifier = TOTAL_AUDIO_SAMPLES; - break; - case MI_TRAIN: - sample = SFX_POLICE_RADIO_SUBWAY_CAR; - main_color = TOTAL_AUDIO_SAMPLES; - color_post_modifier = TOTAL_AUDIO_SAMPLES; - - break; - default: - debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", - veh->m_modelIndex); - return; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[4] % 3 + - SFX_POLICE_RADIO_MESSAGE_NOISE_1; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - SFX_POLICE_RADIO_SUSPECT; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(m_anRandomTable[3] & 1 && policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - SFX_POLICE_RADIO_LAST_SEEN; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(main_color == SFX_POLICE_RADIO_ORANGE) { - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - SFX_POLICE_RADIO_IN_AN; - ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; - } - } else if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - SFX_POLICE_RADIO_IN_A; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(color_pre_modifier != TOTAL_AUDIO_SAMPLES && policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = color_pre_modifier; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(main_color != TOTAL_AUDIO_SAMPLES && policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = main_color; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(color_post_modifier != TOTAL_AUDIO_SAMPLES && policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = color_post_modifier; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = sample; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[0] % 3 + - SFX_POLICE_RADIO_MESSAGE_NOISE_1; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - } - } - } else { - if(60 - policeChannelTimer > 4) { - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = SFX_POLICE_RADIO_SUSPECT; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = SFX_POLICE_RADIO_ON_FOOT; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[0] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - } - } - } -} - -void cAudioManager::Terminate() { if(m_bIsInitialised) { @@ -9446,7 +8147,7 @@ cAudioManager::AdjustSamplesVolume() } } -int32 +uint8 cAudioManager::ComputeEmittingVolume(uint8 emittingVolume, float intensity, float dist) { float quatIntensity = intensity / 4.0f; @@ -9462,7 +8163,6 @@ InjectHook(0x56AD30, &cAudioManager::AddPlayerCarSample, PATCH_JUMP); InjectHook(0x57B300, &cAudioManager::AddReflectionsToRequestedQueue, PATCH_JUMP); InjectHook(0x57B8D0, &cAudioManager::AddReleasingSounds, PATCH_JUMP); InjectHook(0x57B070, &cAudioManager::AddSampleToRequestedQueue, PATCH_JUMP); -InjectHook(0x580AF0, &cAudioManager::AgeCrimes, PATCH_JUMP); InjectHook(0x5697A0, &cAudioManager::CalculateDistance, PATCH_JUMP); InjectHook(0x57AA10, &cAudioManager::CheckForAnAudioFileOnCD, PATCH_JUMP); InjectHook(0x57C160, &cAudioManager::ClearActiveSamples, PATCH_JUMP); @@ -9474,7 +8174,6 @@ InjectHook(0x57ABB0, &cAudioManager::ComputeVolume, PATCH_JUMP); InjectHook(0x57A310, &cAudioManager::CreateEntity, PATCH_JUMP); InjectHook(0x57A830, &cAudioManager::DestroyAllGameCreatedEntities, PATCH_JUMP); InjectHook(0x57A400, &cAudioManager::DestroyEntity, PATCH_JUMP); -InjectHook(0x57F060, &cAudioManager::DoPoliceRadioCrackle, PATCH_JUMP); InjectHook(0x57C290, &cAudioManager::GenerateIntegerRandomNumberTable, PATCH_JUMP); InjectHook(0x57A8C0, &cAudioManager::Get3DProviderName, PATCH_JUMP); InjectHook(0x571110, &cAudioManager::GetArmyTalkSfx, PATCH_JUMP); @@ -9504,8 +8203,6 @@ InjectHook(0x575120, &cAudioManager::GetChunkyTalkSfx, PATCH_JUMP); InjectHook(0x571B00, &cAudioManager::GetColumbianTalkSfx, PATCH_JUMP); InjectHook(0x570EA0, &cAudioManager::GetCopTalkSfx, PATCH_JUMP); InjectHook(0x57A8F0, &cAudioManager::GetCurrent3DProviderIndex, PATCH_JUMP); -InjectHook(0x569060, &cAudioManager::GetCollisionOneShotRatio, PATCH_JUMP); -InjectHook(0x5693B0, &cAudioManager::GetCollisionRatio, PATCH_JUMP); InjectHook(0x571770, &cAudioManager::GetDiabloTalkSfx, PATCH_JUMP); InjectHook(0x569750, &cAudioManager::GetDistanceSquared, PATCH_JUMP); InjectHook(0x574DA0, &cAudioManager::GetEightTalkSfx, PATCH_JUMP); @@ -9528,7 +8225,6 @@ InjectHook(0x571510, &cAudioManager::GetMafiaTalkSfx, PATCH_JUMP); InjectHook(0x571F40, &cAudioManager::GetMaleNo2TalkSfx, PATCH_JUMP); InjectHook(0x5711C0, &cAudioManager::GetMedicTalkSfx, PATCH_JUMP); InjectHook(0x5795D0, &cAudioManager::GetMissionAudioLoadingStatus, PATCH_JUMP); -InjectHook(0x57F050, &cAudioManager::GetMissionScriptPoliceAudioPlayingStatus, PATCH_JUMP); InjectHook(0x574F00, &cAudioManager::GetMistyTalkSfx, PATCH_JUMP); InjectHook(0x575340, &cAudioManager::GetNormalMaleTalkSfx, PATCH_JUMP); InjectHook(0x57A8A0, &cAudioManager::GetNum3DProvidersAvailable, PATCH_JUMP); @@ -9566,8 +8262,6 @@ InjectHook(0x5718D0, &cAudioManager::GetYakuzaTalkSfx, PATCH_JUMP); InjectHook(0x5719E0, &cAudioManager::GetYardieTalkSfx, PATCH_JUMP); InjectHook(0x56CAB0, &cAudioManager::HasAirBrakes, PATCH_JUMP); InjectHook(0x57A0E0, &cAudioManager::Initialise, PATCH_JUMP); -InjectHook(0x57EEC0, &cAudioManager::InitialisePoliceRadio, PATCH_JUMP); -InjectHook(0x57EAC0, &cAudioManager::InitialisePoliceRadioZones, PATCH_JUMP); InjectHook(0x57B030, &cAudioManager::InterrogateAudioEntities, PATCH_JUMP); InjectHook(0x57AA50, &cAudioManager::IsAudioInitialised, PATCH_JUMP); InjectHook(0x579650, &cAudioManager::IsMissionAudioSampleFinished, PATCH_JUMP); @@ -9577,7 +8271,6 @@ InjectHook(0x56AD10, &cAudioManager::PlayerJustGotInCar, PATCH_JUMP); InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP); InjectHook(0x579620, &cAudioManager::PlayLoadedMissionAudio, PATCH_JUMP); InjectHook(0x57A500, &cAudioManager::PlayOneShot, PATCH_JUMP); -InjectHook(0x580500, &cAudioManager::PlaySuspectLastSeen, PATCH_JUMP); InjectHook(0x569420, &cAudioManager::PostInitialiseGameSpecificSetup, PATCH_JUMP); InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP); InjectHook(0x569400, &cAudioManager::PreInitialiseGameSpecificSetup, PATCH_JUMP); @@ -9645,35 +8338,24 @@ InjectHook(0x577530, &cAudioManager::ProcessWorkShopScriptObject, PATCH_JUMP); InjectHook(0x57AF90, &cAudioManager::RandomDisplacement, PATCH_JUMP); InjectHook(0x57A9F0, &cAudioManager::ReacquireDigitalHandle, PATCH_JUMP); InjectHook(0x57A9E0, &cAudioManager::ReleaseDigitalHandle, PATCH_JUMP); -InjectHook(0x568410, &cAudioManager::ReportCollision, PATCH_JUMP); -InjectHook(0x5803D0, &cAudioManager::ReportCrime, PATCH_JUMP); InjectHook(0x569650, &cAudioManager::ResetAudioLogicTimers, PATCH_JUMP); -InjectHook(0x57EFF0, &cAudioManager::ResetPoliceRadio, PATCH_JUMP); InjectHook(0x57A7B0, &cAudioManager::ResetTimers, PATCH_JUMP); InjectHook(0x57A2A0, &cAudioManager::Service, PATCH_JUMP); -InjectHook(0x57F110, &cAudioManager::ServicePoliceRadio, PATCH_JUMP); -InjectHook(0x57F1B0, &cAudioManager::ServicePoliceRadioChannel, PATCH_JUMP); InjectHook(0x57AA60, &cAudioManager::ServiceSoundEffects, PATCH_JUMP); InjectHook(0x57A910, &cAudioManager::SetCurrent3DProvider, PATCH_JUMP); InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP); InjectHook(0x57A770, &cAudioManager::SetEffectsFadeVolume, PATCH_JUMP); InjectHook(0x57A730, &cAudioManager::SetEffectsMasterVolume, PATCH_JUMP); InjectHook(0x57A4C0, &cAudioManager::SetEntityStatus, PATCH_JUMP); -InjectHook(0x568E20, &cAudioManager::SetLoopingCollisionRequestedSfxFreqAndGetVol, PATCH_JUMP); InjectHook(0x5795F0, &cAudioManager::SetMissionAudioLocation, PATCH_JUMP); -InjectHook(0x57F020, &cAudioManager::SetMissionScriptPoliceAudio, PATCH_JUMP); InjectHook(0x57A790, &cAudioManager::SetMusicFadeVolume, PATCH_JUMP); InjectHook(0x57A750, &cAudioManager::SetMusicMasterVolume, PATCH_JUMP); InjectHook(0x57A9A0, &cAudioManager::SetSpeakerConfig, PATCH_JUMP); -InjectHook(0x568D30, &cAudioManager::SetUpLoopingCollisionSound, PATCH_JUMP); -InjectHook(0x5689D0, &cAudioManager::SetUpOneShotCollisionSound, PATCH_JUMP); -InjectHook(0x57F5B0, &cAudioManager::SetupCrimeReport, PATCH_JUMP); InjectHook(0x56F230, &cAudioManager::SetupJumboFlySound, PATCH_JUMP); InjectHook(0x56F310, &cAudioManager::SetupJumboRumbleSound, PATCH_JUMP); InjectHook(0x56EF20, &cAudioManager::SetupJumboTaxiSound, PATCH_JUMP); InjectHook(0x56F070, &cAudioManager::SetupJumboWhineSound, PATCH_JUMP); InjectHook(0x570690, &cAudioManager::SetupPedComments, PATCH_JUMP); -InjectHook(0x57FCC0, &cAudioManager::SetupSuspectLastSeenReport, PATCH_JUMP); InjectHook(0x57A150, &cAudioManager::Terminate, PATCH_JUMP); InjectHook(0x57AC60, &cAudioManager::TranslateEntity, PATCH_JUMP); InjectHook(0x56AC80, &cAudioManager::UpdateGasPedalAudio, PATCH_JUMP); @@ -9687,6 +8369,5 @@ InjectHook(0x57C320, &cAudioManager::ComputeEmittingVolume, PATCH_JUMP); InjectHook(0x5755C0, &cPedComments::Add, PATCH_JUMP); InjectHook(0x575730, &cPedComments::Process, PATCH_JUMP); -InjectHook(0x5685E0, &cAudioCollisionManager::AddCollisionToRequestedQueue, PATCH_JUMP); InjectHook(0x57C430, &cAudioScriptObject::Reset, PATCH_JUMP); ENDPATCHES |