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authorFire-Head <Fire-Head@users.noreply.github.com>2020-12-07 19:50:18 +0100
committerFire-Head <Fire-Head@users.noreply.github.com>2020-12-07 19:50:18 +0100
commit87bca997a45c3364b3994fddb40230ef20a56d90 (patch)
tree1a4c6997451d097141386bf246dfeef97dd2794c /src/extras/shaders/neoRim.vert
parentps2 hud, restore original code (diff)
parentFixing the Ghost vehicle name. (diff)
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Diffstat (limited to 'src/extras/shaders/neoRim.vert')
-rw-r--r--src/extras/shaders/neoRim.vert13
1 files changed, 5 insertions, 8 deletions
diff --git a/src/extras/shaders/neoRim.vert b/src/extras/shaders/neoRim.vert
index 4a2b545f..81ee1090 100644
--- a/src/extras/shaders/neoRim.vert
+++ b/src/extras/shaders/neoRim.vert
@@ -3,14 +3,11 @@ uniform vec4 u_rampStart;
uniform vec4 u_rampEnd;
uniform vec3 u_rimData;
-layout(location = 0) in vec3 in_pos;
-layout(location = 1) in vec3 in_normal;
-layout(location = 2) in vec4 in_color;
-layout(location = 3) in vec2 in_tex0;
-
-out vec4 v_color;
-out vec2 v_tex0;
-out float v_fog;
+VSIN(ATTRIB_POS) vec3 in_pos;
+
+VSOUT vec4 v_color;
+VSOUT vec2 v_tex0;
+VSOUT float v_fog;
void
main(void)