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authorFire-Head <Fire-Head@users.noreply.github.com>2019-07-24 18:55:43 +0200
committerFire-Head <Fire-Head@users.noreply.github.com>2019-07-24 18:55:43 +0200
commitb4ecb3e3dad654e01d0ceb4c359721650dda425b (patch)
tree27cfc6fb58ec53080d9c4850f13b8b97ad681b13 /src/core/re3.cpp
parentMerge pull request #1 from GTAmodding/master (diff)
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Diffstat (limited to 'src/core/re3.cpp')
-rw-r--r--src/core/re3.cpp67
1 files changed, 66 insertions, 1 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 8bb9caee..bea5763c 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -17,6 +17,7 @@
#include "debugmenu_public.h"
#include <vector>
+#include <list>
std::vector<int32> usedAddresses;
@@ -167,9 +168,71 @@ FixCar(void)
((CAutomobile*)veh)->Fix();
}
+static std::list<CTweakVar *> TweakVarsList;
+static bool bAddTweakVarsNow = false;
+static const char *pTweakVarsDefaultPath = NULL;
+
+void CTweakVars::Add(CTweakVar *var)
+{
+ TweakVarsList.push_back(var);
+
+ if ( bAddTweakVarsNow )
+ var->AddDBG(pTweakVarsDefaultPath);
+}
+
+void CTweakVars::AddDBG(const char *path)
+{
+ pTweakVarsDefaultPath = path;
+
+ for(auto i = TweakVarsList.begin(); i != TweakVarsList.end(); ++i)
+ (*i)->AddDBG(pTweakVarsDefaultPath);
+
+ bAddTweakVarsNow = true;
+}
+
+//inline DebugMenuEntry * DebugMenuAddVar (const char *path , name, ptr, trig, step, lowerBound, upperBound, const char **strings)
+/*
+inline DebugMenuEntry *
+DebugMenuAddVar
+
+(const char *path,
+const char *name,
+int8_t *ptr,
+TriggerFunc triggerFunc,
+int8_t step,
+int8_t lowerBound,
+int8_t upperBound,
+const char **strings)
+*/
+
+void CTweakSwitch::AddDBG(const char *path)
+{
+ DebugMenuEntry *e = DebugMenuAddVar(m_pPath == NULL ? path : m_pPath, m_pVarName, (int32_t *)m_pIntVar, m_pFunc, 1, m_nMin, m_nMax, m_aStr);
+ DebugMenuEntrySetWrap(e, true);
+}
+
+void CTweakFunc::AddDBG (const char *path) { DebugMenuAddCmd (m_pPath == NULL ? path : m_pPath, m_pVarName, m_pFunc); }
+void CTweakBool::AddDBG (const char *path) { DebugMenuAddVarBool8(m_pPath == NULL ? path : m_pPath, m_pVarName, (int8_t *)m_pBoolVar, NULL); }
+void CTweakInt8::AddDBG (const char *path) { DebugMenuAddVar (m_pPath == NULL ? path : m_pPath, m_pVarName, (int8_t *)m_pIntVar, NULL, m_nStep, m_nLoawerBound, m_nUpperBound, NULL); }
+void CTweakUInt8::AddDBG (const char *path) { DebugMenuAddVar (m_pPath == NULL ? path : m_pPath, m_pVarName, (uint8_t *)m_pIntVar, NULL, m_nStep, m_nLoawerBound, m_nUpperBound, NULL); }
+void CTweakInt16::AddDBG (const char *path) { DebugMenuAddVar (m_pPath == NULL ? path : m_pPath, m_pVarName, (int16_t *)m_pIntVar, NULL, m_nStep, m_nLoawerBound, m_nUpperBound, NULL); }
+void CTweakUInt16::AddDBG(const char *path) { DebugMenuAddVar (m_pPath == NULL ? path : m_pPath, m_pVarName, (uint16_t *)m_pIntVar, NULL, m_nStep, m_nLoawerBound, m_nUpperBound, NULL); }
+void CTweakInt32::AddDBG (const char *path) { DebugMenuAddVar (m_pPath == NULL ? path : m_pPath, m_pVarName, (int32_t *)m_pIntVar, NULL, m_nStep, m_nLoawerBound, m_nUpperBound, NULL); }
+void CTweakUInt32::AddDBG(const char *path) { DebugMenuAddVar (m_pPath == NULL ? path : m_pPath, m_pVarName, (uint32_t *)m_pIntVar, NULL, m_nStep, m_nLoawerBound, m_nUpperBound, NULL); }
+void CTweakFloat::AddDBG (const char *path) { DebugMenuAddVar (m_pPath == NULL ? path : m_pPath, m_pVarName, (float *)m_pIntVar, NULL, m_nStep, m_nLoawerBound, m_nUpperBound); }
+
+/*
+static const char *wt[] = {
+ "Sunny", "Cloudy", "Rainy", "Foggy"
+ };
+
+SETTWEAKPATH("TEST");
+TWEAKSWITCH(CWeather::NewWeatherType, 0, 3, wt, NULL);
+*/
+
void
DebugMenuPopulate(void)
-{
+{
if(DebugMenuLoad()){
static const char *weathers[] = {
"Sunny", "Cloudy", "Rainy", "Foggy"
@@ -223,6 +286,8 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start);
DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop);
+
+ CTweakVars::AddDBG("Debug");
}
}