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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-16 11:26:46 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-16 11:26:46 +0100 |
commit | 708d5831e4c78383f73fba4db14f9cac69b5c116 (patch) | |
tree | 8111f7fa32db094904f33877cf848a33ad162e64 /src/peds/Ped.h | |
parent | Merge branch 'lcs' into lcs-dev (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/peds/Ped.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 242a86f2..5d8383eb 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -406,7 +406,7 @@ public: float m_fCollisionSpeed; // cf. https://github.com/DK22Pac/plugin-sdk/blob/master/plugin_sa/game_sa/CPed.h from R* - uint32 bIsStanding : 1; + uint32 bIsStanding : 1; // 0x194 on PS2, 0x1A4 on android uint32 bWasStanding : 1; uint32 bIsAttacking : 1; // doesn't reset after fist fight uint32 bIsPointingGunAt : 1; |