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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-06-29 09:29:02 +0200 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-06-29 09:29:02 +0200 |
commit | 63fdcf7e64655767d3c56917d50141602b565447 (patch) | |
tree | 54282c118b3a6f0e4e506b57f403a4723555785a /src/audio/AudioManager.h | |
parent | Update AudioLogic.cpp (diff) | |
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Diffstat (limited to 'src/audio/AudioManager.h')
-rw-r--r-- | src/audio/AudioManager.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 0e9ef51a..52c26552 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -444,14 +444,14 @@ public: void ServiceSoundEffects(); int8 SetCurrent3DProvider(uint8 which); void SetDynamicAcousticModelingStatus(uint8 status); - void SetEffectsFadeVolume(uint8 volume) const; + void SetEffectsFadeVol(uint8 volume) const; void SetEffectsMasterVolume(uint8 volume) const; void SetEntityStatus(int32 id, uint8 status); uint32 SetLoopingCollisionRequestedSfxFreqAndGetVol(const cAudioCollision &audioCollision); void SetMissionAudioLocation(float x, float y, float z); void SetMissionScriptPoliceAudio(int32 sfx) const; void SetMonoMode(uint8 mono); - void SetMusicFadeVolume(uint8 volume) const; + void SetMusicFadeVol(uint8 volume) const; void SetMusicMasterVolume(uint8 volume) const; void SetSpeakerConfig(int32 conf) const; void SetUpLoopingCollisionSound(const cAudioCollision &col, uint8 counter); |