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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-26 18:39:54 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-26 18:39:54 +0100 |
commit | 0862c79b214614c636e071ed59b687f1ee1bacc5 (patch) | |
tree | 3806616533a67518224044142e71e92c0326ecf5 /src/control | |
parent | Merge pull request #992 from ForeverL95/ForeverL95-patch-1 (diff) | |
parent | Fix anim id in replay (diff) | |
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Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/Replay.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 1fb4b9b0..5f481234 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -521,7 +521,7 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState state->aFunctionCallbackID[i] = 0; } }else{ - state->aAnimId[i] = NUM_ANIMS; + state->aAnimId[i] = NUM_STD_ANIMS; state->aCurTime[i] = 0; state->aSpeed[i] = 85; state->aFunctionCallbackID[i] = 0; @@ -548,7 +548,7 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState } } else { - state->aAnimId2[i] = NUM_ANIMS; + state->aAnimId2[i] = NUM_STD_ANIMS; state->aCurTime2[i] = 0; state->aSpeed2[i] = 85; state->aFunctionCallbackID2[i] = 0; @@ -659,7 +659,7 @@ void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationSt for (int i = 0; ((assoc = RpAnimBlendClumpGetMainPartialAssociation_N(ped->GetClump(), i))); i++) assoc->SetBlend(0.0f, -1.0f); for (int i = 0; i < NUM_MAIN_ANIMS_IN_REPLAY; i++) { - if (state->aAnimId[i] == NUM_ANIMS) + if (state->aAnimId[i] == NUM_STD_ANIMS) continue; CAnimBlendAssociation* anim = CAnimManager::AddAnimation(ped->GetClump(), state->aAnimId[i] > 3 ? (AssocGroupId)state->aGroupId[i] : ped->m_animGroup, @@ -677,7 +677,7 @@ void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationSt anim->SetDeleteCallback(FindCBFunction(callback & 0x7F), ped); } for (int i = 0; i < NUM_PARTIAL_ANIMS_IN_REPLAY; i++) { - if (state->aAnimId2[i] == NUM_ANIMS) + if (state->aAnimId2[i] == NUM_STD_ANIMS) continue; CAnimBlendAssociation* anim = CAnimManager::AddAnimation(ped->GetClump(), state->aAnimId2[i] > 3 ? (AssocGroupId)state->aGroupId2[i] : ped->m_animGroup, |