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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2019-07-24 18:55:43 +0200 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2019-07-24 18:55:43 +0200 |
commit | b4ecb3e3dad654e01d0ceb4c359721650dda425b (patch) | |
tree | 27cfc6fb58ec53080d9c4850f13b8b97ad681b13 /src/core/re3.cpp | |
parent | Merge pull request #1 from GTAmodding/master (diff) | |
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Diffstat (limited to 'src/core/re3.cpp')
-rw-r--r-- | src/core/re3.cpp | 67 |
1 files changed, 66 insertions, 1 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 8bb9caee..bea5763c 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -17,6 +17,7 @@ #include "debugmenu_public.h" #include <vector> +#include <list> std::vector<int32> usedAddresses; @@ -167,9 +168,71 @@ FixCar(void) ((CAutomobile*)veh)->Fix(); } +static std::list<CTweakVar *> TweakVarsList; +static bool bAddTweakVarsNow = false; +static const char *pTweakVarsDefaultPath = NULL; + +void CTweakVars::Add(CTweakVar *var) +{ + TweakVarsList.push_back(var); + + if ( bAddTweakVarsNow ) + var->AddDBG(pTweakVarsDefaultPath); +} + +void CTweakVars::AddDBG(const char *path) +{ + pTweakVarsDefaultPath = path; + + for(auto i = TweakVarsList.begin(); i != TweakVarsList.end(); ++i) + (*i)->AddDBG(pTweakVarsDefaultPath); + + bAddTweakVarsNow = true; +} + +//inline DebugMenuEntry * DebugMenuAddVar (const char *path , name, ptr, trig, step, lowerBound, upperBound, const char **strings) +/* +inline DebugMenuEntry * +DebugMenuAddVar + +(const char *path, +const char *name, +int8_t *ptr, +TriggerFunc triggerFunc, +int8_t step, +int8_t lowerBound, +int8_t upperBound, +const char **strings) +*/ + +void CTweakSwitch::AddDBG(const char *path) +{ + DebugMenuEntry *e = DebugMenuAddVar(m_pPath == NULL ? path : m_pPath, m_pVarName, (int32_t *)m_pIntVar, m_pFunc, 1, m_nMin, m_nMax, m_aStr); + DebugMenuEntrySetWrap(e, true); +} + +void CTweakFunc::AddDBG (const char *path) { DebugMenuAddCmd (m_pPath == NULL ? path : m_pPath, m_pVarName, m_pFunc); } +void CTweakBool::AddDBG (const char *path) { DebugMenuAddVarBool8(m_pPath == NULL ? path : m_pPath, m_pVarName, (int8_t *)m_pBoolVar, NULL); } +void CTweakInt8::AddDBG (const char *path) { DebugMenuAddVar (m_pPath == NULL ? path : m_pPath, m_pVarName, (int8_t *)m_pIntVar, NULL, m_nStep, m_nLoawerBound, m_nUpperBound, NULL); } +void CTweakUInt8::AddDBG (const char *path) { DebugMenuAddVar (m_pPath == NULL ? path : m_pPath, m_pVarName, (uint8_t *)m_pIntVar, NULL, m_nStep, m_nLoawerBound, m_nUpperBound, NULL); } +void CTweakInt16::AddDBG (const char *path) { DebugMenuAddVar (m_pPath == NULL ? path : m_pPath, m_pVarName, (int16_t *)m_pIntVar, NULL, m_nStep, m_nLoawerBound, m_nUpperBound, NULL); } +void CTweakUInt16::AddDBG(const char *path) { DebugMenuAddVar (m_pPath == NULL ? path : m_pPath, m_pVarName, (uint16_t *)m_pIntVar, NULL, m_nStep, m_nLoawerBound, m_nUpperBound, NULL); } +void CTweakInt32::AddDBG (const char *path) { DebugMenuAddVar (m_pPath == NULL ? path : m_pPath, m_pVarName, (int32_t *)m_pIntVar, NULL, m_nStep, m_nLoawerBound, m_nUpperBound, NULL); } +void CTweakUInt32::AddDBG(const char *path) { DebugMenuAddVar (m_pPath == NULL ? path : m_pPath, m_pVarName, (uint32_t *)m_pIntVar, NULL, m_nStep, m_nLoawerBound, m_nUpperBound, NULL); } +void CTweakFloat::AddDBG (const char *path) { DebugMenuAddVar (m_pPath == NULL ? path : m_pPath, m_pVarName, (float *)m_pIntVar, NULL, m_nStep, m_nLoawerBound, m_nUpperBound); } + +/* +static const char *wt[] = { + "Sunny", "Cloudy", "Rainy", "Foggy" + }; + +SETTWEAKPATH("TEST"); +TWEAKSWITCH(CWeather::NewWeatherType, 0, 3, wt, NULL); +*/ + void DebugMenuPopulate(void) -{ +{ if(DebugMenuLoad()){ static const char *weathers[] = { "Sunny", "Cloudy", "Rainy", "Foggy" @@ -223,6 +286,8 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start); DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop); + + CTweakVars::AddDBG("Debug"); } } |