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author | erorcun <erayorcunus@gmail.com> | 2020-04-11 23:57:46 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-04-11 23:57:46 +0200 |
commit | 207aebc46c261df1e0b22df6d4e592ff348458ce (patch) | |
tree | da8c68bafb71b162406337baac07666f7a6cf90f /src/peds/CivilianPed.cpp | |
parent | Merge pull request #404 from Sergeanur/rwlink (diff) | |
parent | CMenuManager done and CHud fixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/peds/CivilianPed.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/src/peds/CivilianPed.cpp b/src/peds/CivilianPed.cpp index 533d7c98..a9e0580e 100644 --- a/src/peds/CivilianPed.cpp +++ b/src/peds/CivilianPed.cpp @@ -28,10 +28,8 @@ CCivilianPed::CivilianAI(void) return; if (m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT || m_objective == OBJECTIVE_KILL_CHAR_ANY_MEANS) { - if (m_pedInObjective) { - if (m_pedInObjective->IsPlayer()) - return; - } + if (m_pedInObjective && m_pedInObjective->IsPlayer()) + return; } if (CTimer::GetTimeInMilliseconds() <= m_lookTimer) return; @@ -75,7 +73,7 @@ CCivilianPed::CivilianAI(void) } else { SetMoveState(PEDMOVE_WALK); } - } else if (threatPed->IsPlayer() && FindPlayerPed()->m_pWanted->m_CurrentCops) { + } else if (threatPed->IsPlayer() && FindPlayerPed()->m_pWanted->m_CurrentCops != 0) { SetFindPathAndFlee(m_threatEntity, 5000); if (threatDistSqr < sq(10.0f)) { SetMoveState(PEDMOVE_RUN); @@ -170,8 +168,8 @@ CCivilianPed::CivilianAI(void) if (m_threatEntity && m_threatEntity->IsPed()) { CPed *threatPed = (CPed*)m_threatEntity; if (m_pedStats->m_fear <= 100 - threatPed->m_pedStats->m_temper && threatPed->m_nPedType != PEDTYPE_COP) { - if (threatPed->GetWeapon()->IsTypeMelee() || !GetWeapon()->IsTypeMelee()) { - if (threatPed->IsPlayer() && FindPlayerPed()->m_pWanted->m_CurrentCops) { + if (threatPed->GetWeapon(m_currentWeapon).IsTypeMelee() || !GetWeapon()->IsTypeMelee()) { + if (threatPed->IsPlayer() && FindPlayerPed()->m_pWanted->m_CurrentCops != 0) { if (m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT || m_objective == OBJECTIVE_KILL_CHAR_ANY_MEANS) { SetFindPathAndFlee(m_threatEntity, 10000); } |