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author | aap <aap@papnet.eu> | 2020-12-26 14:48:47 +0100 |
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committer | aap <aap@papnet.eu> | 2020-12-26 14:48:47 +0100 |
commit | b21ca72c8b8ef02a9af8b60a9aaea67b08c0a5b1 (patch) | |
tree | 16bc6baba74b5fcef68d69cb1ffbf119cc419f12 /src/core/config.h | |
parent | Weapon flags changed from bit fields to bit mask (R* vision) (diff) | |
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Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/core/config.h b/src/core/config.h index e5a97049..d3196f9b 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -249,17 +249,14 @@ enum Config { #define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync //#define USE_TEXTURE_POOL #ifdef LIBRW -//#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur) -//#define EXTENDED_PIPELINES // custom render pipelines (includes Neo) -//#define SCREEN_DROPLETS // neo water droplets +#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur) +#define EXTENDED_PIPELINES // custom render pipelines (includes Neo) +#define SCREEN_DROPLETS // neo water droplets #endif #ifndef EXTENDED_COLOURFILTER #undef SCREEN_DROPLETS // we need the backbuffer for this effect #endif -#ifndef EXTENDED_PIPELINES -#undef SCREEN_DROPLETS // we need neo.txd -#endif // Particle //#define PC_PARTICLE |