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author | Nikolay Korolev <nickvnuk@gmail.com> | 2019-07-14 11:49:03 +0200 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2019-07-14 11:49:03 +0200 |
commit | 41dbd754dee344c79207e0821df6bcc262f90726 (patch) | |
tree | e80d10adead90967de74b488a8253d2d3343be73 /src/control | |
parent | fixed policeDontCare (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/Population.cpp | 1 | ||||
-rw-r--r-- | src/control/Population.h | 1 | ||||
-rw-r--r-- | src/control/Script.cpp | 470 |
3 files changed, 471 insertions, 1 deletions
diff --git a/src/control/Population.cpp b/src/control/Population.cpp index 1ae5962d..72de300d 100644 --- a/src/control/Population.cpp +++ b/src/control/Population.cpp @@ -7,6 +7,7 @@ PedGroup *CPopulation::ms_pPedGroups = (PedGroup*)0x6E9248; bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6; int32 &CPopulation::m_AllRandomPedsThisType = *(int32*)0x5FA570; float &CPopulation::PedDensityMultiplier = *(float*)0x5FA56C; +uint32 &CPopulation::ms_nTotalMissionPeds = *(uint32*)0x8F5F70; WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); } WRAPPER void CPopulation::DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool) { EAXJMP(0x4F6200); } diff --git a/src/control/Population.h b/src/control/Population.h index 6bd2e3ae..e24ace3a 100644 --- a/src/control/Population.h +++ b/src/control/Population.h @@ -15,6 +15,7 @@ public: static bool &ms_bGivePedsWeapons; static int32 &m_AllRandomPedsThisType; static float &PedDensityMultiplier; + static uint32 &ms_nTotalMissionPeds; static void UpdatePedCount(uint32, bool); static void DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool); diff --git a/src/control/Script.cpp b/src/control/Script.cpp index f3a18195..4ce886c3 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -4,10 +4,15 @@ #include "Script.h" #include "ScriptCommands.h" +#include "Boat.h" #include "Camera.h" #include "CarCtrl.h" +#include "CivilianPed.h" +#include "CopPed.h" #include "DMAudio.h" +#include "EmergencyPed.h" #include "FileMgr.h" +#include "General.h" #include "Hud.h" #include "Messages.h" #include "ModelIndices.h" @@ -21,6 +26,7 @@ #include "User.h" #include "Weather.h" #include "World.h" +#include "Zones.h" uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SPACE])*(uintptr*)0x74B248; CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08; @@ -1342,6 +1348,7 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command) *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; default: + assert(0); break; } return -1; @@ -1374,7 +1381,468 @@ void CRunningScript::UpdateCompareFlag(bool flag) } -WRAPPER int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) { EAXJMP(0x43AEA0); } +int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) +{ + switch (command) { + case COMMAND_SUB_INT_LVAR_FROM_INT_VAR: + *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_SUB_INT_VAR_FROM_INT_LVAR: + *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_VAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_LVAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_MULT_INT_VAR_BY_INT_VAR: + *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_MULT_INT_LVAR_BY_INT_VAR: + *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_MULT_INT_VAR_BY_INT_LVAR: + *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_MULT_INT_LVAR_BY_INT_LVAR: + *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_VAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_VAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_LVAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_LVAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_DIV_INT_VAR_BY_INT_VAR: + *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_DIV_INT_LVAR_BY_INT_VAR: + *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_DIV_INT_VAR_BY_INT_LVAR: + *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_DIV_INT_LVAR_BY_INT_LVAR: + *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_VAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_VAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_LVAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_LVAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + CollectParameters(&m_nIp, 1); + *(float*)ptr += CTimer::GetTimeStep() * *(float*)&ScriptParams[0]; + return 0; + } + case COMMAND_ADD_TIMED_VAL_TO_FLOAT_LVAR: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + CollectParameters(&m_nIp, 1); + *(float*)ptr += CTimer::GetTimeStep() * *(float*)&ScriptParams[0]; + return 0; + } + case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_VAR: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + CollectParameters(&m_nIp, 1); + *(float*)ptr -= CTimer::GetTimeStep() * *(float*)&ScriptParams[0]; + return 0; + } + case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_LVAR: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + CollectParameters(&m_nIp, 1); + *(float*)ptr -= CTimer::GetTimeStep() * *(float*)&ScriptParams[0]; + return 0; + } + case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_SET_VAR_INT_TO_VAR_INT: + *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_SET_LVAR_INT_TO_VAR_INT: + *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_SET_VAR_INT_TO_LVAR_INT: + *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_SET_LVAR_INT_TO_LVAR_INT: + *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_SET_VAR_FLOAT_TO_VAR_FLOAT: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_SET_LVAR_FLOAT_TO_VAR_FLOAT: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_SET_VAR_FLOAT_TO_LVAR_FLOAT: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_SET_LVAR_FLOAT_TO_LVAR_FLOAT: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_CSET_VAR_INT_TO_VAR_FLOAT: + *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_CSET_LVAR_INT_TO_VAR_FLOAT: + *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_CSET_VAR_INT_TO_LVAR_FLOAT: + *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_CSET_LVAR_INT_TO_LVAR_FLOAT: + *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_CSET_VAR_FLOAT_TO_VAR_INT: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_CSET_LVAR_FLOAT_TO_VAR_INT: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_CSET_VAR_FLOAT_TO_LVAR_INT: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + return 0; + case COMMAND_CSET_LVAR_FLOAT_TO_LVAR_INT: + *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + return 0; + case COMMAND_ABS_VAR_INT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *ptr = abs(*ptr); + return 0; + } + case COMMAND_ABS_LVAR_INT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *ptr = abs(*ptr); + return 0; + } + case COMMAND_ABS_VAR_FLOAT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *ptr = abs(*ptr); + return 0; + } + case COMMAND_ABS_LVAR_FLOAT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *ptr = abs(*ptr); + return 0; + } + case COMMAND_GENERATE_RANDOM_FLOAT: + { + float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + CGeneral::GetRandomNumber(); + CGeneral::GetRandomNumber(); + CGeneral::GetRandomNumber(); /* To make it EXTRA random! */ + *ptr = CGeneral::GetRandomNumber() / 65536.0f; + /* Between 0 and 0.5 on PC (oh well...), never used in original script. */ + return 0; + } + case COMMAND_GENERATE_RANDOM_INT: + *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumber(); + return 0; + case COMMAND_CREATE_CHAR: + { + CollectParameters(&m_nIp, 5); + switch (ScriptParams[1]) { + case MI_COP: + if (ScriptParams[0] = PEDTYPE_COP) + ScriptParams[1] = COP_STREET; + break; + case MI_SWAT: + if (ScriptParams[0] = PEDTYPE_COP) + ScriptParams[1] = COP_SWAT; + break; + case MI_FBI: + if (ScriptParams[0] = PEDTYPE_COP) + ScriptParams[1] = COP_FBI; + break; + case MI_ARMY: + if (ScriptParams[0] = PEDTYPE_COP) + ScriptParams[1] = COP_ARMY; + break; + case MI_MEDIC: + if (ScriptParams[0] = PEDTYPE_EMERGENCY) + ScriptParams[1] = PEDTYPE_EMERGENCY; + break; + case MI_FIREMAN: + if (ScriptParams[0] = PEDTYPE_FIREMAN) + ScriptParams[1] = PEDTYPE_FIREMAN; + break; + default: + break; + } + CPed* ped; + if (ScriptParams[0] == PEDTYPE_COP) + ped = new CCopPed((eCopType)ScriptParams[1]); + else if (ScriptParams[0] == PEDTYPE_EMERGENCY || ScriptParams[0] == PEDTYPE_FIREMAN) + ped = new CEmergencyPed(ScriptParams[1]); + else + ped = new CCivilianPed(ScriptParams[0], ScriptParams[1]); + ped->CharCreatedBy = MISSION_CHAR; + ped->bRespondsToThreats = false; + ped->m_ped_flagG2 = false; + CVector pos = *(CVector*)&ScriptParams[2]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + pos.z += 1.0f; + ped->GetPosition() = pos; + ped->SetOrientation(0.0f, 0.0f, 0.0f); + CTheScripts::ClearSpaceForMissionEntity(pos, ped); + CWorld::Add(ped); + ped->m_level = CTheZones::GetLevelFromPosition(pos); + CPopulation::ms_nTotalMissionPeds++; + ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped); + StoreParameters(&m_nIp, 1); + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR); + return 0; + } + case COMMAND_DELETE_CHAR: + { + CollectParameters(&m_nIp, 1); + CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); + if (ped) { + if (ped->bInVehicle && ped->m_pMyVehicle) { + if (ped->m_pMyVehicle->pDriver == ped) { + ped->m_pMyVehicle->RemoveDriver(); + ped->m_pMyVehicle->m_status = STATUS_ABANDONED; + if (ped->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY) + ped->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED; + if (ped->m_nPedType == PEDTYPE_COP && ped->m_pMyVehicle->IsLawEnforcementVehicle()) + ped->m_pMyVehicle->ChangeLawEnforcerState(0); + } + else { + ped->m_pMyVehicle->RemovePassenger(ped); + } + } + CWorld::RemoveReferencesToDeletedObject(ped); + delete ped; + --CPopulation::ms_nTotalMissionPeds; + } + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR); + return 0; + } + case COMMAND_CHAR_WANDER_DIR: + { + CollectParameters(&m_nIp, 2); + CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(ped); + ped->ClearAll(); + int8 path = ScriptParams[1]; + if (ScriptParams[1] < 0 || ScriptParams[1] > 7) + path = CGeneral::GetRandomNumberInRange(0, 7); + ped->SetWanderPath(path); + return 0; + } + case COMMAND_CHAR_FOLLOW_PATH: + { + CollectParameters(&m_nIp, 4); + CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(ped); + CVector pos = *(CVector*)&ScriptParams[1]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + ped->ClearAll(); + ped->SetFollowPath(pos); + return 0; + } + case COMMAND_CHAR_SET_IDLE: + { + CollectParameters(&m_nIp, 1); + CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(ped); + ped->m_bScriptObjectiveCompleted = false; + ped->SetObjective(OBJECTIVE_IDLE); + return 0; + } + case COMMAND_GET_CHAR_COORDINATES: + { + CollectParameters(&m_nIp, 1); + CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(ped); + CVehicle* vehicle; + CVector pos; + /* Seems a bit clumsy but I'll leave original flow */ + if (ped->bInVehicle) + vehicle = ped->m_pMyVehicle; + else + vehicle = nil; + if (vehicle) + pos = vehicle->GetPosition(); + else + pos = ped->GetPosition(); + *(CVector*)&ScriptParams[0] = pos; + StoreParameters(&m_nIp, 3); + return 0; + } + case COMMAND_SET_CHAR_COORDINATES: + { + CollectParameters(&m_nIp, 4); + CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(ped); + CVehicle* vehicle; + if (ped->bInVehicle) + vehicle = ped->m_pMyVehicle; + else + vehicle = nil; + CVector pos = *(CVector*)&ScriptParams[1]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + /* The following block was once again written + * by someone not familiar with virtual functions. + * It doesn't require any ifs at all. + * To keep as close to original as possible, I'll keep it. + * Maybe there was more commented out/debug + * stuff, but I doubt it. + */ + if (!vehicle){ + pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel(); + ped->Teleport(pos); + CTheScripts::ClearSpaceForMissionEntity(pos, ped); + }else if (vehicle->IsBoat()){ + pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel(); + vehicle->Teleport(pos); + CTheScripts::ClearSpaceForMissionEntity(pos, vehicle); + }else{ + pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel(); + vehicle->Teleport(pos); + CTheScripts::ClearSpaceForMissionEntity(pos, vehicle); + } + /* Short version of this command. + * + * CollectParameters(&m_nIp, 4); + * CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); + * assert(ped); + * CEntity* entityToMove = ped->bInVehicle ? ped->m_pMyVehicle : ped; + * CVector pos = *(CVector*)&ScriptParams[1]; + * if (pos.z <= -100.0f) + * pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + * pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel(); + * entityToMove->Teleport(pos); + * CTheScripts::ClearSpaceForMissionEntity(pos, entityToMove); + * + */ + return 0; + } + case COMMAND_IS_CHAR_STILL_ALIVE: + { + CollectParameters(&m_nIp, 1); + CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); + UpdateCompareFlag(ped && ped->m_status != PED_DEAD && ped->m_status != PED_DIE); + return 0; + } + case COMMAND_IS_CHAR_IN_AREA_2D: + { + CollectParameters(&m_nIp, 6); + CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(ped); + CVehicle* vehicle; + if (ped->bInVehicle) + vehicle = ped->m_pMyVehicle; + else + vehicle = nil; + float x1, y1, x2, y2; + x1 = *(float*)&ScriptParams[1]; + y1 = *(float*)&ScriptParams[2]; + x2 = *(float*)&ScriptParams[3]; + y2 = *(float*)&ScriptParams[4]; + if (vehicle) + UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2)); + else + UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2)); + CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f); + if (CTheScripts::DbgFlag) + CTheScripts::DrawDebugSquare(x1, y1, x2, y2); + return 0; + } + case COMMAND_IS_CHAR_IN_AREA_3D: + { + CollectParameters(&m_nIp, 8); + CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(ped); + CVehicle* vehicle; + if (ped->bInVehicle) + vehicle = ped->m_pMyVehicle; + else + vehicle = nil; + float x1, y1, z1, x2, y2, z2; + x1 = *(float*)&ScriptParams[1]; + y1 = *(float*)&ScriptParams[2]; + z1 = *(float*)&ScriptParams[3]; + x2 = *(float*)&ScriptParams[4]; + y2 = *(float*)&ScriptParams[5]; + z2 = *(float*)&ScriptParams[6]; + if (vehicle) + UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2)); + else + UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2)); + CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f); + if (CTheScripts::DbgFlag) + CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); + return 0; + } + case COMMAND_CREATE_CAR: + CollectParameters(&m_nIp, 4); + int32 handle; + if (CModelInfo::IsBoatModel(ScriptParams[0])){ + CBoat* boat = new CBoat(ScriptParams[0], MISSION_VEHICLE); + CVector pos = *(CVector*)&ScriptParams[1]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + pos.z += boat->GetDistanceFromCentreOfMassToBaseOfModel(); + boat->GetPosition() = pos; + CTheScripts::ClearSpaceForMissionEntity(pos, boat); + boat->m_status = STATUS_ABANDONED; + }else if (CModelInfo::IsBikeModel(ScriptParams[0])){ + /* Do nothing. No bikes in GTA III. But check is there. */ + } + + } + return -1; +} + WRAPPER int8 CRunningScript::ProcessCommandsFrom200To299(int32 command) { EAXJMP(0x43D530); } WRAPPER int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { EAXJMP(0x43ED30); } WRAPPER int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) { EAXJMP(0x440CB0); } |