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author | Sergeanur <s.anureev@yandex.ua> | 2021-06-05 12:03:14 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-24 20:34:33 +0200 |
commit | 6e4a2947ea55fc19ba1ba7f10c08a2ed1d54d135 (patch) | |
tree | 155c002e306a392095602f49c74ef82a3fb3fba9 /src/control/CarCtrl.cpp | |
parent | Fix IsSphereVisible calls (diff) | |
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Diffstat (limited to 'src/control/CarCtrl.cpp')
-rw-r--r-- | src/control/CarCtrl.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index 8db6fd95..21526d5e 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -1581,8 +1581,8 @@ void CCarCtrl::WeaveForOtherCar(CEntity* pOtherEntity, CVehicle* pVehicle, float forward.Normalise(); float forwardAngle = CGeneral::GetATanOfXY(forward.x, forward.y); float angleDiff = angleBetweenVehicles - forwardAngle; - float lenProjection = ABS(pOtherCar->GetColModel()->boundingBox.max.y * sin(angleDiff)); - float widthProjection = ABS(pOtherCar->GetColModel()->boundingBox.max.x * cos(angleDiff)); + float lenProjection = ABS(pOtherCar->GetColModel()->boundingBox.max.y * Sin(angleDiff)); + float widthProjection = ABS(pOtherCar->GetColModel()->boundingBox.max.x * Cos(angleDiff)); float lengthToEvade = (2 * (lenProjection + widthProjection) + WIDTH_COEF_TO_WEAVE_SAFELY * 2 * pVehicle->GetColModel()->boundingBox.max.x) / distance; float diffToLeftAngle = LimitRadianAngle(angleBetweenVehicles - *pAngleToWeaveLeft); diffToLeftAngle = ABS(diffToLeftAngle); |