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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-06-26 13:34:52 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-06-26 13:34:52 +0200 |
commit | 636f67ca3ff8244b8bc7d072256cc664e7d043ac (patch) | |
tree | 79f85f3950fa80f84fe9b8d0c908aad2b2d585be /src/core/config.h | |
parent | sync (diff) | |
parent | Merge remote-tracking branch 'origin/miami' into lcs (diff) | |
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Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h index 4ed174a9..4a59d298 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -197,7 +197,8 @@ enum Config { #define DRAW_GAME_VERSION_TEXT #ifdef DRAW_GAME_VERSION_TEXT // unlike R* development builds, ours has runtime switch on debug menu & .ini, and disabled as default. - #define USE_OUR_VERSIONING // If you disable this then game will fetch version from peds.col, as R* did while in development + // If you disable this then game will fetch version from peds.col, as R* did while in development. + //#define USE_OUR_VERSIONING // enabled from buildfiles by default #endif // Memory allocation and compression |