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author | Sergeanur <s.anureev@yandex.ua> | 2021-05-10 01:34:21 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-05-10 01:45:04 +0200 |
commit | 3dda658e4296c0b009f0670d6a9c6d2da2878569 (patch) | |
tree | 42fd6704034e4ebb218a0b23a5fe727f58822a07 /src/control/Pickups.cpp | |
parent | Small Acos fix (diff) | |
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Diffstat (limited to 'src/control/Pickups.cpp')
-rw-r--r-- | src/control/Pickups.cpp | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 7bc88321..0428ddae 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -1008,8 +1008,7 @@ CPickups::DoPickUpEffects(CEntity *entity) entity->bDoNotRender = CTheScripts::IsPlayerOnAMission() || CDarkel::FrenzyOnGoing() || !CGame::nastyGame; if (!entity->bDoNotRender) { - float s = Sin((float)((CTimer::GetTimeInMilliseconds() + (uintptr)entity) & 0x7FF) * DEGTORAD(360.0f / 0x800)); - float modifiedSin = 0.3f * (s + 1.0f); + float modifiedSin = 0.3f * (Sin((float)((CTimer::GetTimeInMilliseconds() + (uintptr)entity) & 0x7FF) * DEGTORAD(360.0f / 0x800)) + 1.0f); #ifdef FIX_BUGS int16 colorId = 0; @@ -1149,7 +1148,20 @@ CPickups::DoPickUpEffects(CEntity *entity) if (model == MI_MINIGUN || model == MI_MINIGUN2) scale = 1.2f; - entity->GetMatrix().SetRotateZOnlyScaled((float)(CTimer::GetTimeInMilliseconds() & 0x7FF) * DEGTORAD(360.0f / 0x800), scale); + float angle = (float)(CTimer::GetTimeInMilliseconds() & 0x7FF) * DEGTORAD(360.0f / 0x800); + float c = Cos(angle) * scale; + float s = Sin(angle) * scale; + + // we know from SA they were setting each field manually like this + entity->GetMatrix().rx = c; + entity->GetMatrix().ry = s; + entity->GetMatrix().rz = 0.0f; + entity->GetMatrix().fx = -s; + entity->GetMatrix().fy = c; + entity->GetMatrix().fz = 0.0f; + entity->GetMatrix().ux = 0.0f; + entity->GetMatrix().uy = 0.0f; + entity->GetMatrix().uz = scale; if (entity->GetModelIndex() == MI_MINIGUN2) { CMatrix matrix1; |