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author | eray orçunus <erayorcunus@gmail.com> | 2020-05-19 16:46:18 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-05-19 16:46:18 +0200 |
commit | 99574ebfc61a79b34f4681eaa2debefbae174875 (patch) | |
tree | a3edae2913a4af9682f7ecfec53367a484c2975c /src/control | |
parent | Melee weapons(half-working), Ped and Hud bits (diff) | |
parent | Merge pull request #564 from Xinerki/miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/CarAI.cpp | 16 | ||||
-rw-r--r-- | src/control/CarCtrl.cpp | 4 | ||||
-rw-r--r-- | src/control/Garages.cpp | 2 | ||||
-rw-r--r-- | src/control/Pickups.cpp | 12 | ||||
-rw-r--r-- | src/control/Pickups.h | 2 | ||||
-rw-r--r-- | src/control/Script.cpp | 919 | ||||
-rw-r--r-- | src/control/Script.h | 23 |
7 files changed, 777 insertions, 201 deletions
diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp index 0f80954b..a4406da9 100644 --- a/src/control/CarAI.cpp +++ b/src/control/CarAI.cpp @@ -358,7 +358,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle) pVehicle->AutoPilot.m_nCruiseSpeed = FindPoliceCarSpeedForWantedLevel(pVehicle); pVehicle->SetStatus(STATUS_PHYSICS); pVehicle->AutoPilot.m_nCarMission = - pVehicle->GetVehicleAppearance() == VEHICLE_BOAT ? FindPoliceBoatMissionForWantedLevel() : FindPoliceCarMissionForWantedLevel(); + pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT ? FindPoliceBoatMissionForWantedLevel() : FindPoliceCarMissionForWantedLevel(); pVehicle->AutoPilot.m_nTempAction = TEMPACT_NONE; pVehicle->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_AVOID_CARS; }else if (pVehicle->AutoPilot.m_nCarMission == MISSION_CRUISE){ @@ -432,7 +432,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle) if (pVehicle->bIsLawEnforcer) { if (pVehicle->AutoPilot.m_nCarMission == MISSION_RAMPLAYER_FARAWAY || pVehicle->AutoPilot.m_nCarMission == MISSION_RAMPLAYER_CLOSE) { - if (FindPlayerVehicle() && FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_BIKE) + if (FindPlayerVehicle() && FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE) pVehicle->AutoPilot.m_nCarMission = MISSION_BLOCKPLAYER_FARAWAY; } } @@ -489,16 +489,16 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle) if (pVehicle->bIsLawEnforcer && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0) { if (!FindPlayerVehicle() || - FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_CAR || - FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_BIKE) { - if (pVehicle->GetVehicleAppearance() == VEHICLE_BOAT) { + FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_APPEARANCE_CAR || + FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE) { + if (pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT) { pVehicle->AutoPilot.m_nTempAction = TEMPACT_WAIT; pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 1000; } } - else if (FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_BOAT) { - if (pVehicle->GetVehicleAppearance() == VEHICLE_CAR || - pVehicle->GetVehicleAppearance() == VEHICLE_BIKE) { + else if (FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT) { + if (pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_CAR || + pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE) { pVehicle->AutoPilot.m_nTempAction = TEMPACT_WAIT; pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 1000; } diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index 956bad28..920fba81 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -655,10 +655,10 @@ CCarCtrl::GenerateOneRandomCar() } int nMadDrivers; switch (pVehicle->GetVehicleAppearance()) { - case VEHICLE_BIKE: + case VEHICLE_APPEARANCE_BIKE: nMadDrivers = 30; break; - case VEHICLE_BOAT: + case VEHICLE_APPEARANCE_BOAT: nMadDrivers = 40; break; default: diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 82003561..a177343b 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -960,7 +960,7 @@ void CGarage::Update() if (m_pDoor1) { if (((CVector2D)FindPlayerVehicle()->GetPosition() - (CVector2D)m_pDoor1->GetPosition()).MagnitudeSqr() < SQR(DISTANCE_TO_SHOW_HIDEOUT_MESSAGE) && CTimer::GetTimeInMilliseconds() - CGarages::LastTimeHelpMessage > TIME_BETWEEN_HIDEOUT_MESSAGES) { - if (FindPlayerVehicle()->GetVehicleAppearance() != VEHICLE_HELI && FindPlayerVehicle()->GetVehicleAppearance() != VEHICLE_PLANE) { + if (FindPlayerVehicle()->GetVehicleAppearance() != VEHICLE_APPEARANCE_HELI && FindPlayerVehicle()->GetVehicleAppearance() != VEHICLE_APPEARANCE_PLANE) { CHud::SetHelpMessage(TheText.Get("GA_21"), false); // You cannot store any more cars in this garage. CGarages::LastTimeHelpMessage = CTimer::GetTimeInMilliseconds(); } diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 78b8d198..cccf9cc4 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -172,12 +172,12 @@ CPickup::GiveUsAPickUpObject(int32 handle) } bool -CPickup::CanBePickedUp(CPlayerPed *player) +CPickup::CanBePickedUp(CPlayerPed *player, int playerId) { assert(m_pObject != nil); bool cannotBePickedUp = - (m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > 99.5f) - || (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > 99.5f) + (m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > CWorld::Players[playerId].m_nMaxArmour - 0.5f) + || (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > CWorld::Players[playerId].m_nMaxHealth - 0.5f) || (m_pObject->GetModelIndex() == MI_PICKUP_BRIBE && player->m_pWanted->m_nWantedLevel == 0) || (m_pObject->GetModelIndex() == MI_PICKUP_KILLFRENZY && (CTheScripts::IsPlayerOnAMission() || CDarkel::FrenzyOnGoing() || !CGame::nastyGame)); return !cannotBePickedUp; @@ -233,7 +233,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) } // if we didn't then we've got nothing to do - if (isPickupTouched && CanBePickedUp(player)) { + if (isPickupTouched && CanBePickedUp(player, playerId)) { CPad::GetPad(0)->StartShake(120, 100); switch (m_eType) { @@ -497,14 +497,14 @@ CPickups::GivePlayerGoodiesWithPickUpMI(int16 modelIndex, int playerIndex) DMAudio.PlayFrontEndSound(SOUND_PICKUP_ADRENALINE, 0); return true; } else if (modelIndex == MI_PICKUP_BODYARMOUR) { - player->m_fArmour = 100.0f; + player->m_fArmour = CWorld::Players[playerIndex].m_nMaxArmour; DMAudio.PlayFrontEndSound(SOUND_PICKUP_ARMOUR, 0); return true; } else if (modelIndex == MI_PICKUP_INFO) { DMAudio.PlayFrontEndSound(SOUND_PICKUP_BONUS, 0); return true; } else if (modelIndex == MI_PICKUP_HEALTH) { - player->m_fHealth = 100.0f; + player->m_fHealth = CWorld::Players[playerIndex].m_nMaxHealth; DMAudio.PlayFrontEndSound(SOUND_PICKUP_HEALTH, 0); return true; } else if (modelIndex == MI_PICKUP_BONUS) { diff --git a/src/control/Pickups.h b/src/control/Pickups.h index 79f52a67..810f3dff 100644 --- a/src/control/Pickups.h +++ b/src/control/Pickups.h @@ -46,7 +46,7 @@ public: bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId); private: bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; } - inline bool CanBePickedUp(CPlayerPed *player); + inline bool CanBePickedUp(CPlayerPed *player, int playerId); void RemoveKeepType(); void Remove(); }; diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 0ff3c53d..16c5c0ff 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -54,15 +54,19 @@ #include "Remote.h" #include "Replay.h" #include "Restart.h" +#include "RoadBlocks.h" #include "RpAnimBlend.h" #include "Rubbish.h" #include "Shadows.h" #include "SpecialFX.h" +#include "Sprite.h" #include "Stats.h" #include "Streaming.h" #include "Text.h" +#include "Timecycle.h" #include "TxdStore.h" #include "User.h" +#include "VisibilityPlugins.h" #include "WaterLevel.h" #include "Weather.h" #include "World.h" @@ -70,7 +74,7 @@ #include "main.h" #define PICKUP_PLACEMENT_OFFSET 0.5f -#define PED_FIND_Z_OFFSET 5.0f +#define PED_FIND_Z_OFFSET 10.0f #define SPHERE_MARKER_R 0 #define SPHERE_MARKER_G 128 @@ -89,13 +93,10 @@ uint8 CTheScripts::ScriptSpace[SIZE_SCRIPT_SPACE]; CRunningScript CTheScripts::ScriptsArray[MAX_NUM_SCRIPTS]; -int32 CTheScripts::BaseBriefIdForContact[MAX_NUM_CONTACTS]; -int32 CTheScripts::OnAMissionForContactFlag[MAX_NUM_CONTACTS]; intro_text_line CTheScripts::IntroTextLines[MAX_NUM_INTRO_TEXT_LINES]; intro_script_rectangle CTheScripts::IntroRectangles[MAX_NUM_INTRO_RECTANGLES]; CSprite2d CTheScripts::ScriptSprites[MAX_NUM_SCRIPT_SRPITES]; script_sphere_struct CTheScripts::ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES]; -tCollectiveData CTheScripts::CollectiveArray[MAX_NUM_COLLECTIVES]; tUsedObject CTheScripts::UsedObjectArray[MAX_NUM_USED_OBJECTS]; int32 CTheScripts::MultiScriptArray[MAX_NUM_MISSION_SCRIPTS]; tBuildingSwap CTheScripts::BuildingSwapArray[MAX_NUM_BUILDING_SWAPS]; @@ -116,8 +117,6 @@ uint16 CTheScripts::NumberOfMissionScripts; uint32 CTheScripts::LargestMissionScriptSize; uint32 CTheScripts::MainScriptSize; uint8 CTheScripts::FailCurrentMission; -uint8 CTheScripts::CountdownToMakePlayerUnsafe; -uint8 CTheScripts::DelayMakingPlayerUnsafeThisTime; uint16 CTheScripts::NumScriptDebugLines; uint16 CTheScripts::NumberOfIntroRectanglesThisFrame; uint16 CTheScripts::NumberOfIntroTextLinesThisFrame; @@ -128,6 +127,11 @@ CStuckCarCheck CTheScripts::StuckCars; uint16 CTheScripts::CommandsExecuted; uint16 CTheScripts::ScriptsUpdated; int32 ScriptParams[32]; +uint8 CTheScripts::RiotIntensity; +uint32 CTheScripts::LastMissionPassedTime; +uint16 CTheScripts::NumberOfExclusiveMissionScripts; +bool CTheScripts::bPlayerHasMetDebbieHarry; +bool CTheScripts::bPlayerIsInTheStatium; const uint32 CRunningScript::nSaveStructSize = @@ -269,9 +273,19 @@ void CMissionCleanup::Process() CPopulation::m_AllRandomPedsThisType = -1; CPopulation::PedDensityMultiplier = 1.0f; CCarCtrl::CarDensityMultiplier = 1.0f; + CPed::nThreatReactionRangeMultiplier = 1; + CPed::nEnterCarRangeMultiplier = 1; FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = 1.0f; - TheCamera.Restore(); + //CRoadBlocks::ClearScriptRoadblocks() // TODO(MIAMI) + CRouteNode::Initialise(); + if (!CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle) + TheCamera.Restore(); TheCamera.SetWideScreenOff(); + // TODO(MIAMI) + //CSpecialFX::bLiftCam = false; + //CSpecialFX::bVideoCam = false; + //CTimeCycle::StopExtraColour(0); + // TODO(MIAMI): change this to loop when it supports parameters DMAudio.ClearMissionAudio(); CWeather::ReleaseWeather(); for (int i = 0; i < NUM_OF_SPECIAL_CHARS; i++) @@ -280,11 +294,18 @@ void CMissionCleanup::Process() CStreaming::SetMissionDoesntRequireModel(MI_CUTOBJ01 + i); CStreaming::ms_disableStreaming = false; CHud::m_ItemToFlash = -1; - CHud::SetHelpMessage(nil, false); + CHud::SetHelpMessage(nil, false); // TODO(MIAMI): third parameter is false CUserDisplay::OnscnTimer.m_bDisabled = false; + CTheScripts::RemoveScriptTextureDictionary(); CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByCops = false; CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByEveryone = false; CWorld::Players[0].MakePlayerSafe(false); + //TODO(MIAMI): drunkenness, enable drive by + //DMAudio::ShutUpPlayerTalking(0); + CVehicle::bDisableRemoteDetonation = false; + //CVehicle::bDisableRemoteDetonationOnContact = false; // TODO(MIAMI) + //CGameLogic::ClearShortCut(); // TODO(MIAMI) + CTheScripts::RiotIntensity = 0; CTheScripts::StoreVehicleIndex = -1; CTheScripts::StoreVehicleWasRandom = true; CTheScripts::UpsideDownCars.Init(); @@ -507,7 +528,6 @@ void CRunningScript::CollectParameters(uint32* pIp, int16 total) int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip) { uint32* pIp = &ip; - float tmp; switch (CTheScripts::Read1ByteFromScript(pIp)) { case ARGUMENT_INT32: @@ -521,8 +541,7 @@ int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip) case ARGUMENT_INT16: return CTheScripts::Read2BytesFromScript(pIp); case ARGUMENT_FLOAT: - tmp = CTheScripts::ReadFloatFromScript(pIp); - return *(int32*)&tmp; + return CTheScripts::Read4BytesFromScript(pIp); default: assert(0); } @@ -631,14 +650,7 @@ void CTheScripts::Init() StoreVehicleIndex = -1; StoreVehicleWasRandom = true; OnAMissionFlag = 0; - for (int i = 0; i < MAX_NUM_CONTACTS; i++){ - BaseBriefIdForContact[i] = 0; - OnAMissionForContactFlag[i] = 0; - } - for (int i = 0; i < MAX_NUM_COLLECTIVES; i++){ - CollectiveArray[i].index = -1; - CollectiveArray[i].unk_data = 0; - } + LastMissionPassedTime = (uint32)-1; NextFreeCollectiveIndex = 0; LastRandomPedId = -1; for (int i = 0; i < MAX_NUM_USED_OBJECTS; i++){ @@ -652,15 +664,17 @@ void CTheScripts::Init() bUsingAMultiScriptFile = true; for (int i = 0; i < MAX_NUM_MISSION_SCRIPTS; i++) MultiScriptArray[i] = 0; + NumberOfExclusiveMissionScripts = 0; NumberOfMissionScripts = 0; LargestMissionScriptSize = 0; MainScriptSize = 0; ReadMultiScriptFileOffsetsFromScript(); FailCurrentMission = 0; - CountdownToMakePlayerUnsafe = 0; DbgFlag = false; - DelayMakingPlayerUnsafeThisTime = 1; NumScriptDebugLines = 0; + RiotIntensity = 0; + bPlayerHasMetDebbieHarry = false; + bPlayerIsInTheStatium = false; for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++){ ScriptSphereArray[i].m_bInUse = false; ScriptSphereArray[i].m_Index = 1; @@ -681,6 +695,7 @@ void CTheScripts::Init() IntroRectangles[i].m_sColor = CRGBA(255, 255, 255, 255); } NumberOfIntroRectanglesThisFrame = 0; + RemoveScriptTextureDictionary(); for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++){ BuildingSwapArray[i].m_pBuilding = nil; BuildingSwapArray[i].m_nNewModel = -1; @@ -690,6 +705,15 @@ void CTheScripts::Init() InvisibilitySettingArray[i] = nil; } +void CTheScripts::RemoveScriptTextureDictionary() +{ + for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++) + CTheScripts::ScriptSprites[i].Delete(); + int slot = CTxdStore::FindTxdSlot("script"); + if (slot != -1) + CTxdStore::RemoveTxd(slot); +} + void CRunningScript::RemoveScriptFromList(CRunningScript** ppScript) { if (prev) @@ -733,10 +757,6 @@ void CTheScripts::Process() DrawScriptSpheres(); if (FailCurrentMission) --FailCurrentMission; - if (CountdownToMakePlayerUnsafe){ - if (--CountdownToMakePlayerUnsafe == 0) - CWorld::Players[0].MakePlayerSafe(false); - } if (UseTextCommands){ for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++) IntroTextLines[i].Reset(); @@ -843,6 +863,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) case COMMAND_WAIT: CollectParameters(&m_nIp, 1); m_nWakeTime = CTimer::GetTimeInMilliseconds() + ScriptParams[0]; + m_bSkipWakeTime = false; return 1; case COMMAND_GOTO: CollectParameters(&m_nIp, 1); @@ -1256,13 +1277,11 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) UpdateCompareFlag(*ptr1 == *ptr2); return 0; } - /* Following commands are not implemented, and go to default case - case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_NUMBER: - case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_NUMBER: - case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_VAR: - case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR: - case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR: - */ + //case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_NUMBER: + //case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_NUMBER: + //case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_VAR: + //case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR: + //case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR: case COMMAND_IS_FLOAT_VAR_EQUAL_TO_NUMBER: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); @@ -1298,19 +1317,18 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) UpdateCompareFlag(*(float*)ptr1 == *(float*)ptr2); return 0; } - /* Following commands are not implemented, and go to default case - case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER: - case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER: - case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR: - case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR: - case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR: - */ + //case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER: + //case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER: + //case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR: + //case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR: + //case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR: + /* case COMMAND_GOTO_IF_TRUE: CollectParameters(&m_nIp, 1); if (m_bCondResult) SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]); - /* Check COMMAND_GOTO note. */ return 0; + */ case COMMAND_GOTO_IF_FALSE: CollectParameters(&m_nIp, 1); if (!m_bCondResult) @@ -1322,12 +1340,14 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) CTheScripts::bAlreadyRunningAMissionScript = false; RemoveScriptFromList(&CTheScripts::pActiveScripts); AddScriptToList(&CTheScripts::pIdleScripts); + m_bIsActive = false; return 1; case COMMAND_START_NEW_SCRIPT: { CollectParameters(&m_nIp, 1); assert(ScriptParams[0] >= 0); CRunningScript* pNew = CTheScripts::StartNewScript(ScriptParams[0]); + m_bIsActive = true; int8 type = CTheScripts::Read1ByteFromScript(&m_nIp); float tmp; for (int i = 0; type != ARGUMENT_END; type = CTheScripts::Read1ByteFromScript(&m_nIp), i++) { @@ -1375,7 +1395,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) { CollectParameters(&m_nIp, 4); int32 index = ScriptParams[0]; - assert(index < 1); /* Constant? Also no more double player glitch */ + assert(index < NUMPLAYERS); printf("&&&&&&&&&&&&&Creating player: %d\n", index); if (!CStreaming::HasModelLoaded(MI_PLAYER)) { CStreaming::RequestSpecialModel(MI_PLAYER, "player", STREAMFLAGS_DONT_REMOVE | STREAMFLAGS_DEPENDENCY); @@ -1415,20 +1435,49 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CPlayerPed* ped = CWorld::Players[index].m_pPed; - if (!ped->bInVehicle) { - pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel(); - ped->Teleport(pos); - CTheScripts::ClearSpaceForMissionEntity(pos, ped); + if (ped->bInVehicle) { + pos.z += ped->m_pMyVehicle->GetDistanceFromCentreOfMassToBaseOfModel(); + ped->m_pMyVehicle->Teleport(pos); // removed dumb stuff that was present here + CTheScripts::ClearSpaceForMissionEntity(pos, ped->m_pMyVehicle); return 0; } - pos.z += ped->m_pMyVehicle->GetDistanceFromCentreOfMassToBaseOfModel(); - if (ped->m_pMyVehicle->IsBoat()) - ped->m_pMyVehicle->Teleport(pos); - else - ped->m_pMyVehicle->Teleport(pos); - /* I'll keep this condition here but obviously it is absolutely pointless */ - /* It's clearly present in disassembly so it had to be in original code */ - CTheScripts::ClearSpaceForMissionEntity(pos, ped->m_pMyVehicle); + pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel(); + CVector vOldPos = ped->GetPosition(); + ped->Teleport(pos); + CTheScripts::ClearSpaceForMissionEntity(pos, ped); + if (ped) { // great time to check + for (int i = 0; i < ped->m_numNearPeds; i++) { + CPed* pTestedPed = ped->m_nearPeds[i]; + if (!pTestedPed || !IsPedPointerValid(pTestedPed)) + continue; + if (pTestedPed->m_pedInObjective == ped && pTestedPed->m_objective == OBJ_15) { + CVector vFollowerPos = pTestedPed->GetFormationPosition(); + CTheScripts::ClearSpaceForMissionEntity(vFollowerPos, ped); + bool bFound = false; + vFollowerPos.z = CWorld::FindGroundZFor3DCoord(vFollowerPos.x, vFollowerPos.y, vFollowerPos.z + 1.0f, &bFound) + 1.0f; + if (bFound) { + if (CWorld::GetIsLineOfSightClear(vFollowerPos, ped->GetPosition(), true, false, false, true, false, false)) { + pTestedPed->Teleport(vFollowerPos); + } + } + } + else if (pTestedPed->m_leader == ped) { + CVector vFollowerPos; + if (pTestedPed->m_pedFormation) + vFollowerPos = pTestedPed->GetFormationPosition(); + else + vFollowerPos = ped->GetPosition() + pTestedPed->GetPosition() - vOldPos; + CTheScripts::ClearSpaceForMissionEntity(vFollowerPos, ped); + bool bFound = false; + vFollowerPos.z = CWorld::FindGroundZFor3DCoord(vFollowerPos.x, vFollowerPos.y, vFollowerPos.z + 1.0f, &bFound) + 1.0f; + if (bFound) { + if (CWorld::GetIsLineOfSightClear(vFollowerPos, ped->GetPosition(), true, false, false, true, false, false)) { + pTestedPed->Teleport(vFollowerPos); + } + } + } + } + } return 0; } case COMMAND_IS_PLAYER_IN_AREA_2D: @@ -2084,8 +2133,10 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) } else { CVehicle* car; - if (!CModelInfo::IsBikeModel(ScriptParams[0])) - car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE); + + // TODO(MIAMI) + //if (!CModelInfo::IsBikeModel(ScriptParams[0])) + car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); @@ -3500,14 +3551,8 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) case COMMAND_DECLARE_MISSION_FLAG: CTheScripts::OnAMissionFlag = CTheScripts::Read2BytesFromScript(&++m_nIp); return 0; - case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT: - CollectParameters(&m_nIp, 1); - CTheScripts::OnAMissionForContactFlag[ScriptParams[0]] = CTheScripts::Read2BytesFromScript(&++m_nIp); - return 0; - case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT: - CollectParameters(&m_nIp, 2); - CTheScripts::BaseBriefIdForContact[ScriptParams[0]] = ScriptParams[1]; - return 0; + //case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT: + //case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT: case COMMAND_IS_PLAYER_HEALTH_GREATER: { CollectParameters(&m_nIp, 2); @@ -3822,13 +3867,8 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) CollectParameters(&m_nIp, 2); CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; if (ScriptParams[1]){ - if (CGame::playingIntro || CTheScripts::DelayMakingPlayerUnsafeThisTime){ - CTheScripts::CountdownToMakePlayerUnsafe = 50; - if (CTheScripts::DelayMakingPlayerUnsafeThisTime) - CTheScripts::DelayMakingPlayerUnsafeThisTime--; - }else{ - pPlayer->MakePlayerSafe(false); - } + pPlayer->MakePlayerSafe(false); + // TODO(MIAMI): Four Iron hack }else{ pPlayer->MakePlayerSafe(true); if (strcmp(m_abScriptName, "camera") == 0){ @@ -4809,7 +4849,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) CollectParameters(&m_nIp, 2); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); - pPed->m_fHealth = ScriptParams[1]; + pPed->m_fHealth = Min(ScriptParams[1], CWorld::Players[ScriptParams[0]].m_nMaxHealth); return 0; } case COMMAND_SET_CHAR_HEALTH: @@ -7161,7 +7201,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CollectParameters(&m_nIp, 2); CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPlayerPed); - pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f); + pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, CWorld::Players[ScriptParams[0]].m_nMaxArmour); return 0; } case COMMAND_ADD_ARMOUR_TO_CHAR: @@ -7712,9 +7752,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) } case COMMAND_REMOVE_TEXTURE_DICTIONARY: { - for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++) - CTheScripts::ScriptSprites[i].Delete(); - CTxdStore::RemoveTxd(CTxdStore::FindTxdSlot("script")); + CTheScripts::RemoveScriptTextureDictionary(); return 0; } case COMMAND_SET_OBJECT_DYNAMIC: @@ -8319,14 +8357,34 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) DMAudio.PreloadMissionAudio(str); return 0; case COMMAND_HAS_MISSION_AUDIO_LOADED: - UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus() == 1); + { + CollectParameters(&m_nIp, 1); + static bool bShowed = false; + if (!bShowed) { + debug("HAS_MISSION_AUDIO_LOADED not implemented, default to TRUE\n"); + bShowed = true; + } + UpdateCompareFlag(true); + //UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus() == 1); return 0; + } case COMMAND_PLAY_MISSION_AUDIO: - DMAudio.PlayLoadedMissionAudio(); + CollectParameters(&m_nIp, 1); + debug("PLAY_MISSION_AUDIO doesn't support parameter yet, skipping\n"); + //DMAudio.PlayLoadedMissionAudio(); return 0; case COMMAND_HAS_MISSION_AUDIO_FINISHED: - UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished()); + { + CollectParameters(&m_nIp, 1); + static bool bShowed = false; + if (!bShowed) { + debug("HAS_MISSION_AUDIO_FINISHED not implemented, default to TRUE\n"); + bShowed = true; + } + UpdateCompareFlag(true); + //UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished()); return 0; + } case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING: { CollectParameters(&m_nIp, 3); @@ -8638,8 +8696,15 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CStats::RegisterLongestFlightInDodo(ScriptParams[0]); return 0; case COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS: - assert(0 && "GET_OFFSET_FROM_CAR_IN_WORLD_COORDS not yet implemented"); + { + CollectParameters(&m_nIp, 4); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + CVector result = pVehicle->GetMatrix() * *(CVector*)&ScriptParams[1] + pVehicle->GetPosition(); + *(CVector*)&ScriptParams[0] = result; + StoreParameters(&m_nIp, 3); return 0; + } case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES: CollectParameters(&m_nIp, 1); CStats::SetTotalNumberKillFrenzies(ScriptParams[0]); @@ -8716,6 +8781,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) #ifdef USE_DEBUG_SCRIPT_LOADER CFileMgr::ChangeDir("\\data\\"); int handle = CFileMgr::OpenFile(scriptfile, "rb"); + CFileMgr::ChangeDir("\\"); #else CFileMgr::ChangeDir("\\"); int handle = CFileMgr::OpenFile("data\\main.scm", "rb"); @@ -9166,7 +9232,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { char tmp[48]; switch (command) { - case COMMAND_LOAD_COLLISION_WITH_SCREEN: + case COMMAND_LOAD_COLLISION_WITH_SCREEN: // NB: not actually implemented CollectParameters(&m_nIp, 1); CTimer::Stop(); CGame::currLevel = (eLevelName)ScriptParams[0]; @@ -9193,7 +9259,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) m_nIp += 8; LoadSplash(tmp); return 0; - case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS: + case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS: // NB: not actually implemented { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); @@ -9204,7 +9270,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition()); return 0; } - case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER: + case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER: // NB: not actually implemented { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); @@ -9228,7 +9294,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_GAME_COMPLETED); printf("End preload end of game audio\n"); return 0; - case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA: + case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA: // NB: not actually implemented CPad::GetPad(0)->DisablePlayerControls &= PLAYERCONTROL_DISABLED_1; return 0; case COMMAND_SET_OBJECT_ROTATION: @@ -9250,11 +9316,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source; StoreParameters(&m_nIp, 3); return 0; - case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR: + case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR: // NB: not actually implemented *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Front; StoreParameters(&m_nIp, 3); return 0; - case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR: + case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR: // NB: not actually implemented { CollectParameters(&m_nIp, 1); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; @@ -9271,10 +9337,38 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); assert(pTestedPed); CEntity* pTarget = pPed->m_pPointGunAt; - UpdateCompareFlag(pTarget && pTarget->IsPed() && pTarget == pTestedPed); + bool bTargetting = pTarget && pTarget->IsPed() && pTarget == pTestedPed; + // PC shit + static int nCounter = 0; + nCounter = Max(0, nCounter - 1); + if (!pPed->GetWeapon()->IsTypeMelee() && !bTargetting) { + if ((pTarget->GetPosition() - TheCamera.GetPosition()).Magnitude() < 10.0f) { + CVector vTestedPos(pTarget->GetPosition().x, pTarget->GetPosition().y, pTarget->GetPosition().z + 0.4); + CVector vScreenPos; + float w, h; + if (CSprite::CalcScreenCoors(vTestedPos, vScreenPos, &w, &h, false)) { + CVector2D vCrosshairPosition(CCamera::m_f3rdPersonCHairMultX * RsGlobal.maximumWidth, CCamera::m_f3rdPersonCHairMultY * RsGlobal.maximumHeight); + float fScreenDistance = ((CVector2D)vScreenPos - vCrosshairPosition).Magnitude(); + if (SCREEN_STRETCH_X(0.45f) > fScreenDistance / w) { + CColPoint point; + CEntity* entity; + if (!CWorld::ProcessLineOfSight(TheCamera.GetPosition() + 2.0f * TheCamera.GetForward(), + vTestedPos, point, entity, true, true, true, true, true, false) || + entity == pTarget) { + nCounter += 2; + if (nCounter > 20) { + bTargetting = true; + nCounter = 20; + } + } + } + } + } + } + UpdateCompareFlag(bTargetting); return 0; } - case COMMAND_IS_PLAYER_TARGETTING_OBJECT: + case COMMAND_IS_PLAYER_TARGETTING_OBJECT: // NB: not actually implemented { CollectParameters(&m_nIp, 2); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; @@ -9327,7 +9421,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) case COMMAND_FAIL_CURRENT_MISSION: CTheScripts::FailCurrentMission = 2; return 0; - case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE: + case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE: // NB: actually does nothing { CollectParameters(&m_nIp, 5); CVector pos = *(CVector*)&ScriptParams[0]; @@ -9373,7 +9467,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) StoreParameters(&m_nIp, 1); return 0; } - case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT: + case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT: // NB: not actually implemented { CollectParameters(&m_nIp, 5); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); @@ -9389,24 +9483,14 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); - if (pVehicle->pDriver) { - pVehicle->pDriver->bScriptObjectiveCompleted = false; - pVehicle->pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle); - } - for (int i = 0; i < ARRAY_SIZE(pVehicle->pPassengers); i++) - { - if (pVehicle->pPassengers[i]) { - pVehicle->pPassengers[i]->bScriptObjectiveCompleted = false; - pVehicle->pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle); - } - } + CCarAI::TellOccupantsToLeaveCar(pVehicle); return 0; } case COMMAND_SET_INTERPOLATION_PARAMETERS: CollectParameters(&m_nIp, 2); - TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 50.0f - *(float*)&ScriptParams[0], ScriptParams[1]); + TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 100.0f - *(float*)&ScriptParams[0], ScriptParams[1]); return 0; - case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT: + case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT: // NB: not actually implemented { CollectParameters(&m_nIp, 5); CVector pos = *(CVector*)&ScriptParams[0]; @@ -9421,7 +9505,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) StoreParameters(&m_nIp, 4); return 0; } - case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT: + case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT: // NB: not actually implemented { CollectParameters(&m_nIp, 5); CVector pos = *(CVector*)&ScriptParams[0]; @@ -9441,10 +9525,12 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) StoreParameters(&m_nIp, 3); return 0; case COMMAND_ATTACH_CHAR_TO_CAR: - // empty implementation + // TODO(MIAMI) + assert(0); return 0; case COMMAND_DETACH_CHAR_FROM_CAR: - // empty implementation + // TODO(MIAMI) + assert(0); return 0; case COMMAND_SET_CAR_CHANGE_LANE: // for some reason changed in SA { @@ -9458,15 +9544,20 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); - pPed->m_lastWepDam = -1; + if (pPed) + pPed->m_lastWepDam = -1; + else + debug("CLEAR_CHAR_LAST_WEAPON_DAMAGE - Character doesn't exist\n"); return 0; } case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - pVehicle->m_nLastWeaponDamage = -1; + if (pVehicle) + pVehicle->m_nLastWeaponDamage = -1; + else + debug("CLEAR_CAR_LAST_WEAPON_DAMAGE - Vehicle doesn't exist\n"); return 0; } case COMMAND_GET_RANDOM_COP_IN_AREA: @@ -9487,9 +9578,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) continue; if (pPed->m_nPedType != PEDTYPE_COP) continue; + if (!ThisIsAValidRandomCop(pPed->GetModelIndex(), ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8])) + continue; if (pPed->CharCreatedBy != RANDOM_CHAR) continue; - if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING) + if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING /* && pPed->GetPedState() != PED_ONROPE */) // TODO(MIAMI)! continue; if (pPed->bRemoveFromWorld) continue; @@ -9515,7 +9608,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) StoreParameters(&m_nIp, 1); return 0; } - case COMMAND_GET_RANDOM_COP_IN_ZONE: + case COMMAND_GET_RANDOM_COP_IN_ZONE: // NB: not actually implemented { char zone[KEY_LENGTH_IN_SCRIPT]; strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); @@ -9619,7 +9712,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); - ScriptParams[0] = pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType; + ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType; StoreParameters(&m_nIp, 1); return 0; } @@ -9628,7 +9721,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - ScriptParams[0] = pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType; + ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType; StoreParameters(&m_nIp, 1); return 0; } @@ -9649,7 +9742,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2]; return 0; } - case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT: + case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT: // NB: not actually implemented { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); @@ -9658,7 +9751,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1]; return 0; } - case COMMAND_SET_CAR_HANDBRAKE_STOP: + case COMMAND_SET_CAR_HANDBRAKE_STOP: // NB: not actually implemented { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); @@ -9672,11 +9765,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE); + UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE); return 0; } - case COMMAND_LOCATE_SNIPER_BULLET_2D: - case COMMAND_LOCATE_SNIPER_BULLET_3D: + case COMMAND_LOCATE_SNIPER_BULLET_2D: // NB: not actually implemented + case COMMAND_LOCATE_SNIPER_BULLET_3D: // NB: not actually implemented LocateSniperBulletCommand(command, &m_nIp); return 0; case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL: @@ -9689,10 +9782,10 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); - UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE); return 0; } - case COMMAND_IS_CHAR_LYING_DOWN: + case COMMAND_IS_CHAR_LYING_DOWN: // NB: not actually implemented { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); @@ -9724,14 +9817,39 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0]; return 0; case COMMAND_SET_CHAR_CEASE_ATTACK_TIMER: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->m_ceaseAttackTimer = ScriptParams[1]; + return 0; + } case COMMAND_GET_REMOTE_CONTROLLED_CAR: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CWorld::Players[ScriptParams[0]].m_pRemoteVehicle; + if (pVehicle) + ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle); + else + ScriptParams[0] = -1; + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_IS_PC_VERSION: - case COMMAND_REPLAY: - case COMMAND_IS_REPLAY_PLAYING: + UpdateCompareFlag(true); + return 0; + //case COMMAND_REPLAY: + //case COMMAND_IS_REPLAY_PLAYING: case COMMAND_IS_MODEL_AVAILABLE: + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(CModelInfo::GetModelInfo(ScriptParams[0]) != nil); + return 0; case COMMAND_SHUT_CHAR_UP: + assert("SHUT_CHAR_UP not implemented"); // TODO(MIAMI) case COMMAND_SET_ENABLE_RC_DETONATE: - assert(0); + CollectParameters(&m_nIp, 1); + CVehicle::bDisableRemoteDetonation = ScriptParams[0]; + return 0; case COMMAND_SET_CAR_RANDOM_ROUTE_SEED: { CollectParameters(&m_nIp, 2); @@ -9750,28 +9868,145 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) case COMMAND_GET_FIRST_PICKUP_COORDS: case COMMAND_GET_NEXT_PICKUP_COORDS: case COMMAND_REMOVE_ALL_CHAR_WEAPONS: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->ClearWeapons(); + return 0; + } case COMMAND_HAS_PLAYER_GOT_WEAPON: - case COMMAND_HAS_CHAR_GOT_WEAPON: - case COMMAND_IS_PLAYER_FACING_CHAR: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + bool bFound = false; + for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) { + if (pPed->GetWeapon(i).m_eWeaponType == ScriptParams[1]) { + bFound = true; + break; + } + } + UpdateCompareFlag(bFound); + return 0; + } + //case COMMAND_HAS_CHAR_GOT_WEAPON: + //case COMMAND_IS_PLAYER_FACING_CHAR: case COMMAND_SET_TANK_DETONATE_CARS: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle && pVehicle->m_vehType == VEHICLE_TYPE_CAR); + ((CAutomobile*)pVehicle)->bTankDetonateCars = ScriptParams[1]; + return 0; + } case COMMAND_GET_POSITION_OF_ANALOGUE_STICKS: + { + CollectParameters(&m_nIp, 1); + CPad* pPad = CPad::GetPad(ScriptParams[0]); + ScriptParams[0] = pPad->NewState.LeftStickX; + ScriptParams[1] = pPad->NewState.LeftStickY; + ScriptParams[2] = pPad->NewState.RightStickX; + ScriptParams[3] = pPad->NewState.RightStickY; + StoreParameters(&m_nIp, 4); + return 0; + } case COMMAND_IS_CAR_ON_FIRE: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + bool bOnFire = false; + if (pVehicle->m_pCarFire) + bOnFire = true; + if (pVehicle->m_vehType == VEHICLE_TYPE_CAR && ((CAutomobile*)pVehicle)->Damage.GetEngineStatus() >= ENGINE_STATUS_ON_FIRE) + bOnFire = true; + if (pVehicle->m_fHealth < 250.0f) + bOnFire = true; + UpdateCompareFlag(bOnFire); + return 0; + } case COMMAND_IS_CAR_TYRE_BURST: - case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD: - case COMMAND_SET_CAR_WAIT: - case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE: - case COMMAND_IS_PLAYER_FOOT_DOWN: - case COMMAND_IS_CHAR_FOOT_DOWN: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + bool bIsBurst = false; + if (pVehicle->m_vehType == VEHICLE_APPEARANCE_BIKE) { + assert("IS_CAR_TYPE_BURST not yet implemented for bikes"); + } + else { + CAutomobile* pCar = (CAutomobile*)pVehicle; + if (ScriptParams[1] == 4) { + for (int i = 0; i < 4; i++) { + if (pCar->Damage.GetWheelStatus(i) == WHEEL_STATUS_BURST) + bIsBurst = true; + } + } + else + bIsBurst = pCar->Damage.GetWheelStatus(ScriptParams[1] == WHEEL_STATUS_BURST); + } + UpdateCompareFlag(bIsBurst); + } + //case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD: + //case COMMAND_SET_CAR_WAIT: + //case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE: + //case COMMAND_IS_PLAYER_FOOT_DOWN: + //case COMMAND_IS_CHAR_FOOT_DOWN: case COMMAND_INITIALISE_OBJECT_PATH: + // TODO(MIAMI): script path + CollectParameters(&m_nIp, 2); + debug("INITALISE_OBJECT_PATH not yet implemented, skipping\n"); + ScriptParams[0] = 0; + StoreParameters(&m_nIp, 1); + return 0; case COMMAND_START_OBJECT_ON_PATH: + { + CollectParameters(&m_nIp, 2); + debug("START_OBJECT_ON_PATH not yet implemented, skipping\n"); + return 0; + } case COMMAND_SET_OBJECT_PATH_SPEED: + { + CollectParameters(&m_nIp, 2); + debug("SET_OBJECT_PATH_SPEED not yet implemented, skipping\n"); + return 0; + } case COMMAND_SET_OBJECT_PATH_POSITION: - case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH: + { + CollectParameters(&m_nIp, 2); + debug("SET_OBJECT_PATH_POSITION not yet implemented, skipping\n"); + return 0; + } + //case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH: case COMMAND_CLEAR_OBJECT_PATH: + { + CollectParameters(&m_nIp, 1); + debug("CLEAR_OBJECT_PATH not yet implemented, skipping\n"); + return 0; + } case COMMAND_HELI_GOTO_COORDS: + { + CollectParameters(&m_nIp, 5); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI); + ((CAutomobile*)pVehicle)->TellHeliToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]); + return 0; + } case COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(*ptr = ScriptParams[0]); + return 0; + } case COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT: - assert(0); + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(*ptr = ScriptParams[0]); + return 0; + } case COMMAND_GET_DEAD_CHAR_PICKUP_COORDS: { CollectParameters(&m_nIp, 1); @@ -9783,14 +10018,70 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) return 0; } case COMMAND_CREATE_PROTECTION_PICKUP: + { + CollectParameters(&m_nIp, 5); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; + ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_REVENUE, PICKUP_ASSET_REVENUE, ScriptParams[3], ScriptParams[4]); + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_IS_CHAR_IN_ANY_BOAT: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT); + return 0; + } case COMMAND_IS_PLAYER_IN_ANY_BOAT: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE); + return 0; + } case COMMAND_IS_CHAR_IN_ANY_HELI: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI); + return 0; + } case COMMAND_IS_PLAYER_IN_ANY_HELI: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI); + return 0; + } case COMMAND_IS_CHAR_IN_ANY_PLANE: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE); + return 0; + } case COMMAND_IS_PLAYER_IN_ANY_PLANE: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI); + return 0; + } case COMMAND_IS_CHAR_IN_WATER: - assert(0); + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + UpdateCompareFlag(pPed && pPed->bIsInWater); + return 0; + } case COMMAND_SET_VAR_INT_TO_CONSTANT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); @@ -9816,17 +10107,74 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { switch (command) { case COMMAND_IS_INT_VAR_GREATER_THAN_CONSTANT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(*ptr > ScriptParams[0]); + return 0; + } case COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(*ptr > ScriptParams[0]); + return 0; + } case COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR: + { + CollectParameters(&m_nIp, 1); + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + UpdateCompareFlag(ScriptParams[0] > *ptr); + return 0; + } case COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR: + { + CollectParameters(&m_nIp, 1); + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + UpdateCompareFlag(ScriptParams[0] > *ptr); + return 0; + } case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(*ptr >= ScriptParams[0]); + return 0; + } case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(*ptr >= ScriptParams[0]); + return 0; + } case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR: + { + CollectParameters(&m_nIp, 1); + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + UpdateCompareFlag(ScriptParams[0] >= *ptr); + return 0; + } case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR: + { + CollectParameters(&m_nIp, 1); + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + UpdateCompareFlag(ScriptParams[0] >= *ptr); + return 0; + } case COMMAND_GET_CHAR_WEAPON_IN_SLOT: case COMMAND_GET_CLOSEST_STRAIGHT_ROAD: - case COMMAND_SET_CAR_FORWARD_SPEED: assert(0); + case COMMAND_SET_CAR_FORWARD_SPEED: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + float speed = *(float*)&ScriptParams[1] / GAME_SPEED_TO_CARAI_SPEED; + pVehicle->SetMoveSpeed(pVehicle->GetForward() * speed); + // TODO(MIAMI): heli hack! + return 0; + } case COMMAND_SET_AREA_VISIBLE: CollectParameters(&m_nIp, 1); CGame::currArea = ScriptParams[0]; @@ -9834,7 +10182,13 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) //CStreaming::RemoveBuildingsNotInArea(ScriptParams[0]); return 0; case COMMAND_SET_CUTSCENE_ANIM_TO_LOOP: - assert(0); + { + char key[KEY_LENGTH_IN_SCRIPT]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, key); + m_nIp += KEY_LENGTH_IN_SCRIPT; + debug("SET_CUTSCENE_ANIM_TO_LOOP not implemented yet, skipping\n"); + return 0; + } case COMMAND_MARK_CAR_AS_CONVOY_CAR: { CollectParameters(&m_nIp, 2); @@ -9854,7 +10208,15 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) case COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR: case COMMAND_SWITCH_SECURITY_CAMERA: case COMMAND_IS_CHAR_IN_FLYING_VEHICLE: + assert(0); case COMMAND_IS_PLAYER_IN_FLYING_VEHICLE: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && (pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI || pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE)); + return 0; + } case COMMAND_HAS_SONY_CD_BEEN_READ: case COMMAND_GET_NUMBER_OF_SONY_CDS_READ: case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD: @@ -9874,6 +10236,10 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) return 0; } case COMMAND_ADD_MONEY_SPENT_ON_CLOTHES: + CollectParameters(&m_nIp, 1); + CStats::MoneySpentOnFashion(ScriptParams[0]); + return 0; + case COMMAND_SET_HELI_ORIENTATION: case COMMAND_CLEAR_HELI_ORIENTATION: case COMMAND_PLANE_GOTO_COORDS: @@ -9948,11 +10314,40 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) case COMMAND_SET_CHAR_AS_PLAYER_FRIEND: case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER: case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING: + assert(0); case COMMAND_ADD_SET_PIECE: + { + CollectParameters(&m_nIp, 13); + debug("ADD_SET_PIECE not implemented, skipping\n"); + return 0; + } case COMMAND_SET_EXTRA_COLOURS: + { + CollectParameters(&m_nIp, 2); + debug("SET_EXTRA_COLOURS not implemented, skipping\n"); + return 0; + } case COMMAND_CLEAR_EXTRA_COLOURS: + { + CollectParameters(&m_nIp, 1); + debug("CLEAR_EXTRA_COLOURS not implemented, skipping\n"); + return 0; + } case COMMAND_CLOSE_CAR_BOOT: + assert(0); case COMMAND_GET_WHEELIE_STATS: + { + CollectParameters(&m_nIp, 1); + static bool bShowed = false; + if (!bShowed) { + debug("GET_WHEELIE_STATS not implemented\n"); + bShowed = true; + } + for (int i = 0; i < 6; i++) + ScriptParams[i] = 0; + StoreParameters(&m_nIp, 6); + return 0; + } case COMMAND_DISARM_CHAR: case COMMAND_BURST_CAR_TYRE: case COMMAND_IS_CHAR_OBJ_NO_OBJ: @@ -10035,7 +10430,12 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS: case COMMAND_IS_CAR_DROWNING_IN_WATER: case COMMAND_IS_CHAR_DROWNING_IN_WATER: + assert(0); case COMMAND_DISABLE_CUTSCENE_SHADOWS: + { + debug("DISABLE_CUTSCENE_SHADOWS not implemented, skipping\n"); + return 0; + } case COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY: case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE: case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT: @@ -10070,15 +10470,33 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) case COMMAND_SET_PROPERTY_AS_OWNED: case COMMAND_ADD_BLOOD_RING_KILLS: case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING: + assert(0); case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE: + { + debug("REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE not implemented, skipping\n"); + return 0; + } case COMMAND_IS_PLAYER_TOUCHING_VEHICLE: case COMMAND_IS_CHAR_TOUCHING_VEHICLE: case COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER: case COMMAND_CLEAR_CHAR_FOLLOW_PATH: case COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE: case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE: + assert(0); case COMMAND_LOAD_MISSION_TEXT: + { + char key[8]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, key); + m_nIp += KEY_LENGTH_IN_SCRIPT; + TheText.LoadMissionText(key); + return 0; + } case COMMAND_SET_TONIGHTS_EVENT: + { + CollectParameters(&m_nIp, 1); + debug("skipping SET_TONIGHTS_EVENT\n"); + return 0; + } case COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY: case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY: case COMMAND_FREEZE_OBJECT_POSITION: @@ -10092,13 +10510,102 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT: case COMMAND_GET_CLOSEST_WATER_NODE: case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH: + assert(0); case COMMAND_CREATE_CLOTHES_PICKUP: + { + CollectParameters(&m_nIp, 4); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; + CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_CLOTHES, PICKUP_ON_STREET, ScriptParams[3]); + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_CHANGE_BLIP_THRESHOLD: + assert(0); case COMMAND_MAKE_PLAYER_FIRE_PROOF: + { + CollectParameters(&m_nIp, 2); + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + pPlayerInfo->m_bFireproof = ScriptParams[1]; + return 0; + } case COMMAND_INCREASE_PLAYER_MAX_HEALTH: + { + CollectParameters(&m_nIp, 2); + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + pPlayerInfo->m_nMaxHealth += ScriptParams[1]; + pPlayerInfo->m_pPed->m_fHealth = pPlayerInfo->m_nMaxHealth; + return 0; + } case COMMAND_INCREASE_PLAYER_MAX_ARMOUR: + { + CollectParameters(&m_nIp, 2); + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + pPlayerInfo->m_nMaxArmour += ScriptParams[1]; + pPlayerInfo->m_pPed->m_fArmour = pPlayerInfo->m_nMaxArmour; + return 0; + } case COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + CPed* pPed = CPopulation::AddPedInCar(pVehicle, true); + pPed->CharCreatedBy = MISSION_CHAR; + pPed->bRespondsToThreats = false; + pPed->bAllowMedicsToReviveMe = false; + // TODO(MIAMI): two more flags and more stuff + pPed->SetPosition(pVehicle->GetPosition()); + pPed->SetOrientation(0.0f, 0.0f, 0.0f); + pPed->SetPedState(PED_DRIVING); + pPed->m_pMyVehicle = pVehicle; + pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle); + pVehicle->pDriver = pPed; + pVehicle->pDriver->RegisterReference((CEntity**)&pVehicle->pDriver); + pPed->bInVehicle = true; + pVehicle->SetStatus(STATUS_PHYSICS); + if (pVehicle->m_vehType == VEHICLE_TYPE_BOAT) + pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE; + pVehicle->bEngineOn = true; + pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition()); + CPopulation::ms_nTotalMissionPeds++; + ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed); + StoreParameters(&m_nIp, 1); + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR); + return 0; + } case COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + CPed* pPed = CPopulation::AddPedInCar(pVehicle, false); + pPed->CharCreatedBy = MISSION_CHAR; + pPed->bRespondsToThreats = false; + pPed->bAllowMedicsToReviveMe = false; + // TODO(MIAMI): two more flags and more stuff (ClearFollowPath) + pPed->SetPosition(pVehicle->GetPosition()); + pPed->SetOrientation(0.0f, 0.0f, 0.0f); + CPopulation::ms_nTotalMissionPeds++; + pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition()); + if (ScriptParams[1] >= 0) + pVehicle->AddPassenger(pPed, ScriptParams[1]); + else + pVehicle->AddPassenger(pPed); + + pPed->m_pMyVehicle = pVehicle; + pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle); + pPed->bInVehicle = true; + // TODO + pPed->SetPedState(PED_DRIVING); + + ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed); + StoreParameters(&m_nIp, 1); + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR); + return 0; + } case COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS: case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON: case COMMAND_MAKE_HELI_COME_CRASHING_DOWN: @@ -10106,6 +10613,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) assert(0); case COMMAND_SET_OBJECT_AREA_VISIBLE: { + CollectParameters(&m_nIp, 2); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); assert(pObject); pObject->m_area = ScriptParams[1]; @@ -10114,12 +10622,39 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) case COMMAND_WAS_VEHICLE_EVER_POLICE: case COMMAND_SET_CHAR_NEVER_TARGETTED: case COMMAND_LOAD_UNCOMPRESSED_ANIM: + assert(0); case COMMAND_WAS_CUTSCENE_SKIPPED: + { + static bool bShowed = false; + if (!bShowed) { + debug("COMMAND_WAS_CUTSCENE_SKIPPED not implemented, default to TRUE\n"); + bShowed = true; + } + UpdateCompareFlag(true); + return 0; + } case COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + debug("SET_CHAR_CROUCH_WHEN_THREATENED not implemented, skipping\n"); + return 0; + } case COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE: + { + CollectParameters(&m_nIp, 1); + static bool bShowed = false; + if (!bShowed) { + debug("IS_CHAR_IN_ANY_POLICE_VEHICLE not implemented, default to FALSE\n"); + bShowed = true; + } + UpdateCompareFlag(false); + return 0; + } case COMMAND_DOES_CHAR_EXIST: case COMMAND_DOES_VEHICLE_EXIST: case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT: + assert(0); case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT: { CollectParameters(&m_nIp, 4); @@ -10157,14 +10692,45 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) CGarages::SetMaxNumStoredCarsForGarage(ScriptParams[0], ScriptParams[1]); break; case COMMAND_WANTED_STARS_ARE_FLASHING: + { + static bool bShowed = false; + if (!bShowed) { + debug("WANTED_STARS_ARE_FLASHING not implemented, default to FALSE\n"); + bShowed = true; + } + UpdateCompareFlag(false); + return 0; + } case COMMAND_SET_ALLOW_HURRICANES: + CollectParameters(&m_nIp, 1); + CStats::NoMoreHurricanes = ScriptParams[0]; + return 0; case COMMAND_PLAY_ANNOUNCEMENT: + { + CollectParameters(&m_nIp, 1); + debug("PLAY_ANNOUNCEMENT not implemented, skipping\n"); + return 0; + } case COMMAND_SET_PLAYER_IS_IN_STADIUM: case COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER: case COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM: case COMMAND_DISPLAY_RADAR: case COMMAND_REGISTER_BEST_POSITION: + assert(0); case COMMAND_IS_PLAYER_IN_INFO_ZONE: + { + CollectParameters(&m_nIp, 1); + char key[KEY_LENGTH_IN_SCRIPT]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, key); + m_nIp += KEY_LENGTH_IN_SCRIPT; + static bool bShowed = false; + if (!bShowed) { + debug("IS_PLAYER_IN_INFO_ZONE not implemented, default to FALSE\n"); + bShowed = true; + } + UpdateCompareFlag(false); + return 0; + } case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE: case COMMAND_IS_IN_CAR_FIRE_BUTTON_PRESSED: case COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR: @@ -10173,9 +10739,23 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) case COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG: case COMMAND_ADD_BIG_GUN_FLASH: case COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM: + assert(0); case COMMAND_GET_PROGRESS_PERCENTAGE: + *(float*)&ScriptParams[0] = CStats::GetPercentageProgress(); + StoreParameters(&m_nIp, 1); + return 0; case COMMAND_SET_SHORTCUT_PICKUP_POINT: + { + CollectParameters(&m_nIp, 4); + debug("SET_SHORTCUT_PICKUP_POINT not implemented, skipping\n"); + return 0; + } case COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION: + { + CollectParameters(&m_nIp, 4); + debug("SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION not implemented, skipping"); + return 0; + } case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA: case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE: case COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA: @@ -10185,9 +10765,28 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) CGangs::SetWillAttackPlayerWithCops((ePedType)((int)PEDTYPE_GANG1 + ScriptParams[0]), !!ScriptParams[1]); return 0; case COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR: + assert(0); case COMMAND_SET_VEHICLE_TO_FADE_IN: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + CVisibilityPlugins::SetClumpAlpha(pVehicle->GetClump(), ScriptParams[1]); + return 0; + } case COMMAND_REGISTER_ODDJOB_MISSION_PASSED: + assert(0); case COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI: + { + CollectParameters(&m_nIp, 1); + static bool bShowed = false; + if (!bShowed) { + debug("IS_PLAYER_IN_SHORTCUT_TAXI not implemented, default to FALSE\n"); + bShowed = true; + } + UpdateCompareFlag(false); + return 0; + } case COMMAND_IS_CHAR_DUCKING: case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI: case COMMAND_REGISTER_FIRE_LEVEL: @@ -10199,6 +10798,19 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) return -1; } +bool CRunningScript::ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami) +{ + switch (mi) + { + case MI_COP: if (cop) return true; + case MI_SWAT: if (swat) return true; + case MI_FBI: if (fbi) return true; + case MI_ARMY: if (army) return true; + default: + return miami && (mi >= MI_VICE1 && mi <= MI_VICE8); + } +} + int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index) { if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1) @@ -11563,29 +12175,6 @@ void CRunningScript::DoDeatharrestCheck() while (m_nStackPointer > 1) --m_nStackPointer; m_nIp = m_anStack[--m_nStackPointer]; - int16 messageId; - if (pPlayer->IsRestartingAfterDeath()) - messageId = 0; - else if (pPlayer->IsRestartingAfterArrest()) - messageId = 5; - else - messageId = 10; - messageId += CGeneral::GetRandomNumberInRange(0, 5); - bool found = false; - for (int16 contact = 0; !found && contact < MAX_NUM_CONTACTS; contact++) { - int contactFlagOffset = CTheScripts::OnAMissionForContactFlag[contact]; - if (contactFlagOffset && CTheScripts::ScriptSpace[contactFlagOffset] == 1) { - messageId += CTheScripts::BaseBriefIdForContact[contact]; - found = true; - } - } - if (!found) - messageId = 8001; - char tmp[16]; - sprintf(tmp, "%d", messageId); - CMessages::ClearSmallMessagesOnly(); - wchar* text = TheText.Get(tmp); - // ...and do nothing about it *(int32*)&CTheScripts::ScriptSpace[CTheScripts::OnAMissionFlag] = 0; m_bDeatharrestExecuted = true; m_nWakeTime = 0; @@ -11729,8 +12318,8 @@ void CTheScripts::RenderTheScriptDebugLines() RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)0); } -#define SCRIPT_DATA_SIZE sizeof(CTheScripts::OnAMissionFlag) + sizeof(CTheScripts::BaseBriefIdForContact) + sizeof(CTheScripts::OnAMissionForContactFlag) +\ - sizeof(CTheScripts::CollectiveArray) + 4 * sizeof(uint32) * MAX_NUM_BUILDING_SWAPS + 2 * sizeof(uint32) * MAX_NUM_INVISIBILITY_SETTINGS + 5 * sizeof(uint32) +#define SCRIPT_DATA_SIZE sizeof(CTheScripts::OnAMissionFlag) +\ + 4 * sizeof(uint32) * MAX_NUM_BUILDING_SWAPS + 2 * sizeof(uint32) * MAX_NUM_INVISIBILITY_SETTINGS + 5 * sizeof(uint32) void CTheScripts::SaveAllScripts(uint8* buf, uint32* size) { @@ -11750,12 +12339,6 @@ INITSAVEBUF uint32 script_data_size = SCRIPT_DATA_SIZE; WriteSaveBuf(buf, script_data_size); WriteSaveBuf(buf, OnAMissionFlag); - for (uint32 i = 0; i < MAX_NUM_CONTACTS; i++) { - WriteSaveBuf(buf, OnAMissionForContactFlag[i]); - WriteSaveBuf(buf, BaseBriefIdForContact[i]); - } - for (uint32 i = 0; i < MAX_NUM_COLLECTIVES; i++) - WriteSaveBuf(buf, CollectiveArray[i]); WriteSaveBuf(buf, NextFreeCollectiveIndex); for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) { CBuilding* pBuilding = BuildingSwapArray[i].m_pBuilding; @@ -11828,12 +12411,6 @@ INITSAVEBUF ScriptSpace[i] = ReadSaveBuf<uint8>(buf); assert(ReadSaveBuf<uint32>(buf) == SCRIPT_DATA_SIZE); OnAMissionFlag = ReadSaveBuf<uint32>(buf); - for (uint32 i = 0; i < MAX_NUM_CONTACTS; i++) { - OnAMissionForContactFlag[i] = ReadSaveBuf<uint32>(buf); - BaseBriefIdForContact[i] = ReadSaveBuf<uint32>(buf); - } - for (uint32 i = 0; i < MAX_NUM_COLLECTIVES; i++) - CollectiveArray[i] = ReadSaveBuf<tCollectiveData>(buf); NextFreeCollectiveIndex = ReadSaveBuf<uint32>(buf); for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) { uint32 type = ReadSaveBuf<uint32>(buf); diff --git a/src/control/Script.h b/src/control/Script.h index 9931f13e..e84e76bf 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -221,19 +221,17 @@ enum { }; enum { - SIZE_MAIN_SCRIPT = 128 * 1024, - SIZE_MISSION_SCRIPT = 32 * 1024, + SIZE_MAIN_SCRIPT = 225512, + SIZE_MISSION_SCRIPT = 35000, SIZE_SCRIPT_SPACE = SIZE_MAIN_SCRIPT + SIZE_MISSION_SCRIPT }; enum { MAX_NUM_SCRIPTS = 128, - MAX_NUM_CONTACTS = 16, MAX_NUM_INTRO_TEXT_LINES = 2, MAX_NUM_INTRO_RECTANGLES = 16, MAX_NUM_SCRIPT_SRPITES = 16, MAX_NUM_SCRIPT_SPHERES = 16, - MAX_NUM_COLLECTIVES = 32, MAX_NUM_USED_OBJECTS = 200, MAX_NUM_MISSION_SCRIPTS = 120, MAX_NUM_BUILDING_SWAPS = 25, @@ -245,13 +243,10 @@ class CTheScripts { static uint8 ScriptSpace[SIZE_SCRIPT_SPACE]; static CRunningScript ScriptsArray[MAX_NUM_SCRIPTS]; - static int32 BaseBriefIdForContact[MAX_NUM_CONTACTS]; - static int32 OnAMissionForContactFlag[MAX_NUM_CONTACTS]; static intro_text_line IntroTextLines[MAX_NUM_INTRO_TEXT_LINES]; static intro_script_rectangle IntroRectangles[MAX_NUM_INTRO_RECTANGLES]; static CSprite2d ScriptSprites[MAX_NUM_SCRIPT_SRPITES]; static script_sphere_struct ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES]; - static tCollectiveData CollectiveArray[MAX_NUM_COLLECTIVES]; static tUsedObject UsedObjectArray[MAX_NUM_USED_OBJECTS]; static int32 MultiScriptArray[MAX_NUM_MISSION_SCRIPTS]; static tBuildingSwap BuildingSwapArray[MAX_NUM_BUILDING_SWAPS]; @@ -275,14 +270,17 @@ class CTheScripts static uint32 LargestMissionScriptSize; static uint32 MainScriptSize; static uint8 FailCurrentMission; - static uint8 CountdownToMakePlayerUnsafe; - static uint8 DelayMakingPlayerUnsafeThisTime; static uint16 NumScriptDebugLines; static uint16 NumberOfIntroRectanglesThisFrame; static uint16 NumberOfIntroTextLinesThisFrame; static uint8 UseTextCommands; static uint16 CommandsExecuted; static uint16 ScriptsUpdated; + static uint8 RiotIntensity; + static uint32 LastMissionPassedTime; + static uint16 NumberOfExclusiveMissionScripts; + static bool bPlayerIsInTheStatium; + static bool bPlayerHasMetDebbieHarry; public: static void Init(); @@ -306,9 +304,6 @@ public: static int32* GetPointerToScriptVariable(int32 offset) { assert(offset >= 8 && offset < CTheScripts::GetSizeOfVariableSpace()); return (int32*)&ScriptSpace[offset]; } - static void ResetCountdownToMakePlayerUnsafe() { CountdownToMakePlayerUnsafe = 0; } - static bool IsCountdownToMakePlayerUnsafeOn() { return CountdownToMakePlayerUnsafe != 0; } - static int32 Read4BytesFromScript(uint32* pIp) { int32 retval = ScriptSpace[*pIp + 3] << 24 | ScriptSpace[*pIp + 2] << 16 | ScriptSpace[*pIp + 1] << 8 | ScriptSpace[*pIp]; *pIp += 4; @@ -371,6 +366,7 @@ private: static int32 AddScriptSphere(int32 id, CVector pos, float radius); static int32 GetNewUniqueScriptSphereIndex(int32 index); static void RemoveScriptSphere(int32 index); + static void RemoveScriptTextureDictionary(); friend class CRunningScript; friend class CHud; @@ -414,6 +410,7 @@ class CRunningScript uint32 m_anStack[MAX_STACK_DEPTH]; uint16 m_nStackPointer; int32 m_anLocalVariables[NUM_LOCAL_VARS + NUM_TIMERS]; + bool m_bIsActive; bool m_bCondResult; bool m_bIsMissionScript; bool m_bSkipWakeTime; @@ -507,4 +504,6 @@ private: return false; } } + + static bool ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami); }; |