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author | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-06-30 02:31:10 +0200 |
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committer | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-07-03 00:28:32 +0200 |
commit | 70fa7fc239f9ec09eda218531f240e92d26d5d3a (patch) | |
tree | 3e1d587a5cb7b9c4e6d22214ba3cb393eec2c6a9 /src/peds/PlayerPed.cpp | |
parent | Refactor OnscreenTimer (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/peds/PlayerPed.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index a67e2abc..93a403bd 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -682,8 +682,8 @@ CPlayerPed::PlayerControlFighter(CPad *padUsed) if (padMove > 0.0f) { m_fRotationDest = CGeneral::GetRadianAngleBetweenPoints(0.0f, 0.0f, -leftRight, upDown) - TheCamera.Orientation; - m_takeAStepAfterAttack = padMove > 2 * PAD_MOVE_TO_GAME_WORLD_MOVE; - if (padUsed->GetSprint() && padMove > 1 * PAD_MOVE_TO_GAME_WORLD_MOVE) + m_takeAStepAfterAttack = padMove > (2 * PAD_MOVE_TO_GAME_WORLD_MOVE); + if (padUsed->GetSprint() && padMove > (1 * PAD_MOVE_TO_GAME_WORLD_MOVE)) bIsAttacking = false; } |