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author | Filip Gawin <filip.gawin@zoho.com> | 2020-03-27 16:45:40 +0100 |
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committer | Filip Gawin <filip.gawin@zoho.com> | 2020-03-28 20:18:54 +0100 |
commit | 58ec4b21577c7948d51ca62c056300a6140e3290 (patch) | |
tree | 7b3638677a7e554d2d7d38868e3e7044912cb404 /src/audio/AudioManager.h | |
parent | Merge pull request #360 from ShFil119/impr/assembly (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioManager.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 70281237..0be1e38a 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -489,7 +489,7 @@ public: void PreloadMissionAudio(const char *name); /// ok void PreTerminateGameSpecificShutdown(); /// ok /// processX - main logic of adding new sounds - void ProcessActiveQueues(); // todo + void ProcessActiveQueues(); /// ok bool ProcessAirBrakes(cVehicleParams *params); /// ok void ProcessAirportScriptObject(uint8 sound); /// ok bool ProcessBoatEngine(cVehicleParams *params); /// ok @@ -544,7 +544,7 @@ public: bool ProcessTrainNoise(cVehicleParams *params); /// ok void ProcessVehicle(CVehicle *vehicle); /// ok bool ProcessVehicleDoors(cVehicleParams *params); /// ok - bool ProcessVehicleEngine(cVehicleParams *params); // todo + void ProcessVehicleEngine(cVehicleParams *params); /// ok void ProcessVehicleHorn(cVehicleParams *params); /// ok void ProcessVehicleOneShots(void *); // todo bool ProcessVehicleReverseWarning(cVehicleParams *params); /// ok |