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author | eray orçunus <erayorcunus@gmail.com> | 2020-05-29 21:05:33 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-05-29 21:05:33 +0200 |
commit | 529cec565380b3c6689641ea427a1bf973014e02 (patch) | |
tree | 6caafab9dece0f1233f7ac9899d57b83ff421cce /src/peds/Ped.cpp | |
parent | Merge pull request #603 from Fire-Head/miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/peds/Ped.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 5eb82638..687f9da1 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -3664,7 +3664,7 @@ CPed::Chat(void) } else Say(SOUND_PED_CHAT); - } else if (!RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_FLAG_XPRESS)) { + } else if (!RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_IDLE)) { if (CGeneral::GetRandomNumber() < 20) { CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_XPRESS_SCRATCH, 4.0f); @@ -6608,22 +6608,22 @@ CPed::RemoveWeaponAnims(int unused, float animDelta) weaponAssoc->blendDelta = animDelta; weaponAssoc->flags |= ASSOC_DELETEFADEDOUT; } - weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_CROUCHFIRE); + weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_FIRE_2ND); if (weaponAssoc) { weaponAssoc->blendDelta = animDelta; weaponAssoc->flags |= ASSOC_DELETEFADEDOUT; } - weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_RELOAD); + weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_FIRE_3RD); if (weaponAssoc) { weaponAssoc->blendDelta = animDelta; weaponAssoc->flags |= ASSOC_DELETEFADEDOUT; } - weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_CROUCHRELOAD); + weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_RELOAD); if (weaponAssoc) { weaponAssoc->blendDelta = animDelta; weaponAssoc->flags |= ASSOC_DELETEFADEDOUT; } - weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_SPECIAL); + weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_CROUCHRELOAD); if (weaponAssoc) { weaponAssoc->flags |= ASSOC_DELETEFADEDOUT; if (weaponAssoc->flags & ASSOC_PARTIAL) |