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authorSergeanur <s.anureev@yandex.ua>2020-05-10 00:26:12 +0200
committerSergeanur <s.anureev@yandex.ua>2020-05-10 00:26:12 +0200
commit35c41208f5910ccb3d4f3aeed3980434cb4360b3 (patch)
treed49aa0fdb827960dbc3cc4c016267f6244828e61 /src/core/Game.cpp
parentMerge pull request #528 from Nick007J/miami (diff)
parentSmall unification (diff)
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 22d4de99..3ea85659 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -604,8 +604,9 @@ void CGame::Process(void)
TheCamera.SetMotionBlurAlpha(0);
if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL)
TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
-
+#ifdef DEBUGMENU
DebugMenuProcess();
+#endif
CCutsceneMgr::Update();
if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused())
FrontEndMenuManager.Process();