diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2019-07-06 17:06:08 +0200 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2019-07-06 17:06:08 +0200 |
commit | b1500fbe030ba985f8ff1ce759d9f3d83c0c42d9 (patch) | |
tree | 41de08821d8568ad3f83ba087741d9c1d6aa1543 /src/control/Script.cpp | |
parent | misc classes finished (diff) | |
download | re3-b1500fbe030ba985f8ff1ce759d9f3d83c0c42d9.tar re3-b1500fbe030ba985f8ff1ce759d9f3d83c0c42d9.tar.gz re3-b1500fbe030ba985f8ff1ce759d9f3d83c0c42d9.tar.bz2 re3-b1500fbe030ba985f8ff1ce759d9f3d83c0c42d9.tar.lz re3-b1500fbe030ba985f8ff1ce759d9f3d83c0c42d9.tar.xz re3-b1500fbe030ba985f8ff1ce759d9f3d83c0c42d9.tar.zst re3-b1500fbe030ba985f8ff1ce759d9f3d83c0c42d9.zip |
Diffstat (limited to 'src/control/Script.cpp')
-rw-r--r-- | src/control/Script.cpp | 151 |
1 files changed, 145 insertions, 6 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp index e7f64541..06edd16a 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -129,6 +129,10 @@ void CMissionCleanup::Process() } } +/* NB: CUpsideDownCarCheck is not used by actual script at all + * It has a weird usage: AreAnyCarsUpsideDown would fail any mission + * just like death or arrest. */ + void CUpsideDownCarCheck::Init() { for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){ @@ -137,16 +141,140 @@ void CUpsideDownCarCheck::Init() } } +bool CUpsideDownCarCheck::IsCarUpsideDown(int32 id) +{ + CVehicle* v = CPools::GetVehiclePool()->GetAt(id); + return v->GetMatrix().GetUp()->z <= -0.97f && + v->GetMoveSpeed().Magnitude() < 0.01f && + v->GetTurnSpeed().Magnitude() < 0.02f; +} + +void CUpsideDownCarCheck::UpdateTimers() +{ + uint32 timeStep = CTimer::GetFrameTimeStepInMilliseconds(); + for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){ + CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sCars[i].m_nVehicleIndex); + if (v){ + if (IsCarUpsideDown(m_sCars[i].m_nVehicleIndex)) + m_sCars[i].m_nUpsideDownTimer += timeStep; + else + m_sCars[i].m_nUpsideDownTimer = 0; + }else{ + m_sCars[i].m_nVehicleIndex = -1; + m_sCars[i].m_nUpsideDownTimer = 0; + } + } +} + +bool CUpsideDownCarCheck::AreAnyCarsUpsideDown() +{ + for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){ + if (m_sCars[i].m_nVehicleIndex >= 0 && m_sCars[i].m_nUpsideDownTimer > 1000) + return true; + } + return false; +} + +void CUpsideDownCarCheck::AddCarToCheck(int32 id) +{ + uint16 index = 0; + while (index < MAX_UPSIDEDOWN_CAR_CHECKS && m_sCars[index].m_nVehicleIndex >= 0) + index++; + if (index >= MAX_UPSIDEDOWN_CAR_CHECKS) + return; + m_sCars[index].m_nVehicleIndex = id; + m_sCars[index].m_nUpsideDownTimer = 0; +} + +void CUpsideDownCarCheck::RemoveCarFromCheck(int32 id) +{ + for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){ + if (m_sCars[i].m_nVehicleIndex == id){ + m_sCars[i].m_nVehicleIndex = -1; + m_sCars[i].m_nUpsideDownTimer = 0; + } + } +} + +bool CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile(int32 id) +{ + for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){ + if (m_sCars[i].m_nVehicleIndex == id) + return m_sCars[i].m_nUpsideDownTimer > 1000; + } + return false; +} + +void CStuckCarCheckEntry::Reset() +{ + m_nVehicleIndex = -1; + m_vecPos = CVector(-5000.0f, -5000.0f, -5000.0f); + m_nLastCheck = -1; + m_fRadius = 0.0f; + m_nStuckTime = 0; + m_bStuck = false; +} + void CStuckCarCheck::Init() { for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++) { - m_sCars[i].m_nVehicleIndex = -1; - m_sCars[i].m_vecPos = CVector(-5000.0f, -5000.0f, -5000.0f); - m_sCars[i].m_nStartTime = -1; - m_sCars[i].m_fDistance = 0.0f; - m_sCars[i].m_nStuckTime = 0; - m_sCars[i].m_bStuck = false; + m_sCars[i].Reset(); + } +} + +void CStuckCarCheck::Process() +{ + uint32 timer = CTimer::GetTimeInMilliseconds(); + for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){ + if (m_sCars[i].m_nVehicleIndex < 0) + continue; + if (timer <= m_sCars[i].m_nStuckTime + m_sCars[i].m_nLastCheck) + continue; + CVehicle* pv = CPools::GetVehiclePool()->GetAt(m_sCars[i].m_nVehicleIndex); + if (!pv){ + m_sCars[i].Reset(); + continue; + } + float distance = (pv->GetPosition() - m_sCars[i].m_vecPos).Magnitude(); + m_sCars[i].m_bStuck = distance < m_sCars[i].m_fRadius; + m_sCars[i].m_vecPos = pv->GetPosition(); + m_sCars[i].m_nLastCheck = timer; + } +} + +void CStuckCarCheck::AddCarToCheck(int32 id, float radius, uint32 time) +{ + CVehicle* pv = CPools::GetVehiclePool()->GetAt(id); + if (!pv) + return; + int index = 0; + while (index < MAX_STUCK_CAR_CHECKS && m_sCars[index].m_nVehicleIndex >= 0) + index++; + /* Would be nice to return if index >= MAX_STUCK_CAR_CHECKS... */ + m_sCars[index].m_nVehicleIndex = id; + m_sCars[index].m_vecPos = pv->GetPosition(); + m_sCars[index].m_nLastCheck = CTimer::GetTimeInMilliseconds(); + m_sCars[index].m_fRadius = radius; + m_sCars[index].m_nStuckTime = time; + m_sCars[index].m_bStuck = false; +} + +void CStuckCarCheck::RemoveCarFromCheck(int32 id) +{ + for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){ + if (m_sCars[i].m_nVehicleIndex == id){ + m_sCars[i].Reset(); + } + } +} + +bool CStuckCarCheck::HasCarBeenStuckForAWhile(int32 id) +{ + for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){ + if (m_sCars[i].m_nVehicleIndex == id) + return m_sCars[i].m_bStuck; } + return false; } WRAPPER void CTheScripts::CleanUpThisVehicle(CVehicle*) { EAXJMP(0x4548D0); } @@ -160,4 +288,15 @@ InjectHook(0x437AE0, &CMissionCleanup::Init, PATCH_JUMP); InjectHook(0x437BA0, &CMissionCleanup::AddEntityToList, PATCH_JUMP); InjectHook(0x437BD0, &CMissionCleanup::RemoveEntityFromList, PATCH_JUMP); InjectHook(0x437C10, &CMissionCleanup::Process, PATCH_JUMP); +InjectHook(0x437DC0, &CUpsideDownCarCheck::Init, PATCH_JUMP); +InjectHook(0x437EE0, &CUpsideDownCarCheck::UpdateTimers, PATCH_JUMP); +InjectHook(0x437F80, &CUpsideDownCarCheck::AreAnyCarsUpsideDown, PATCH_JUMP); +InjectHook(0x437FB0, &CUpsideDownCarCheck::AddCarToCheck, PATCH_JUMP); +InjectHook(0x437FE0, &CUpsideDownCarCheck::RemoveCarFromCheck, PATCH_JUMP); +InjectHook(0x438010, &CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile, PATCH_JUMP); +InjectHook(0x438050, &CStuckCarCheck::Init, PATCH_JUMP); +InjectHook(0x4380A0, &CStuckCarCheck::Process, PATCH_JUMP); +InjectHook(0x4381C0, &CStuckCarCheck::AddCarToCheck, PATCH_JUMP); +InjectHook(0x438240, &CStuckCarCheck::RemoveCarFromCheck, PATCH_JUMP); +InjectHook(0x4382A0, &CStuckCarCheck::HasCarBeenStuckForAWhile, PATCH_JUMP); ENDPATCHES
\ No newline at end of file |